Yoshi's New Island
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Yoshi's New Island is a single player 2.5D platforming game developed by Arzest, and it is the third game in the Yoshi's Island series. First released for the Nintendo 3DS on March 14, 2014 in North America and Europe, it is midquel between Super Mario World 2: Yoshi's Island and Yoshi's Island DS. The game retains many key elements in Super Mario World 2: Yoshi's Island; the game, however, does not return the Stork Stop system with the different babies introduced in Yoshi's Island DS, nor does the game use the dual screen display that Yoshi's Island DS has. The main introduced feature of Yoshi's New Island are gigantic eggs called Mega Eggdozers, which allows Yoshis to destroy everything in the path they are thrown in. Additionally, Yoshi's New Island has introduced the Flutter Wing and Golden Flutter Wing item, which helps struggling players beat levels they find too difficult, functioning similarly to the Invincibility Leaf from Super Mario 3D Land. This game is the first Yoshi's Island game to have characters and objects live-rendered with 3D models, and the game takes advantage of the Nintendo 3DS effects, including gyroscopic control and stereoscopic 3D.
The game was eventually rereleased as a Nintendo Selects title in Europe, North America, Australia, and South Korea, being one of the best-selling titles on the Nintendo 3DS.
Between the events of Super Mario World 2: Yoshi's Island and Yoshi's Island DS, the couple to whom the Stork gave Baby Mario and Baby Luigi allege that the brothers are not their babies. It goes on searching for the real parents, when it finds Kamek wanting to steal the babies once more. Again, he proceeds to take only Baby Luigi away, and Baby Mario falls on the nearby Egg Island. He is found by a group of Yoshis who decide to take him to his brother and defeat Baby Bowser, now that he is planning to turn Egg Island into his resort.
After Bowser (or Baby Bowser if at least one level is beaten with the Flutter Wings) loses to Yoshi, Egg Island is saved, and Baby Luigi is rescued. The Stork proceeds to take the brothers to fulfill his job of sending them to the correct parents. After the Stork gets there, this couple confirm that Mario and Luigi are indeed their children. After this, if the Flutter Wings weren't used once, Mr. Pipe is seen; it reveals its true identity and vanishes. If the Flutter Wings were used at least once, Bowser travels through space and time and tells the player to beat all of the levels without the Flutter Wings to challenge him.
From the first cinematic of Yoshi's New Island:
From the second cinematic of Yoshi's New Island:
Yoshi's New Island is a platform game which plays the same in style as its predecessors, Super Mario World 2: Yoshi's Island and Yoshi's Island DS. Much of the scenery and moves from the game are similar, as well.
The main addition to gameplay is the ability to swallow extremely large enemies and turn them into colossal eggs called Mega Eggdozers, which are bigger than Giant Eggs. When thrown, they function similarly to Mega Mushrooms, wrecking everything in their path, the accumulating damage filling a meter that can provide Yoshi with up to three extra lives. Poochy is also present and is able to walk on hazardous obstacles as before.
Upon entering a Whirly Gate, the Yoshi is led to a course and transforms into different things. Once he is transformed, he must go through a small course that uses the new ability, while watching out for the timer and collecting clocks to replenish it. At the end of the section, there is one or more rings that, if touched, Yoshi turns back to normal and leaves the place. The following are the forms Yoshi can take in the game:
Worlds and Levels
As of March 13, 2014, Yoshi's New Island has garnered mixed or average reception, having a 64 average based on 32 reviews in Metacritic and a 66.88% based on 25 reviews on GameRankings. Jose Otero of IGN praised the solid gameplay, but criticized the game for reusing ideas from the original and its soundtrack, while its new ideas do not stand out. He ended with, "Yoshi’s New Island's inconsistent art and tacked-on new ideas are all layered on top of the same strong platforming and level design that made the original great.", giving the game a 7.9 out of 10. Edge lambasted the game, giving it a 4 out of 10, heavily criticizing the game's reliance on throwback to the original Yoshi's Island. Susan Arendt of Joystiq gave the game a 4 out of 5 stars, praising the solid gameplay. Jim Sterling of The Escapist says the game "boasts some charm and is certainly inoffensive, it's just not all that exciting." He praised the solid gameplay but criticized the tedium and difficulty. He gave the game 3 out of 5 stars. Dave Letcavage of Nintendo Life gave the game a 5 out of 10. He also criticized the game for being not being necessarily bad, but being "dull" and "unimpressive". He stated that the game is playable but is mostly filler. GameXplain gave it 4 out of 5 stars, saying it was more of the same but that that was a good thing while stating that the soundtrack was often subpar.
References in later games
Pre-release and unused content
Yoshi's New Island was developed by Arzest, the successor company of Artoon, along with some of staff for Nintendo. The game was directed by Masahide Kobayashi and programmed leading by Yuki Hatakeyama, music composed by CHAMY.Ishi and sound directed by Kazumi Totaka, and was produced by Naoto Oshima and Takashi Tezuka.