Big Mushroom
- This article is about the item in the Super Mario Maker series. For the Battle Card in Paper Mario: Color Splash, see Big Mushroom (Paper Mario: Color Splash).
- Not to be confused with Mega Mushroom.
Big Mushroom | |
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First appearance | Super Mario Maker (2015) |
Latest appearance | Super Mario Maker 2 (2019) |
Effect | Transforms Mario into Big Mario (Super Mario Bros. style only); Adds 1000 points to the player's score (All other styles). |
Variant of | Super Mushroom |
The Big Mushroom is a power-up that appears in Super Mario Maker. It is a larger version of a Super Mushroom, taking up a 2x2 space in a block scaled grid. It has the appearance of a Super Mushroom from Super Mario Bros., even if the course is in a non-Super Mario Bros. game style. If Mario touches a Big Mushroom in a course using the Super Mario Bros. game style, he will transform into Big Mario, a version of Mario that is bigger than Super Mario. Big Mario can break through most blocks (with the exception of Note Blocks, and gains the ability to break blocks by running into them or jumping onto them. If the course is in any other game style, a Big Mushroom only gives the player 1000 points.[1]
A Big Mushroom can only be obtained in the Course Maker, and therefore added to a course that the player is creating, by scanning one of the Super Mario Bros. 30th Anniversary series amiibo on the Wii U GamePad. If a course is not using the Super Mario Bros. style, making a Big Mushroom appear changes the style of the course to the Super Mario Bros. style in the process.[1] Big Mushrooms have two color schemes, one identical to the Super Mushroom from Super Mario Bros. and one that changes the colors of the cap and spots to red and white respectively. This makes the latter color scheme match the one used in games from Super Mario World onward. Scanning a Classic Colors amiibo makes a Big Mushroom of the first color scheme appear, and scanning the Modern Colors amiibo makes a Big Mushroom of the second color scheme appear. The different colors affect the Big Mario form, as collecting a Big Mushroom using the first color scheme does not change Mario's colors, while collecting a Big Mushroom using the second color scheme change Mario's colors to match those introduced in Super Mario Bros. 3. If Big Mario collects a Big Mushroom of the color scheme that Big Mario is not, Mario transforms into Big Mario using the color scheme of that Mushroom.[2] Below is a table showing differences between the amiibo:
amiibo | Mushroom | Mario transformation |
---|---|---|
30th Anniversary Mario - Classic Color |
Big Mushroom (Classic) |
Big Mario (Classic) |
30th Anniversary Mario - Modern Color |
Big Mushroom (Modern) |
Big Mario (Modern) |
The Big Mushroom cannot be overridden by Super Mushrooms or Weird Mushrooms, but it can be overridden by the Fire Flower or Mystery Mushroom.
Collecting a Big Mushroom also affects enemies and other elements; most enemies are given at least one of Mario's features, such as a hat, mustache, or nose, Lakitus, Bullet Bills, cannonballs shot from black cannons, and the Chain Chomps' stakes are turned into Luigis, Luigis can also be seen riding on both Dry Bones and Bowser Jr., cannonballs shot from red cannons turn into Toads, the Magikoopa's robes turn green, Goomba's Shoes are turned into Brick Blocks and Stilettos into Pipes, Piranha Plants turn red (as in World 4 and onwards in Super Mario Bros.: The Lost Levels), Bowser has a Magikoopa in a Princess Peach disguise riding on his back, the Fire Koopa Clown Car has a Princess Peach design on it, and the entire screen has been visually "downgraded" to resemble how the game would look on a CRT television.
The item returns in Super Mario Maker 2, although it no longer activates the CRT filter, does not affect enemies and objects, and the ability to break blocks by running into them is removed. Only Big Mushrooms with red caps and white spots are available. Instead of appearing when amiibo are scanned, Big Mushrooms replace the slot the Mystery Mushroom had in Super Mario Maker. This means Big Mushrooms are exclusive to Super Mario Bros. game style, as the power-up in that slot of the Course Maker menu is replaced by the Super Leaf in the Super Mario Bros. 3 style, the Cape Feather in the Super Mario World style, and the Propeller Mushroom in the New Super Mario Bros. U style. Big Mushrooms now affect Luigi, Toad, and Toadette, due to their additions as playable characters. In the nighttime ground theme, Big Mushrooms bounce away from the player.
Gallery[edit]
Icon from Super Mario Maker 2
Icon with Super Mushroom modifier in Super Mario Maker 2
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | でかキノコ[?] Deka Kinoko |
Big Mushroom | |
Chinese | 大蘑菇[?] Dà Mógu |
Big Mushroom | |
Dutch | Reuzenpaddenstoel[3] | Giant Mushroom | |
French | Maxi-champignon[?] | Max-mushroom | |
German | Maxi-Pilz[?] | Big Mushroom | |
Italian | Fungo gigante[?] | Giant mushroom | |
Korean | 점보버섯[?] Jeombo Beoseot |
Jumbo Mushroom | |
Russian | Огромный гриб[?] Ogromnyy grib |
Huge Mushroom | |
Spanish | Gran Champiñón[?] | Big Mushroom / Great Mushroom |
References[edit]
- ^ a b Mankalor (12 Apr. 2017). Super Mario Maker - How to get the Big Funny Mushroom. Youtube. Retrieved 27 May 2025.
- ^ Typfoon (26 Mat 2017). Super Mario Maker - GIANT MARIO! - BIG Mushroom Showcase [Amiibo]. Youtube. Retrieved 27 May 2025.
- ^ Nintendo Nederland (August 26, 2015). Super Mario Maker - Trailer (Wii U). YouTube (Dutch). Retrieved July 2, 2024.