|First appearance||Super Mario Odyssey (2017)|
|Effect||Activates certain events for limited periods of time; splits Mario from Cappy.|
Scarecrows are objects that appear in Super Mario Odyssey. They are found in all kingdoms except the Cloud Kingdom and Ruined Kingdom. If Mario throws Cappy onto one, it rotates and opens a doorway to a sub-area containing two Power Moons, activates a Timer Challenge that requires Mario to reach a Power Moon in a limited amount of time on an assortment of platforms that appear using his acrobatics only, or has one of a few other effects. Cappy will cling onto the scarecrow once thrown onto it; consequently, Mario must then venture on without him. If Mario jumps on the scarecrow while Cappy is on it, he will return to Mario and whatever effect the scarecrow had will be stopped; this also occurs if Mario goes too far away from the scarecrow or, if it triggers a Timer Challenge, the time limit for the challenge ends.
The sub-areas opened by scarecrows (in which Mario will have to reach the Power Moon without Cappy) are similar to the ones in Super Mario Sunshine, where every now and then Mario is separated from F.L.U.D.D., requiring the player to rely on Mario's acrobatic skills. However, in Super Mario Odyssey, it is repeatedly obligatory for Mario to get into the sub-areas without his companion (in this case, Cappy), whereas in Super Mario Sunshine, once the secret level has been cleared, Mario does not have to anymore.