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This article is about the arcade title first released in 1983. For further uses, see Mario Bros..
Mario Bros.
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 A flyer for the original arcade game.
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Developer(s)
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Nintendo Research & Development 1 Intelligent Systems (NES port) Nintendo Research & Development 2 (NES port)[1] Ocean Software (Amstrad CPC, ZX Spectrum, and 1986 Commodore 64 Ports) Atarisoft (All other unmentioned ports)
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Publisher(s)
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Nintendo HAMSTER (Arcade Archives)
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Platform(s)
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Arcade machine, NES, Atari 2600, Atari 5200, Atari 7800, Apple II, Commodore 64, FM-7, NEC PC88, Amstrad CPC, Atari 8-bit, Game Boy Advance/e-Reader, Virtual Console (Wii, Wii U, Nintendo 3DS), NES Classic Edition/Famicom Mini, Nintendo Switch (Arcade Archives)
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Release date
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Arcade
July 14, 1983
July 20, 1983 Atari 2600
July 26, 1983 Atari 5200
December 31, 1983 NES
September 9, 1983
June 23, 1986
September 1, 1986 Apple II
July 10, 1984 Commodore 64
June 18, 1984
July 26, 1984 Atari 7800
July 10, 1987 FM-7
January 1, 1984 NEC PC88
March 10, 1984 Amstrad CPC
June 19, 1987 Atari 8-bit
November 22, 1988 e-Reader
November 11, 2002 Game Boy Advance
May 21, 2004
May 22, 2004 (only as secondary)
May 23, 2004 (only as secondary)
May 24, 2004 (only as secondary) Virtual Console (Wii)
November 19, 2006
December 7, 2006
December 8, 2006
December 12, 2006
December 30, 2008 Virtual Console (3DS)
May 8, 2013
January 9, 2014
January 9, 2014
January 30, 2014 Virtual Console (Wii U)
May 29, 2013
June 20, 2013
June 20, 2013
June 20, 2013 NES Classic Edition
November 10, 2016
November 10, 2016
November 11, 2016
November 11, 2016 Nintendo Switch (Arcade Archives)
September 27, 2017
September 27, 2017
September 27, 2017
September 27, 2017
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Genre
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Platformer
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Rating(s)
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ESRB: | - Everyone | PEGI: | - Three years and older | CERO: | - All ages | ACB: | -
General |
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Mode(s)
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Up to 2 players simultaneously
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Media
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Arcade:
Built-in Wii:  Digital download Wii U:  Digital download Nintendo Switch:  Digital download Game Boy Advance:  Cartridge e-Card Nintendo 3DS:  Digital download NES Classic Edition:
Built-in
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Input
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Arcade:
Control pad NES:
Wii: Wii U: Nintendo Switch: Game Boy Advance: Nintendo 3DS: Home Computer System: NES Classic Edition:
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Mario Bros. is an arcade game made by Nintendo and released on July 14, 1983. It was also released on the NES under the Arcade Classics Series series of games (a version itself later ported to other systems), Atari 2600, Atari 5200, and Atari 7800 as well as a large multitude of home computer systems. The game is often incorrectly stated to be the first appearance of Luigi in a game; however, he actually had previously appeared in the Game & Watch game of the same name. It is also included as a separate minigame, playing like the original game with updated graphics in the two-player mode of Super Mario Bros. 3, for the role-playing game Mario & Luigi: Superstar Saga, and all four games in the Super Mario Advance series on the Game Boy Advance.
The story of this game revolves around two plumbers, Mario and Luigi, who are working in the sewers of New York[2]. The sewers are overrun by waves of enemies and the Mario Bros. have to defeat the enemies and get coins to receive their pay.
Gameplay[edit]
Mario and Luigi in Phase 1 of the arcade version.
The game features a simple stage in which the player plays in an endless game. Much of the gameplay appears to have been inspired by an arcade game named Joust. Enemies come from the pipes on the top and head downwards, where they may enter the pipes again to return to the top. The game features over 99 phases and the highest score possible being 999,990 and after phase 99 has been completed, it merely loops phase 99 from then on. The goal in each phase is to defeat all enemies, which is done by jumping up and hitting the floor below enemies. This flips them, giving the player the chance to kick them away, which is rewarded with 800 points. The POW Block can also be used to flip enemies; however, it can be used only three times. After an enemy is knocked away, a coin (a "wafer" in the Atari 2600 version of the game[3]) appears from one of the pipes, and gives 800 points when collected. When all enemies are defeated, the player continues to the next phase. In later levels, different types of enemies and harming fireballs appear. From time to time, a bonus level appears where all coins have to be collected in order to get an extra 3,000-5,000 points. The POW Block regenerates after the second bonus level and every subsequent bonus level.
Characters[edit]
Playable[edit]
Image
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Name
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Information
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Mario
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The older Mario brother, who serves as player one.
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Luigi
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The younger Mario brother, who serves as player two.
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GBA-exclusive players
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Clones of Mario that only appear in the GBA version. The yellow one is player three, and the blue one is player four.
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Enemies[edit]
Target enemies must be defeated to clear the phase while other enemies should be defeated by the player's discretion. Each phase consists of one or two types of targets with a maximum of six targets. Shellcreepers and Sidesteppers appear together only in Phase 5 (6 in Japan). The last target enemy will always move at its fastest pace unless said enemy is a Fighter Fly.
Target enemies[edit]
Image
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Name
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Debut
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Information and abilities
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Shellcreeper (Spiny in most versions from Super Mario Bros. 3 onwards)
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Phase 1
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The first enemies in the game, a possible inspiration for Koopa Troopas. They are replaced by Spinies in remade versions.
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Sidestepper
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Phase 4 (Phase 5 in Japan)
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Crab creatures that are harder to defeat and have appeared in various games. The first time the player hits them, they will gain an angry expression and walk faster. The player thus needs to hit them twice before kicking them off.
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Fighter Fly
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Phase 6 (Phase 7 in Japan)
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Flies that jump up and down. The player is unable to hit them while they are airborne, and must wait for them to land.
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Other enemies[edit]
Image
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Name
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Debut
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Information and abilities
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Slipice
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Phase 9 (Phase 10 in Japan)
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Ice creatures that possess the ability to "self destruct" and cover the platform they are on with ice. Ice-covered platforms give the Mario Bros. less traction.
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Icicle
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Phase 16 (Phase 17 in Japan)
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Icicles that at first appear as droplets of Water, before forming into a sharp icicle. The Icicle will eventually fall over, damaging any bros. underneath.
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Fireball (Boo in Super Mario All-Stars)
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Phase 1
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Gigantic balls of fire that come in two varieties. Red ones bounce diagonally around the stage while Green ones travel horizontally. They can be defeated by bashing them from underneath, just as they hit the ground. The player can also use a POW Block to defeat them as well. In the Super Mario All-Stars version of the Battle mode, the green fireballs are replaced with Boos, though both types appear red in the 2 player mode.
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Koopa Troopa (Super Mario All-Stars only)
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Phase 16 (Phase 17 in Japan)
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Koopa Troopas that randomly appear during the battle mode. Unlike other enemies, they can be stomped, and in the process, the player can kick their shell at other contenders.
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Bowser (GBA only)
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Phase 1
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Bowser may randomly appear in the GBA version of Mario Bros. during the battle game, possessing the ability to breathe fire on enemies.
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Image
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Name
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Effect
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Coin (Wafer in Atari 2600 version)
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Coins that appear each time an enemy is defeated, with the exception of the last one defeated. They also make an appearance every five stages in a "Test Your Skill" event. If the player collects all of these coins, they will receive a point bonus. In the Atari 2600 version, the coins spawned from defeated enemies are replaced by Wafers.
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POW Block
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POW Blocks always appear in the center of the level, knocking over all enemies on-screen when a brother hits it. They can only be used three times; after the third time, the block disappears and does not reappear until later stages.
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Reception[edit]
The game has received mostly positive reviews. IGN rated the game 91st in their Top 100 NES Games list [4].
Remakes and ports[edit]
It has been requested that this section be rewritten and expanded to include more information (tagged on There are ports for non-Nintendo systems. Which ones?).
Classic Series[edit]
In 1993, Nintendo released a European-exclusive version of the game called the Classic Series version. This version was perhaps the closest port of the arcade game, and was one of only two ports to have intermissions (the other being the Atari XE version). It was based on Kaettekita Mario Bros., and retained all the arcade features from it, plus being able to change direction in mid-air.
Super Mario Bros. 3[edit]
"Battle Mode" in Super Mario Bros. 3.
Mario Bros. is included as a separate minigame, called "Battle Mode", in Super Mario Bros. 3 for the NES and as part of the SMB3 port included in Super Mario All-Stars, utilising SMB3 physics and a variation on its graphics. This was the first version where Spinies replaced Shellcreepers, making it more obvious not to jump on the enemy, which would become standard in later remakes to avoid confusion with the ubiquitous Koopa Troopas of later games.
It includes two bonus levels - a fountain that sprays out coins, and a series of kickable ? Blocks.
A battle can also be entered in two-player mode in the main game, by the active player on the map opening the Ⓜ or Ⓛ that represents the inactive player. This allows the players to fight over the "cards", obtained by finishing a normal level, that give one to five extra lives when three are collected.
Game Boy Advance remakes[edit]
Title screen of the remake.
A remake of Mario Bros. is included in every Super Mario Advance game, as well as the RPG Mario & Luigi: Superstar Saga. All of these games can connect to each other to play Classic or Battle mode with up to four players. Classic is based on the co-op mode from the original. Battle is based on the Battle Game from Super Mario All-Stars. The remake also uses the GBA's Single-Pak multiplayer feature. It can connect and play with other GBA systems without the game, although Battle is the only multiplayer mode that can be played in this way.
The GBA remake of Mario Bros. enhances the graphics to take advantage of the GBA's 32-bit capabilities, including adding backgrounds to the stages. Music is added where it was originally absent, and voice clips are added in single-player mode. Jumping onto platforms has been made easier; mid-air turning is allowed, as opposed to the original where Mario or Luigi had to stay in one direction during jumping. The POW Block resets every few stages, and two such blocks appear now as opposed to just one. The Power Squat Jump from Super Mario Bros. 2 (US version) has been added, and the Bonus Stages are now noticeably easier than they were originally.
Arcade Archives Mario Bros.[edit]
A port of the original arcade version of Mario Bros. was released on the Nintendo Switch on September 27, 2017 as part of Hamster Corporation's Arcade Archives series, under the name Arcade Archives Mario Bros. The Joy-Con can be used to play in two-player mode.[5]
Ports of NES version[edit]
Several direct ports of the NES version, running under emulation, have been released on later consoles. First was Mario Bros.-e, a game for the e-Reader, released on November 11, 2002 in the United States of America only, which omitted the two-player support. Japan next got an exclusive release in the Famicom Mini series for Game Boy Advance, unconnected with the remade version described above, on May 21, 2004.
It was also re-released on Virtual Console for Wii for 500 Wii Points in November/December 2006, and for 3DS on 8 May 2013 (Japan), 9 Jan 2014 (Euro/Aus) and 30 Jan 2014 (NA, US$4.99). It has also been released on the Wii U for the same price.
The NES and Famicom version is also one of the 30 titles included in the NES Classic Edition and Nintendo Classic Mini: Family Computer, respectively.
Mario Bros.-e[edit]
Card 1 of 5/codes 1-2[edit]
English flavor text: There are pests in the plumbing and Mario has arrived to flush them out. Test your skills as a beginner or expert exterminator.
+ Control Pad
Moves player (Up & Down not used)
L Button + R Button
Resets game to Title Screen
START
Start/Pause
SELECT
Selects game mode
- Game A is beginner mode
- Game B is expert mode
A Button
Jumps
B Button
Not used
Card 2 of 5/codes 3-4[edit]
HOW TO PLAY
As bad guys fly out of the pipes, punch them from below to stun them. After a short time, they get up faster than before, so kick them while they're down to finish them off.
Eliminate all the pests to complete each round. The rounds get progressively harder with new enemies as you go along.
You only have a limited time to finish a round before Fireballs show up–don't waste a second!
Card 3 of 5/codes 5-6[edit]
ENEMIES
There are five types of enemies in the game: Turtles, Crabs, Fighter Flies, Fireballs, and Freezies.
Turtles need one hit to flip, while crabs require two. Fighter Flies can only be flipped when they touch the surface.
Freezies come along later in the game to freeze the beam and make life slippery! Two types of Fireballs, red and green will heat you up. Only the POW can get rid of the green ones.
Card 4 of 5/codes 7-8[edit]
SCORING
Punch the fireballs when they hit the floor to get higher scores. But beware–revived red fireballs are dangerous!
When you exterminate a pest, a coin appears. Hit it to add points to your score. You get special high scores for kicking down several baddies in a row. When your score passes 20,000, you get an extra life.
Periodic bonus rounds let you earn more bonus points. Collect 10 within a limited time for a perfect score.
Card 5 of 5/code 9-10[edit]
TECHNIQUES AND HINTS
If a flipped enemy is hit again, it will be returned to full health and be faster and deadlier than ever! If left alone they can also flip themselves over. Try to eliminate them ASAP!
Using the POW delivers a hit to all pests that are touching a beam. A POW hit equals one hit, so crabs still need to be hit twice to flip. You only get three POW hits before it disappears.
Mario can walk through the left edge of the screen to reappear on the right, and vice versa. Use this to your advantage!
Luigi Bros.[edit]
The title screen of Luigi Bros.
An emulation of the game known as Luigi Bros. is included in Super Mario 3D World as unlockable content, with the only difference being that Mario is replaced by Luigi in his current appearance (green hat and shirt with blue overalls); player 2's Luigi retains his original appearance (white hat and shirt with green overalls, similar to Fire Luigi's color scheme in later Mario games). If the player has save data of New Super Luigi U, Luigi Bros. can be played straight away without having to be unlocked. Unlike Super Mario 3D World itself, which is usually played using a 16:9 "Widescreen" aspect ratio, Luigi Bros. uses a 4:3 aspect ratio due to the original Mario Bros. NES game using it. Luigi Bros. is unlocked by defeating Meowser in The Great Tower of Bowser Land in World Bowser.
Sequels[edit]
The game had three obscure sequels: two direct 1984 follow-ups for Japanese home computers called Punch Ball Mario Bros. & Mario Bros. Special, and a 1995 entry for the Virtual Boy called Mario Clash.
References in later games[edit]
- Super Mario Bros. 3: The "Battle Mode" is very similar to Mario Bros.'s gameplay.
- Super Smash Bros.: Mario's green recolor resembles the colors Luigi wears in the Japanese artwork of the game.
- Mario & Luigi: Superstar Saga: A Mario Bros.-themed level appears in this game. A version of the game itself (as in the Advance ports) is also included besides having the flyfighter as enemy.
- Mario Power Tennis: A court is named after the game, and features many elements from it, such as Shellcreepers, POW Blocks and even similar music.
- Dance Dance Revolution: Mario Mix: The "Underground Mozart" music is based on the first "Stage Start" theme
- WarioWare: Twisted!: A microgame based on this game appears in 9-Volt's stage.
- Super Smash Bros. Brawl: There is a stage based on the first stages of the game, as well as a remixed version of the title's music.
- Super Paper Mario: Super Dimentio indirectly alludes to the Shellcreepers' weakness during the final battle, when taunting Mario and his party that they shall "wallow in helplessness like upside-down turtles!"
- Mario's Time Machine: The NES version of this game features a stage similar to the sewers from Mario Bros.
- New Super Mario Bros.: In the Mario vs. Luigi game, there is a jingle that goes off when the player exits the warp pipe, which is the same jingle that plays when the player respawns in Mario Bros.
- Mario Kart Wii: The POW Block is a new item in this game.
- WarioWare: D.I.Y. Showcase: A microgame based on this game appears in 18-Volt's stage.
- New Super Mario Bros. Wii: One of the underground coin battle areas resemble the Mario Bros. arena.
- New Super Mario Bros. 2: Round 1 was remade as part of the Gold Classics Pack, a downloadable course pack. Additionally, White Raccoon Mario looks similar to Player 3.
- New Super Mario Bros. U: The second Coin Battle stage overall resembles Mario Bros.'s arenas.
- Super Mario 3D World: Luigi Bros., a port starring Luigi instead of Mario, appears in this game. It is unlocked after the player completes The Great Tower of Bowser Land level. Alternatively, if the player has save data for New Super Luigi U on their Wii U, Luigi Bros. is available from the start of the game.
- Super Smash Bros. for Nintendo 3DS / Wii U: Mario's blue recolor resembles the colors Mario wears in the Japanese artwork of the game.
- Super Mario Maker: Four of the forms Costume Mario takes on are based on this game. The costumes for Mario, Shellcreeper and Sidestepper are earned as random rewards in 100 Mario Challenge's Expert mode, while the Fighter Fly costume is unlocked upon clearing a harder version of the Gnat Attack minigame.
- Main article: List of Mario Bros. staff
The Arcade and NES versions were directed by Hiroshi Yamauchi, both versions were designed by Shigeru Miyamoto. The music of both versions was composed by Yukio Kaneoka. However the Commodore 64 version music was composed by Fred Gray.
Gallery[edit]
- For this subject's image gallery, see Gallery:Mario Bros. (game).
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Names in other languages[edit]
Language
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Name
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Meaning
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Japanese |
マリオブラザーズ Mario Burazāzu |
Mario Brothers
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Spanish |
Mario Bros. |
-
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German |
Mario Bros |
-
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- Phase 2 was removed for non-Japanese versions of the game.
- The music that plays when the player begins Phase 1 is Mozart's Eine kleine Nachtmusik, which is also featured in Dance Dance Revolution: Mario Mix and Super Smash Bros. Brawl.
- Three months before this game was released to arcades, a game called "Mario Bros." was released as a Game & Watch. Beyond featuring Mario & Luigi, it bears no similarity to this game.
- Mario's outfit on the Japanese cover would later be used as an alternate costume for Mario in Super Smash Bros for Nintendo 3DS / Wii U and an alternate costume for Wario in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS / Wii U. The outfit also made a cameo during Mario's transformation into Super Mario in the DIC cartoons. Additionally, Luigi's outfit on the Japanese cover would later be used as an alternate costume for Mario in the Super Smash Bros. series and an alternate costume for Wario in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS / Wii U.
- Unlike the arcade original, the NES version has no kill screen. Upon reaching Phase 100, the screen reads "Phase 0" and the stage is normal. Completing it, it reads "Phase 1" and the game loops infinitely from there.
References[edit]
- ^ Iwata, Satoru et al. Iwata Asks: New Super Mario Bros. Wii. Nintendo. Retrieved May 01 2015
- ^ "Exclusive Interview With Nintendo Gaming Mastermind Shigeru Miyamoto". Popular Mechanics. October 19, 2009. Retrieved 25 November 2009.
- ^ Mario Bros. Atari instruction booklet, page 2.
- ^ [1]
- ^ GameXplain. (September 13, 2017). Arcade Archives for Nintendo Switch Announced (Mario Bros. more). YouTube. Retrieved September 13, 2017.
Mario games
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Platformers
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Super Mario series
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Super Mario Bros. (1985, NES) • Super Mario Bros.: The Lost Levels (1986, FCD) • Super Mario Bros. 2 (1988, NES) • Super Mario Bros. 3 (1988, NES) • Super Mario Land (1989, GB) • Super Mario World (1990, SNES) • Super Mario Land 2: 6 Golden Coins (1992, GB) • Super Mario 64 (1996, N64) • Super Mario Sunshine (2002, GCN) • New Super Mario Bros. (2006, NDS) • Super Mario Galaxy (2007, Wii) • New Super Mario Bros. Wii (2009, Wii) • Super Mario Galaxy 2 (2010, Wii) • Super Mario 3D Land (2011, 3DS) • New Super Mario Bros. 2 (2012, 3DS) • New Super Mario Bros. U (2012, Wii U) • Super Mario 3D World (2013, Wii U) • Super Mario Odyssey (2017, NS)
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Mario vs. Donkey Kong series
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Mario vs. Donkey Kong (2004, GBA) • Mario vs. Donkey Kong 2: March of the Minis (2006, DS) • Mario vs. Donkey Kong: Minis March Again! (2009, DSiWare) • Mario vs. Donkey Kong: Mini-Land Mayhem! (2010, DS) • Mario and Donkey Kong: Minis on the Move (2013, 3DS) • Mario vs. Donkey Kong: Tipping Stars (2015, 3DS/Wii U) • Mini Mario & Friends: amiibo Challenge (2016, 3DS/Wii U)
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Other
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Donkey Kong (1981) • Mario Bros. (1983) • Mario's Cement Factory (1983, G&W) • Mario's Bombs Away (1983, G&W) • Mario Bros. Special (1984, PC88) • Punch Ball Mario Bros. (1984, PC88) • VS. Wrecking Crew (1984, Arcade) • Wrecking Crew (1985, NES) • Super Mario Bros. Special (1986, PC88) • Mario & Wario (1993, SNES) • Hotel Mario (1994, Philips CD-i) • Donkey Kong (1994, Game Boy) • Mario Clash (1995, VB) • Wrecking Crew '98 (1998, SFC) • Super Princess Peach (2005, DS) • Super Mario Maker (2015, Wii U) • Super Mario Run (2016, iOS/Android)
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Ports and remakes
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Donkey Kong (1982, G&W) • Mario Bros. (1983, G&W) • VS. Super Mario Bros. (1986, Arcade) • All Night Nippon Super Mario Bros. (1986, FCD) • Super Mario Bros. (1987, G&W) • Super Mario All-Stars (1993, SNES) • Super Mario All-Stars + Super Mario World (1994, SNES) • BS Super Mario USA (1997, SNES) • Super Mario Bros. Deluxe (1999, GBC) • Super Mario Advance (2001, GBA) • Super Mario World: Super Mario Advance 2 (2002, GBA) • Super Mario Advance 4: Super Mario Bros. 3 (2003, GBA) • Famicom Mini Series (2004, GBA) • Classic NES Series (2004-2005, GBA) • Super Mario 64 DS (2004, NDS) • Virtual Console (2006-current, Wii/3DS/Wii U) • Super Mario All-Stars Limited Edition (2010, Wii) • Virtual Console (2011-current, 3DS) • New Super Luigi U (2013, Wii U) • Luigi Bros. (2013, Wii U) • Super Mario Maker for Nintendo 3DS (2016, 3DS)
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Role-playing games
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Paper Mario series
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Paper Mario (2000, N64) • Paper Mario: The Thousand-Year Door (2004, GCN) • Super Paper Mario (2007, Wii) • Paper Mario: Sticker Star (2012, 3DS) • Paper Mario: Color Splash (2016, Wii U)
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Mario & Luigi series
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Mario & Luigi: Superstar Saga (2003, GBA) • Mario & Luigi: Partners in Time (2005, NDS) • Mario & Luigi: Bowser's Inside Story (2009, NDS) • Mario & Luigi: Dream Team (2013, 3DS) • Mario & Luigi: Paper Jam (2015, 3DS)
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Other
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Super Mario RPG: Legend of the Seven Stars (1996, SNES)
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Remakes
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Mario & Luigi: Superstar Saga + Bowser's Minions (2017, 3DS) • Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey (2019, 3DS)
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Mario Kart series
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Super Mario Kart (1992, SNES) • Mario Kart 64 (1996, N64) • Mario Kart 64 (slot machine) (1997, Arcade) • Mario Kart: Super Circuit (2001, GBA) • Mario Kart: Double Dash!! (2003, GCN) • Mario Kart Arcade GP (2005, Arcade) • Mario Kart DS (2005, NDS) • Mario Kart Arcade GP 2 (2007, Arcade) • Mario Kart Wii (2008, Wii) • Mario Kart 7 (2011, 3DS) • Mario Kart Arcade GP DX (2013, Arcade) • Mario Kart 8 (2014, Wii U) • Mario Kart 8 Deluxe (2017, NS) • Mario Kart Arcade GP VR (2017, Arcade) • Mario Kart Tour (TBA, iOS/Android)
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Mario Party series
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Mario Party (1998, N64) • Mario Party 2 (1999, N64) • Mario Party 3 (2000, N64) • Mario Party 4 (2002, GCN) • Mario Party-e (2003, GBA) • Mario Party 5 (2003, GCN) • Super Mario Fushigi no Korokoro Party (2004, Arcade) • Mario Party 6 (2004, GCN) • Mario Party Advance (2005, GBA) • Super Mario Fushigi no Korokoro Party 2 (2005, Arcade) • Mario Party 7 (2006, GCN) • Mario Party 8 (2007, Wii) • Mario Party DS (2007, NDS) • Mario Party Fushigi no Korokoro Catcher (2009, Arcade) • Mario Party Kurukuru Carnival (2012, Arcade) • Mario Party 9 (2012, Wii) • Mario Party Fushigi no Korokoro Catcher 2 (2013, Arcade) • Mario Party: Island Tour (2013, 3DS) • Mario Party 10 (2015, Wii U) • Mario Party Fushigi no Challenge World (2016, Arcade) • Mario Party: Star Rush (2016, 3DS) • Mario Party: The Top 100 (2017, 3DS)
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Luigi's Mansion series
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Luigi's Mansion (2001, GCN) • Luigi's Mansion: Dark Moon (2013, 3DS) • Luigi's Mansion Arcade (2015, Arcade)
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Sports games
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Mario Baseball series
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Mario Superstar Baseball (2005, GCN) • Mario Super Sluggers (2008, Wii)
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Mario Golf series
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Golf (1984) • Family Computer Golf: Japan Course (1987) • Family Computer Golf: U.S. Course (1987) • NES Open Tournament Golf (1991, NES) • Mario Golf (1999, N64) • Mario Golf (1999, GBC) • Mobile Golf (2001, GBC) • Mario Golf: Toadstool Tour (2003, GCN) • Mario Golf: Advance Tour (2004, GBA) • Mario Golf: World Tour (2014, 3DS)
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Mario Strikers series
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Super Mario Strikers (2005, GCN) • Mario Strikers Charged (2007, Wii)
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Mario Tennis series
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Mario's Tennis (1995, VB) • Mario Tennis (2000, N64) • Mario Tennis (2000, GBC) • Mario Power Tennis (2004, GCN) • Mario Tennis: Power Tour (2005, GBA) • Mario Tennis Open (2012, 3DS) • Mario Tennis: Ultra Smash (2015, Wii U) • Mario Tennis Aces (2018, NS)
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Other
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NBA Street V3 (2005, GCN) • SSX on Tour (2005, GCN) • Mario Hoops 3-on-3 (2006, NDS) • Mario Sports Mix (2010, Wii) • Mario Sports Superstars (2017, 3DS)
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Crossovers
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Mario & Sonic series
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Mario & Sonic at the Olympic Games (2007, Wii) • Mario & Sonic at the Olympic Games (2007, NDS) • Mario & Sonic at the Olympic Winter Games (2009, Wii) • Mario & Sonic at the Olympic Winter Games (2009, NDS) • Mario & Sonic at the London 2012 Olympic Games (2011, Wii) • Mario & Sonic at the London 2012 Olympic Games (2012, 3DS) • Mario & Sonic at the Sochi 2014 Olympic Winter Games (2013, Wii U) • Mario & Sonic at the Rio 2016 Olympic Games (2016, Wii U) • Mario & Sonic at the Rio 2016 Olympic Games (2016, 3DS) • Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition (2016, Arcade)
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Super Smash Bros. series
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Super Smash Bros. (1999, N64) • Super Smash Bros. Melee (2001, GCN) • Super Smash Bros. Brawl (2008, Wii) • Super Smash Bros. for Nintendo 3DS (2014, 3DS) • Super Smash Bros. for Wii U (2014, Wii U) • Super Smash Bros. (2018, Switch)
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Other
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Itadaki Street DS (2007, NDS) • Fortune Street (2011, Wii) • Nintendo Land (2012, Wii U) • Puzzle & Dragons: Super Mario Bros. Edition (2015, 3DS) • Mario + Rabbids Kingdom Battle (2017, NS)
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Edutainment games
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Mario Teaches Typing (1991, MS-DOS) • Super Mario Bros. & Friends: When I Grow Up (1991, MS-DOS) • Mario is Missing! (1993) • Mario's Time Machine (1993) • Mario's Early Years! Fun with Letters (1993) • Mario's Early Years! Fun with Numbers (1994) • Mario's Early Years! Preschool Fun (1994) • Mario Teaches Typing 2 (1996, MS-DOS)
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Art utilities
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Super Mario Bros. Print World (1991, MS-DOS) • Mario Paint (1992, SNES) • Mario no Photopi (1998, N64) • Mario Artist: Paint Studio (1999, N64DD) • Mario Artist: Talent Studio (2000, N64DD) • Mario Artist: Communication Kit (2000, N64DD) • Mario Artist: Polygon Studio (2000, N64DD)
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Miscellaneous
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Yoshi's Safari (1993, SNES) • Undake30 Same Game (1995, SFC) • Mario's Game Gallery (1995, MS-DOS) • Mario's Picross (1995, GB) • Mario's Super Picross (1995, SFC) • Donkey Kong (slot machine) (1996, Arcade) • Picross 2 (1996, GB) • Excitebike: Bun Bun Mario Battle Stadium (1997, Satellaview) • Mario's FUNdamentals (1998, MS-DOS) • Picross NP (1999-2000, SFC) • Super Mario Fushigi no Janjan Land (2003, Arcade) • Mario Pinball Land (2004, GBA) • Yakuman DS (2005, NDS) • Dance Dance Revolution: Mario Mix (2005, GCN) • Captain Toad: Treasure Tracker (2014, Wii U)
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