Mario Kart Tour

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Mario Kart Tour
Mario Kart Tour Logo.png
Developer(s) Nintendo
Publisher(s) Nintendo
Platform(s) iOS, Android
Release date September 25, 2019[1]
Genre Racing
Rating(s) iOS:
4+ - Four years and older
ESRB:ESRB E.svg - Everyone
PEGI:PEGI 3.svg - Three years and older
ACB:ACB G.svg - General
USK:USK 0.svg - All ages
DEJUS:DEJUS L.png - General audience
Mobile phone:
Media DL icon.svg Digital download
Input Touch controls

Mario Kart Tour is a mobile game in the Mario Kart series. First announced during a financial briefing on January 31, 2018,[2] it is the third Mario mobile game overall, following Super Mario Run and Dr. Mario World, the ninth main installment in the Mario Kart series, and the sixteenth installment overall. Like Super Mario Run, it is free-to-start from the App Store and Google Play.[3] Unlike Super Mario Run and similar to that of Dr. Mario World, the game more heavily incorporates a free-to-play microtransaction mechanic, where players have restrictions and timers unless they spend some of the various types of currencies in-game, as well as having loot boxes in the form of items being launched out of pipes. The game reuses many assets from Mario Kart 7, Mario Kart Arcade GP DX, and Mario Kart 8, as well as returning gameplay mechanics such as gliding and character specific special items. In addition, the game introduces some features new to the Mario Kart franchise such as reverse tracks and ability to deploy a large amount of any item during a race, including Spiny Shells and Bullet Bills. On April 23, 2019, Nintendo opened applications for participating in a closed beta test of the game to Android users in North America and Japan, which began on May 22, 2019 and ended on June 4, 2019.[4]

The game officially launched for both iOS and Android devices on September 25, 2019 in 163 territories, which covers nearly the same roster of availability as Super Mario Run, with the exceptions of Belgium and Vietnam, the former of which banned games with loot boxes in 2019. Users who pre-registered acquired the game a day early. Unlike previous Mario mobile games, a Nintendo Account is required to be playable.


As a racing game, the goal of Mario Kart Tour is to best rivals and come in first, using items obtained by driving through Item Boxes to the player's advantage. The game is played in a portrait position, where the phone's touch controls are used to play the game, such as dragging the finger across the screen to steer the kart.[5] In order to take turns, three means are possible: for the phones sporting it, the gyroscope can be used to steer. Touch controls on the other hand can be used in two configurations. The main one has the driver jumping every time the screen is tapped, resulting in drifting being the main way to take turns, controlled by how the fingers slide on the screen. In the other configuration the kart doesn't jump when tapping the screen, which results in it steering and autodrifting as the fingers slide on the screen, this configuration doesn't allow the charge of an Ultra Mini-Turbo. Much like in Mario Kart 8 Deluxe with auto-accelerate and smart-steering enabled, karts accelerate automatically and can steer players away from walls. The intensity of smart-steering can be changed in the main menu.

The game is based on Mario Kart 7, resulting in it having the Mario Kart 7 version of tracks such as Neo Bowser City and having the same gliding mechanics, where players can glide through the course whenever they drive over certain ramps, as well as lacking many of the features added in the original version of Mario Kart 8, notably Bikes, ATVs, anti-gravity courses, and 12-player races. This notwithstanding, most features added in Mario Kart 8 Deluxe, such as auto-accelerate, smart-steering and Ultra Mini-Turbos, are featured in the game, and the 200cc engine class is featured as well. Unlike in all the other main Mario Kart games released since Mario Kart 7, players cannot customize their vehicle's tires.

Every time players complete a race, they are awarded with Grand Stars, points for the characters and parts and coins. If they are among the first three racers, the gauge to level up is filled as well, while if the placement is 5th or below, the gauge is slightly emptied. Grand Stars are awarded depending on whether a certain points threshold has been reached, points for the parts and characters are awarded depending on the placement, the coins obtained are those collected during the race, increased by the number of points earned during the race divived by 1000. Each day, by racing it's possible to obtain a set amount of points for parts and characters and up to 300 coins, when those limits are reached, until the next day different means must be used, such as Point-boost tickets for the former and rewards or Coin Rush for the latters. Grand Stars are used to unlock trophies and to receive prizes that appear in the form of presents in the race selection screen, points for parts and characters are used to increase a meter that when filled increases the points earned by selecting said part or character, coins are mainly used in the shop, finishing the gauge to level up gives a reward to the player, increases the points earned when reaching a specific placement in the race and, when specific levels are reached, allows to buy more items at the shop.

The game features both trophy-related and daily missions, that reward Grand Stars, and general missions, that reward Rubies. The latter are the game's premium currency. Beside being bought with real-life currency, Rubies are also obtained through prizes such as daily logins, leveling up, presents in the race selection screen or mission rewards. They can be used to purchase pipes which randomly shoot out a driver, a kart, or a glider, all which have their own rarities.[5] In this case, a counter keeps track of the number of Normal, Super and High-End items obtained, so that up to a certain number of Normal, Super and High-End items can be obtained, and with 100 pipes bought, at least the featured High-End character, kart and glider are certainly obtained. Said counter is reset each week, but the player can reset it manually as well. Rubies can also be spent in Coin Rush where players can obtain as many coins as possible. 300 coins are found in the course, with Gold Mario attracting them like a magnet. The more Rubies are spent, the more the coins obtained are multiplied and then given to the player, with up to 3000 coins being obtainable in a single run.

Each driver, kart, and glider have favored courses, where they offer advantages if they are used on particular tracks. Characters who drive on a preferred course earn up to three items per Item Box. A new mechanic is Frenzy mode, which can be achieved by collecting three of the same item; when active, it grants the racer invincibility, faster Mini-Turbo charging and an unlimited supply of that item for a period of time.[6][7][8] Kart bodies used on preferred tracks increase the points gained per event up to double the normal value, gliders used on preferred tracks increase the time that can pass between point-awarding events before a combo is dropped. Rarer characters and parts have a higher cap of points gained when choosing them and more preferred courses. In addition, characters have special items exclusive to them, similar to Mario Kart: Double Dash!!'s item system. Kart bodies instead give a driving-related bonus such as increasing the effectiveness of drafting, while gliders increase the likelihood of obtaining certain items and the points gained when using said items. All drivers and kart parts can be leveled up, and they all come with upgrades when done so. Duplicates can be earned from pipes, and those go towards the repeat character's level up progress.


The character list as it appears in-game

There are currently 34 playable characters (35 if including Gold Mario, who appears exclusively in the Coin Rush mode) in Mario Kart Tour. Upon launching the game for the first time, players start with either Toad, Toadette, or Peachette. Unlike other Mario Kart games, there are no weight classes between characters, but they are sorted by their rarity of unlocking them, via opening up randomized green pipes with rubies. There are three tiers of rarity: Normal, Super, and High-End. While the Normal characters are easier to unlock, rarer characters have a greater amount of starting points, have a higher top speed, higher coin-earning rates, likelihood of picking up mid-race weapons and items, and have more favored courses. Once players clear the tutorial, they are rewarded with a random Super-class character.

The following lists the playable characters and their special item.





The following characters have been confirmed to be playable, though their rarities are unknown, as they are currently not available.


In addition to the courses listed below, many alternate courses are also featured in the game; courses can have an "R" (Reverse) and/or "T" (Trick) variant. Courses marked with "R" are driven in backwards orientation; the track will have altercations if necessary to make this possible. Courses marked with "T" feature many additional ramps and trickable obstacles, and are otherwise the same.


MKT Icon NewYorkMinute.png MKT Icon TokyoBlur.png
New York Minute Tokyo Blur
MKT Icon NewYorkMinuteR.png
MKT Icon NewYorkMinuteT.png
MKT Icon NewYorkMinuteRT.png
MKT Icon TokyoBlurR.png
MKT Icon TokyoBlurT.png
MKT Icon TokyoBlurRT.png


Super Mario Kart (SNES)

MKT Icon MarioCircuit1SNES.png MKT Icon MarioCircuit2SNES.png MKT Icon ChocoIsland2SNES.png MKT Icon RainbowRoadSNES.png
Mario Circuit 1 Mario Circuit 2 Choco Island 2 Rainbow Road
MKT Icon MarioCircuit1RSNES.png
MKT Icon MarioCircuit1TSNES.png
MKT Icon MarioCircuit2RSNES.png
MKT Icon MarioCircuit2TSNES.png
MKT Icon ChocoIsland2RSNES.png
MKT Icon ChocoIsland2TSNES.png
MKT Icon RainbowRoadRSNES.png
MKT Icon RainbowRoadTSNES.png

Mario Kart 64 (N64)

MKT Icon KoopaTroopaBeachN64.png MKT Icon KalimariDesertN64.png
Koopa Troopa Beach Kalimari Desert
MKT Icon KoopaTroopaBeachRN64.png
MKT Icon KoopaTroopaBeachTN64.png
MKT Icon KalimariDesertRN64.png
MKT Icon KalimariDesertTN64.png

Mario Kart: Super Circuit (GBA)

MKT Icon BowserCastle1GBA.png
Bowser's Castle 1
MKT Icon BowsersCastle1RGBA.png
MKT Icon BowsersCastle1TGBA.png

Mario Kart: Double Dash!! (GCN)

MKT Icon YoshiCircuitGCN.png MKT Icon DinoDinoJungleGCN.png
Yoshi Circuit Dino Dino Jungle
MKT Icon YoshiCircuitRGCN.png
MKT Icon YoshiCircuitTGCN.png
MKT Icon DinoDinoJungleRGCN.png
MKT Icon DinoDinoJungleTGCN.png

Mario Kart 7 (3DS)

MKT Icon ToadCircuit3DS.png MKT Icon DaisyHills3DS.png MKT Icon CheepCheepLagoon3DS.png MKT Icon ShyGuyBazaar3DS.png MKT Icon MarioCircuit3DS.png
Toad Circuit Daisy Hills Cheep Cheep Lagoon Shy Guy Bazaar Mario Circuit
MKT Icon ToadCircuitR3DS.png
MKT Icon ToadCircuitT3DS.png
MKT Icon DaisyHillsR3DS.png
MKT Icon DaisyHillsT3DS.png
MKT Icon CheepCheepLagoonR3DS.png
MKT Icon CheepCheepLagoonT3DS.png
MKT Icon ShyGuyBazaarR3DS.png
MKT Icon ShyGuyBazaarT3DS.png
MKT Icon MarioCircuitR3DS.png
MKT Icon MarioCircuitT3DS.png

MKT Icon RockRockMountain3DS.png MKT Icon NeoBowserCity3DS.png
Rock Rock Mountain Neo Bowser City
MKT Icon RockRockMountainR3DS.png
MKT Icon RockRockMountainT3DS.png
MKT Icon NeoBowserCityR3DS.png
MKT Icon NeoBowserCityT3DS.png



Mario Kart DS (DS)


Main article: List of tours in Mario Kart Tour

Each tour consists of a series of cups, with each cup containing three courses and a Bonus Challenge. The following tables list the courses that make an appearance in each tour; "N" indicates a normal course, "R" a reversed course, "T" a trick course, and "R/T" a reversed trick course.

New York Tour

Course Origin Cup
MKT Icon MarioCup.png MKT Icon DonkeyKongCup.png MKT Icon YoshiCup.png MKT Icon KoopaTroopaCup.png MKT Icon ToadCup.png MKT Icon PeachCup.png MKT Icon BowserCup.png MKT Icon DryBonesCup.png MKT Icon ToadetteCup.png MKT Icon DaisyCup.png MKT Icon DiddyKongCup.png MKT Icon BabyMarioCup.png MKT Icon ShyGuyCup.png MKT Icon BabyPeachCup.png MKT Icon DryBowserCup.png MKT Icon MetalMarioCup.png
New York Minute Original T N R R N R/T T R/T
Cheep Cheep Lagoon 3DS N N T R
Mario Circuit 1 SNES N R N T
Dino Dino Jungle GCN N N T R
Toad Circuit 3DS N N T R
Rock Rock Mountain 3DS N R T N
Yoshi Circuit GCN N R N T
Daisy Hills 3DS N T N R
Koopa Troopa Beach N64 N R N T
Shy Guy Bazaar 3DS N T N R
Bowser's Castle 1 GBA N N T R

Tokyo Tour

Course Origin Cup
MKT Icon RosalinaCup.png MKT Icon LakituCup.png MKT Icon ToadCup.png MKT Icon PeachCup.png MKT Icon BowserJrCup.png MKT Icon MarioCup.png MKT Icon BabyDaisyCup.png MKT Icon LudwigCup.png MKT Icon ToadetteCup.png MKT Icon LarryCup.png MKT Icon BabyRosalinaCup.png MKT Icon WendyCup.png MKT Icon WarioCup.png MKT Icon DaisyCup.png MKT Icon DryBowserCup.png MKT Icon PeachetteCup.png
Tokyo Blur Original T N R R N R/T T R/T
Mario Circuit 3DS N N R N T
Rainbow Road SNES N N T R
Neo Bowser City 3DS N R N T
Mario Circuit 2 SNES N R T
Yoshi Circuit GCN N R N T
Shy Guy Bazaar 3DS N R T N
Toad Circuit 3DS N N T R
Choco Island 2 SNES N R N T
Kalimari Desert N64 N T R N
Rock Rock Mountain 3DS T N N R


Item Box items

Items function mostly the same as in previous installments in the series. As in Mario Kart: Double Dash!!, every character has their own special item that (most) other characters cannot get. A large change to the item system is introduced; depending on the character and course they're used on, players can get one to three items at once. In the case that a character gets three of the same item, they will activate the new Frenzy Mode, in which they become temporarily invincible and can use unlimited supplies of the respective item until the invincibility runs out. Any item can appear in Frenzy Mode, except for the Star, which is exclusive to certain challenges.

The game introduces five new items to the series, being the Bubble, the Banana Barrels, the Mushroom Cannon, the Coin Box, and the Dash Ring, all of which are character-exclusive items.

Image Name Description Characters
MKT Icon Banana.png Banana[15] "Don't let this one give you the slip! Your kart will spin out if you hit one. You can carry one behind your kart to protect yourself from a single attack." All
MKT Icon GiantBanana.png Giant Banana[16][17] "Not only does this big banana spin out karts that hit it, but after being struck it breaks into three regular-sized Bananas. The only banana split you'll be sad to see!" MKT Icon DonkeyKong.pngMKT Icon Morton.png
MKT Icon GreenShell.png Green Shell[15] "Flies straight and crashes any kart it hits. Keep it behind your kart to protect yourself from a single attack." All
MKT Icon TripleGreenShell.png Triple Green Shells[17] "Three Green Shells revolve around your kart. Tap the screen to throw all of them at once and they'll fly in a straight line." MKT Icon Koopa Troopa.pngMKT Icon Dry Bones.pngMKT Icon Iggy.pngMKT Icon Lakitu.png
MKT Icon RedShell.png Red Shell[17] "Homes in on a kart in front of you and crashes whatever it hits. Keep it behind your kart to protect yourself from a single attack." All
MKT Icon SpinyShell.png Spiny Shell[15] "Chases down the kart in 1st place, crashing through anyone it hits before reaching its target. This will make you regret being in 1st place! Or even near the kart in 1st place..." All
MKT Icon BowserShell.png Bowser's Shell[15][17] "This big ol' shell on loan from Bowser will crash any karts it hits and keep on going. It can only be thrown forward." MKT Icon Bowser.pngMKT Icon DryBowser.pngMKT Icon BowserJr.png
MKT Icon Bobomb.png Bob-omb[15] "This will walk towards opponents who get too close, and then explode when it touches a kart or when some time has passed. Karts caught in its blast will crash." All
MKT Icon DoubleBobomb.png Double Bob-ombs (new)[17] "Two Bob-ombs will revolve around your kart. Tap the screen to throw them both at once. Two is better than one, right?" MKT Icon Shy Guy.pngMario (Musician)MKT Icon Wario.png
MKT Icon Mushroom.png Mushroom[15] "This classic item gives your kart a speed boost. Doesn't get much simpler than that!" All
MKT Icon TripleMushroom.png Triple Mushrooms[16][17] "Why use just one Mushroom when you can use three? Tap the screen to use them all at once for a longer-lasting speed boost." MKT Icon Toad.pngMKT Icon Toadette.png
MKT Icon MegaMushroom.png Mega Mushroom[15] "Increases your kart's size, allowing you to crash any opponents you hit. You'll return to regular size after some time or when you're hit by an item." All
MKT Icon BulletBill.png Bullet Bill[15] "Transforms you into a Bullet Bill for a set amount of time. You'll dash forward with all the power of a Bullet Bill and crash any opponents that you hit." All
MKT Icon Blooper.png Blooper[15] "Squirts ink onto the karts in a higher position than yours, blinding the other drivers for a set amount of time. You can wipe the ink off by swiping the screen." All
MKT Icon Lightning.png Lightning[15] "Calls down lightning to spin out your opponents and destroy the items they hold. Those struck will be smaller and slower for a set amount of time." All
MKT Icon FireFlower.png Fire Flower[18][17] "Three fireballs will revolve around your kart. Tap the screen to throw them all at once, spinning out any kart they hit. You're really burning up the track now!" MKT Icon Mario.pngMKT Icon Metal Mario.png
MKT Icon BoomerangFlower.png Boomerang Flower[17] "Tap the screen to throw a boomerang. Not only will it spin out any karts it hits, but it will collect any surrounding Coins for you, too." MKT Icon BBMario.pngMKT Icon Larry.png
MKT Icon SuperHorn.png Super Horn[15] "The loudness of this horn will blow away any surrounding items and karts. It can repel Bloopers, and even Spiny Shells!" All
MKT Icon Coin.png Coin[15] "This gives you two Coins. It's used automatically once you pick it up." All
MKT Icon Heart.png Heart[19][17] "This protective Heart revolves around your kart for a set amount of time, shielding you from attacks. It will vanish upon taking damage. You can stack up to five at once." MKT Icon Peach.pngMKT Icon Daisy.pngMKT Icon Wendy.png
MKT Icon YoshiEgg.png Yoshi's Egg[17] "Homes in on the kart in front of you and crashes once it hits. Three more items will fly out when it breaks. It's the item that keeps on giving!" MKT Icon Yoshi.png
MKT Icon Bubble.png Bubble (new)[20] "Briefly envelops your kart and protects you from damage for a set time. While in the bubble, you will get a speed boost and float in the air. Watch out, because it will vanish upon taking damage!" MKT Icon BBPeach.pngMKT Icon BBDaisy.pngMKT Icon Baby Rosalina.pngMKT Icon Lemmy.png
MKT Icon BananaBarrels.png Banana Barrels (new)[21] "Arm your kart with two fully-loaded barrels of Bananas! Continually shoots out Bananas in front of your kart for a set time." MKT Icon DiddyKong.png
MKT Icon MushroomCannon.png Mushroom Cannon (new)[22] "A cannon designed to resemble a Mushroom. Continually shoots out Mushrooms in front of your kart for a set time." MKT Icon Peachette.pngPeach (Kimono)[13]
MKT Icon LuckySeven.png Lucky Seven[8] "Seven items (Red Shell, Banana, Green Shell, Bob-omb, Super Horn, Mushroom, and Blooper) revolve around your kart. Tap the screen to use all seven items at once." MKT Icon Pauline.png
MKT Icon CoinBox.png Coin Box (new) "Spits out coins with reckless abandon. It's a very generous item!" Mario (Hakama)
MKT Icon DashRing.png Dash Ring (new) "Pass through this for a burst of speed. Your opponents can use it too, so make it count!" MKT Icon Rosalina.pngMKT Icon Ludwig.png

Inventory items

These items are collected throughout the course of the game through various means, such as challenges, log-in bonuses, and Tour Gifts.

Image Name Description
MKT Icon Coins.png Coin Coins gathered during races are used to purchase items and characters in the Shop. Only 300 coins can be obtained per day by racing. To obtain more coins once the cap has been reached, different means such as rewards or Coin Rush are needed.
MKT Icon Ruby.png Ruby Special currency used to fire the pipe containing drivers, karts and gliders.
MKT Icon GrandStar.png Grand Star Rewards for scores in Races and Challenges. The added total allows to participate in more cups and open presents in every Tour. If all the gifts have been opened during a Tour coins will be awarded instead of stars. Once the Tour ends, the total resets to zero.
MKT Icon ItemTicket.png Item Ticket Allows to get a free item chance during a race. Only 1 ticket is allowed to be used per race.
MKT Icon StarTicket.png Star ticket Grants a Grand Star.
MKT Icon QuickTicket.png Quick ticket Subtracts a day out of the remaining time needed to unlock new cups on the Tour.
MKT Icon CoinRushTicket.png Coin Rush ticket Allows the player to participate once on the Coin Rush mode of the current Tour.
MKT Icon Point-boostticket1.pngMKT Icon Point-boostticket2.pngMKT Icon Point-boostticket3.png Point-boost ticket Increases the base Points awarded to the player by using a specific character, kart, or glider during the race. If the character, kart, or glider is already at maximum, no further Point-boost tickets can be used.
MKT Icon Level-boostticket1.pngMKT Icon Level-boostticket2.pngMKT Icon Level-boostticket3.png
MKT Icon Level-boostticket4.pngMKT Icon Level-boostticket5.pngMKT Icon Level-boostticket6.png
MKT Icon Level-boostticket7.pngMKT Icon Level-boostticket8.pngMKT Icon Level-boostticket9.png
Level-boost ticket Increases the level or the fraction of a level of a particular character, kart, or glider. The type of ticket must match the rarity. If a character, kart, or glider is already at level 6, no further Level-point boost tickets can be used.






The following karts were revealed in the game's trailers:

The following karts were present in the game's beta, but are currently unavailable:





Hazards, obstacles, and other species

This section is under construction. Therefore, please excuse its informal appearance while it's being worked on. We hope to have it completed as soon as possible.

Subject Location Description

3DS Rock Rock Mountain
MKT Bowser Barrel.png
Bowser Barrel
SNES Mario Circuit 1 (Goomba Takedown)
3DS Neo Bowser City (Goomba Takedown)
MKT Chain Chomp.png
Chain Chomp
SNES Mario Circuit 2T

Cheep Cheep
3DS Cheep Cheep Lagoon

3DS Cheep Cheep Lagoon
MKT Cobrat.png
3DS Shy Guy Bazaar
MKT Flying Shy Guy.png
Flying Shy Guy
3DS Shy Guy Bazaar

3DS Daisy Hills
MKT Goomba.png
SNES Mario Circuit 1 (Goomba Takedown)
3DS Mario Circuit
3DS Neo Bowser City (Goomba Takedown)
MKT Goomba Tower.png
Goomba Tower
SNES Mario Circuit 1 (Goomba Takedown)
3DS Neo Bowser City (Goomba Takedown)
MKT jars.png
3DS Shy Guy Bazaar

Lava Bubble
GBA Bowser's Castle 1

GCN Dino Dino Jungle
N64 Koopa Troopa Beach T
Tokyo Blur R/T
MKT Oil Slick.png
Oil Slick
SNES Mario Circuit 2
MKT pipe.png
SNES Mario Circuit 1
SNES Mario Circuit 2
GCN Yoshi Circuit
3DS Toad Circuit
MKT Yoshi Circuit Piranha Plant.png GCN Yoshi Circuit
MKT Choco Island 2 Piranha Plant.png
Piranha Plant
SNES Choco Island 2
MKT puddle on track.png
3DS Neo Bowser City

N64 Koopa Troopa Beach
3DS Cheep Cheep Lagoon
MKT Super Thwomp.png
Super Thwomp
SNES Rainbow Road

3DS Rock Rock Mountain

GBA Bowser's Castle 1
MKT board.png
Wooden cutout
GCN Yoshi Circuit

Bonus Challenges

Thumbnail of Donkey Kong participating in the "Ring Race" challenge

Challenges are similar to the Missions mode from Mario Kart DS and the tournaments from Mario Kart Wii, and are found at the end of each cup.

  • Ready, Set, Rocket Start: "Pull off a Rocket Start!"
  • Ring Race: "Clear (number) rings."
  • Do Jump Boosts: "Do (number) Jump Boosts."
  • Big Reverse Race: "Aim for 1st!"
  • Goomba Takedown: "Hit (number) Goombas."
  • Glider Challenge: "Glide at least (distance)."
  • Steer Clear of Obstacles: "Don't crash!"
  • Vs. Mega (opponent): "Aim for 1st!"
  • Smash Small (opponent): "Smash (number) opponents."
  • Break Item Boxes: "Hit (number) Item Boxes."


Main article: List of badges in Mario Kart Tour


The following is a list of updates the game has received since launch.

Version 1.0.2

Release date: October 3rd 2019

  • The game may become unplayable if a nickname is not entered when linking a Nintendo Account.
  • Certain players may encounter error code 805-9314 after linking a Nintendo Account and become unable to play the game.
  • The game may become unplayable when players transition to the main screen after the game starts up.
  • Other minor issues.


Initial impressions of the beta have been mixed. Journalists have praised the gameplay and graphics, but have criticized the free-to-play gacha elements of the game. Sam Machkovech of Ars Technica has compared the game's in-app purchases to Spiny Shells, blowing up the classic Mario Kart experience. He has suggested that "the developers pick a side: attach an annoying economy to a deeper control scheme and more legitimate online options, or make it cheaper and less obnoxious to watch Mario drive himself."[5] Ethan Gach of Kotaku has also stated that the game is "a mostly faithful but stripped-down recreation of Mario Kart decked out with all the microtransactions and lottery mechanics mobile games are infamous for" and also lamenting the lack of a multiplayer mode.[25] Steven Asarch of Newsweek has complained about the game's "freemium greed" and that it is "ruined by microtransactions".[26]

As of October 11, 2019, Mario Kart Tour received mixed reviews, with a Metacritic Metascore of 59.[27]

Pre-release and unused content

Main article: List of Mario Kart Tour pre-release and unused content

The beta version of the game saw multiple changes in the final game. The stamina element was removed, and the timers restricting access to certain cups can be sped up using quick tickets. Additionally, rubies were originally emeralds.


For this subject's image gallery, see Gallery:Mario Kart Tour.

References to other games

Names in other languages

Language Name Meaning
Japanese マリオカート ツアー
Mario Kāto Tsuā
Mario Kart Tour
Chinese 瑪利歐賽車 巡迴賽 (Traditional)[28]
Mǎlìōu Sàichē Xúnhuí Sài
马力欧卡丁车 巡回赛 (Simplified)[29]
Mǎlìōu Kǎdīngchē Xúnhuí Sài
Mario Racing Tour

Mario Kart Tour


  • This and Mario Kart DS are the only games in the series where Lakitu does not appear as referee at the start of a race.
  • This game uses Unity.

External links


  1. ^ Nintendo of America (August 26, 2019). [1] "Buckle up, because #MarioKartTour will be available on 9/25. Follow @mariokarttourEN for more information heading into the game's release." Twitter. Retrieved August 26, 2019.
  2. ^ Nine Months Financial Results Briefing for Fiscal Year Ending March 2018 (2018). Nintendo. Retrieved May 24, 2019.
  3. ^ Takashi Mochizuki (February 7, 2018). 'DeNA CEO said "Mario Kart Tour," a Nintendo-DeNA smartphone game planned for FY18, will be free-to-start.' Twitter. Retrieved May 24, 2019.
  4. ^ Romano, Sal (April 24, 2019). Mario Kart Tour Android closed beta test set for May 22 to June 4. Gematsu. Retrieved May 22, 2019.
  5. ^ a b c Machkovech, Sam. (May 22, 2019). Mario Kart Tour beta hands-on: Microtransactions land like a nasty blue shell. Ars Technica. Retrieved May 23, 2019.
  6. ^ Mario Kart Tour on the App Store
  7. ^ Nintendo Mobile (August 27, 2019). Mario Kart Tour : Race. YouTube. Retrieved August 27, 2019.
  8. ^ a b c d e Nintendo Mobile (September 24, 2019). The race begins September 25th! Mario Kart Tour News, Vol. 1. YouTube. Retrieved September 24, 2019.
  9. ^ Mario Kart Tour Twitter
  10. ^ a b c d e f g h i j k l m n o Nintendo Mobile (August 27, 2019). Mario Kart Tour - Trailer. YouTube. Retrieved August 27, 2019.
  11. ^
  12. ^ Mario Kart Tour Twitter
  13. ^ a b c d e [2]. Twitter. Retrieved October 8, 2019.
  14. ^ File:MKT Statue of Liberty.pngMedia:MKT Statue of Liberty.png
  15. ^ a b c d e f g h i j k l Footage uploaded to Streamable
  16. ^ a b Jaron (May 22, 2019). MARIO KART TOUR BETA GAMEPLAY + SOUND 🔈. YouTube. Retrieved May 24, 2019.
  17. ^ a b c d e f g h i j Ziphonix (May 22, 2019). 15 Minutes of Mario Kart Tour Gameplay! YouTube. Retrieved May 24, 2019.
  18. ^ Screenshot uploaded to Imgur (May 22, 2019, 9:06 UTC)
  19. ^ Screenshot uploaded to Google Drive (May 22, 2019, 12:12 UTC)
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  21. ^ Tweet by @mariokarttEN. Twitter. Retrieved September 5, 2019.
  22. ^ Tweet by @mariokarttEN. Twitter. Retrieved September 7, 2019.
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  24. ^ Nintendo Mobile (September 24, 2019). 【9/25開幕!】マリオカート ツアー ニュース #1.YouTube. Retrieved September 24, 2019.
  25. ^ Gach, Ethan (May 22, 2019). Mario Kart Tour Is Pretty Good When It’s Not Nickel And Diming You. Kotaku. Retrieved May 23, 2019.
  26. ^ Asarch, Steven (May 23, 2019) ‘Mario Kart Tour’ Beta Potential Bogged Down By Microtransactions. Newsweek. Retrieved May 23, 2019.
  27. ^ Mario Kart Tour Metacritic page. Retrieved October 11, 2019.
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