Koopalings BGM
| "Koopalings BGM" | |
|---|---|
| "Koopalings BGM" in Super Mario World | |
Image from Nintendo Music | |
| Composed by: Koji Kondo | |
| Key | C minor |
| BPM | 125 |
| First appearance | Super Mario World (1990) |
| Latest appearance | Mario Kart World (2025) |
"Koopalings BGM",[1] also known as "Fortress Boss"[2] or "Boss Music",[3] is a Latin-styled musical theme composed by Koji Kondo for Super Mario World, where it plays during all boss battles (sans Bowser).
History[edit]
Super Mario series[edit]
Super Mario World[edit]
Super Mario World marks the first appearance of "Koopalings BGM", and it returns in the port of the game included in Super Mario All-Stars + Super Mario World for the same purpose. It is also included in the official album Super Mario World.
Super Mario World: Super Mario Advance 2[edit]
| It has been requested that at least one audio and/or video file related to this section be uploaded. Specifics: The arrangement Please upload music, sound effects, voice clips, or any videos for this section. See the help page for help getting started. |
In the Game Boy Advance remake of Super Mario World, Super Mario World: Super Mario Advance 2, an arrangement of "Koopalings BGM" plays for the same purpose as in the original game.
New Super Mario Bros. 2[edit]
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In New Super Mario Bros. 2, an arrangement of "Koopalings BGM" arranged by Kenta Nagata plays during the boss battles against the Reznors.
Super Mario Maker / Super Mario Maker for Nintendo 3DS / Super Mario Maker 2[edit]
In Super Mario Maker, Super Mario Maker for Nintendo 3DS, and Super Mario Maker 2, the original version of "Koopalings BGM" plays whenever the "Boss Music" sound effect is triggered in Super Mario World-style levels.
Super Mario World: Mario to Yoshi no Bōken Land[edit]
In Super Mario World: Mario to Yoshi no Bōken Land, the original version of "Koopalings BGM" plays in the scene where Iggy and his minions guard the bridge from Mario, Luigi, and Yoshi.
Mario's Time Machine[edit]
In the PC version of Mario's Time Machine, a brief arrangement of "Koopalings BGM" preceding an arrangement of "Castle BGM" from Super Mario World plays at the end of the opening cutscene.
| File info |
Super Smash Bros. series[edit]
Super Smash Bros. for Wii U[edit]
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In Super Smash Bros. for Wii U, a flamenco arrangement of "Koopalings BGM" arranged by ACE (TOMOri Kudo / CHiCO) can play in the Mushroom Kingdom U and Super Mario Maker stages. It is titled "Fortress Boss (Super Mario World)" in the game's sound test. This arrangement uses acoustic guitar, brass, and accordion as main instruments, and features an original vocal and extended melody in the second half of the theme.
Super Smash Bros. Ultimate[edit]
In Super Smash Bros. Ultimate, the Super Smash Bros. for Wii U version of "Koopalings BGM" can play in any Super Smash Bros.-series and Super Mario-series stage. It is titled "Fortress Boss - Super Mario World" in the game's sound test.
Mario Kart World[edit]
In Mario Kart World, a flamenco arrangement of "Koopalings BGM" can play in Free Roam during the day and on VS Race routes coming from Mario Bros. Circuit, Whistlestop Summit, Airship Fortress, Wario Shipyard, Cheep Cheep Falls, Dandelion Depths, Dry Bones Burnout, and Bowser's Castle.
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Gallery[edit]
Image for the "Hurry Up!" version of "Koopalings BGM" from Super Mario World on Nintendo Music
List of Super Mario appearances[edit]
Games[edit]
| Work | System | Year | Type | Title | Credits |
|---|---|---|---|---|---|
| Super Mario World | Super Nintendo Entertainment System | 1990 | Original | "Koopalings BGM"[1] | Koji Kondo |
| Mario's Time Machine | PC | 1993 | Arrangement | Rob Wallace | |
| Super Mario All-Stars + Super Mario World | Super Nintendo Entertainment System | 1994 | Original | "Koopalings BGM"[1] | Koji Kondo |
| Super Mario World: Super Mario Advance 2 | Game Boy Advance | 2001 | Arrangement | ||
| New Super Mario Bros. 2 | Nintendo 3DS | 2012 | Arrangement | Kenta Nagata | |
| Super Smash Bros. for Wii U | Wii U | 2014 | Arrangement | "Fortress Boss (Super Mario World)"[4] | ACE (TOMOri Kudo / CHiCO) |
| Super Mario Maker | Wii U | 2015 | Original | Koji Kondo | |
| Super Mario Maker for Nintendo 3DS | Nintendo 3DS | 2016 | Original | Koji Kondo | |
| Super Smash Bros. Ultimate | Nintendo Switch | 2018 | Past arrangement (Super Smash Bros. for Wii U) | "Fortress Boss - Super Mario World"[5] | ACE (TOMOri Kudo / CHiCO) |
| Super Mario Maker 2 | Nintendo Switch | 2019 | Original | "Boss Music"[3] | Koji Kondo |
| Mario Kart World | Nintendo Switch 2 | 2025 | Arrangement | "Koopalings BGM"[6] |
Film and television[edit]
| Work | Year | Type | Title | Credits |
|---|---|---|---|---|
| Super Mario World: Mario to Yoshi no Bōken Land | 1991 | Original | Koji Kondo |
Albums[edit]
| Work | Year | Type | Title | Credits |
|---|---|---|---|---|
| Super Mario World | 1991 | Original | 「コクッパBGM」 (Kokuppa BGM) | Koji Kondo |
Other media[edit]
| Work | Year | Type | Title | Credits |
|---|---|---|---|---|
| Nintendo Music | 2025[a] | Original | "Koopalings BGM" | Koji Kondo |
- ^ Added on February 3, 2025
Names in other languages[edit]
"Koopalings BGM"[edit]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | コクッパBGM Kokuppa BGM |
Koopalings BGM | [1] |
"Fortress Boss"[edit]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | 砦ボス戦 Toride Bosu-sen |
Fortress Boss Battle | [2] |
References[edit]
- ^ a b c d Nintendo Music
- ^ a b Super Smash Bros. series sound tests
- ^ a b Super Mario Maker 2 sound effect
- ^ Super Smash Bros. for Wii U sound test
- ^ Super Smash Bros. Ultimate sound test
- ^ Mario Kart World pause menu