Valley of Bowser
|Valley of Bowser|
Top view of the valley, in a complete status
|Game||Super Mario World (1990)|
|<< List of worlds >>|
The Valley of Bowser is the seventh and final world of Super Mario World before reaching the final boss, Bowser. The main way into the Valley of Bowser is by beating the Sunken Ghost Ship and entering the massive rock carving of Bowser's head that rises out of the sea. A faster way to enter is using the Star Road, which has an exit leading straight to the Front Door of Bowser's Castle, making it possible to beat the game while skipping almost every world in the game. The player can also see this area by using the Warp Pipe found in Donut Plains to access Donut Secret 2 (the level upon the cliff on the left). Additionally, the player can enter the valley using the secret Warp Pipe on Chocolate Island, which leads to Chocolate Secret (the level at the bottom of the map).
The map has a similar appearance to Vanilla Dome. There are frequent flashes of lightning in the background despite this level being accessed via a subterranean cavern. Various enemies, though mostly Koopa Troopas and cave-dwelling enemies, can be encountered here. What is presumably the Valley of Bowser, renamed the Valley of the Koopas, appears in the Nintendo Adventure Books' Dinosaur Dilemma and Flown the Koopa. Depicted as a barren, putrid, desert-adjacent wasteland filled with garbage and hostile creatures such as Munchers and Dino-Torches, the area contains Bowser's summer home, where he holds a party celebrating his granting of the Snowbell Prize in Dinosaur Dilemma.
Note that levels are listed in the order the player can access them. Also, levels with an asterisk (*) feature more than one exit.
There is an unused Red Switch Palace to the left of Valley of Bowser 3. Since it leads to an "empty" level, it is probable that it was scrapped early in development. Valley of Bowser 3 connects to its path, and unlike other levels with just one exit, Valley of Bowser 3 is set to move Mario to the left when its secret exit is activated instead of up. Presumably, this means that Valley of Bowser 3 was originally going to have a secret exit at one point before it, too, got scrapped. If a secret exit is hacked in, the game glitches, activating Valley of Bowser 4's normal exit and trapping Mario in such a way that he would be locked in an endless bonus game.
Names in other languages
Kuppa no tani
Maō Kuppa no tani
King Koopa's Valley; written in English as "Koopa’s Valley" in the Super Mario World Shogakukan guide.
|Valley of Bowser|
|French||Vallée de Bowser||Valley of Bowser|
|German||Bowsers Tal||Bowser's Valley|
|Italian||Valle di Bowser||Valley of Bowser|
|Portuguese||Vale do Bowser||Valley of Bowser|
|Spanish||Valle de Bowser||Valley of Bowser|
| Valley of Bowser - BGM||File info|
- The entrance to the Valley of Bowser appears in the premade world for the Super Mario Mash-up in Minecraft. A Nether Portal can be found inside of it, and going through it takes the player to Bowser's Castle.
- A rendition of the overworld music in the Valley of Bowser is used in Super Expert mode in Super Mario Maker 2.
- Beating a level the normal way activates an "event" in the game's code for that level. Secret exits activate the defined event plus one (i.e. if the level had Event #1 defined for it, a secret exit activates Event #2).
- Super Mario World Shogakukan Book 1 (pg. 109)