VS. Wrecking Crew
VS. Wrecking Crew is a 1984 arcade game for the VS. System. Unlike its 1985 console version Wrecking Crew, this game is focused more on competitive play and is less puzzle oriented. It features a simultaneous two-player mode in which the opposing player is seen on the other side of the construction wall.
Gameplay takes place on a single wraparound screen split into five floors. In the single player mode, Luigi is an opponent that hinders Mario. In the two-player mode, both players compete against each other.
The game was designed specifically for the VS. DualSystem, and thus featured mechanics that were only possible with multiple screens. On each screen, each player will see the enemies that can harm them in the foreground, while the ones dangerous to their opponent are blue silhouettes. If an enemy walks into a door (which are opened by swinging at them with hammers), they will switch the side of the playfield that they are on. This allows both players to compete by luring enemies on their opponent's side, while simultaneously competing for score by demolishing as much of the building as possible before the time runs out. If both players are at the same wall piece, whichever swings first will knock the other down to the bottom of the playfield, as can be done with enemies that are on the other side compared to where the player is. In addition, they will have to dodge Fireballs that spawn from the edge of their platform.
While a lot of this is possible in single player, Luigi is much less aggressive than an actual second player would most likely be and thus a lot of what can happen in multiplayer may not happen in single player.
The game originally had no tie to the Mario series, the protagonist being an unnamed overalls-wearing man with no mustache as seen in earlier Japanese flyers and ads. The early screenshots in both sets of flyers also have differences compared to the released version. Notably, the HUD has the text "I UP" and "IIUP" instead of "MARIO" and "LUIGI". Additionally, the second player is green or blue-clothed, whereas Luigi wears a lighter shade of Mario's red in the final. During development, Shigeru Miyamoto was shown the game and suggested Mario to be the player character as "he’s really easy to draw, and people recognize him."
Arcade Archives series
References to other games