Bowser's Bogus Bingo

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Bowser's Bogus Bingo
Bowser's Bogus Bingo, from Mario Party 10.
Appears in Mario Party 10
Type Bowser minigame
Time limit 15 seconds to select a bingo card
10 seconds to roll the die
Music track Bowser's Punishment 3
Music sample

Bowser's Bogus Bingo is a Bowser minigame appearing in Mario Party 10. It is one of the extended minigames that do not appear at normal times; rather, it appears as one of the minigames that Bowser can choose when he gets angry or enters Big Bad Bowser Mode. This minigame is set in a castle with neon lights. It is also the only Bowser minigame that has its own music.

Gameplay[edit]

To begin the minigame, six bingo cards are shown, each with varying combinations of six enemies from the Super Mario franchise: a Boo, a Cheep Cheep, a Bob-omb, an Urchin, a Koopa Troopa, and a Goomba. Each member of Team Mario must pick a bingo card; once they have done so, Bowser is allowed to roll a large Dice Block with the same enemy pictures as the ones on Team Mario's bingo cards. Whenever an enemy is rolled, all matching pictures on the bingo cards are replaced with a red Bowser emblem each. If Bowser rolls the same enemy again, nothing happens. If three pictures are matched in a line (horizontal, vertical, or diagonal), affected players show sadness as Bowser laughs; from then on, a pink line begins periodically flashing over the relevant Bowser emblems. If every picture on a player's card is marked, the affected player adopts a devastated expression as their pedestal is blacked out for the rest of the minigame. This process is usually done five times; however, if Bowser would eliminate all Team Mario players due to the number of lines made and the number of hearts left on each player, or all players' cards are fully marked with Bowser emblems (which is possible if there are fewer Team Mario players remaining), any leftover rolls are discarded. If Bowser runs out of time, he rolls the die automatically, with the side facing up always being the same: He rolls a Boo in the first round, a Bob-omb in the second and fifth rounds, and a Cheep Cheep in the third and fourth rounds.[1]

After five rounds of dice-rolling (or after a roll that would eliminate all Team Mario players or result in maximum damage to all Team Mario players), Bowser shoots fireballs at the sky; players are hit by one fireball for each complete line of Bowser marks on their bingo cards. The fireballs can hit up to eight times (it is mathematically impossible to be hit by exactly seven) and deal one heart's worth of damage per hit; as such, the maximum number of hearts a player can lose in this minigame is eight. If Bowser fails to make a line on any card, the fireballs scatter around, bypassing all of the Team Mario players, instead of aiming for them.

Controls[edit]

Team Mario[edit]

  • Aim Wii Remote – Pick a bingo card

Bowser[edit]

  • Shake GamePad – Roll the dice

In-game text[edit]

  • Bowser: "Hold ZL Button and ZR Button and quickly raise the GamePad to roll the dice. Go for bingos!"
  • Team Mario: "Once you select a bingo card, the rest is up to luck!"

Names in other languages[edit]

Language Name Meaning
Japanese クッパのあべこべビンゴ
Kuppa no abekobe Bingo
Bowser's Inverse Bingo

Dutch Bowsers Bingoburcht
Bowser's Bingo Castle
French Loto destructeur de Bowser
Bowser's Destructive Lotto
German Bowsers böses Bingo
Bowser's Evil Bingo
Italian Tombola furiosa
Furious bingo
Portuguese Bingo de Alta Tensão
High Tension Bingo
Russian Рискованное лото
Riskovannoye loto
Risky Bingo

Spanish Bingo de alta tensión
High Tension Bingo

References[edit]

  1. ^ CMeeCraft Gaming (July 24, 2021). Is It Possible to Beat Mario Party 10 Bowser Party By Doing Absolutely Nothing Mario Party Challenge. YouTube. Retrieved November 13, 2021.