From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
This article is about the character symbols in the Mario series. For the universe symbols in the Super Smash Bros. series, see the "Major series represented" section on the Super Smash Bros. series article. For the collectibles found in the Nintendo DS version of Mario & Sonic at the Olympic Games, see List of collectibles in Mario & Sonic at the Olympic Games (Nintendo DS) § Emblems.
Mario's emblem used in many games.

An emblem is a symbol that appears on an item used by a specific character in many of the Mario spinoff and main series titles, usually representing said character in some fashion; for example, Mario's emblem is the red M that is sewn on his cap, whereas that of Yoshi is his egg.


Emblems have been used as early as Mario Tennis for the Nintendo 64, with each character's emblem inked on the strings of their respective rackets; the trend has been continued in all future Mario Tennis games since then.

Emblems would make an appearance in the Mario Kart series as well, starting with Mario Kart: Double Dash!!; certain karts have their respective character's emblem placed on the kart's body. Mario Kart DS and Mario Kart Wii gives all characters that appear in either game a more streamlined emblem, most of which have been used in various other spinoff games since. Like in Mario Kart: Double Dash!!, these emblems are applied on the kart, bike or ATV. Starting with Mario Kart 7, certain gliders would also depict the character's emblem. Mario Kart DS also introduced emblem customization, a feature currently exclusive to that game where players can create their own icons using the Nintendo DS Touch Screen, and is displayed during online matches.

In the Mario Party series, emblems first appeared in Mario Party 7, where they were used to denote who controlled Character Spaces (created when someone placed an Orb on a space); when using team-based rulesets, the game instead uses one of two (or four) preset team emblems. They also appear in Windmillville, denoting ownership of a particular windmill and the Stars tied to it. In Mario Party 8, an emblem appears next to the character to indicate when it is the character's turn during gameplay; Koopa's Tycoon Town also uses a similar mechanic to the aforementioend Windmillville, using each character's emblems to denote ownership of the hotels. The game also includes the minigame Stampede, where the player must stamp their emblem onto blank sheets of paper.

Emblems are featured on Goal Poles and Checkpoint Flags in more recent main series platformers, starting with New Super Mario Bros. Wii. When a character touches a Goal Pole or a Checkpoint Flag, the Bowser emblem on it will be replaced with their own, and the flag will change color to match the character as well.

Emblems also make an appearance in Mario & Sonic at the Olympic Games and subsequent entries. The symbols appear on flags and Emblems (not the symbol itself) in these games. The Mario characters have their usual logos, but since all Sonic characters with the exceptions of Dr. Eggman and Eggman Nega don't have unique emblems, most have a one-colored silhouette of their faces at a different angle with a colored background.


Mario Tennis (Nintendo 64)[edit]

Mario Kart: Double Dash!![edit]

Kart emblems[edit]

Driver platform emblems[edit]

Mario Power Tennis[edit]

Mario Kart Arcade GP / Mario Kart Arcade GP 2[edit]

Mario Kart DS[edit]

Mario Party 7[edit]

Mario Party 8[edit]

Mario & Sonic series (2007-2011)[edit]

Mario Kart Wii[edit]

New Super Mario Bros. Wii[edit]

Mario Kart 7[edit]

Mario Tennis Open[edit]

Mario Kart Arcade GP DX[edit]

Mario Kart 8 / Mario Kart 8 Deluxe[edit]

Kart emblems[edit]

Horn emblems (Mario Kart 8 only)[edit]

Mario Tennis: Ultra Smash[edit]

Mario & Sonic at the Rio 2016 Olympic Games[edit]

Mario Sports Superstars[edit]



Mario Tennis Aces[edit]

Dr. Mario World[edit]

Mario Kart Tour[edit]

Kart emblems[edit]

Cup emblems[edit]


Common badges[edit]
Gold badges[edit]