The Seaside Kingdom is a beach kingdom that appears in Super Mario Odyssey, being either the ninth or tenth kingdom visited, depending on whether the player chooses to go here or to the Snow Kingdom after leaving the Metro Kingdom. It is the greater location of Bubblaine, a cliffside beach resort area. Due to the local inhabitants being beret-clad snails, the boss having a French name, and two of the missions having a French title, the location may have been partially or fully inspired by France, most likely the Côte d'Azur, also known as the French Riviera. When Mario first arrives, Mollusque-Lanceur is sitting on top of the Glass Tower drinking all of the Sparkle Water, and the fountains are corked. To restore peace to the kingdom, Mario must uncork the fountains and defeat Mollusque-Lanceur.
It is daytime during Mollusque-Lanceur's attack on the kingdom. Once he is defeated, the time of day changes to dusk for the rest of the game.
Concept and creation
Bubblaine was conceived as an elegant resort following the basic theme of golden champagne. According to the concept art, a blue-colored Dorrie not wearing any hat nor goggles was supposed to be found swimming there.
Raise a Glass
The spectacle known as Glass Tower isn't just majestic, it also fulfills the critical role of manufacturing the famous local product Sparkle Water.
It stands atop the Glass Palace, which has a uniquely beautiful architectural style. It's a treasure to be explored!
A Miraculous Mixture
The four fountains in Bubblaine spray seawater toward the Glass Tower. The ocean here is carbonated but otherwise unremarkable. However, when blended in the Glass Tower, it takes on a deep, elegant flavor and becomes Sparkle Water!
This treasured beverage is said to bring good fortune, happiness, and even romance to those who drink it, which has led to it being featured in many wedding ceremonies.
A Love Nest for Eels
In addition to the fun resort spots found in Bubblaine, there are some notable dangerous locations as well. One of these is the underwater cave connected to the lighthouse where gigantic creatures called Maw-Rays make their nests and shoot out their long bodies in response to stimuli. A little caution can go a long way when exploring this place.
Nature's Hot Tub
A ways away from the beach sits an outdoor bath fed by a natural hot spring. Featuring full ocean views, it has become quite popular with tourists. This spring was formed by volcanic activity on the ocean floor, and it's said to have numerous medicinal effects. Take one dip, and we're sure you'll fall for its charms. It's also a lovely natural reprieve from the modern resort developments.
Nature's Fire Hoses
These unusual creatures collect seawater constantly. They use this water both to defend themselves and to propel themselves, sometimes straight up!
Three Keys to the Kingdom
Enemies marked with an asterisk (*) are only found in bonus areas.
There are two paintings in this kingdom. One is located at the bottom of the Glass Tower's inside, next to a ring of coins and some air bubbles. It takes the player either to the Iron Cage at the Wooded Kingdom, the Island in the Sky at the Cascade Kingdom or the Viewing Balcony at the Lake Kingdom, and it can be accessed after defeating Mollusque-Lanceur.
There are a total of 73 Power Moons (70 regular Power Moons and 1 Multi Moon) in this kingdom. During the player's first visit to this kingdom, they can collect 48 Power Moons and the Multi Moon, including one from the kingdom's Hint Art. The player can also collect a Power Moon if they travel to this kingdom using a painting found in a future kingdom (either the Mushroom Kingdom or Bowser's Kingdom). After the player defeats Bowser in the Moon Kingdom, 2 more Power Moons become available to collect. The Moon Rock will also be available to destroy, causing 19 additional Power Moons to be accessible.
In order to progress to the next kingdom, the player must collect at least 10 Power Moons.
There are a total of 100 regional coins, which take the form of shells, to be found in the Seaside Kingdom: 6 coins in the starting area, 18 near Rolling Canyon, 15 near Beach House, 16 near Glass Palace, 15 near Hot Spring Island, 6 near Ocean Trench East, 3 near Ocean Trench West, 18 near Lighthouse, and 3 Above Rolling Canyon.
Starting Area / Odyssey - 6 coins
Rolling Canyon - 18 coins
Beach House - 15 coins
Glass Palace - 16 coins
Hot Spring Island - 15 coins
Ocean Trench East - 6 coins
Ocean Trench West - 3 coins
Lighthouse - 18 coins
Above Rolling Canyon - 3 coins
Names in other languages