World 1 (Super Mario World 2: Yoshi's Island)

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World 1
The map of World 1 from the game Super Mario World 2: Yoshi's Island.
Game Super Mario World 2: Yoshi's Island, Yoshi's Island: Super Mario Advance 3
Level(s) 10
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World 1 is the first world of Super Mario World 2: Yoshi's Island and Yoshi's Island: Super Mario Advance 3. The world contains eight normal levels; its Extra Stage is Extra 1: Poochy Ain't Stupid, and its Secret Stage is Secret 1: Exercise in the Skies. The world's theme is a grassy plain in spring. Collecting 800 points (700 in the remake) will unlock the Flip Cards Bonus Challenge to play anytime.

The opening portion of the Yoshi's Island course in the Mario Kart 8 Deluxe – Booster Course Pass is based on World 1.

List of levels[edit]

The following is a list of each level in World 1. The Yoshi playable in a level is denoted by color.

Image Name Description

Make Eggs, Throw Eggs Make Eggs, Throw Eggs World 1-1: Make Eggs, Throw Eggs Green Yoshi This level is an easy course that teaches the player some things about the game. The level features Shy-Guys, Fly Guys and the Chomp Rock.
Watch Out Below! Watch Out Below! World 1-2: Watch Out Below! Pink Yoshi The second level is easy, too. However, at the beginning, Yoshi must run quickly because Incoming Chomps will fall down and create holes in the ground. This level also introduces the transformation of Yoshi into a Helicopter.
The Cave Of Chomp Rock The Cave Of Chomp Rock World 1-3: The Cave Of Chomp Rock Light Blue Yoshi This level takes place inside a cave containing many Nipper Plants and Chomp Rocks. The level also features a Bonus Game shack that leads to a Mini Battle called Throwing Balloons.
Burt The Bashful's Fort Burt The Bashful's Fort World 1-4: Burt The Bashful's Fort Yellow Yoshi The first fort is an easy level. At the beginning Yoshi must be careful because some walls can fall down and squash him when Yoshi runs past them. The level features the Burts, Lava Bubbles, and much more. The boss of the fort is Burt the Bashful, a giant Burt who jumps very high. Yoshi must throw eggs at him to defeat him.
Hop! Hop! Donut Lifts Hop! Hop! Donut Lifts World 1-5: Hop! Hop! Donut Lifts Purple Yoshi This level is slightly harder than the previous four because it is an auto-scrolling level, so Yoshi must follow the path to get to the end. The level features the Donut Lifts as says the name, which fall if Yoshi stands on them for too long.
Shy-Guys On Stilts Shy-Guys On Stilts World 1-6: Shy-Guys On Stilts Brown Yoshi This is an easy level with many Shy-Guys on Stilts. This special kind of Shy-Guy cannot be swallowed by Yoshi when on their stilts. This level contains two dark cave areas. At the end, a 1-Up balloon will appear.
Touch Fuzzy, Get Dizzy Touch Fuzzy, Get Dizzy World 1-7: Touch Fuzzy, Get Dizzy Red Yoshi This is a forest level with many Fuzzies and a Bonus Game shack leading to a Mini Battle called Gather Coins. It also features the extremely rare Melon Bug that helps Yoshi to defeat enemies like Tap-Taps.
Salvo The Slime's Castle Salvo The Slime's Castle World 1-8: Salvo The Slime's Castle Blue Yoshi This is the first castle of the game. It is an easy level; however, Yoshi must be careful with the spiked platforms and the rotating cylinders. The boss is Salvo the Slime, a giant Lemon Drop. Yoshi has to throw eggs at it to defeat it.
Exercise in the Skies.png Exercise in the Skies Secret 1: Exercise in the Skies Green Yoshi This is the first of the Secret Stages, which are exclusive to Yoshi's Island: Super Mario Advance 3. As the name implies, Yoshi will have to traverse through cloud platforms and other types of airborne terrain most of the time.
Poochy Ain't Stupid Poochy Ain't Stupid Extra 1: Poochy Ain't Stupid Green Yoshi This is the first Extra Stage in the game. The main focus of it is Poochy, who Yoshi must ride on to get past the level. If Yoshi falls off of Poochy, he will fall into lava and lose a life.
Flip Cards in Super Mario World 2: Yoshi's Island. Flip Cards Bonus 1: Flip Cards Players flip over panels to earn Special Items and lives, but they will lose their rewards if Kamek is flipped over.


Player's Guide description: It looks like a perfect spring day as Yoshi and Baby Mario begin their journey. The sun shines brightly down on butterflies floating through a meadow. Things are not what they seem, though. Sinister forces want to grab Mario! In World 1, you'll learn all the basics of babysitting on Yoshi's Island, including flying, egg throwing, and ground pounding. You'll plumb the dark depths of Chomp Cavern and climb mountains on the fast and furious Donut Lifts.[1]


Super Mario World 2: Yoshi's Island[edit]

Yoshi's Island: Super Mario Advance 3[edit]


  1. ^ Miller, Kent, and Terry Munson. Super Mario World 2: Yoshi's Island Player's Guide. Page 2.