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Gravity is a theoretical force that draws two or more objects together. Some Mario games use gravity altering mechanics and have gameplay components which revolve around the alteration of gravity.
Appearances where gravity is altered
Super Mario World 2: Yoshi's Island
The only level in Super Mario World 2: Yoshi's Island that has altered gravity is Raphael The Raven's Castle during the boss fight. Yoshi must run around the moon and Ground Pound the Stumps to attack Raphael the Raven on the other side.
In Yoshi Topsy-Turvy, gravity makes its first notable appearance in which it affects gameplay. If the player tilts the Game Boy Advance left or right, the world tilts accordingly. This element of gameplay doesn't appear in any other Mario or Yoshi game. Tilting the console causes items such as Boulders and enemies to roll in the according direction, and causes items such as apples to tilt in that direction as well.
Super Mario series
In Super Mario Galaxy and Super Mario Galaxy 2, there are many different forms of gravity in multiple levels. Black Holes use gravity to draw Mario or Luigi into them, causing the player to lose a life. Some of the other planets have a longer reach and can pull Mario back to them no matter how far away he goes from them, unless he uses a Pull Star, Sling Star, or Launch Star. Gravity also appears as a force to be manipulated in several levels where it pulls Mario towards special walls called Gravity Walls. There are also two other manipulations of gravity in this game. There are Gravity Arrows, which change the gravity's flow in certain areas, and Gravity Spotlights, which either increase or decrease gravity, drawing Mario towards another place or allowing him to stick to other surfaces.
There are four different types of gravity in Super Mario Galaxy and Super Mario Galaxy 2:
Super Paper Mario
Mario Kart 8 / Mario Kart 8 Deluxe
Anti-gravity is a new feature in the Mario Kart series, with the game Mario Kart 8 introducing it and reappearing in Mario Kart 8 Deluxe. The new mechanic allows vehicles to drive upside-down and vertically on courses. To activate these gravity directions, the karts must pass a special Dash Panel with circles on them.