Toad's Factory

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Toad's Factory
Mktrack7.jpg
Information
Appearance(s) Mario Kart Wii (2008)
Cup(s) it Appears in Mushroom Cup
Staff Ghost Nin*Misa (2:22.480)
Expert Staff Ghost Nin*GQO (2:05.653)
Wi-Fi No longer available (Wii)
Music
ToadsFactoryMKW.ogg
Course Map
ToeFactroyLayout.PNG

Toad's Factory is the fourth and final course of the Mushroom Cup from Mario Kart Wii. As the name implies, the course takes place in a factory owned by Toad. This factory seems to be producing Item Boxes, as seen in several parts of the course.

Description[edit]

This track is located in the interior and exterior of a large item box factory. The course is a bit more difficult than other Mushroom Cup previous tracks, due to its dynamic features. These include conveyor belts in the track, which can either help or hinder the player depending on what direction he or she may be going, as well as some hydraulic crushing machines over conveyor belts, which may crush the player. Also, multiple boxes slide along on the conveyor belts, which can slow karts down if they hit them, but they may let out a Mushroom, a banana, or (rarely) a Star when broken. Towards the end of the track, a large pool of mud must be crossed by the players. To get over quickly, dash panels are used. However, bulldozers on either side of the track will alternately move back and forth, covering up and revealing dash panels. The third and final panel is on a ramp.

Course layout[edit]

Toad racing near the hydraulic machines.

The course begins just outside the factory with a picture of the owner, Toad, ahead. There is a tight turn with item boxes across. After the turn, there are several conveyor belts under hydraulic presses, which create and destroy Item Boxes for the player to grab, but may crush the player. There are three conveyor belts; one moving forward and the other two going back.

After this area, the player goes outside, where thy can jump off a boost panel ramp onto platforms that move left and right. Here, there are more conveyor belts, but they move left and right rather than forward and backward. Wooden boxes are on the conveyor belts and slow down the player if hit, but may contain items. If the player is not careful, they may fall in the water below.

The hall with the conveyor belts, before the red smoke blaster path.

After the platforms is another room that leads to another section of the factory. There, there is a place where the player can fall off if they happen to turn too tightly. After this section is a room with two conveyor belts moving opposite directions (forward and backward) and a small path with item boxes, but no conveyor belts.The direction of these conveyor belts changes after each lap.

After the double conveyor belt room, there is a room full of red smoke blasters. The red smoke can, if hit, slow down the player. The player then turns right and onto a ramp with boost panels that lead outside the factory and outside into the dirt. The player may perform a stunt to reach the floating item boxes to receive an item.

On the ground, the player will notice a lot of bumps. The player may perform a stunt on these bumps to gain momentum. There is a turn right and into the area with the tractors, mud, and boost panels. If the player happens to turn too tightly on this turn, he or she can fall into the water.

The muddy tractor area.

At the tractor area, the road is covered in mud. In order to go through it without losing any speed, the player must drive over the boost panels, left or right. If the left boost panel is exposed, the boost panel directly right of this panel will get covered by the tractors and vice versa. Same goes for the second set of boost panels, except that the pattern is inverted. After the tractor, there is a bump that has a boost panel in it will enable the player to execute a stunt before the player crosses the finish line. After that, the lap has been completed, and the cycle will continue until the end of the race.

Shortcuts[edit]

There is a shortcut that allows the player to cut the final curve, just after jumping out of the factory, the player must use a Mushroom at the soil ramps and perform a trick so the player can pass over the water hole falling just before the big bulldozers. This can also be done without a Mushroom.

Tournaments[edit]

The Toad's Factory tournament.

A tournament took place on this track, where players competed in a time trial race. However, this time trial involved racing through Toad's Factory backwards. As a result, ramps had been added to make it possible to complete the tournament. It was the first tournament of January 2009, and it was repeated as the first tournament of January 2011, the second tournament of April 2012, and the July 2013 first tournament.

Official descriptions[edit]

  • Sites
    • Flag of USA.png "Drive over conveyer belts, through muck, and across moving platforms in one of the trickiest new courses."
    • Flag of Europe.png "Technology isn't always helpful! With moving walls, conveyer belts and heavy machinery obstructing your path, it's going to take some special driving to bring home the Mushroom Cup."
  • Guide: "The final course offers a relatively square-shaped track, complete with a wide starting tarmac run that enters a conveyor-belt building where crushers and arrows are part of your racing run. An exterior series of leaps across more conveyor belts forces you to keep a straight line into a winding tunnel, and make a large leap onto a sandy track before a final race across the mud."

Names in other languages[edit]

Language Name Meaning
Japanese キノピオファクトリー
Kinopio Fakutorii
Toad Factory
Spanish Fábrica de Toad Toad's Factory
French (NOA) Usine de Toad Toad's Factory
French (NOE) Usine Toad Toad Factory
German Toads Fabrik Toad's Factory
Italian Fabbrica di Toad Toad's Factory
Korean 키노피오 팩토리
Kinopio Paektori
Toad Factory
Chinese 奇诺比奥的工厂
Qínuòbǐ'ào Dě Gōngchǎng
Toad's Factory

Trivia[edit]

  • Amongst the many vehicles driving on Moonview Highway is a truck with a mushroom emblem on it and the word 'Factory' on it. It is likely that these trucks are departing from, or are heading towards, Toad's Factory.
  • For some reason, the music for this course restarts right after the player takes the large jump after the room filled with gas. This did not happen during the Toad's Factory competition.
  • When playing as a Mii, Toad's face in the outside room with crates is replaced with that of a Mii.
  • The conveyors are referenced in the stadium in the Wii U version of Rainbow Road.
  • The wooden boxes on the conveyor belt get replaced by unbreakable metal boxes in Time Trial mode.