List of sound effects in Super Mario Maker 2

From the Super Mario Wiki

Sound effects return from Super Mario Maker in Super Mario Maker 2, with new additions. All of them are now categorized in five different groups similar to the course elements: feelings, stingers, reactions, animations, and music. When playing in an underwater or Ghost House course set at nighttime, certain sound effects serve as temporary light sources when they are triggered.

Super Mario Maker 2 features a total of 47 sound effects. Sound effects in bold are new.

Feelings[edit]

The feelings category is represented by a smiling face and colored yellow.

Name Image Description
Shock SMM2SE Shock.png A man shouting "HELP ME!" in pain. The screen blurs for a split second. Its icon is of a screaming cartoon face.
Scream SMM2SE Scream.png A man moaning in pain. The screen blurs for a split second. Its icon is a yelling cartoon face.
Laughter SMM2SE Laughter.png Sounds of mischievous laughter. Red, blue, and yellow mouths appear where the sound effect is played.
Guffaw SMM2SE Guffaw.png Sounds of laughter from an audience. Several red, blue, and yellow mouths appear at the bottom. Its icon is a row of three mouths laughing.
Booo! SMM2SE Booo.png A childish voice blowing a raspberry. Some saliva is spewed from the center of the screen like a sprinkler. Its icon is a pouting cartoon face.
Cheer SMM2SE Cheer.png A crowd cheering. Confetti and sparkles appear where the sound effect was played. Its icon is a blowhorn (although reused from Super Mario Maker, the sound effect itself is different).
Baby SMM2SE Baby.png The baby sound effect from Mario Paint. The same face from the icon appears where the sound effect was played. Its icon is a baby face.
Party Popper SMM2SE PartyPopper.png Celebratory sparkles and bright screen accompanied by bursts of confetti from the sides of the screen. Its icon is a party popper.
Applause SMM2SE Applause.png An audience clapping. Confetti appears where the sound effect was played. Its icon is a pair of hands clapping (although reused from Super Mario Maker, the sound effect itself is different).
Near Miss SMM2SE NearMiss.png A sound effect consisting of a heavenly choir and some sci-fi sound effects. A faced black sun/black hole entity swoops across the screen. Its icon is a black spinner on top of a white spinner.

Stingers[edit]

The stingers category is represented by a "!?" and colored red.

Name Image Description
Clatter SMM2SE Clatter.png A crashing sound. Rocks and occasionally the landslide warning sign in the sound effect's icon can be seen falling from the top of the screen. Its icon is a warning sign with rocks falling.
Drama! SMM2SE Drama.png A brief fanfare resembling a disastrous event. The screen darkens for a second with white streaks appearing around the border. Its icon is flaming rocks falling (although reused from Super Mario Maker, the sound effect itself is different).
Kick SMM2SE Kick.png A man shouting "Ow!" in a high-pitched voice. Two stars appear where the sound effect was played. Its icon is a shoe.
Jump SMM2SE Jump.png A man shouting "Whoo!" in a high-pitched voice. Three stars and a rainbow appear where the sound effect was played. Its icon is a shoe lifted up by a spring.
Honk Honk SMM2SE HonkHonk.png The clown horn noise from Mario Paint. Accompanied by a ring of flowers. Its icon is a car.
Punch SMM2SE Punch.png A punching noise. A cat's paw can be seen "punching" the location the sound effect was played. Its icon is a boxing glove.
Oink SMM2SE Oink.png An oinking sound effect that also causes the pig stamp from Mario Paint to pop up from wherever it was triggered. Its icon is a pig.
Kuh-thunk! SMM2SE Kuhthunk.png A taiko drum sound. Several white streaks appear from the edges of the screen (much like the Drama sound effect). Its icon is also a taiko drum.
Beep! SMM2SE Beep.png Causes the screen's picture to break up slightly as a 8-bit-esque sound plays. Its icon is a television.
Ninja Attack! SMM2SE NinjaAttack.png An effect based on The Mysterious Murasame Castle in which Takamaru's and enemy ninjas' sprites from said game move through the screen while a sped-up version of the game's main theme replaces the level music. Its icon is a shuriken.
Zap! SMM2SE Zap.png A manga-style visual composed of white flares linked by electric discharges, accompanied by a piano tune.

Reactions[edit]

The reactions category is represented by split arrows and colored green.

Name Image Description
Ding Dong SMM2SE DingDong.png A doorbell noise. A light bulb icon appears where the sound effect was played. Its icon is a lightbulb.
Bzzzt! SMM2SE Bzzzt.png An error buzzer sound effect. A scribble icon appears where the sound effect was played. Its icon is a vertical spiral.
Glory SMM2SE Glory.png A heavenly musical effect with church bells. A beam of light shines down from above where the sound effect was played, which temporarily lights up the entire screen when triggered in a nighttime underwater or Ghost House course. Its icon is an otafuku mask.
Doom SMM2SE Doom.png An eerie piano musical effect. The screen darkens for a few seconds with ominous purple fog. Its icon is a hannya mask.
Yeah! SMM2SE Yeah.png A sound effect of children shouting "Yay!" Several music notes appear where the sound effect was played. Its icon is an eighth note.
Aww... SMM2SE Aww.png A sound effect of a group of children groaning. Several dark colored spirals appear where the sound effect was played. Its icon is a spiral.

Animations[edit]

The animations category is represented by sparkles and colored purple.

Name Image Description
Fireworks SMM2SE Fireworks.png Produces a single firework that rises up a short distance from where the sound effect was played and explodes, it also produces light in nighttime Ghost House and underwater courses. Its icon is a fireworks explosion.
Audience SMM2SE Audience.png A cymbal crash followed by an audience (which consists of Mario, Luigi, Toads, Yoshi and Princess Peach) cheering. Its icon is a disco ball.
Scatting SMM2SE Scatting.png A woman vocalizing to music. The screen turns pink and white flowers appear. Its icon is a woman holding a microphone.
Spark SMM2SE Spark.png The sound of a firework being lit. Some stars shoot from where the sound effect was played. Its icon is a series of shooting stars.
Traditional SMM2SE Traditional.png A Japanese-styled tune. Some confetti appears as well as paper lanterns that bounce on the upper part of the screen. Its icon is a lantern with a cherry blossom.
Electric Guitar SMM2SE ElectricGuitar.png A small tune made with an electric guitar, with a "boom" visual. Its icon is an electric guitar.
Twisty Turny SMM2SE TwistyTurny.png A record-scratching sound effect. The sound effects are muffled and the music is distorted. Its icon is a squid.
Woozy SMM2SE Woozy.png Another record-scratching sound effect. The sound effects and music rapidly increase and decrease in speed and pitch in a similar fashion to the "dizzy" sound effect from the first game. Its icon is an octopus.
Flash SMM2SE Flash.png A quick burst of light. Represented by sunglasses.

Music[edit]

The music category is represented by a vinyl record and colored blue.

Name Image Description
Peaceful SMM2SE Peaceful.png A chime, followed by the sound of a water drop which also appears on the screen. Peaceful sound effects replace the level music. Its icon is a series of water ripples.
Horror SMM2SE Horror.png A sinister flash, after which the screen becomes dull while sinister sound effects replace the level music. Its icon is a skull.
Bonus Music SMM2SE BonusMusic.png Plays bonus area music, which changes depending on the course's style. In the Super Mario Bros. theme, the Name Entry theme from VS. Super Mario Bros. plays. In the Super Mario Bros. 3 style, it plays the Coin Heaven theme. In the Super Mario World theme, it plays the Switch Palace theme. In the New Super Mario Bros. U theme, it plays the Coin Heaven theme. In the Super Mario 3D World style, "Slot Machine," the Lucky House theme (which in turn is an arrangement of the character select theme from Yume Kōjō: Doki Doki Panic and Super Mario Bros. 2) plays. Its icon is a Toad.
Heartbeat SMM2SE Heartbeat.png Heartbeat noises. Its icon is a blue heart.
Silence SMM2SE Silence.png Mutes the game's music. Its icon is Undodog with a surgical mask.
Boss Music SMM2SE BossMusic.png Plays boss music, which changes depending on the theme. The Super Mario Bros. style plays the Hammer Bros.' battle theme from the Super Mario Bros. 3. The Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U themes play the respective Koopalings' boss theme from said games. Super Mario 3D World courses play "Motley Bossblob", a recurring boss theme from the same game. Its icon is Bowser Jr.'s emblem.
Final Boss SMM2SE FinalBoss.png Plays final boss music, which changes depending on the theme. Super Mario Bros. and Super Mario Bros. 3 courses play the final boss theme from the latter game; Super Mario World courses play its respective final boss theme; New Super Mario Bros. U courses play the second phase of the final boss theme; and Super Mario 3D World courses play "The Great Tower Showdown 1," the first part of Meowser's boss theme from the same game. Its icon is Bowser's emblem.
Super Mario Kart SMM2SE SuperMarioKart.png Plays the Mario Circuit theme from Super Mario Kart. Its icon is the Super Famicom logo, which appears briefly when the effect is triggered.
Super Mario 64 SMM2SE SuperMario64.png Plays "Slider" from Super Mario 64. Its icon is the Nintendo 64 logo, which appears briefly when the effect is triggered.
Super Mario Sunshine SMM2SE SuperMarioSunshine.png Plays Delfino Plaza's theme from Super Mario Sunshine. Its icon is the GameCube logo, which appears briefly when the effect is triggered.
Super Mario Galaxy SMM2SE SuperMarioGalaxy.png Plays Gusty Garden Galaxy's theme from Super Mario Galaxy. Its icon is the Wii logo, which appears briefly when the effect is triggered.