Mario no Photopi

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The title of this article is official, but it comes from a non-English source. If an official name from an English source is found that is not from the English Super Mario Bros. Encyclopedia, the article should be moved to its appropriate title.

Mario no Photopi
Japanese box art
Developer Tokyo Electron
Publisher Tokyo Electron
Platforms Nintendo 64
Release date Japan December 2, 1998
Genre Creativity
Mode(s) Singe player
Nintendo 64:
Media N64 icon.png Game Pak
Nintendo 64:
Title screen of Mario no Photopi

Mario no Photopi (マリオのふぉとぴー Mario no Fotopī, lit. "Mario's Photopi") is a creativity game released for the Nintendo 64 in 1998 exclusively in Japan. The game's cartridge has two slots for SmartMedia cards in the top, allowing for the import of digital photos and other images and for transfer between the cards. This is the first, and currently only, Mario series game to use these type of cards.


It has been requested that this section be rewritten. Reason: Taken from Wikipedia with use of a thesaurus.

The game involves around puzzles that the system constructs from images, utilizing user-generated content. The player can create unique images using Mario franchise-themed artwork, borders, fonts and other graphics included in the game. The layout of the image can become a postcard, name card, poster, or a slideshow.

To advance such layouts, the user can optionally exchange EXIF images with any other SmartMedia device via the two card slots on the top of the game card. Images can be imported into the game from a PC or camera. Completed layouts can be transferred to a personal computer or a printer. Nine optional SmartMedia cards were made separately to use with the game. These cards contain pre-loaded graphics themed after franchises like The Legend of Zelda, Yoshi, and Bomberman.


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