Yoshi's Island: Super Mario Advance 3
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Yoshi's Island: Super Mario Advance 3 (or Super Mario Advance 3: Yoshi's Island) is the GBA remake of Super Mario World 2: Yoshi's Island for the Game Boy Advance as part of the Super Mario Advance series. Yoshi's Island: Super Mario Advance 3 was released in 2002 and has a number of differences from the original surrounding gameplay, content and graphics, as listed below. It was the last Yoshi platforming game developed by Nintendo. Yoshi's Island: Super Mario Advance 3 was re-released on the 3DS's Virtual Console exclusively to 3DS Ambassadors in Australia on December 15, 2011, and in Japan, North America, and Europe on December 16, 2011. Yoshi's Island: Super Mario Advance 3 was re-released again on the Wii U's Virtual Console in North America and Europe on April 24, 2014, Europe on April 25, 2014, and in Japan on October 15, 2014.
The player moves Yoshi by using the Game Boy Advance's . Holding the up arrow on the makes Yoshi look into the air, causing the screen to move up slightly. Holding the down arrow makes Yoshi crouch and if the screen has been moved up it will bring it down again. Using makes Yoshi jump and holding it makes him Flutter Jump. causes Yoshi to use his tongue to eat enemies, when an enemy is in Yoshi's mouth pressing again makes him spit the enemy out and pressing down on makes him swallow the enemy and create an egg. When Yoshi has an egg pressing causes a target crosshair to come up, pressing again makes Yoshi throw the egg, whilst pressing makes the crosshair lock in place and pressing cancels the crosshair. Pressing brings up the pause menu and pressing brings up a menu showing the player's current score on that level, the high score they have achieved on that level and any items they have collected from minigames.
Worlds and Levels
The game features all 54 levels from the original SNES game (which are the 48 normal levels and the 6 extra levels), plus 6 new Game Boy Advance-exclusive "secret levels". The secret levels are designed to be bigger in size than any other level in the game, and each one has its own unique gimmick. A total of sixty levels are playable in the game.
World 0 consists solely of a short and basic tutorial level, named Welcome To Yoshi's Island, only playable after starting a new file.
World 1 takes place in a grassy plain, and gives a taste of the different types of stages in the game.
World 2 is a forested mountainous region in the uplands. It boasts more complex levels and more enemies.
World 3 is located in a steamy jungle, and contains a lot of water sections.
World 4 takes place in a sunset landscape.
World 5 takes place on an icy mountain. The first three stages take place on the mountain, while the last four are in the sky.
The last world is located on Bowser's Kingdom. It has lots of barren landscape and caverns, as well as lava, spikes, and many obstacles.
Italic enemies are invincible, and Bold enemies are almost invincible (can be defeated under certain conditions).
Each world features a midway fort and an end-world castle, both with their own boss. Every boss is just an enlarged version of a basic enemy that Kamek super-sizes with his magic. The only exception is Prince Froggy, who remains at his normal size while Yoshi and Baby Mario are shrunk; he then eats them and the battle is located in his stomach.
List of changes
Level design changes
The game received generally positive reviews. It sold 1.6 million copies in the US and was re-released in 2006 as a player's choice title.
Nintendo Gamers Summit 2002 Press Kit