From the Super Mario Wiki, the Mario encyclopedia
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Super Mario series
Super Mario World
Pipe Cannons first appear in Super Mario World, where they are always on a slant and fire the player to far places (about two or three screens away). These pipes cannot be entered and are always exited via a different pipe, usually from an underground area.
New Super Mario Bros.
Pipe Cannons reappear in New Super Mario Bros., where they are similar to the Warp Cannons that are used to travel to a different world, except they fire the player within a much smaller range. To use these pipes, unlike in Super Mario World, players enter one and then are automatically fired off, often to an unreachable ledge, platform, or even a different area.
New Super Mario Bros. Wii
Pipe Cannons reappear in New Super Mario Bros. Wii, retaining the same functionality from New Super Mario Bros. Another type of Pipe Cannon makes an appearance in the 1-up Blast mini-games, where the player(s) can enter these cannons and aim before they blast themselves and attempt to pop balloons to earn 1-Ups.
New Super Mario Bros. 2
New Super Mario Bros. U / New Super Luigi U
Pipe Cannons reappear in New Super Mario Bros. U, where there are Pipe Cannons on the world map in each world, which are used as shortcuts to completed worlds, or to get to the Secret Island and Superstar Road. After the level Stone-Eye Zone is beaten and Nabbit is seen stealing Toad's power-ups. Toad uses a Pipe Cannon in order to quickly travel to Acorn Plains, unlocking Pipe Cannons for regular use in the world map.
In the levels themselves, Pipe Cannons function the same as in previous installments.
Pipe Cannons reappear in New Super Luigi U, where they function the same as they did in New Super Mario Bros. U.
Super Mario 3D World
Cannons similar to Pipe Cannons appear in Super Mario 3D World, being Clear Pipe Cannons, having the ability to launch the player in a very similar manner to Pipe Cannons. Additionally, another similar cannon appears, called the Cloud Cannon, which, when jumped into, produces a white Pipe Cannon that launches the player into a Coin Heaven.
Super Mario Run
In the Remix 10 mode of Super Mario Run, on random occasions, when entering a pipe to go to the next area on the map screen, it may turn out to be a Pipe Cannon, launching the player into the sky.
Mario Kart series
Mario Kart DS
Mario Kart 7
A Pipe Cannon reappears in Mario Kart 7, having the same function as it did in Mario Kart DS.
Mario Kart Tour
Pipe Cannons reappear in Mario Kart Tour, where they are simply called "pipes" and serve as a main method of obtaining drivers, karts, and gliders. The player can spend 5 rubies to fire it once, or 45 to fire it ten times. The player fires a pipe by dragging it down and releasing it, causing it to shoot out a driver, kart, or glider. If a pipe is about to fire a High-End item, it appears golden. Each pipe holds 100 drivers, karts, or gliders. A new pipe with different content is available each week.
Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
In Mario & Luigi: Bowser's Inside Story and Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, Pipe Cannons appear throughout a handful of areas inside Bowser's body, functioning the same as in the 2D platformer games.
Mario Tennis Aces
Mario Kart Tour
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