From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
"Banana Peel" redirects here. For Diddy Kong's special move in the Super Smash Bros. series, see Banana Peel (move).
"Bananas" redirects here. For the microgame in the Gamer minigame in Game & Wario, see Bananas (microgame).
Artwork of a Banana from Donkey Kong Country Returns
Artwork of a banana from Donkey Kong Country Returns
First appearance Donkey Kong Jr. (1982)
Latest appearance Mario vs. Donkey Kong (Nintendo Switch) (2024)
“Oh, sweet, creamy, potassium-rich irony! I hate bananas anyway!”
King K. Rool, DK: Jungle Climber

Bananas in the Super Mario franchise are tropical fruit with a variety of purposes, and Banana Peels are used as hazards, most notably in the Mario Kart series.


Donkey Kong Jr.[edit]

A banana from Donkey Kong Jr.

Bananas do not appear in Donkey Kong Jr., but a Banana Bunch is among the fruit which Donkey Kong Jr. can drop on enemies in the first stage.

Club Nintendo comics[edit]

Bananas in the Club Nintendo comic "Super Mario Klemp-Won-Do: Muskeln sind nicht alles!" are used by Mario to make his opponent Blanka slip and fall.

Bananas in "Donkey Kong in: Banana Day 24," being the Kongs' favorite food, are the main victuals when Donkey Kong and his friends travel to Outer Space in order to stop aliens from pulling Earth away from the sun. As it turns out, the culprits just erroneously took the planet for a huge coconut, a fruit their species adores. Diddy suggests to give bananas to the extraterrestrials as a compensation to get Earth back. This plan works, and the aliens are enthusiastic about the bananas' taste.

Their use as weapons in the Mario Kart series was referenced in the comic "Die Jagd nach dem Nintendo 64: Krawall im All," when Mario and Luigi dropped some Banana Peels in front of Wario and Bowser, as they were competing to find a Nintendo 64-like spaceship.

Mario Kart series[edit]

Official LINE sticker for Mario Kart 8. This one is a reference to the Super Mario Kart artworks.
LINE sticker of Yoshi spinning out on a Banana

The Banana (also known as the Banana Peel[1] or Banana Skin[2]) in the Mario Kart series is one of the most common items, appearing in every installment. A Banana causes a kart to spin out if the vehicle touches the slippery item, slowing them down. Bananas in the Mario Kart series can either be placed behind a kart, or be thrown forward down the track. It can also be held behind the kart as a defensive countermeasure against homing Red Shells and, to a lesser extent, Green Shells. The Mario Kart series also has a type of item featuring three Bananas, Triple Bananas, and when used, they automatically attach themselves to the back of the kart. Like many other items in the Super Mario franchise, the Banana has eyes and a mouth. The Banana also appears as the emblem of the Banana Cup.

Super Mario Kart[edit]

Banana (Banana Peel) (in-box version)
SMK Banana.png

Banana Peels in Super Mario Kart are items thrown by Donkey Kong Jr. if he is CPU-controlled.

Mario Kart 64[edit]

A Banana Bunch from Mario Kart 64

Bananas in Mario Kart 64 appear as items, this time alongside Banana Bunches, which grant five normal Bananas. In this game, if a Banana is hit while a racer is driving straight, they will skid for a while before spinning out. However, the Banana's effect can be nullified by braking at the right time. The game also introduces the Fake Item Box, which acts similarly to Bananas, but it cannot be tossed forward and can float in midair, and in later games, items can phase through it.

Mario Kart: Super Circuit[edit]

Bananas in Mario Kart: Super Circuit appear as items, only in the single variation, and like in Mario Kart 64, their effect can be nullified by braking after hitting the Banana.

Mario Kart: Double Dash!![edit]

Bananas in Mario Kart: Double Dash!! are usable items alongside the Giant Banana, a larger variant usable by Donkey Kong and Diddy Kong only, as well as Petey Piranha and King Boo, since the they can use any special item.

Mario Kart DS[edit]

Bananas in Mario Kart DS are usable items alongside Triple Bananas, which function like the previous Banana Bunch, except it provides only three Bananas that line up behind the kart.

Mario Kart Wii[edit]

Artwork of a Banana, from Mario Kart Wii.
A standard Banana from Mario Kart Wii

Bananas in Mario Kart Wii are among the usable items, and are obtainable in the top five positions; the best chance of getting this item is in 1st place, with a 37.5 percent (15 out of 40) chance of getting it in said position. Triple Bananas also return from Mario Kart DS.

Mario Kart 7[edit]

Bananas in Mario Kart 7 have been functionally improved from previous appearances so that when a Banana is struck, the racer spins out for slightly longer.

Mario Kart 8 / Mario Kart 8 Deluxe[edit]

Bananas in Mario Kart 8 and its Nintendo Switch port have had further improvements so that spinning out from touching one is further increased to a duration comparable to that of the Giant Banana in Mario Kart: Double Dash!! and even the POW Block in Mario Kart Wii. A single Banana appears on the adverts for BaNaNa Boy. Bananas in Mario Kart 8 Deluxe can sometimes be the transformation of the ninja Shy Guy obstacles in Ninja Hideaway.

Mario Kart Tour[edit]

Bananas in Mario Kart Tour reappear with the Giant Banana, maintaining their general purpose throughout the Mario Kart series. However, unlike in previous games, the Giant Banana is exclusive to Donkey Kong, Yellow Toad (Pit Crew), Morton, and Mario (Sunshine). Diddy Kong and Funky Kong's new exclusive item, the Banana Barrels, shoot out Bananas in front of them for a certain amount of time. Triple Bananas also return as an exclusive item for Daisy (Swimwear), Dixie Kong, Donkey Kong Jr. (SNES), and Waluigi (Bus Driver).

The following gliders increase the chance of getting Bananas and points for hitting racers with one.

Special skill Gliders
Banana from Mario Kart Tour.
Banana Plus
Increases your chances of getting a Banana. Using one will get you more points.
+10 points
BBIA Parafoil from Mario Kart Tour
+20 points
Flower Glider from Mario Kart TourBaNaNa Parafoil from Mario Kart Tour
+30 points
Sweetheart Glider from Mario Kart TourThe Bright Glider from Mario Kart TourGreat Sail from Mario Kart TourSunset Balloons from Mario Kart TourSurf Master from Mario Kart TourYukata Ribbon from Mario Kart TourMagic Parasol from Mario Kart TourNew Year's 2022 from Mario Kart TourCream Toe-Bean Balloons from Mario Kart TourMint & Berry Balloons from Mario Kart TourThe Para-Panini from Mario Kart TourThe Stealth Glider from Mario Kart TourSmiley Flower Glider from Mario Kart TourBanana Wingtip from Mario Kart TourTropical Glider from Mario Kart TourPiranha Plant Balloons from Mario Kart TourWiggler Parachute from Mario Kart Tour

Donkey Kong Country series[edit]

Artwork of a banana from the original Donkey Kong Country SNES trilogy
A Banana from the Donkey Kong Country series

Bananas in the Donkey Kong Country series and Donkey Kong Land series are the main collectible items in the same manner as Coins in the Super Mario series, since for every one hundred bananas collected, the player receives an extra life. Banana Bunches in both series are worth ten regular bananas, and are also very common.

Bananas and Banana Bunches in Donkey Kong Country commonly appear within Bonus Areas to the extent of having a type centered around them, "Collect the Bananas!". Donkey Kong can sometimes reveal a Banana Bunch by using Hand Slap in a specific location. Hoards of bananas in the boss arenas fill the background.

Bananas in Donkey Kong Country 2: Diddy's Kong Quest are not only items, but also visual aids. Bananas that point at a wall indicates that it can be broken, and this always leads into a Bonus Area. One banana can also give away the location of either a hidden object (such as a Barrel Cannon or a hook), a hidden item (such as an Extra Life Balloon), or even a Bonus Barrel. Bananas in Donkey Kong Country 2: Diddy's Kong Quest and its sequel, Donkey Kong Country 3: Dixie Kong's Double Trouble!, are sometimes arranged in the shape of a controller button, indicating which button must be pressed during that moment; for example, in Bobbing Barrel Brawl of the latter game, a group of bananas shaped as a "Y" tell the player to press Y Button for Ellie to draw over a TNT Barrel stuck between two red Buzzes. In the Game Boy Advance port, the arrangement of these bananas were updated to match with the appropriate Game Boy Advance button.

Bananas in Donkey Kong Country Returns and its Nintendo 3DS port retain are very similar to their earlier appearances, but there are now winged bananas that float around in certain areas (mostly Bonus Areas), which are worth five bananas. Enormous, floating bananas (amongst other fruit) appear in the Golden Temple as platforms for Donkey and Diddy Kong.

Bananas in Donkey Kong Country: Tropical Freeze and its Nintendo Switch port, have another gameplay mechanic linked to them, where by collecting a hundred bananas, the Kongs can perform a Kong POW, aside from receiving an extra life. Regular bananas in the game also follow behind flying bananas, and collecting all of these bananas spawns another item, such as a Banana Coin or even a Puzzle Piece.

Diddy Kong Racing[edit]

Bananas in Diddy Kong Racing only (not the Nintendo DS remake, which replaces them with coins) are collectible items that influence a vehicle's top speed, but the player can have only up to ten at a time. Two bananas are dropped by the player if they hit an obstacle. Bananas in Smokey Castle are stored within four collectible treasure chests. The banana counter resets to zero at the beginning of each race.

Yoshi's Story[edit]

Bananas in Yoshi's Story are the favorite fruit of Yellow Yoshis, excluding Melons, which are loved by all Yoshis. Bananas on the Super Happy Tree are seen growing from the top.

Donkey Kong 64[edit]

Artwork of the Banana colours in Donkey Kong 64
The different colored Bananas from Donkey Kong 64

Bananas in Donkey Kong 64 are collectible items appearing in one of five colors, each only collectible by a certain Kong: yellow for Donkey Kong, red for Diddy Kong, purple for Tiny Kong, blue for Lanky Kong, and green for Chunky Kong. There are exactly 500 bananas (100 per color) in each of the game's seven levels, for a total of 3,500 bananas in the entire game. Bananas in Troff 'n' Scoff have more relevance to gameplay than in other areas, since the Kongs need to feed them to Scoff, who grows larger from eating bananas until eventually becoming large enough to stomp his platform, allowing Troff to reach the key and unlock the boss door.

Unlike the Donkey Kong Country trilogy, Banana Bunches are worth five bananas. A Banana Balloon is worth ten bananas, which the Kong can obtain by sniping their associated Banana Balloon.

Banana peels in Donkey Kong 64 play a role during the final battle against K. Rool, during Lanky Kong's segment. Since K. Rool is blinded from a light fixture stuck on him, Lanky uses barrels containing giant banana peels to place on the ring, and then play music to K. Rool to lure him over to the banana peel so he will slip on it by accident.

Luigi's Mansion series[edit]

Bananas Peels appear twice in the Luigi's Mansion series. In Luigi's Mansion, Garbage Can Ghosts will throw banana peels on the floor. Luigi can slip on these peels, damaging him with 5 HP taken away, or 10 HP in the Hidden Mansion. They can also be found lying on the ground in the Dining Room, where Mr. Luggs resides. In Luigi's Mansion 3, Banana Peels can come out of trash bins. If Luigi or Gooigi walks on a banana peel, they slip and lose 1 HP.

Super Smash Bros. series[edit]

SmashWiki article: Banana Peel
Kirby trips on a Banana Peel in Super Smash Bros. Brawl.
Kirby slipping on a Banana Peel in Super Smash Bros. Brawl

Bananas in the Super Smash Bros. series can sometimes be amongst the food in the item of the same name. Bananas in Super Smash Bros. Melee subtract 5% damage, and Bananas in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate specifically appear in the Tortimer Island stage, where they subtract 3% damage.

Banana Peels in the Super Smash Bros. series appear as items in Super Smash Bros. Brawl and subsequent installments, and when thrown, anyone who walks over the peel will trip over onto their back. It is also used in Diddy Kong's down special move. In Super Smash Bros. Ultimate, an offensive item known as a Banana Gun that produces a Banana Peel after being used also appears.

Super Mario series[edit]

Super Mario Sunshine[edit]

A banana as it appears in Super Mario Sunshine

Bananas in Super Mario Sunshine are among the different interactive fruit objects appearing throughout Isle Delfino. Bananas fall faster and have more friction than other fruits, and Yoshis that eat a Banana turn pink, allowing them to spit Juice of the same color. Bananas in Delfino Plaza are sold in the market sector by a street vendor, but Mario can take them for free. Bananas piqued the interest of a local Pianta to the point where she asks Mario to help gather some for her. A supply of bananas and other fruit in Ricco Harbor are stored in a gigantic tank used in the episode Yoshi's Fruit Adventure. Bananas in Sirena Beach are sold at the fruit bars in Hotel Delfino, but Mario is free to use them.

Super Mario Maker[edit]

Diddy Kong costume pose in Super Mario Maker

A peeled banana in Super Mario Maker appears in the Diddy Kong costume's pose when +Control Pad up is pressed (or when the left Control Stick is tilted up).

Mario Party series[edit]

Mass A-peel from Mario Party 5
Bananas in Mass A-peel, a minigame from Mario Party 5.

Bananas in the Mario Party series have appeared in various minigames, such as in Tree Stomp in Mario Party 4, acting as hazards (along with golden variants that increase the speed of any player that collects them). Players tripping over banana peels also determine which path is taken in Koopa's Seaside Soiree in Mario Party 4. Bananas are prominently featured in Donkey Kong minigames in Mario Party 5, 6, and7, where they are worth one, two, or three coins depending on a random multiplier determined by whoever has landed on a DK Space before the minigame starts. In these games, there are also Banana Bunches, which are worth five bananas each and also mainly found in Donkey Kong minigames. Bananas appear in Mario Party: Star Rush as obstacles in Bowser's Shocking Slipup, where they appear as one of only two items on the roulettes. They stun the player for a few seconds if touched. In Super Mario Party, Bananas appear in the minigame Trip Navigator as the main obstacles. If a player touches one, they are stunned for one second.

Outside of minigames, Bananas directly replace Mini Stars in DK's Jungle Ruins in Mario Party 9, so the goal is to have the most bananas by the end. Z-Bananas similarly appear as a counterpart to Mini Ztars.

Mario Tennis series[edit]

Mario Power Tennis[edit]

Bananas in Mario Power Tennis tend to appear in the Item Battle mode, where players can hit the balls through Item Boxes, and are referred to as "Slippery Danger." The player has to hit the ball with the racquet in order to use the item. When used, the banana will be attached with the ball until it stays still on the ground in the case the ball bounces. Also, the Garbage Can Ghost in the Luigi's Mansion stage throws bananas that have the same function as the regular bananas as a stage gimmick.

Mario Tennis Open[edit]

Bananas in Mario Tennis Open can be seen on the DK Jungle court, in the emblem for the Banana Cup, on the trophy for the cup, and in tennis gear for Miis designed after Bananas.

Donkey Kong Jungle Beat[edit]

"Beat" redirects here. For the Mega Man character and one of Mega Man's custom special moves in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, see Mega Man § Rush Coil.

Bananas and Banana Bunches in Donkey Kong Jungle Beat are part of a scoring system called beats (or banana points[3] in the New Play Control! version). In this game, Donkey Kong's banana total acts as his overall health (in the New Play Control! version, they only act as his health for boss battles); losing all of his beats results in a Game Over. Normal bananas are worth one beat, and bunches are worth three, but stringing together multiple combos and clap grabbing multiple bananas increases the amount of beats they are worth. Lastly, there is a minigame after said levels involving Donkey Kong eating as many bananas as he can in the allotted period of time, to increase his beat total for that level.

DK: King of Swing[edit]

Bananas in DK: King of Swing are items that can be collected in quantities up to 300, and are used for restoring health or even becoming temporarily invincible.

WarioWare series[edit]

DonkeyKongCountry WarioWareGold.png
Donkey Kong collecting bananas in WarioWare Gold's Donkey Kong Country microgame
The Mario Kart series banana making a cameo in a microgame
The banana in the WarioWare: Get It Together! microgame Shadow Sports

Bananas in the WarioWare series appear in a few microgames. Bananas in WarioWare: D.I.Y. Showcase are items in the DK Country microgame that have to be collected by Diddy while avoiding a Zinger. Bananas in WarioWare Gold appear in two microgames: Super Mario Kart, as obstacles to avoid on Rainbow Road, and Donkey Kong Country, where Donkey Kong must fire into a row of bananas from a Barrel Cannon.

A Banana Peel in WarioWare: Get It Together! briefly appears in Shadow Sports, specifically the Banana Peel from the Mario Kart series.

Mario Golf series[edit]

Mario Golf: World Tour[edit]

Bananas in Mario Golf: World Tour appear in food bowls on some tables of the Castle Club's Royal Room, inside of barrels, which are the tee markers of the DK Jungle course, and there is golf gear designed after the item that Miis can use. A banana is used in Diddy Kong's animation for getting a bogey, where he eats one while lying down and throws it on the ground, and from getting double bogey or worse, except when he tries to get up and walk, Diddy slips on the banana.

Mario Golf: Super Rush[edit]

Bananas in Mario Golf: Super Rush appear as obstacles in the Battle Golf mode inside clear spheres, where if a character steps on one, they lose coins. There are also multiple bananas inside the spheres which surround the player with bananas.

Mario Strikers series[edit]

A Banana from Super Mario Strikers
Banana icon in Super Mario Strikers

Bananas in the Mario Strikers games function as items that players can obtain, and once used, the player will drop three or five banana peels behind them, which will proceed to knock over any player who runs into them. This includes both the opponent, and the user. If used near an edge, only a few bananas will stay on the field, as the other bananas will fall off the stadium. A similar item is the Giant Banana.

During Diddy Kong's ground entrance, he pulls out a banana, and whacks it on his hand, which is used to say that he is going to crush his opponent.

Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]

Bananas in Mario & Luigi: Bowser's Inside Story and its remake are used by Crawfuls in an attack where it throws a banana in front of it and slips towards the character currently being used, who must punch it away or hammer it respectively.

Mario Sports Mix[edit]

Shy Guys throwing Banana Peels from their train in Mario Sports Mix

Banana Peels in Mario Sports Mix are items that can either stop opponents for a short time, or power up the ball or puck. When used as an item shot, the ball will make a curved path, a reference to the face that bananas themselves are curved, and can cause opposing players to slip if they touch it. Banana Peels in Western Junction are filled in cars linked to a train where Shy Guys throw Banana Peels on the court, putting players at risk of slipping on them.

Nintendo Land[edit]

Bananas in Nintendo Land have to be collected in the Donkey Kong's Crash Course attraction while attempting to reach Donkey Kong and Pauline.

Mario & Sonic at the Sochi 2014 Olympic Winter Games[edit]

Bananas in Mario & Sonic at the Sochi 2014 Olympic Winter Games appear on the Market Street Rink in Snow Day Street Hockey. When the puck hits a banana seller's stand, banana peels will temporarily scatter over the rink and cause whoever hits them to slip and be stunned. The banana peels use their design from Mario Kart: Double Dash!!.

Mario + Rabbids Kingdom Battle[edit]

Bananas in Mario + Rabbids Kingdom Battle are the currency in the Donkey Kong Adventure mode, replacing coins from the main game.

Mario Sports Superstars[edit]

Bananas in Mario Sports Superstars are part of Diddy's bogey and double bogey animations in Golf mode, both reused from Mario Golf: World Tour directly.

The Super Mario Bros. Movie[edit]

A bunch of Bananas can be seen beside Cranky Kong's throne in The Super Mario Bros. Movie, from which Cranky picks up a banana as Mario is punched repeatedly by Donkey Kong in the stadium duel. Additionally, Bananas can be seen hanging on a fruit cart along with Pineapples and Watermelons while Toad is escorting Mario through the Mushroom Kingdom. Similar to Diddy Kong Racing, Bananas are used to fuel the karts of the Jungle Kingdom.

Profiles and statistics[edit]

Mario Kart series[edit]

Super Mario Kart[edit]

  • Wii Virtual Console manual bio: Drop a banana peel on the course. The first kart to touch it will spin out. Hold up on +Control Pad and press Classic Controller a Button to throw the banana peel ahead of you.

Mario Kart: Super Circuit[edit]

  • Nintendo 3DS Virtual Console manual bio: If you drive over it, you will skid out.

Mario Kart Wii[edit]

The Banana card from the Mario Kart Wii trading cards
  • Trading card bio: A delicious fruit and a great source of potassium, the single Banana is, simply, good for you. But this is Mario Kart Wii we're talking about and there are no edible bananas here...only the slippery Banana peel that you and your racing rivals can toss out on the track. If your Kart or Bike touches a Banana you won't peel out, you'll spin out. That, of course, leads to longer lap times.
    • Game Tip!: When tossing a Banana out in front of your vehicle, be aware of where it lands. You don't want to be the recipient of your own nefarious tactics.

Mario Kart 7[edit]

  • Instruction manual bio: Karts that run over bananas will spin out. Hold L Button or X Button to equip a Banana, and then release L Button or X Button to drop it.
  • North American website bio: Slippery banana peels can give opponents a headache, but they may come back to haunt you on the next lap.

Mario Kart 8[edit]

  • Instruction manual bio: Will send anyone who hits it into a spin.

Mario Kart Tour[edit]

  • Tips & Tricks: Don't let this one give you the slip! Your kart will spin out if you hit one. You can carry one behind your kart to protect yourself from a single attack.
  • Mario Kart Tour Twitter: Item introduction: Banana
    Throw it out in front of you, or drop it off behind you. Karts that hit it will spin out! Watch out during the second lap of the race...chances are there will be more Bananas waiting for you the second time around!

Donkey Kong series[edit]

Donkey Kong Country[edit]

  • Wii U Virtual Console manual bio: Collect 100 bananas to get an extra life.

Donkey Kong Country 2: Diddy's Kong Quest[edit]

  • Wii U Virtual Console manual bio: If you collect 100, you will gain an extra life. A bunch counts as 10 bananas.

Super Smash Bros. series[edit]

Super Smash Bros. Brawl[edit]

Banana Peel
Appears in:
SNES Super Mario Kart
N64 Mario Kart 64
How to unlock: Get ten max combos in Training Mode
The peel from a Japanese fiber banana of the Musaceae plant family. It contains a high volume of vegetable oil, which oozes out when the peel is stepped on, making things slippery. In Smash Bros., the peel fulfills its destiny as a comedic prop by making passersby slip. Characters who land on their backsides will be defenseless until they recover their footing. (American English)
The peel from a Japanese fiber banana of the Musaceae plant family. It contains a high volume of vegetable oil, which oozes out when the peel is stepped on, making things slippery. In Smash Bros., the peel fulfills its destiny as a comedic prop by making passers-by slip. Characters who land on their backsides will be defenseless until they recover their footing. (British English)
Banana Peel Sticker
Artwork from: Mario Kart DS
Effects in The Subspace Emissary: [Flame] - Attack +4
Usable by: Anyone

Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U[edit]

Banana Peel
Wii U:
Banana Peel's trophy render from Super Smash Bros. for Wii U
Category: Item
(Applies only to the Wii U version) Appears in:
SNES Super Mario Kart (09/1992)
Wii Mario Kart Wii (04/2008)
(Applies only to the Wii U version) Trophy Box: 1: Brawler
How to unlock:
Looks like someone had a nice snack and didn't bother to clean up afterward... As you may suspect, stepping on a banana peel sends you falling to the ground and exposes you to attacks. You can throw these at your opponents too, but please clean up when you're done, all right? (American English)
HEY! Put that banana peel in the bin! ...Oh, you're going to trip up your opponent with it? Carry on, then. Of course, picking up and throwing banana peels at people is disgusting, but they'll have a hard time keeping their defences up if they're putting on a one-man slapstick act, so...go ahead. (British English)

Super Mario Run[edit]

Item description[edit]

  • Banana Statue: This banana peel can cause a lot of mayhem in Mario Kart. Careful not to step on it!


For this subject's image gallery, see Gallery:Banana.

Names in other languages[edit]

Language Name Meaning
Japanese バナナ
Banana no Kawa
1-hon Banana

Banana Peel

1 Banana

Chinese 香蕉皮 (Mario Kart series)
Banana peel


Dutch Banaan
French Banane
German Banane
Italian Banana
Korean 바나나

Portuguese Banana
Russian Банан

Spanish Plátano
Spanish (NOA) Banana[7]
Language Name Meaning
Japanese ビート (Donkey Kong Jungle Beat)
バナナポイント[8] (New Play Control! Donkey Kong Jungle Beat)
Banana Pointo

Banana Point

See also[edit]


  1. ^ Nintendo (1992). Super Mario Kart instruction booklet. Nintendo of America. Page 13..
  2. ^ April 1997. Nintendo Magazine System (AU) Issue #49. Page 39Media:NMS Australia 49 MK64 drivers and items.jpg.
  3. ^ Nintendo. New Play Control! Donkey Kong Jungle Beat instruction booklet. Nintendo of America. Page 11. Retrieved April 27, 2022.
  4. ^ mariokarttourEN (September 3, 2019). X. Retrieved March 10, 2022.
  5. ^ Nintendo. スーパーマリオカート (Sūpā Mario Kāto) instruction booklet. Nintendo (Japanese). Page 12. Retrieved June 10, 2022.
  6. ^ Nintendo. Burabura Donkey instruction booklet. Nintendo (Japanese). Page 18. Retrieved September 11, 2022.
  7. ^ Club Nintendo (Chile) La Jungla de Donkey Kong: Edición Especial. Page 45. Retrieved April 27, 2022.
  8. ^ Nintendo. Wii de Asobu Donkey Kong Jungle Beat instruction booklet. Nintendo (Japanese). Page 14. Retrieved April 27, 2022.