ON/OFF Switch

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ON/OFF Switch
An ON Switch in Super Mario Maker 2 An OFF Switch in Super Mario Maker 2
First appearance Super Mario World (1990)
Latest appearance Super Mario Bros. Wonder (2023)
Effect Transforms blocks, adjusts line-guided platforms, or changes other stage elements when hit
“The ON/OFF Switch. No one knows how it actually works. Wireless protocols? Ancient magic?”
Doctor Gizmo, Super Mario Maker 2

An ON/OFF Switch (alternatively ON/OFF switch[1] or On/Off Switch[2]), also known as an ON Block,[3] an ON/OFF Block,[4] or simply a Switch,[5] is a stationary object that first appears in Super Mario World.


Super Mario World / Super Mario World: Super Mario Advance 2[edit]

In Super Mario World and its reissue, an ON/OFF Switch can be used by Mario or Luigi either to change the path that a Pulley Lift is traveling on or, in #4 Ludwig's Castle, to toggle the direction in which the falling ceiling is moving. The switches can be turned on or off by either jumping against them from below, whirling Caped Mario's cape next to them, or throwing an object, such as a Koopa Shell, at them. Since the player can use the cape to activate a block by hitting it multiple times in succession, toggling an ON/OFF Switch that way does not guarantee that it will end up in the state intended by the player. Apart from #4 Ludwig's Castle, ON/OFF Switches are mostly found in the levels Donut Plains 3 (where they first appear) and Way Cool, where the switches are abundant. They are sometimes guarded by a Fuzzy.

Super Mario Maker 2[edit]

ON/OFF Switches as seen in Dash On, Dash Off

In Super Mario Maker 2, ON/OFF Switches appear as a usable course element. Compared to their original appearance in Super Mario World, they have a more saturated red and blue color scheme in all game styles, and the "ON" and "OFF" now flash. When hit, they can change the direction of Y-shaped track intersections, toggle the visibility of red and blue Dotted-Line Blocks, change the direction of red or blue Conveyor Belts, and change the radius of light around objects in the night Ghost House and night Underwater course styles.

Super Mario Bros. Wonder[edit]

ON/OFF Switches return in Super Mario Bros. Wonder, where they retain their ability to activate Dotted-Line Blocks, switch the direction of tracks, and lower the radius of light around objects. They can also switch the direction that red and blue Zip Tracks travel in, similarly to how they affected Conveyor Belts in Super Mario Maker 2. All of these attributes are displayed prominently in the level Color-Switch Dungeon.


Super Mario Maker 2[edit]

  • North American website bio: Step on an ON/OFF Switch and the red and blue blocks will swap! Use them to set up a trap or a tricky puzzle.
  • Play Nintendo:
    Two-item combos
    When a player hits an ON/OFF Switch, the red and blue blocks will swap. You can use these sneaky switches to set up traps. You can even combine two items in a cool way. For example, you can create two conveyor belts, then connect an ON/OFF Switch to make a puzzling challenge for the player. When the switch is hit, the conveyor belt changes direction. Talk about a trick combo!




See also[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ON−OFFスイッチ[7]
ON-OFF Suitchi
ON-OFF Burokku
ON/OFF Suitchi
ON-OFF Switch

ON-OFF Block

ON/OFF Switch

Chinese (simplified) ON/OFF开关
ON/OFF Kāiguān
ON/OFF Switch

Chinese (traditional) ON/OFF開關[9]
ON/OFF Kāiguān
ON/OFF Switch

Dutch Aan-uitschakelaar[10]
On-Off Switch
French Interrupteur ON/OFF
Interrupteur en forme de bloc[11]
ON/OFF Switch
Block shaped switch
German EIN/AUS-Schalter
ON/OFF Switch
Italian Interruttore ON/OFF
ON/OFF Switch
Korean ON/OFF스위치[14]
ON/OFF Seuwichi

Portuguese (NOE) Interruptor ON/OFF[12]
ON/OFF switch
Russian Переключатель ВКЛ./ВЫКЛ.[13]
Pereklyuchatel' VKL./VYKL.
ON/OFF Switch

Spanish Interruptor ON/OFF
ON/OFF Switch


  1. ^ August 1991. Nintendo Mario Mania Player's Guide. Nintendo of America (American English). Page 71.
  2. ^ "Question 3 ("What would you use an On/Off Switch for?") and message displayed after it is answered ("Hit an On/Off Switch, and the red and blue blocks will swap! If you use them wisely, you can set up traps and puzzles.")" – Super Mario Maker 2 Trivia Quiz. Play Nintendo. Retrieved January 11, 2020. (Archived July 22, 2020, 01:59:45 UTC via Wayback Machine.)
  3. ^ August 1991. Nintendo Mario Mania Player's Guide. Nintendo of America (American English). Page 100.
  4. ^ Stratton, Bryan (February 26, 2002). Super Mario World: Super Mario Advance 2–Prima’s Official Strategy Guide. Prima Games (American English). ISBN 0-7615-3913-1. Page 17.
  5. ^ August 1991. Nintendo Mario Mania Player's Guide. Nintendo of America (American English). Page 162.
  6. ^ Super Mario Maker 2 Tips & Tricks. Play Nintendo. Retrieved July 5, 2020. (Archived July 22, 2020, 02:22:05 UTC via Wayback Machine.)
  7. ^ a b 1990. 「任天堂公式ガイドブック スーパーマリオワールド」 (Nintendo Kōshiki Guidebook – Super Mario World). Shogakukan (Japanese). Page 48.
  8. ^ 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario World section. Shogakukan. Page 60.
  9. ^ Nintendo HK (May 17, 2019). 《Super Mario Maker 2 (超級瑪利歐創作家 2)》Direct 2019.5.16. YouTube (Traditional Chinese). Retrieved May 21, 2019.
  10. ^ Nintendo Nederland (May 15, 2019). Super Mario Maker 2 Direct - 16 mei 2019. YouTube (Dutch). Retrieved May 16, 2019.
  11. ^ Super Mario Manga Adventures Volume 2. Page 91.
  12. ^ Nintendo Portugal (May 15, 2019). Super Mario Maker 2 Direct - 15/05/2019 (03:04). YouTube (European Portuguese). Retrieved January 10, 2021.
  13. ^ NintendoRU (May 15, 2019). Super Mario Maker 2 Direct - 16/05/2019 (03:03). YouTube (Russian). Archived September 17, 2019, 19:23:49 UTC from the original via Wayback Machine. Retrieved May 17, 2019.
  14. ^ 한국닌텐도 공식 채널 (May 16, 2019). 슈퍼 마리오 메이커 2 Direct 2019.5.16. YouTube (Korean). Retrieved November 11, 2022.