Mario Party 10

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Mario Party 10
WiiU MarioParty10 pkg.jpg
Developer(s) Nd Cube
CAProduction
Nintendo SPD Group No.4
Publisher(s) Nintendo
Platform(s) Wii U
Release date Japan March 12, 2015[1]
USA March 20, 2015[2]
Europe March 20, 2015[3]
Australia March 21, 2015[4]
Genre Party
Rating(s)
ESRB:ESRB E.svg - Everyone
PEGI:PEGI 7.svg - Seven years and older
CERO:CERO A.png - All ages
ACB:ACB G.svg - General
USK:USK 6.svg - Six years and older
Mode(s) Single player, multiplayer
Media
Wii U:
Media CD icon.png Optical disc
Media DL icon.svg Digital download
Input
Wii U:

Mario Party 10 is a game for the Wii U. It is the tenth home console installment in the Mario Party series, and features many reused gameplay elements from its predecessor. The game features a standard Party Mode (similar in gameplay to the Party Mode from Mario Party 9), and a new mode called Bowser Party, in which one player controls Bowser using the GamePad, and exclusive minigames can be played. Mini Stars return in normal party, as well as vehicles in all modes. The game is also compatible with amiibo.

Gameplay

Mario Party 10 offers three basic modes of play: Mario Party, Bowser Party, and amiibo Party each with their own unique styles of play. Other modes include Minigames and Toad's Room - the former has players simply playing minigames while the latter is where players can access a shop, a photo booth, and other items.

Game modes

This section is under construction. Therefore, please excuse its informal appearance while it's being worked on. We hope to have it completed as soon as possible.

Mario Party

“Everyone plays board events or minigames!”
Mario Party menu description

Gameplay for the Mario Party mode

Mario Party is the central mode of Mario Party 10. Similar to Mario Party 9, players compete to get the most Mini Stars while traveling through the board on one vehicle. Characters move around in vehicles taking turns being the captain and rolling the dice. A brand new feature is that Bowser is locked in the GamePad with dice numbers. Each time a Dice Block is rolled, the lock of the corresponding number will be unlocked (there are six locks, one for each number on the die). The player who unlocks the last lock loses half of their Mini Stars and Bowser will add Bowser Spaces on the board. If Bowser isn't free by the time the "Homestretch!" space is reached, he will be sealed away and his son will add Bowser Jr. Spaces instead. When in Chaos Castle, Yellow Toad takes Bowser's place and gives the player Mini Stars for freeing him. Also, item shops return, this time in the form of Toad Houses, where a Special Dice Block is given to all players.

Bowser Party

“Bowser chases Team Mario and wreaks havoc!”
Bowser Party menu description

Bowser catching up to the four players

Bowser Party is a new mode of gameplay featuring Bowser. One player controls Bowser using the GamePad, and up to four others use Wii Remotes to play against him as Team Mario. Mini Stars are replaced by Hearts, and the goal of Bowser is to deplete all the other players' hearts, while the goal of the other players is to make it to the Super Star at the end of the course with at least one heart between them. Each member of Team Mario rolls one Dice Block, while Bowser rolls four Bowser Dice Blocks by default, though certain events can cause him to have more or less available. If he does not roll a high enough number to catch Team Mario, he is given the option to reroll, though the option is only given once. If Bowser catches up to Team Mario, he forces them to play a randomly selected "Bowser Battle" minigame, where hearts are lost if the players are hit by his attacks. If Bowser depletes all of some players' hearts but other players are still standing, the eliminated players can get Special Dice Blocks for the remaining teammates to use. If Bowser depletes all of the hearts from all four players, he wins. Normally, the minigames are fairly easy for Team Mario, but Bowser can also become Angry and can play harder minigames if at least one member of Team Mario survives a minigame with all of their hearts intact, and can also become Furious and can select which minigame to play if "Big Bad Bowser Mode" is selected as a Homestretch! event.

At the Homestretches of Mushroom Park and Whimsical Waters, Bowser Jr. appears with a roulette for Bowser to help him. In Chaos Castle's Homestretch, Bowser instead fuses the Bowser Dice Blocks into the Super Bowser Dice Block. He will then take his turn after each member of Team Mario; if he rolls his own icon, Bowser will immediately catch up to Team Mario. If Team Mario makes it to the goal, they face a challenge against Bowser Jr., in which he summons a normal enemy and a boss, and has Bowser hide the Super Star with him or one of the enemies. The player who reached the goal then guesses who has the star. If they guess correctly, they win, but an incorrect guess results in them being knocked back several spaces.

Regardless of whether Bowser or Team Mario won, the camera subsequently focuses on the losing player(s). If Team Mario lost, the game displays the number of spaces Team Mario would have had to travel to reach the Super Star.

amiibo Party

“Play board games with amiibo!”
amiibo Party menu description

Mario Board in amiibo Party

In amiibo Party, players can scan a playable character's amiibo and play on small boards designed for that character with up to three other amiibo figurines. Players compete for the most stars, which can be bought by coins, similar to the gameplay in previous Mario Party games prior to Mario Party 9. CPUs or human players without amiibo are represented by cardboard cutouts instead of amiibo. Players who have amiibo can save and use tokens, which can affect gameplay. Players can also use character tokens to swap out a part of the board to the corresponding character board.

Coin Challenge

Toadette wins Coin Challenge.

Coin Challenge is a bonus game mode for 2-4 players. Rather than being found in the "Bonus Games" section, it is instead found in the Mario Party mode, at the very end of the game selection screen. Player compete to earn coins based off their minigame results in 3, 5, or 7 rounds of competition. The game starts with the characters competing in a minigame to earn coins based on their position. Each round, a minigame is picked from the minigame wheel that contains six random minigames. The minigame is picked randomly for the first round and by the last place player for subsequent rounds. If the difference between first and last is 30 coins or more at the start of a round, the minigame wheel spins slower, making selecting a specific minigame easier. One minigame equals one round, and at the end of each round, players will be able to see how many coins they earned in that minigame and how much they possess after each round, with the exception of the final round, where all there is in each coin counter are three ? marks. When playing a 5 or 7 round game, the last two rounds have two Chance Minigames; if one of them is selected, the players earn double the amount of coins normally earned in that round. Once 3, 5, or 7 minigames have been completed, depending on how many rounds the player has decided to play for, the game ends.

The Rankings screen that shows after a Coin Challenge game is complete, showing each player's position and coin count.

The players enter their colored pipes and the camera rises in height to each pipe corresponding to the ranking. Rankings are revealed from last to first based off who had the most or least coins in the game. If there is a tie for a position, the position in which no one takes that spot is skipped, and the characters that tie will exit the pipe next to each other, doing their respective poses simultaneously based on if they placed first or not. The number of coins that will come out of a pipe is based on the number of coins the player in that place had, and after the last coin comes out, the character will jump out of the pipe and do a victory animation (if placed 1st) or a failure animation (if placed outside 1st). Once the camera reaches the gold pipe and the character jumps out, the words "Congratulations!" appear on the screen; the music used for the result screen is shared with Minigame Tournament.

The Ranking screen in this mode is displayed the same way as the Mario Party mode in a board and in amiibo Party mode, except that they lack Coin, Star or Mini Star symbols altogether and that the player labels that say P1, P2, etc. are merged closer to the character icon. The "View Details" button replaces the "View Graph" button from the other modes, and pressing that button changes the screen to another page that displays how many coins each player won in a specific round; if the respective minigame was a Chance Minigame, the values shown here will be twice as normal for that round.

No matter how many rounds are set, 20 Mario Party Points are always awarded at the end of each Coin Challenge game.

amiibo Bonus

Players can also tap an amiibo to get bases and bonus Mario Party Points with a scratch card. However, only amiibo with Mario Party 10 data can earn bases, while others can only earn Mario Party Points. Once all of the bases are collected for an amiibo, the amiibo also gets scratch cards for the amiibo Bonus.

Minigame Tournament

The Minigame Tournament

Minigame Tournament is a bonus minigame in Mario Party 10 for up to eight players, the only mode in the game to allow that many players. Because only four Wii Remotes can be connected to the Wii U at once, pass and play is enforced when playing with five or more human players. The game starts with eight players divided into two groups of four. The first group consists of odd player numbers, and the second group consists of even player numbers. This is decided based on the order the characters are picked. The players in each respective group face off in a minigame, with first and second advancing to the next round and third and fourth being eliminated. If a minigame is only between CPU contestants, the minigame will be skipped and results will be simulated. Ties are always decided by dice rolls. Before a minigame begins, each player must grab the Wii Remote for their character and press the A Button button to confirm. When playing with five or more human players, after the first group plays, the players who played that minigame must hand over the Wii Remote to the other players.

After both groups have finished their minigames, the game moves on to the second round, and another minigame is played. Like with the first round, the top two players advance to the final round and the bottom two are eliminated. In the final round, the top two competitors must play one last minigame; the victor player then wins the tournament.

Toad's Room

Toad's Room is an extra mode, featuring a shop, a photo booth and a challenges mode.

  • Shop: Players can buy characters, CPU Master Difficulty, vehicles for the boards, and music. Models of characters and backgrounds can be bought to be used in the Photo Booth.
  • Challenge List: Players can see the challenges they completed and challenges yet to be completed. There are 49 challenges in all.
  • Photo Booth: Players can take photos with the models of characters and backgrounds bought on the shop. One can also send their photos to Miiverse.
  • Music: Players can listen to the songs bought on the shop.
  • Staff credits: Players can view the Staff Credits here.
  • Miiverse: This setting can only determine if Miiverse posts should be shown before starting a board game. When on, three posts will be shown on the loading screen.

Characters

There are a total of thirteen playable characters in Mario Party 10. Of these characters, three (Rosalina, Bowser, and Spike) are fully playable for the first time in the series (although Bowser appears as an NPC in Mario Party mode), and two (Toadette and Spike) are unlockable through the Shop in Toad's Room. Also, Donkey Kong makes his first full playable appearance in the series since Mario Party 4. In addition, Toadette returns after being the first, and currently only, character to be in one numbered Mario Party installment, removed from a future numbered installment, and then re-added in a later numbered installment.

Playable characters

Mario Luigi Peach Toad Yoshi
Mario - Mario Party 10.png
Luigi MP10.png
Peach - Mario Party 10.png
Toad - Mario Party 10.png
Yoshi - Mario Party 10.png
The hero of the Mushroom Kingdom, Mario never hesitates to jump into action – especially when there’s a party happening! He may have spent his fair share of time in his brother Mario’s shadow, but Luigi’s never one to shy from the shining spotlight. This regal ruler of the Mushroom Kingdom always throws her crown into the ring when Mini-Stars are at stake! Loyal, lovable, lively: Toad’s list of qualities is longer than he is tall, and he’ll use every one of his abilities to come out on top. The green gobbler has attended every Mario Party to date, and Flutter Jumps back into the fun this time around.
Wario Waluigi Daisy Rosalina* Donkey Kong
Wario MP10.png
Waluigi MP10.png
Daisy MP10.png
Rosalina - Mario Party 10.png
DKMP10.png
Driven by a greed for all things shiny and valuable, Wario can’t wait to get his hands on more Mini-Stars and Coins. Wild of moustache and every bit as devious as his accomplice Wario, the purple-garbed Waluigi returns for more mischief. Never one to turn down an invitation, this Sarasaland princess’s tomboyish streak stands her in good stead for the hustle and bustle of Mario Party. With all her experience in the Comet Observatory, Rosalina’s sure to have her eye on those Mini-Stars in her Mario Party debut. He’s finally back to kick some tail! After a break on the sidelines, the swinging king of the jungle is rolling out the barrel as a playable character once again.
Bowser** Toadette Spike*
Bowser - Mario Party 10.png
Toadette - Mario Party 10.png
Spike - Mario Party 10.png
The big, bruising king of the Koopas makes his playable Mario Party debut, wreaking havoc on Team Mario in the brand new Bowser Party mode! Unlockable character
This character must be bought in Toad's Room with 600 Mario Party Points.
Unlockable character
This character must be bought in Toad's Room with 600 Mario Party Points.
*Newcomer
**Appeared in Mario Party 4's Beach Volley Folley minigame but is still a newcomer.

amiibo Party

Character Compatible amiibo
Super Mario Super Smash Bros. Other
Mario - Mario Party 10.png
Mario
Mario Amiibo Artwork.png
AMIIBODEMARIO.png Goldmarioartwork.pngSilver Mario amiibo.png8-Bit Classic Mario.png8-Bit Modern Mario.png
Luigi MP10.png
Luigi
Luigi Amiibo Artwork.png
AMIIBODELUIGI.png X mark.svg
Peach - Mario Party 10.png
Peach
Peach Amiibo Artwork.png
AMIIBOPEACH.png X mark.svg
Toad - Mario Party 10.png
Toad
Toad Amiibo Artwork.png
X mark.svg X mark.svg
Yoshi - Mario Party 10.png
Yoshi
Yoshi Amiibo Artwork.png
AMIIBODEYOSHI.png YarnYoshiamiiboMega.jpg
Wario MP10.png
Wario
Wario Amiibo Artwork.png
AMIIBODEWARIO.png X mark.svg
Rosalina - Mario Party 10.png
Rosalina
Rosalina Amiibo Artwork.png
AMIIBODEROSALINA.png X mark.svg
DKMP10.png
Donkey Kong
Donkey Kong Amiibo Artwork.png
AMIIBODEDK.png Donkey Kong toy.jpgDarkDKSkylander.png
Bowser - Mario Party 10.png
Bowser*
Bowser Amiibo Artwork.png AMIIBODEBOWSER.png Bowser Toy.jpgDarkBowserSkylander.png
*Use of the Bowser amiibo will cause his minigames to be played instead of the normal minigames. Bowser Spaces also will not cause negative effects on this amiibo.
Note: Use of the golden edition Mario amiibo will turn the Mario figure that appears on the board into Gold Mario, although he is not present in the minigames. The same happens when the silver edition Mario amiibo is scanned, but with Silver Mario rather than Gold Mario.

Bosses

  Bosses and minigames
Board Mushroom Park Haunted Trail Whimsical Waters Airship Central Chaos Castle
First boss Mega Goomba
Mega Goomba's Ladder Leap MP10.png
Mega Sledge Bro
Mega Sledge Bro's Card Chaos MP10.png
Mega Cheep Chomp
Mega Cheep Chomp's Shell Shock MP10.png
Mega Monty Mole
Mega Monty Mole's Maze Mischief MP10.png
Mega Mechakoopa
Mega Mechakoopa's Swing & Stomp MP10.png
Mega Goomba's Ladder Leap Mega Sledge Bro's Card Chaos Mega Cheep Chomp's Shell Shock Mega Monty Mole's Maze Mischief Mega Mechakoopa's Swing & Stomp
Second boss Petey Piranha
Petey's Bomb Battle MP10.png
King Boo
King Boo's Tricky Tiles MP10.png
Mega Blooper
Mega Blooper's Bubble Battle MP10.png
Kamek
Kamek's Rocket Rampage MP10.png
Bowser / Dry Bowser
Bowser's Tank Terror MP10.png
Dry Bowser MP10 in battle.png
Petey's Bomb Battle King Boo's Tricky Tiles Mega Blooper's Bubble Battle Kamek's Rocket Rampage Bowser's Tank Terror

Other characters

This section is under construction. Therefore, please excuse its informal appearance while it's being worked on. We hope to have it completed as soon as possible.

These are various minor NPCs that appear in boards and minigames.

Other
Character Appearance
Amp
Bowser's Wicked Wheel.png
Banzai Bill
Kamek's Rocket Rampage (Banzai Bill).png
Bee
Beeline Shrine.png
Big Amp
Kamek's Rocket Rampage (Big Amp).png
Big Cheep Cheep
Cheep Cheep Leap (Big Cheep Cheep and Gold Cheep Cheep).png
Big Fuzzy
Fuzzy Fliers.png
Big Urchin
Fruit of the Doom.png
Blooper
Mega Blooper's Bubble Battle MP10.png
Bob-omb
Bob-omb Combo.png
Bomp
Cliffside Crisis.png
Boo
Boo Burglars.png
Bowser Jr.
MP10 Bowser Jr.png
Bullet Bill
Bullet Bill Bullies.png
Burner
MP10 Burner.png
  • Appears as a board feature in Chaos Castle in Bowser Party mode only.
Chain Chomp
Charvaargh
MP10 Charvaargh.png
Cheep Cheep
MP10-CheepCheepLeap.png
Clampy
Cheep Cheep Check.png
Dragoneel
Mp10trailer5.png
Dry Bones
Meanie Match.png
  • Meanie Match
  • Appears as a selectable character when Team Mario attempts to get the Super Star in Bowser Party mode.
  • Appears as a background element in the Bowser Board.
Fire Bar
Bowser's Fire Bar Fury.jpg
Fish Bone
MP10 Fish Bone.png
  • Appears as multiple board features in Whimsical Waters: one each in the Mario Party and Bowser Party modes.
Fliprus
Ice Slide, You Slide.png
Foo
Foo Me Once.png
Fuzzy
Fuzzy Fliers.png
Galoomba
Goomba Gallop.png
Gold Cheep Cheep
Cheep Cheep Leap (Big Cheep Cheep and Gold Cheep Cheep).png
Gold Piranha Plant
Pipe Sniper.png
Goomba
Goomba Gallop.png
Goomba Tower
MP10 Board Amiibos art.jpg
Goombrat
Goomba Gallop.png
Grrrol
Hop, Drop, and Roll.png
Hammer Bro
Huckit Crab
Watermelon Whalin'.png
Jumbo Ray
Bouncy Brawl.png
King Boo
King Boo's Tricky Tiles MP10.png
Koopa Troopa
  • Bowser's Bogus Bingo
  • Meanie Match
  • Appears as a spectator in various minigames.
  • Appears as a selectable character when Team Mario attempts to get the Super Star in Bowser Party mode.
  • Appears as a background element in the Mario Board.
Lava Bubble
MP10 Lava Bubble.png
Luma
Nabbit
MP10 Nabbit.jpg
Peepa
MP10-PeepaPanic.png
Petey Piranha
Petey's Bomb Battle MP10.png
  • Petey's Bomb Battle
  • Appears as a selectable character when Team Mario attempts to get the Super Star in Bowser Party mode.
Piranha Plant
Pipe Sniper.png
Shy Guy
MP10-ShyGuyShuffle.png
Skewer
Skewer Scurry.png
Spiked Ball
Bowser Painball.png
Spinner
Spiked Ball Scramble.png
Star Bunny
Swoop
Pipe Sniper (Swoop).png
Toad
MP10 Toads.png
  • Appears as a spectator in various minigames.
  • Appears as a background element in the Peach Board.
  • Appears as a background element in the Toad Board.
  • Colored members appear as hosts in Mario Party and Bowser Party (for Team Mario only).
  • Appears as an audience that congratulates the player in Mario Party mode and Team Mario in Bowser Party mode.
Torpedo Ted
Blooper Blast-Off.png
Urchin
Fruit of the Doom.png
Waddlewing
Meanie Match.png
Whomp
MP10 Whomp.png
  • Appears at the first Gate Space of any given board in Bowser Party mode.

Boards

Main boards

Name Image Description Bosses Playable in Bowser Party?
Mushroom Park MP10 Board 1.jpg This amusement-park board is suitable for everyone! Miniboss - Mega Goomba
Boss - Petey Piranha
Check mark.svg
Haunted Trail MP10 Board 4.jpg Boo awaits on this dark forest board! Miniboss - Mega Sledge Bro
Boss - King Boo
X mark.svg
Whimsical Waters MP10 Board 5.jpg A Dragoneel lives here and may decide your fate! Miniboss - Mega Cheep Chomp
Boss - Mega Blooper
Check mark.svg
Airship Central MP10 Board 2.jpg Bowser's ship is ready to attack on this sky board! Miniboss - Mega Monty Mole
Boss - Kamek
X mark.svg
Chaos Castle MP10 Board 3.jpg Traps abound on this chaotic board! Miniboss - Mega Mechakoopa
Boss - Bowser / Dry Bowser
Check mark.svg

amiibo Boards

Minigames

Main article: List of Mario Party 10 minigames

Mario Party 10 features a grand total of 75 minigames, which is only slightly less than the 81 each in both Mario Party 9 and Mario Party: Island Tour. The minigame categories are much the same as in previous Mario Party installments: free-for-all minigames pit all four players against each other, 1 vs. 3 pits one player against the remaining three, and 2 vs. 2 pits two groups against one another. Boss minigames from Mario Party 9 also return with no changes to the basic formula; players compete against each other to defeat a boss. Yet also returning from Mario Party 9 are Bowser Jr. minigames, in which one player attempts to best Bowser Jr. in a wager for coins; however, only two of these minigames appear, and they are only fully playable in amiibo Party mode. A new category of minigames known as "Bowser Battles" are exclusive to Bowser Party mode, and involve Bowser attacking up to four other players in an attempt to deplete as many hearts as possible. Lastly, extra minigames are minigames which do not fit into any of the general categories and thus have their own sections in the Bonus Games; Badminton Bash and Jewel Drop are the only two extra minigames.

Spaces

Space Effect Appears in...
Mario Party Bowser Party amiibo Party
Mushroom Park Haunted Trail Whimsical Waters Airship Central Chaos Castle Mushroom Park Whimsical Waters Chaos Castle
???
104px
Covered in ink... X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg
Advance Space
MP10 SpaceAdvance.png
Move forward (2, 3, 4, 5) spaces. X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg
Back Space (Mario Party mode)
MP10 SpaceBack.png
Hit the Dice Block again, and go back. Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Back Space (Bowser Party mode)
MP10 SpaceBackArrow.png
Move back (2, 3, 4, 5) spaces. X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg
Blooper-Go-Round
MP10 SpaceBlooper-Go-Round.png
Jump on the carousel, and try to get some Mini Stars! (Mario Party mode)
Jump on the carousel, and try to get some hearts! (Bowser Party mode)
Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg
Boo
MP10 Boo.png
Get haunted by a Boo! X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Boo Space
MP10 SpaceBoo.png
Make the Boo haunt someone else! X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Boss Battle Space
MP10 SpaceBossBattle.png
Battle a miniboss to get past this space! (first boss)
Stop here for a final showdown! (second boss)
Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Bowser Space
MP10 SpaceBowser.png
Bowser will do something really nasty! Question.svg1 Question.svg1 Question.svg1 Question.svg1 Check mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Bowser Block Space
MP10 SpaceBowserBlockRed.png
MP10 SpaceBowserBlockBlue.png
Bowser gets an extra Dice Block. (Adding a Bowser Dice Block)
Bowser loses one of his Dice Blocks. (Subtracting a Bowser Dice Block)
X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg
Bowser Jr. Space
MP10 SpaceBowserJr.png
Bowser Jr. will come and cause some trouble! Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg
Cannon Space
MP10 SpaceCannon2.png
MP10 SpaceCannon4.png
Attack the Bowser ship! X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Change Space
MP10 SpaceChange.png
Rearrange the turn order! Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Cheep Cheep Branch
MP10 SpaceCheepCheepBranch.png
Which way you go depends on the Cheep Cheep. X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Coin Space
MP10 SpaceCoin.png
Get coins! X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Dash Space
MP10 SpaceDash.png
Hit the Dice Block again, and advance. X mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Dragoneel Space
MP10 SpaceDragoneel.png
Get treasure from the Dragoneel! X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Dragoneel Treasure
MP10 SpaceDragoneelTreasure.png
Stop and get some Dragoneel Treasure! X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg
Event Space
104px
A spin decides your fate! X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Gate Space
MP10 SpaceBossBattle.png
Defeat the Whomp to move forward. (First occurrence)
Stop and get the Super Star from an enemy! (Second occurrence)
X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg
Green Space
MP10 SpaceGreen.png
You're safe here! Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg
Heart Space
MP10 SpaceHeart.png
Everyone's hearts increase. X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg
Homestretch!
250px
Size up the situation as you head into the final stretch! (Mario Party mode)
Checkpoint before the goal... (Bowser Party mode)
Check mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg
Lose Coins Space
MP10 SpaceLoseCoins.png
Lose coins! X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Lucky Space
MP10 SpaceLucky.png
MP10 SpaceLuckyHeart.png
Get Mini Stars in a special event! (Mario Party mode)
Hit one of the blocks to get some hearts for everyone! (Bowser Party mode)
Everyone participates in the event that starts here. (Mushroom Park attractions in Mario Party mode only)
Jump to get Mini Stars! (Special event in Haunted Trail)
Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg
Mini Star
MP10 MiniStar.png
Get some Mini Stars! Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Mini Ztar
MP10 MiniZtar.png
Lose Mini Stars! Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Minigame Space
MP10 SpaceMinigame.png
Do battle in a minigame! Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Risky Route
MP10 SpaceRiskyRoute.png
Only Bowser can see through the ink. X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg
Special Dice Block Space
MP10 SpaceSpecialDiceBlock.png
MP10 SpaceSpecialDiceBlock - amiiboParty.png
Get a Special Dice Block! Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Special Event Space
MP10 SpaceSpecialEvent.png
A homestretch event starts here! X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg
Star
MP10 SpaceStar.png
Trade 20 coins for a Star! X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Steal Space
MP10 SpaceSteal.png
Steal Mini Stars! Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Streetlight
MP10 SpaceStreetlight.png
The Boo will get scared of the light here and run away! X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Toad House
MP10 SpaceToadHouse.png
If you pass here, everyone gets a Special Dice Block! Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Unlucky Space
MP10 SpaceUnlucky.png
Lose Mini Stars! (The player loses Mini Stars)
Mini Stars reduced by half due to an enemy attack! (Fighting Bowser's airship in Airship Central)
Something bad will happen here! (All other Unlucky Space events)
Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg
Warp Space
MP10 SpaceWarp.png
Warp to another Warp Space! X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg

1 - The player(s) must free Bowser by rolling all numbers on the Dice Block for this space to occupy existing spaces on the board.

Board-exclusive spaces

Bowser Party only

  • Heart Space - Adds hearts to the player's health.
  • +1 dice block for Bowser - Bowser Jr. appears and gives Bowser one extra dice block.
  • -1 dice block for Bowser - Nabbit appears and steals one dice block from Bowser. These are very rare spaces, as they only appear in Whimsical Waters and Chaos Castle, and only four exist in the entire game (three in Whimsical Waters, and one in Chaos Castle).

amiibo Party

Items

Dice Blocks

Other/Mode-Exclusive Items

Tokens

Main article: amiibo Token

In amiibo Party, Tokens can be used. The player can save them to their amiibo to use at the start of another party. Tokens spawn on the board after a star is collected, and disappear after a few turns. The player can only hold one, they can be used once each turn, and each one will have a different effect. There is a total of 34 Tokens:

  • Mario Jump: All this does is change the movement sound? At least you can win with style!
  • Luigi Jump: This just changes character movement? At least you can win with style!
  • P Switch: You can change to a different minigame. (Can't be used when Bowser is playing.)
  • Bowser Jr.: Bowser Jr. gets in the way. For when you want to land on the same space again!
  • Plus 1: Roll and move the number shown on the Dice Block, plus 1 additional space.
  • 1-2-3 Dice Block: Only numbers 1, 2 and 3 appear.
  • 4-5-6 Dice Block: Only numbers 4, 5 and 6 appear.
  • Reverse Dice Block: You move in the opposite direction.
  • Slow Dice Block: It's easier to hit the number you want. For when you really need to reach a certain space!
  • Double Dice Block: You use two Dice Blocks. For when you need to get a move on!
  • Bronze: A rare Token awarded for having collected all bronze Tokens.
  • POW Block: You can steal coins from rivals by shaking things up with a POW Block.
  • Pipe: All players change places via pipes!
  • ? Block: Double minigame coins. For when you're really serious about winning! (Can't be used when Bowser is playing.)
  • Bowser Space: Move to a Bowser Space. For when you really want to pick something up along the way!
  • Plus 5: Roll and move the number shown on the Dice Block, plus 5 additional spaces.
  • Silver: A rare Token awarded for having collected all silver Tokens.
  • Dash Special: Roll 5 Normal Dice Blocks for a quick dash!
  • Reverse Special: You can roll 5 Reverse Dice Blocks and move backward.
  • Jump Special: Jump closer to a Star!
  • Coin Special: Greatly increase the number of coins on the board.
  • Star Special: Greatly increase the number of Stars on the board.
  • Gold: A rare Token awarded for having collected all gold Tokens. Great work!
  • Normal Board: You can play on the normal board.
  • Mario Board: You can play on the Mario Board.
  • Luigi Board: You can play on the Luigi Board.
  • Peach Board: You can play on the Peach Board.
  • Toad Board: You can play on the Toad Board.
  • Yoshi Board: You can play on the Yoshi Board.
  • Wario Board: You can play on the Wario Board.
  • Rosalina Board: You can play on the Rosalina Board.
  • Donkey Kong Board: You can play on the Donkey Kong Board.
  • Bowser Board: You can play on the Bowser Board.

Reception

Critical reception

Mario Party 10 received largely mixed reviews. Most criticism was directed towards the Mario Party mode as being too luck-based and the amiibo Party mode as being too bare-bones, though praise was directed towards the minigame varieties and the Bowser Party mode. It currently holds a score of 64.49% on GameRankings based on 47 reviews,[5] and a score of 66 on Metacritic based on 66 reviews.[6]

Samuel Claiborn of IGN gave the game a 6.5/10, criticizing the return of the concepts from Mario Party 9, the board layouts in amiibo Party mode, and the game playing its target audience too safe, but was otherwise praising of the minigames and the Bowser Party mode, the latter of which he called "a blast", claiming "Whether you are Bowser or not, this five-person modification of Mario Party is [Mario Party] 10's greatest achievement – and one of the best uses of the Wii U GamePad yet."[7] In a similar review, Mark Walton of GameSpot gave the game a 6/10, praising the visuals and the minigames, but criticized the amiibo Party boards, the overreliance on luck, and a poor implementation of the GamePad, stating "Ah, Mario Party, the game that, on paper at least, should be a rollicking good time filled with joyful minigames and all your favourite Nintendo characters. It's hard not be suckered in by that classic Nintendo charm, the bright colours, the jangly music, Mario yelling "it's-a-me!" If games were fun based on nostalgia value alone, then Mario Party 10 would be a wonderful creation. But they're not, and once you're over the sight of Mario and friends riding along in a Boo-inspired ghost train, the game's mildly amusing take on a family board game wears thin."[8] Kirk McKeand of the Digital Spy was even more critical and gave it two out of five stars, praising only the concept of the Bowser Party mode and being critical of practically everything else, including the Mario Party and amiibo Party modes and some minigames he deemed "want[ing] to see what your wrist action is like".[9]

Reviews
Release Reviewer, Publication Score Comment
Wii U Samuel Claiborn, IGN 6.5/10 "After 17 years, Mario Party 10 needs more than GamePad antics and amiibo support to keep the party going."
Wii U Mark Walton, GameSpot 6/10 "Despite the amiibo additions and GamePad Bowser games, as well as a delightfully bright and colourful aesthetic, it's hard to ignore just how similar this game is to its predecessors. But even if you could overlook it, the fact remains that even with some fun minigames in tow and a good group of friends to enjoy it with, Mario Party 10 just doesn't have the depth or the challenge to hold your attention for long."
Wii U Kirk McKeand, Digital Spy 2/5 "When playing a good skill-based minigame it can be a blast, but these moments are far too fleeting. It's a fun game to stick on when you've got company round from time to time, but don't overdo it or it won't be long before people stop accepting your party invites."
Aggregators
Compiler Platform / Score
Metacritic 66
GameRankings 64.49%

Sales

Mario Party 10 is the tenth best selling game for the Wii U with 1.94 million copies sold worldwide as of September 30, 2016.[10]

Pre-release and unused content

During the Nintendo Treehouse Event at E3 2014, it was claimed that Nabbit would appear to give Bowser extra dice blocks during Bowser Party. However, this was likely an early idea, as only Bowser Jr. gives Bowser extra dice, and Nabbit appears to take Dice Blocks away from Bowser. Also in the E3 demo of Mario Party 10, the characters used Mario Party 9 winning and losing animations.

The fireballs in Bowser's Bad Breath had a different appearance, also in Bowser's High Dive it was originally made to have to the Wii U Gamepad tilt left and right, when the game was released it used the Gamepads touch screen to move left and right. Additionally, in an early gameplay of Bowser Party, the meter that showed the amount of spaces Bowser was from catching up with the Mario Team, and the bar that showed Team Mario's health both had a different appearance.

Gallery

For this subject's image gallery, see Gallery:Mario Party 10.

Media

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Please upload all related music, sound effects, voice clips, or any videos for this section. See the help page for information on how to get started.

Staff

Main article: List of Mario Party 10 staff

Mario Party 10 was developed by Nd Cube, the same development team who worked on Mario Party 9 and Mario Party: Island Tour. In addition, several staff members who previously developed Mario Party: Island Tour returned to develop Mario Party 10, including director Yukio Umematsu and composer Rei Kondoh.

While Rosalina's former voice actress, Kerri Kane, was listed in the voice credits (misspelled as Kerry Kane), this was a mistake, as Laura Faye Smith provided the clips used in Mario Party 10.[11]

References to other games

References in later games

Trivia

  • Mario Party 10 is the first game in the Mario Party series to be given a 7+ age rating by PEGI as opposed to a 3+ rating, although this game was provisionally rated 3+ when announced at E3 2014.
  • Mario Party 10 is the first game in the Mario Party series since Mario Party 4 to feature Donkey Kong as a major playable character, and the first since Mario Party 5 to feature Donkey Kong as a playable character at all (with him being playable exclusively in the Super Duel Mode of Mario Party 5).
  • Mario Party 10 is the second game in the Mario Party series to use Dice Blocks in the event of a tie in minigames, the first being Mario Party: Island Tour. However, they only happen in the case of special events, such as Battle Minigames.
  • During Bowser's turn in a Bowser Party, while he is moving toward the other players, pressing the A Button button causes him to roar.

External links

References

  1. ^ https://www.youtube.com/watch?v=sizap1jvoI8
  2. ^ https://www.youtube.com/watch?v=L69Z39bgdU4
  3. ^ https://www.youtube.com/watch?v=_IHnPB6m4Mk
  4. ^ [1]
  5. ^ GameRankings score for Mario Party 10. GameRankings. Retrieved August 15, 2018.
  6. ^ Metacritic score for Mario Party 10. Metacritic. Retrieved August 15, 2018.
  7. ^ Mario Party 10 Review. IGN. Retrieved August 15, 2018.
  8. ^ Mario Party 10 Review. GameSpot. Retrieved August 15, 2018.
  9. ^ Mario Party 10 review (Wii U): The fun is fleeting in this party game. Digital Spy. Retrieved August 15, 2018.
  10. ^ https://www.nintendo.co.jp/ir/en/sales/software/wiiu.html
  11. ^ While the credits of Mario Party 10 listed "Kerry[sic] Kane" as providing vocal work for the game, in an email, Kerri Kane explained that it was not in fact her work: "I do know it’s not me in this game however, as when I recorded for Miss Rosalina my script contained mostly "sounds" Like when you throw an object or when you are hit by one. Lots of Hoo's and Ha's, Yeahs and Yahs, things like that, some Alrights. I think the only long [...] sentence I recorded was something like "Hmmm, Not bad" So again a sound, but with a couple words. My script didn’t have a "Here I go" or the "Let's go" that I hear from Rosalina in MP10." (March 17, 2015)