Charge Jump

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search

This article is about a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this article may need major rewriting.
This notice should be removed after a month has passed since the game was first released.

This article is about the move in Mario Kart World. For the move first appearing in Super Mario Bros. 2 and also referred to as a "charge jump", see Crouching High Jump.
Mario charging up a Charge Jump
Mario charging up the Charge Jump

The Charge Jump is a new technique introduced in Mario Kart World. By holding down the drift button while driving straight, the player can charge up a Charge Jump in a similar way to a drift (albeit without turning). After the sparks appear, the button can then be released to initiate a Charge Jump in a similar fashion to a trick. Once the Charge Jump has been performed, the player can then also trick off of objects as well as land on walls and rails. Charge Jumps can also be performed while driving on walls and rails. On walls specifically, Charge Jumps launch the player off the wall and onto the nearest wall or back onto the track.[1]

References

  1. ^ Nintendo of America. (April 17, 2025). Mario Kart World Direct 4.17.2025. YouTube. Retrieved May 6, 2025.