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Mario Tennis Open

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Mario Tennis Open
North American boxart for Mario Tennis Open
North American box cover
For alternate box art, see the game's gallery.
Developer Camelot Software Planning
Nintendo SPD Group No.4
Publisher Nintendo
Platform(s) Nintendo 3DS
Release date Retail:
USA May 20, 2012
Japan May 24, 2012
Australia May 24, 2012
Europe May 25, 2012
HK April 12, 2013
ROC April 12, 2013
South Korea April 18, 2013
Nintendo eShop:
Europe October 18, 2012
Australia October 18, 2012
Japan November 1, 2012
USA December 20, 2012
Nintendo Selects:
Europe October 16, 2015
Australia May 26, 2016
Japan September 15, 2016
Genre Tennis
ESRB:ESRB E.svg - Everyone
PEGI:PEGI 3.svg - Three years and older
CERO:CERO rating A - All ages
ACB:ACB G.svg - General
USK:USK 6.svg - Six years and older
GRAC:GRAC All.svg - All ages
GSRR:GSRR G.svg - All ages
Mode(s) Wi-Fi, Multiplayer
Nintendo 3DS:
A picture of a 3DS game card Game Card
Digital download icon for use in templates. Digital download
Nintendo 3DS:

Mario Tennis Open is a sports game for the Nintendo 3DS and the fifth direct installment of the Mario Tennis series (developed by Camelot Software Planning). The game features gyroscope support and online multiplayer (using the Nintendo Network procedures). This is the first handheld installment in the series to not include a Story Mode or RPG elements and the first handheld installment with a Tournament mode. This game is also the first Mario game to use QR (Quick Response) codes. In this case, it is used to unlock playable characters and the Yoshi costume. The game requires 2019 blocks to download from the Nintendo eShop.



The gameplay features the traditional basic elements from the previous Mario Tennis games. To win, the player must score points by hitting the ball into the other side of the court and bounce twice, the basic objective of tennis. Players earn 15 points for every shot that is successful and can win the game by earning set, game, and match points by earning 60 points on each game. The number of sets and games can be changed by the player in exhibition mode but not in tournament mode.

This game uses the buttons of the 3DS during single or multiplayer matches, though players can perform various tennis shots by selecting the shot panels on the touch screen, which will light up to alert the player of the best shot to use in a given situation. By holding the 3DS vertically, players can make use of the aforementioned gyroscope support, disabling 3D functionality. This places the camera behind their character, whose movement becomes automatic, and allows players to control the direction of their shots based on the position of the console. The gyroscope support can be disabled either by holding the console horizontally or by disabling it in the Options menu. There are also Special Modes in the game, such as "Super Mario Tennis", where the player needs to hit enemies, blocks and coins with tennis balls in some levels of Super Mario Bros.

Menu controls[edit]

  • Circle Pad/+Control Pad - Select
  • A Button - Confirm
  • B Button - Cancel
  • Start Button - During a match, this button pauses the game and opens a menu that contains choices such as viewing game rules, setting gyroscope controls, choosing to re-do matches, and canceling matches.
  • L Button - Toggles between the character's dominant hand.
  • R Button - Toggles between the character's star rank. In multiplayer, this is based on the data of player who created the room. Therefore, the player who has created the room needs to have his or her characters starred if members of the room want to give their characters a star rank.

Game controls[edit]

  • Circle Pad/+Control Pad - Moves the character.
  • A Button - Performs a topspin shot that is faster. It has a high trajectory with a forward spin.
  • B Button - Performs a slice shot that is slower. It has a low trajectory with a backward spin. During a replay, this button restarts the replay at another angle.
  • X Button - Performs a simple shot. This button automatically performs the appropriate shot. Chance Shots performed by this button are slightly weaker.
  • Y Button - Performs a flat shot that is the fastest shot, but it has no spin. Also, this button can be used for Smash Shots. Note that Smash Shots and Purple Chance Shots are different shots.
  • A ButtonB Button - Performs a lob with a very high trajectory, which can land at the back of the court.
  • B ButtonA Button - Performs a drop shot, with very little bounce and trajectory. The ball can land at the front of the court.
  • A Button/B Button/X Button/Y Button (while the opponent is receiving or serving the ball) - The character performs a taunt that makes his or her next shot stronger.
  • L Button - If the player is charging the ball, this button cancels the charge. It also makes the player say, "Got it!" to let the partner know that the player is going to hit the ball.
  • R Button - If any character is serving, the button cycles through the three shot panel configurations: 3-panel, inverted 3-panel, and 6-panel.

Chance Shots[edit]

Mario standing over a blue Chance Shot area.

Chance Shots can appear if the opponent performs a bad rebound. In that case, a small colored area with a symbol of a Mario enemy or item appears in the player's court. The color of the symbol matches the colors of the panels in the touch screen (if the touch screen is set to the 6-panel shot panel). To perform a chance shot, players have to perform a shot whose color corresponds to the colored area when they are in that spot, either by pressing the correct button or button combination or by touching the matching color on the touch screen. Otherwise, the shot is a normal one. However, players can perform a simple shot that automatically selects the appropriate shot, but this Chance Shot is slightly weaker.

Players on the receiving end of a Chance Shot experience special effects that can hinder them. However, they can lessen the effect by pressing the opposite shot. For instance, red Chance Shots may not make much of an impact if the player retaliates with a (blue) slice shot. The recommended counter button is lit up for the receiving player.

Here is a list of Chance Shots and their effects.

Color Icon Screenshot Effect Counter
Red Fire Flower A red Chance Shot from Mario Tennis Open Creates a flaming topspin similar to Mario's Iron Hammer and Bowser's Fire Breath. When opponents hit this Chance Shot, they can be be drastically pushed back. Slice (blue)
Blue Blooper A blue Chance Shot from Mario Tennis Open Creates a highly curving slice with a blue sparkling trail. Players who receive this shot spin out of control for a brief moment. Topspin (red)
Purple Star A purple Chance Shot from Mario Tennis Open Similar to a Smash Shot, but this Chance Shot is much stronger. Flat (purple)
Yellow Cheep Cheep A yellow Chance Shot from Mario Tennis Open Creates a curving extreme lob that bounces at the back edge of the court. Slice (blue)
Gray Bob-omb A white Chance Shot from Mario Tennis Open Creates an even lower drop shot than a normal one. Topspin (red)

Game modes[edit]


All of the Trophies from all the Cups in the Records Screen.

Tournament mode is very similar to that in the previous Mario Tennis games. However, two more cups are added and are arranged differently. Players must have a star ranking to participate in the second set of cups. To do that, they must beat the Champions Cup. However, in the Doubles Tournament, only the character they control earns the star rank. Beating Champions Cup unlocks the Pro difficulty, which is more difficult than Expert, while Final Cup unlocks Ace, the most difficult COM level for Exhibition Mode.

Once the player has unlocked a cup, they can play it at any time, using any character. As a result, characters do not have to clear all three cups to beat the Champions Cup to earn the Star Rank, unlike in previous titles. Like in the previous titles, though, computer opponents will not use the hidden characters in Tournament.

  • World Open
    • Mushroom Cup: 1-set starting round, 1-set semifinals, 3-set finals, held in the Mushroom Valley court
    • Flower Cup: 1-set starting round, 3-set semifinals, 3-set finals, held in the Wario Dunes court
    • Banana Cup: 1-set starting round, 3-set semifinals, 5-set finals, held in the DK Jungle court
    • Champions Cup: 1-set starting round, 3-set semifinals, 5-set finals, held in the Mario Stadium courts
  • Star Open
    • 1-Up Mushroom Cup: 1-set starting round, 1-set semifinals, 3-set finals, held in the Peach's Palace court
    • Ice Flower Cup: 1-set starting round, 3-set semifinals, 5-set finals, held in the Penguin Iceberg court
    • Shell Cup: 3-set starting round, 3-set semifinals, 5-set finals, held in the Bowser's Castle court
    • Final Cup: 3-set starting round, 3-set semifinals, 5-set finals, held in the Galaxy Arena Morph Court


The records for previous exhibition matches.

Similar to the preceding Mario Tennis games, exhibition mode is a basic versus mode. Players can choose a singles or doubles match. After that, they can choose their character (and teammate, for doubles) and opponents and press the L Button or R Button to give characters a left-handed dominance or a star rank, respectively, if they want. The opponent's CPU's difficulty can be chosen after that, ranking from lowest to highest: Novice (blue triangle), Intermediate (yellow circle), Expert (green circle with dot in the middle), Pro (red diamond), and Ace (rainbow star). The Pro and Ace difficulties are unlockable by winning the Champions Cup and Final Cup, respectively. After this, players can pick any court they currently have, and they can select the number of games and sets. Then, the match starts. Chance Shots cannot be turned off, unlike Power Shots from Mario Power Tennis.

Special Games[edit]

Another regular feature of the Mario Tennis series, the Special Games, is also present in Mario Tennis Open. These games, like the name says, have special rules and features that differ from normal gameplay. Some of these games bear a very strong resemblance to the Special Games in the previous Mario Tennis titles. However, unlike in the previous Mario Tennis games, Ring Shot is included within the Special Games rather than as another option for exhibition matches. Each Special Game has four difficulties, which are named according to the Special Game. Other than Super Mario Tennis, the last difficulty is a challenge that tests how much a player can do before running out of tries.

Players can unlock characters by clearing Level 3 of each Special Game. Players can unlock outfits for their Mii if they meet the requirements for unlocking them in level 4.

Name Image Description
Ring Shot Ring Shot This game is similar to Ring Shot from Mario Tennis. The player must win by hitting the ball through rings that appear over the net. Multiple rings appear, each decreasing in point value as they get bigger. The game is over when time runs out or the goal is achieved.
Super Mario Tennis SuperMarioTennis.png In this game, the player must hit the ball onto a wall with Super Mario Bros. levels scrolling on it. Hitting items, enemies, blocks, and coins will extend the time, and hitting the flagpole will finish the level. The game is over when the level is completed or when all lives are lost.
Galaxy Rally Galaxyrally.png The player must rally a ball with a Luma without making the ball fall into the black hole. There are Shrinking Tiles which disappear when the ball bounces on them. The game is over when the three balls are lost or the goal is achieved.
Ink Showdown Inkshowdown.png This game plays similarly to Piranha Challenge from Mario Tennis. The player must return all balls that an Inky Piranha Plant spits at them, without letting the opponent receive the balls.


Playable characters[edit]

There are a total of 25 playable characters in Mario Tennis Open. Four of these are unlocked by completing level 3 of their respective Special Games, while Metal Mario and other-colored Yoshis are unlocked by scanning QR codes. Additionally, each character will be in one of the six player classes available in the game, excluding the Miis as they can be customized.

Characters are split into six categories of types depending on their stats.

  • All-Around characters do not have any major advantages or disadvantages.
  • Technique characters have better ball control, often at the expense of power.
  • Speed characters move quickly around the court, often at the expense of power.
  • Power characters have faster, stronger strokes and serves, but are often not very agile characters.
  • Defense characters are large or long characters with a better ball reach. They are not very agile characters.
  • Tricky characters have highly curving shots, making it harder for the opponent to predict shots. They are not very powerful characters.

Starting characters[edit]

Character Description
Mario from Mario Tennis Open.
Mario is a well-rounded character who does not have any major strengths or disadvantages. He has slightly weaker volley power and reach than his brother, Luigi, but he has increased stroke power.
Luigi from Mario Tennis Open.
Luigi plays similarly to Mario, but he has better reach and volley power at the expense of his stroke power.
Character Description
The icon artwork for Princess Peach from Mario Tennis Open
Princess Peach has very high ball control, which compromises her stroke and agility.
The icon artwork for Princess Daisy from Mario Tennis Open
Princess Daisy has less ball control than Peach, but she has more stroke power than her.
Character Description
Yoshi icon from Mario Tennis Open
Yoshi is a well-rounded speed character. He has fewer disadvantages than other speed characters, but has fewer advantages over other speed characters as well, such as having middle-ground speed, power, and reach among the speed characters.
The icon artwork for Diddy Kong from Mario Tennis Open
Diddy Kong
Diddy Kong has less stroke power than Yoshi, ranking among the lowest in the game, but he has better reach and ball control than Yoshi.
Character Description
The icon artwork for Donkey Kong from Mario Tennis Open
Donkey Kong
Donkey Kong is a powerful character who has excellent reach. He has more ball control and agility than Bowser, but less stroke power than him.
The icon artwork for Wario from Mario Tennis Open
Wario is one of the weaker power characters and has less reach than them, but he has better ball control and agility than them. Out of all the power characters, Wario is the most well-rounded.
The icon artwork for Bowser from Mario Tennis Open
Bowser is the most powerful starter power character. His strokes and serves are very quick and powerful, and Bowser has above average reach. However, Bowser's agility and lunges are the lowest of the starter characters.
Character Description
The icon artwork for Waluigi from Mario Tennis Open
Waluigi is the only defense starter character. He has the best reach in the game, but he is not very powerful or very agile. Out of the two defense characters, Waluigi has better ball control.
Character Description
The icon artwork for Boo from Mario Tennis Open
Boo has the most highly curving shots in the game, though it is not a powerful character and it does not have a good reach. Its lunge is short-ranged, but very quick, a change over its slower, longer-ranged lunge from Mario Power Tennis.
The icon artwork for Bowser Jr. from Mario Tennis Open
Bowser Jr.
Bowser Jr. is the strongest Tricky character with a better reach than Boo. His shots curve the least out of all Tricky characters, however.
Character Description
A male Mii from Mario Tennis Open
Miis are custom characters whose stats are determined by the gear they are equipped with. Without any gear, they are well-rounded characters who have no distinct advantages or disadvantages. The only stat that cannot be altered for the Mii is its reach, as players cannot increase or decrease sizes of Miis in this game, but they can do so in the Mii Maker functionality of the Nintendo 3DS.

Unlockable characters[edit]

Character Description
Luma has the lowest reach and among the lowest power of all technique characters. It has the best ball control, volley power, and mobility out of them, however.
Character Description
Baby Mario
Baby Mario
Baby Mario is the fastest of all speed characters, has the longest lunge, and is the most powerful of speed characters. Due to his small size, his reach ranks among the worst in the game and his ball control is average.
Character Description
Baby Peach
Baby Peach
Baby Peach's shots do not curve as much as Boo's, but she is quick and has strong volleys. Due to her small size, her reach ranks among the worst in the game alongside Baby Mario.
Character Description
Dry Bowser
Dry Bowser
Dry Bowser is a powerful Defense character who is not as powerful as the power characters, but has better ball control over them. Dry Bowser also has better volley and slice than Bowser, but worse stroke and topspin.
Unlocking criteria[edit]
Unlock criteria
Luma Complete Level 3 of Galaxy Rally
Baby Mario Complete Level 3 of Super Mario Tennis
Baby Peach Complete Level 3 of Ring Shot
Dry Bowser Complete Level 3 of Ink Showdown

QR downloadable characters[edit]

Character Description
Black Yoshi
Black Yoshi
The only Yoshi, and by extension, only QR downloadable character to have an All-Around play style. This makes Black Yoshi the most balanced of the Yoshis, and he has no significant advantages or disadvantages.
Character Description
Red Yoshi
Red Yoshi
Being a technique character, Red Yoshi has higher ball control, but lower power than most other Yoshis.
Pink Yoshi
Pink Yoshi
Being a technique character, Pink Yoshi has higher ball control, but lower power than most other Yoshis.
Character Description
Blue Yoshi
Blue Yoshi
Being a Yoshi with a speed-oriented play style, Blue Yoshi plays very similarly to his green relative.
Light-Blue Yoshi
Light-Blue Yoshi
Being a Yoshi with a speed-oriented play style, Light-Blue Yoshi plays very similarly to his green relative.
Character Description
Yellow Yoshi's tennis icon
Yellow Yoshi
The most powerful of the Yoshis, Yellow Yoshi hits the ball so that it travels at a high speed, but he is not as agile as the other Yoshis.
Metal Mario
Metal Mario
Metal Mario hits shots with great force, but he moves quite slowly. He is the only QR downloadable character in the game that is not a Yoshi.
Character Description
White Yoshi
White Yoshi
The only Yoshi, and by extension, the only QR downloadable character with a Tricky play style. Compared to other Yoshis, his shots have a high curve, making them more unpredictable, but he also has lower power.

The Yoshi Hunt[edit]

The Yoshi costume that the player can unlock by scanning the appropriate QR code.

In Europe, a Yoshi QR Chase was set up in 30 participating ASDA stores, and in participating EB Games and JB Hi-Fi stores in Australia and New Zealand. This special QR event allowed consumers to scan the code via the game to unlock certain Yoshis to play as. All countries where the game has been released have all QR codes in regards to the colored Yoshis.

Although not part of the Yoshi Hunt, a Yoshi costume (pictured right) can also be unlocked for the player's Mii by scanning a specific QR Code.

QR Codes[edit]

The QR Codes can be found here. In order for the player to scan a QR code, they must go the file select screen and press +Control Pad up + Start Button. However, a save file must be created first before they can scan a QR code.



Picture Name Type Ball Speed Bounce
The Mario Stadium Grass Court in Mario Tennis Open Mario Stadium Grass Court Fast Weak
The Mario Stadium Hard Court in Mario Tennis Open Mario Stadium Hard Court Normal Strong
The Mario Stadium Clay Court in Mario Tennis Open Mario Stadium Clay Court Slow Weak
MushroomvalleyMTO.jpg Mushroom Valley Mushroom Court Slow Strong
Wario Dunes Wario Dunes Sand Court Slow Weak
DKJungleMTO.jpg DK Jungle Wood Court Normal Normal
PeachpalaceMTO.jpg Peach's Palace Carpet Court Fastest Normal
Penguiniceberg.jpg Penguin Iceberg Snow Court Normal Strongest
BowsercastleMTO.jpg Bowser's Castle Stone Court Fast Strong
Galaxy Arena Galaxy Arena Crystal Court Fastest Strongest
Galaxy Arena Galaxy Arena Morph Court ??? ???

Tennis gear[edit]

Main article: List of Mario Tennis Open Mii gear

Gear may be bought for the player's Mii with coins that that are earned by playing Special Games. They can be bought at the Clubhouse for a certain amount of coins each and alter the Mii's statistics. Costumes can also be unlocked by meeting certain conditions, such as giving characters a star rank.


For this subject's image gallery, see Gallery:Mario Tennis Open.


Critical reception[edit]

Mario Tennis Open received mixed to positive reviews from critics, with aggregate websites Metacritic and GameRankings giving the game a 69 based on 58 reviews[1] and 69.26% based on 38 reviews.[2] Critics often cite that while the title is considered a solid title, they lament that it plays and feels too similarly to previous titles in the series, with Chance Shots not greatly improving or changing the gameplay up to make the title stand out, and the game was overall a disappointment. Reception towards the Mii customization was mixed; the overall customization was praised, but the pie-chart system of viewing stats has a universal negative reaction. Some critics complain that Miis receive too much focus compared to the Mario series characters as well. Praise has been given to the Special Games, however, especially the Super Mario Tennis Special Game.

Eric L. Patterson of Electronic Gaming Monthly has felt that while the title is a solid one for any Mario Tennis fan, it is not a great Mario Tennis title, and gave the game a 7 out of 10.[3] Richard George of IGN has concluded that the game is "Okay", acknowledging that, "Camelot’s decade of tennis experience means they understand how to make the sport engaging and addicting...Yet Mario Tennis Open struggles in just about every other regard.", where the score is a 6.5 out of 10.[4] Griffin McElroy of Polygon has lambasted the Chance Shots system in his review, calling out the over-reliance on them and their random spawning.[5] On a more positive note, Matt Helgeson from Game Informer has given the game an 8/10, appreciating how Mario Tennis Open goes back to the basics due to him disliking the Power Shots feature of Mario Power Tennis, and that the game introduces online to the series.[6]

Release Reviewer, Publication Score Comment
Nintendo 3DS Richard George, IGN 6.5/10 "Stacked up, these deficiencies overwhelm what is, at its core, a great game. It's a shame just about everything Mario Tennis Open attempts to add on top of that is remarkably unworthy of its lineage."
Nintendo 3DS Eric L. Patterson, EGM 7/10 "For those looking for a well-crafted, enjoyable tennis game, Mario Tennis Open will leave you satisfied. For those looking for a great Mario tennis game, you'll probably be left wanting more."
Nintendo 3DS Neal Ronaghan, Nintendo World Report 7.5/10 "It might not hold a candle to the handheld Mario Tennis games in the Game Boy lineage, but Mario Tennis Open is a still great game that is sadly hampered by a small feature set and harebrained online."
Nintendo 3DS Griffin McElroy, Polygon 6/10 "What little content is here doesn't reach the heights that it should. I can't remember the last time an otherwise superb game was betrayed so completely by a single mechanic. Instead of making the whole of Mario Tennis Open about strategically countering your opponent's volleys, a system which is fully and brilliantly implemented, Camelot has made it an afterthought. It's something you do to stay alive while you wait for the stars to align."
Nintendo 3DS Matt Helgeson,
Game Informer
8/10 "I enjoyed Power Tennis (both times), but the balance-breaking power shots were far too vital to winning. In response, Camelot has scaled back the wackiness with Open, which translates to a casual tennis game that plays it fairly straight."
Nintendo 3DS GameTrailers 8.1/10 "Mario Tennis Open's single player mode is fun for a few hours, but it will ultimately leave you wanting more. Thankfully, the multiplayer mode with its online functionality will keep you coming back well after you've plowed through the main course. Mushroom Kingdom tennis vets will miss the career mode, but anyone just looking for a solid competitive game that's best enjoyed in short bursts will be well taken care of."
Nintendo 3DS Adam Riley, Cubed3 6/10 "Mario Tennis Open impresses and disappoints, unfortunately, proving to not be the out-and-out champion many were expecting, yet still managing to offer enough familiar fun to engage fans of old and newcomers alike. Brace yourself for a brief single-player mode and remove all thoughts of serious tennis from your mind and it will not be too much of a let-down."
Compiler Platform / Score
Metacritic 69
GameRankings 69.26%


Mario Tennis Open is the 21st best-selling game for the Nintendo 3DS, selling 1.11 million copies worldwide, as of March 31, 2013.[7]


Main article: List of Mario Tennis Open staff

Camelot Software Planning, which has developed previous Mario Tennis and Mario Golf titles, also worked on this title. The director was Shugo Takahashi while the lead designers were Hiroyuki Takahashi and Shugo Takahashi, as with the previous installments of the Mario Tennis series. Motoi Sakuraba composed the music. Mario Tennis Open has a different set of announcer voices for each version, a rare aspect in a Mario game. The executive producer was Satoru Iwata, the president of Nintendo while Shigeru Miyamoto was the supervisor.


For a complete list of media for this subject, see List of Mario Tennis Open media.
Video.svg Mario Tennis Open - The game's trailer as seen on Nintendo 3DS Conference 2011.
Play video
File infoMedia:MT3DS Trailer.ogv
Audio.svg Opening/Title Theme - The theme that plays when starting the game.
File infoMedia:MTO Opening Title Theme.oga
Audio.svg Main Menu Theme - The theme that plays while in the main menu.
File infoMedia:MTO Main Menu Theme.oga
Audio.svg Mario Stadium - The music played on the Mario Stadium courts.
File infoMedia:MTO Mario Stadium Theme.oga
Help:MediaHaving trouble playing?

References to other games[edit]

  • Super Mario Bros.: A remix of the overworld music from this game is heard in the tune that plays when the trophies for the Mushroom, Flower, and Banana Cups are displayed (after the scenes where the character is shown with his/her trophy). Part of the melody of this tune is heard in the music for the title screen and credits, and during exhibition matches in Mario Stadium. The Special Game Super Mario Tennis is heavily based on this game. The overworld, underground, and castle themes from this game are featured, as several levels are replicated (albeit with minor revisions). The Super Mushroom, Fire Flower and Super Star also appear in Super Mario Tennis.
  • Super Mario Bros. 3: Tanooki Mario can be unlocked as a costume and racket.
  • Super Mario 64: A cover of Peach's Castle's theme plays in Peach's Palace. Also, a cover version of Bowser's boss fight music plays in Bowser's Castle.
  • Mario Tennis (Nintendo 64): The special game Ink Showdown is based off Piranha Challenge. Also, the game/break point and set/match point themes as well as the tiebreak theme for the Star Open tournaments are covers from those in this game. Baby Mario also returns as a playable character with the exact stats and some recycled voice clips from this game. The Toad, Birdo, and Shy Guy suits can also be earned, along with their rackets, which is a reference to their being playable characters in the original Mario Tennis. The equipment also gives the player's Mii similar stats that they had in this game too.
  • Wario Land 3: The overworld theme from this game, particularly from the level Out of the Woods, is played in the Wario Dunes court.
  • Mario Tennis (Game Boy Color): The theme music that plays during the Set or Match Point of the aforementioned game is a cover and sampled for the Star Open Set Point in this game.
  • Wario Land 4: The pyramid featured in this game appears at the front of the Wario Dunes court.
  • Super Mario Sunshine: A small bit of Bowser's battle theme from this game (which was used as the theme for Bowser's Castle in the previous game) is interpolated in the new Bowser's Castle theme.
  • Mario Power Tennis: Galaxy Rally plays similarly to Gooper Blooper Volley. Mario Stadium is very similar to the Peach Dome. The rackets and costumes of Koopa Troopa, Petey Piranha, and Wiggler can also be earned, which recalls their being playable characters in this game. Also, the character and announcer voice clips, and characters' actions in the menu and actual match, are reused from this game. But this time, the characters and announcer adopt new schemes, which are also carried on to later games:
    • The characters perform their winning and losing actions not just after the match, but after games and sets as well.
    • The announcer does not say "final set" when the match has only one set.
    • The name of the serving character is no longer mentioned.
    • The announcer says "server" or "receiver", instead of the character's (or characters', for doubles) name, to indicate who won the game, set, or match, or has the advantage after a deuce.
  • Super Mario Galaxy: The only unlockable court, Galaxy Arena, takes place in the Comet Observatory. Also, a cover version of the Comet Observatory's theme plays during an Exhibition match. In the Special Game Galaxy Rally, there is a black hole underneath the court, a Launch Star and its Star Chips, and Star Bits. Differently-colored Lumas and the whole Comet Observatory can be seen in the background. Also, a planet from the Gateway Galaxy is seen. The Good Egg Galaxy music is played in this Special Game. A Bee Mario racket and costume are available.
  • Mario Kart Wii: Mushroom Valley takes place in Mushroom Gorge, as the track itself can be seen below the court. The court takes place on a Mushroom, which brings back the aspect of the red mushrooms being very bouncy. Also, several voice clips are reused from this game.
  • Mario & Luigi: Bowser's Inside Story: Peach's Palace is heavily similar to the first room of Peach's Castle in this game.
  • New Super Mario Bros. Wii: A Propeller Mario racket and costume are available.
  • Super Mario Galaxy 2: A Cloud Mario racket and costume are available.
  • Super Mario 3D Land: Inky Piranha Plants originated from this game, and both games use the same splatter design.

Names in other languages[edit]

Language Name Meaning
Japanese マリオテニス オープン
Mario Tenisu Ōpun
Mario Tennis Open
Chinese (Simplified) 马力欧网球 公开赛
Mǎlìōu Wǎngqiú Gōngkāisài
Mario Tennis Open
Chinese (Traditional) 瑪利歐網球 公開賽
Mǎlìōu Wǎngqiú Gōngkāisài
Mario Tennis Open


  • Rosalina was intended to appear as a playable character, but was replaced by Luma due to the sheer amount of time it would take to model her character.[8] She would later be included as a playable character in the next Mario Tennis installment, Mario Tennis: Ultra Smash.
  • This is the first Mario Tennis game to have a golf counterpart released after it.


  1. ^ Metacritic score of Mario Tennis Open Metacritic. Retrieved October 31, 2015
  2. ^ GameRankings score of Mario Tennis Open GameRankings. Retrieved October 31, 2015
  3. ^ Patterson, Eric L. (May 16, 2012) Review of Mario Tennis Open. EGM. Retrieved October 31, 2015.
  4. ^ George, Richard (May 12, 2012) Review of Mario Tennis Open IGN. Retrieved October 31, 2015.
  5. ^ McElroy, Griffin (May 24, 2012) Mario Tennis Open review: Foot Fault Polygon. Retrieved October 31, 2015.
  6. ^ Helgeson, Matt (May 16, 2012) Mario Tennis Gets Back to Basics, Goes Online Game Informer. Retrieved October 31, 2015.
  7. ^ Top Selling Software Units - Nintendo 3DS Software Nintendo. Retrieved October 31, 2015.
  8. ^

External links[edit]