Yoshi's Cookie is a puzzle game, similar to Tetris, developed by Nintendo R&D 1 and published by Nintendo for the NES and Game Boy in 1992, and developed and published by Bullet-Proof Software for the SNES in 1993. Upon its release, Yoshi's Cookie received mixed to positive reviews.
The SNES version received a Japan-only Super Famicom re-release, titled Yoshi no Cookie: Kuruppon Oven de Cookie with an added mode. Additionally, a Japan-only remake for the Nintendo GameCube was included in Nintendo Puzzle Collection, where it was bundled alongside Dr. Mario 64 and Panel de Pon. The remake added a story mode the previous three versions lacked. Yoshi's Cookie was later ported to the Wii's Virtual Console in 2008, but it was delisted from the service on October 2013 in all regions except South Korea. Eventually, the game was later delisted from South Korea in 2019 due to the closure of the Wii Shop Channel. Yoshi's Cookie was also originally planned to be on the Wii U's Virtual Console, but it was ultimately never released.
The objective of the game is to clear the stage of cookies, which appear from the top and the right of the screen. To clear cookies, the player needs an entire row of the same cookies either horizontally or vertically. To move the cookies, the player has to press // on a cookie and press a direction on the directional pad. Depending on the direction the player presses, the row the cookie is on is then moved either vertically or horizontally. There are six types of cookies: heart cookies, sunflower cookies, green cookies, checkered cookies, ring shaped cookies, and Yoshi Cookies (shaped like Yoshi's head). The Yoshi Cookie can be used as a substitute for other cookies, allowing the player to eliminate rows of cookies without the proper piece(s). The game consists of two modes: Action and VS. The third mode, Puzzle, is exclusive to the SNES version.
Action Mode is a game consisting of 10 rounds, with each round containing 10 stages. Before the game starts, the player can set the round which who wants to play in, the falling speed of the blocks and the music. After the player beats a certain stage, who can view a short, humorous cutscene with Mario.
Rounds 11-99 are also unlockable; within these rounds, the cookies are replaced by Mario enemies (except for the Yoshi Cookie), resembling the graphics from the original Yoshi game. These rounds also add Koopa Troopa shells; the Koopa tiles do not materialize from the corners of the screen, and as such, can only be eliminated via the Yoshi-shaped cookies. To access the later rounds in the NES and Game Boy versions (as revealed in the game's ending), the player must do the following:
VS Mode is a simple 2 player game, with the player also able to challenge the computer in the SNES and Game Boy versions. The player starts off by picking one of four characters (except in the NES version): Mario, Peach, Yoshi, or Bowser.
The goal of the game is to accumulate 25 points (with each match worth one point) before the opponent to win. The player must make a match within the time limit, as allowing the time bar to fill up (or the fuse to run out) will result in a loss for the player.
The first player to win three rounds takes the match.
Aligning Yoshi Cookies will either benefit or harm the player. Depending on the special shown, the player should be careful not to penalize themselves.
This mode appears only in the SNES version of the game. The objective of Puzzle Mode is to clear the field with a limited number of moves. The puzzles range from simple to complex. There are a total of 100 puzzles, with ten rounds of ten puzzles each.
The SNES version was developed and published by Bullet-Proof Software as they retained the rights for the SNES version and Nintendo licensed the characters and allowed them to use the "Yoshi's Cookie" Branding. Alexey Pajitnov, creator of Tetris, designed the puzzles.
The round completion cutscenes for Action Mode are as follows:
In the SNES version, the ball was revealed to be part of the Yoshi Cookie sign that fell off, and also has a slight animation of what occurs, and in the final one has Peach and Bowser joining the celebration during the credits.
Yoshi's Cookie started as an arcade game named Hermetica (later renamed Archimedes) developed by the company Home Data. This incarnation of the game featured alchemy-themed graphics. The game received a very poor reception when it was location-tested at arcades in Kansai and Tarumi, causing Home Data to abandon further development and sell the rights to the game to Bullet-Proof Software. Outside of answering design questions from designer Alexey Pajitnov, the creator of Hermetica had no involvement in the game's reworking as Yoshi's Cookie.
It appears that, before Yoshi's Cookie's production, B.P.S. developed a generic version of "Hermetica" known as Inaro in 1991; a sample of this game was on the Blue Planet Software website in the 2000s. Several home ports of Yoshi's Cookie feature copyright information referring to Inaro, namely the Wii Virtual Console version.
References in later games
Names in other languages