Game & Watch Gallery 2

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Game & Watch Gallery 2
Game & Watch Gallery 2 boxart
Developer Nintendo EAD, Million Colors, TOSE
Publisher Nintendo
Platform(s) Game Boy, Game Boy Color, Virtual Console (Nintendo 3DS)
Release date Game Boy:
Japan September 27, 1997
Game Boy Color:
USA November 20, 1998[1]
Australia 1998
Europe November 1, 1998
Virtual Console (3DS):
Japan March 21, 2012
Europe May 3, 2012
Australia May 3, 2012
USA May 24, 2012
Genre Platformer
ESRB:ESRB's K-A rating symbol - Kids to Adults
ESRB:ESRB E.svg - Everyone
Mode(s) Single player
Game Boy:
Game Boy icon for use in templates. Game Pak
Game Boy Color:
Game Boy Color icon for use in templates. Game Pak
Nintendo 3DS:
Digital download icon for use in templates. Digital download
Game Boy:
Game Boy Color:
Nintendo 3DS:

Game & Watch Gallery 2, known as Game Boy Gallery 3 in Australia and Game Boy Gallery 2 (ゲームボーイギャラリー2 Gēmu Bōi Gyararī 2) in Japan, is the sequel to Game & Watch Gallery, released in 1997 for the Game Boy and in 1998 for the Game Boy Color. The game includes six revisions of classic Game & Watch games, one of which is not playable from the beginning and must be unlocked. Like all the other Game & Watch Gallery games, the minigames can be played in either Classic Mode or Modern Mode; the former is identical to the original release of the minigame, while the latter has been redone with Mario characters along with updated graphics, updated gameplay, and music. Game & Watch Gallery 2 was rereleased as a Game Boy Color game in Europe and Australia, as well as North America, in 1998 but not in Japan.


Like the previous game, Game & Watch Gallery 2 features a system to unlock bonus features. As before, the player earns a star every time they score 200 points in a mode of a minigame, being able to earn up to five stars in each mode. The more stars the player earns, the more things they will unlock in the Gallery Corner. The player unlocks a very hard mode called Star Mode after they reach 1,000 points in a Modern game. The player can earn a total of 120 stars.


  • ParachuteMario must catch Toads, Yoshis, and Donkey Kong Jrs. in his rowboat as they float down with their parachutes.
  • Helmet – Mario or Wario must dodge various falling tools and collect coins.
  • ChefPeach must flip cooking items thrown into the air by the Mario Bros. with a pan and feed them to Yoshi. In Classic Mode, a chef needs to catch food items in his pan, or a mouse will grab them.
  • Vermin – A Yoshi must protect six eggs from Fly Guys, Para Troopas, and Boo Buddies. In Classic Mode, the player must keep moles out of a garden.
  • Donkey Kong – A remake of the Game & Watch version, in which Peach substitutes for Pauline.
  • Ball (unlockable) – The player must control a Yoshi, Mario, Wario, or King Koopa as they juggle various objects. In Classic Mode, the player needs to juggle balls as long as they can.

Character appearances[edit]





Donkey Kong[edit]


Gallery Corner[edit]

As the player collects stars, they will be able to access new features in the Gallery Corner.

Stars Unlockable
5 Music Room
10 Museum + Donkey Kong added to Museum
15 New game: Classic Ball
20 Oil Panic added to Museum
25 New game: Modern Ball (Yoshi)
30 Green House added to Museum
35 New game: Modern Ball (Mario)
40 Life Boat added to Museum
45 New game: Modern Ball (Wario)
50 Credits + Donkey Kong Jr. added to Museum
55 Additional tracks added to Music Room
60 Tropical Fish added to Museum
70 Rain Shower added to Museum
80 Spitball Sparky added to Museum
100 New game: Modern Ball (King Koopa)
120 Cast credits

Note: The Museum also includes the 16 Game & Watch titles from Game & Watch Gallery's Gallery. To unlock them, the player has to collect 120 stars and then connect Game & Watch Gallery 2 to Game & Watch Gallery.

List of Museum games[edit]

# Name Image Description
NO. 052 Donkey Kong Donkey Kong as it appears in the museum of Game & Watch Gallery 2 Released 6/3/1982

Multi Screen

Destroy DK's platform
to save Pauline.

NO. 051 Oil Panic Oil Panic as it appears in the museum of Game & Watch Gallery 2 Released 5/28/1982

Multi Screen

Catch the drips and
pass it[sic] to your friend.

NO. 054 Green House Greenhouse as it appears in the museumof Game & Watch Gallery 2 Released 12/6/1982

Multi Screen

Exterminate the bugs
from the flowers.

NO. 058 Life Boat Lifeboat as it appears in the museum of Game & Watch Gallery 2 Released 11/25/1983

Multi Screen

Rescue the passengers
from a burning ship.

NO. 101 Donkey Kong Jr. Donkey Kong Jr. as it appears in the museum of Game & Watch Gallery 2 Released 10/26/1982

New Wide Screen

Avoid traps and enemies.
The key frees papa!

NO. 104 Tropical Fish Tropical Fish as it appears in the museum of Game & Watch Gallery 2 Released 7/8/1985

New Wide Screen

Save the fish and
return them to their tank.

NO. 057 Rain Shower Rain Shower as it appears in the museum of Game & Watch Gallery 2 Released 8/10/1983

Multi Screen

Keep the wash
from being rained on.

NO. 201 Spitball Sparky Spitball Sparky as it appears in the museum of Game & Watch Gallery 2 Released 2/7/1984

Super Color

Hit the balls and
destroy the blocks.



Box art[edit]





Release Reviewer, Publication Score Comment
Nintendo 3DS Marcel van Duyn, Nintendo Life 8/10 "As with the first game, Game & Watch Gallery 2 features a collection of several highly addictive score based games. There's a lot to do, and with both faithful ports and remakes being included in the same package you're sure to be entertained for a while as you attempt to earn all the stars available. And after that, maybe you can go in for seconds with the super hard difficulties."
Game Boy Color Dexter Sy, IGN 8/10 "Overall, I am satisfied with Game & Watch Gallery 2. I grew up playing the original Game & Watches, and have several original Nintendo Game & Watch games still in my collection. For me, playing Game & Watch Gallery 2 was a trip down memory lane, but for a whole new generation of games, it represents a returning to the simplicity of past games. There's no need to sit for that extra five or ten minutes to finish a level, or to reach that difficult to find save point. Gamers can turn off their Game Boys when they want it, making this title ideal for short trips, or for people who simply want to be entertained and not feel like they are locked into the game for a certain period of time."
Compiler Platform / Score
GameRankings 74.64%


Main article: List of Game & Watch Gallery 2 staff


Audio.svg Title Screen - Title Screen theme
File infoMedia:G&WG2 Title Screen.oga
Audio.svg Game Select - Game Select theme
File infoMedia:G&WG2 Game Select.oga
Audio.svg Mode Select - Mode Select theme
File infoMedia:G&WG2 Mode Select.oga
Audio.svg Parachute - Parachute theme
File infoMedia:G&WG2 Parachute.oga
Audio.svg Helmet Area 1 - Helmet Area 1 theme
File infoMedia:G&WG2 Helmet Area 1.oga
Audio.svg Helmet Area 2 - Helmet Area 2 theme
File infoMedia:G&WG2 Helmet Area 2 Theme.oga
Audio.svg Helmet Area 3 - Helmet Area 3 theme
File infoMedia:G&WG2 Helmet Area 3 Theme.oga
Audio.svg Chef - Chef theme
File infoMedia:G&WG2 Chef.oga
Audio.svg Vermin - Vermin theme
File infoMedia:G&WG2 Vermin Theme.oga
Audio.svg Donkey Kong - Donkey Kong theme
File infoMedia:G&WG2 Donkey Kong.oga
Audio.svg Ball - Ball theme
File infoMedia:G&WG2 Ball.oga
Audio.svg Bonus Message - Bonus message theme
File infoMedia:G&WG2 Bonus.oga
Audio.svg News Flash - News flash theme
File infoMedia:G&WG2 News Flash.oga
Audio.svg Message - Message theme
File infoMedia:G&WG2 Message.oga
Audio.svg Gallery Corner - Gallery Corner theme
File infoMedia:G&WG2 Gallery Corner Theme.oga
Audio.svg Note Board - Note Board theme
File infoMedia:G&WG2 Note Board.oga
Audio.svg Music Room - Music Room theme
File infoMedia:G&WG2 Music Room Theme.oga
Audio.svg Museum - Museum theme
File infoMedia:G&WG2 Museum Theme.oga
Audio.svg Museum (inside games) - Museum theme (inside games)
File infoMedia:G&WG2 Museum Inside Games.oga
Audio.svg Game Over - Game Over jingle
File infoMedia:G&WG2 Game Over.oga
Audio.svg Credits - Credits theme
File infoMedia:G&WG2 Credits.oga
Help:MediaHaving trouble playing?

Prerelease and unused content[edit]

This content was found in the game's files, but part of it is available only through cheat codes.

Gallery Corner[edit]




Art errors[edit]

The original box art
  • On the game's original box art, a Yoshi's Story-style Little Yoshi is shown playing Vermin, and Princess Peach is smiling while playing Chef. Donkey Kong also looks like his Donkey Kong artwork. The final box art, however, depicts Yoshi in his Super Mario World appearance and Peach experiencing issues.
  • Despite a Green Yoshi playing Vermin on the box art, it is shown as an Orange Yoshi in the Game Boy Color version. Additionally, the Yoshi in Ball is a Green Yoshi on the Super Game Boy and a Light Blue Yoshi on the Game Boy Color.
    • Similarly, the accompanying art for Chef depicts Toad being a waiter and having his mouth water as Peach is flipping eggs and fish from a frying pan, as well as another artwork depicting Toad with a slab of meat in front of him and obviously planning on eating it, even though Toad is absent from the game itself. Additionally, Peach is shown with a chef's hat, though in the game itself she wears her crown.


GWG2 GB Mode.png
Game Boy displays a Game Boy.
GWG2 GBC Mode.png
Game Boy Color displays a Game Boy Color.
  • Depending on what Game Boy hardware the game is played on, it will display appropriate hardware for controls when the mode for each game is selected, except for Game Boy Advance and Game Boy Player, which will display a Game Boy Color regardless, due to the game being made before these platforms' time.
  • After the player views the staff credits once (after attaining 50 stars), they can access the credits again at any time by holding Down on +Control Pad in the "View the Gallery" option and pressing A Button or Start Button. The player can also view the cast credits again by inputting the same button sequence, except they need to press Up on +Control Pad.
  • In the Game Boy Color version, the pause/Game Over menu's colors vary depending on the game/version. The border can also be changed by pressing B Button. Each possible color pair is:
Game Modern version Classic version
Parachute Blue and white Blue and white
Helmet Black and orange (Area 1), grayish blue and white (Area 2), red and white (Area 3) Orange and black
Chef Orange and white Dark blue and white
Vermin Red and white  Green and black
Donkey Kong Orange and gray (Area 1), red and green (Area 2), green and dark blue (Area 3)  Green and black
Ball Dark blue and white (Yoshi variant), orange and black (Mario variant), orange and blue (Wario variant), blue and yellow (King Koopa variant) Orange and black
  • This was the first handheld game featuring the Mario characters to have its North American manual printed in full color. The manuals for Nintendo-published games on the Game Boy were printed in selective color using only shades of gray and red for all games released through 1995, and then pure black-and-white with a single selected color used for the background and certain other elements from 1996 until fall 1998.


External links[edit]