Mario's Cement Factory
Mario's Cement Factory is a Game & Watch game. Two versions of the game were produced: The first was for the Game & Watch Table Top released on April 28, 1983, and the second was a more conventional New Wide Screen Game & Watch that was released on June 16, 1983. It was the first game in the Table Top series. The Table Top game resembles an arcade cabinet, and it is more colorful than the New Wide Screen game. In both versions, Mario's mission in the cement factory is to open doors to prevent cement containers from overflowing. To get to the different containers, Mario has to jump onto moving platforms. The New Wide Screen version is featured in the Gallery Corner in Game & Watch Gallery. It is also featured as a minigame in Game & Watch Gallery 4, with a Classic version and an updated "Modern" version.
The alarm indicator of the Table Top version is a bell that is located beside the upper lift section, and a driver rings the bell when the alarm goes off. In the New Wide Screen version, the alarm indicator is also a bell located beside the upper lift section, but the bell just swings when the alarm goes off.
There are two drivers, each in a truck under a container. Mario earns a point each time he empties a load of cement from the upper hopper and two points each time he empties a load from the lower hopper. Each container can hold only three loads of cement. Allowing the containers to overflow causes cement to spill down onto the workers, hurting them and giving Mario one miss. Falling off an elevator platform also earns a miss, as well as touching the very top of the screen and getting crushed by an elevator platform, or touching the very bottom and getting shocked by the floor of the elevator. In all versions of the game, there is an area on the lowermost portion of the elevator that Mario can use to save himself from touching the very bottom and getting shocked. On the Table Top version, there is a similar area on the uppermost portion of the elevator. This does not appear on any other version of the game. If Mario gets 300 points without any misses, the points will be worth double until he does get a miss. If he has any misses at said score, all misses will be cleared instead. When he receives three misses, the game is over.
The Modern version of the game has Mario working in a cookie factory. Yoshi and Toad are featured instead of the drivers, with Yoshi eating the Yoshi Cookies made on the left conveyor belt and Toad packaging the Yoshi Cookies made on the right conveyor belt. Boos will also occasionally appear, taking up cookie dough slots on the second floor. Unlike in Classic Mode, however, Mario is allowed to fall down onto an elevator platform, but touching the very bottom or top still earns the player a miss. When Mario amasses 200, 500, and 700 points, a heart will appear for him to remove a miss. Music is also featured, with the tempo changing depending on the speed of the game.
Selecting the game without starting it will also result in a humorous sequence being played. In particular, Yoshi and Toad are putting cookie batter on a conveyor belt each, only for Toad's batter to get stolen by a Boo, causing him to sob, and then the Boo, as a prank, drops the batter on Yoshi, with it being a large enough quantity that Yoshi is completely engulfed save for the eyes, while the Boo sticks out his tongue in a taunting manner as Yoshi is baffled at the entire situation.
Another port of the original version was released in August 2009 for DSiWare in Japan and March 2010 in America, Europe, and Australia. It is also available in the Nintendo 3DS eShop as DSiWare. In July–August 2012, to coincide with the release of New Super Mario Bros. 2, it was featured on the Mario folder in the main screen.