Warp Door

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This article is about the doors found in many Mario games. For the Warp Door from Wario: Master of Disguise, see Warp Door (Wario: Master of Disguise).
"Door" redirects here. For information about the door at the end of a level in the Mario vs. Donkey Kong series, see Goal Door (Mario vs. Donkey Kong series). For other kinds of doors in the Mario franchise, see Category:Doors.
Warp Door
SMM3DS Art - Warp Door.png
Artwork of a Warp Door from Super Mario Maker for Nintendo 3DS
(New Super Mario Bros. U style)
Description
A regular door.

First appearance

Super Mario Bros.: The Lost Levels (1986)

Latest appearance

Super Mario Odyssey (2017)

Warp Doors (or simply doors)[1] are objects appearing in several Mario games that take the player to another part of the level. Most of them are unlocked, while some, known as Key Doors, require a key to be opened.

History[edit]

Super Mario series[edit]

Super Mario Bros.: The Lost Levels[edit]

SMBTLL-Door.png

In Super Mario Bros.: The Lost Levels, Warp Doors appear only in two castle levels (from Worlds 8 and D, respectively), after Bowser is defeated. Both lead to Princess Peach.

Super Mario Bros. 2[edit]

SMB2 Doors.PNG

As Warp Pipes were absent in Super Mario Bros. 2, Warp Doors were the main means of transporting between areas. The game consisted of three different types of Warp Doors: red swing-open ones, doorless entryways, and special doors with keyholes that required the players to search for the Key in Phantos' lairs to open those doors. They also served as checkpoints as, on dying, the player would resume from the last door they passed through.

In Super Mario All-Stars and Super Mario Advance, a pair of dark yellow double doors (similar to Super Mario World's) replaced doorless entryways while in the overworld areas, and a giant iron bar door with a Bob-omb emblem appears as the cave entrance in World 6-3.

Super Mario Bros. 3[edit]

Doorless entryways were also used in Super Mario Bros. 3, despite Warp Pipes returning, until Super Mario All-Stars and Super Mario Advance 4: Super Mario Bros. 3, where they were replaced with Warp Doors. Big Warp Doors also appear in both of Bowser's boss arenas, which open after he is defeated, and both lead to Princess Peach. Another variant known as Magic Doors appear in World 4-6; when entered, Mario can transition between giant and normal-sized versions of the stage.

Super Mario World[edit]

Warp Doors are used predominantly in Ghost Houses, Fortresses, and Castles in Super Mario World, to transport Mario or Luigi to another room. Big ones debut in this game, serving as boss rooms' entry points.

New Super Mario Bros. series[edit]

In the New Super Mario Bros. series, Warp Doors have appeared in many Ghost Houses, Castles and Towers, as well as at the end of each Castle and Tower throughout the series leading to the boss. Some doors in Ghost Houses are fake; if the player tries to open one, it disappears and four Boos run away and a Coin is left behind.

Super Mario 3D Land / Super Mario 3D World[edit]

Warp Doors also appear in Super Mario 3D Land and Super Mario 3D World, in Toad Houses and in some stages.

Super Mario Maker / Super Mario Maker for Nintendo 3DS[edit]

In Super Mario Maker and Super Mario Maker for Nintendo 3DS, Warp Doors can be used as course elements. They transport the player to a different part of the area. Up to 8 doors (4 pairs of doors per area) can be placed in the level. As of the 1.20 update (November 2015), players can knock multiple times on the door in the Course Maker to reveal Weird Mario. The 1.30 update introduces a variation: The P Warp Door, which cannot be activated until pressing a P Switch. Another variation introduced on the 1.40 update (March 2016) is the Key Door; they can only be opened with a key, another feature introduced in this update.

Super Mario Run[edit]

Warp Doors reappear in some levels in Super Mario Run, with their appearances from Ghost Houses in New Super Mario Bros. U. Key Doors also reappear.

Super Mario Odyssey[edit]

Warp Doors appear again in Super Mario Odyssey. One type of Warp Door is colored red with a golden top hat in the middle of it that can only be opened by throwing Cappy at it. Another type is one that is colored blue that can only be opened by throwing Cappy onto a Scarecrow, thereby forcing Mario to traverse whatever is behind the Warp Door without the aid of Cappy. The third type of Warp Doors are pink-colored ones with locks on them that can only be opened by wearing a specific outfit and talking to the nearby NPC, who will allow Mario access to whatever is inside. The final type of Warp Doors are pink doors without locks, and they can lead Mario to different areas, such as a shop, the Slots Minigame, or another area in the same kingdom.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Spanish Puerta Door
French Télé-porte[2] Portmanteau of "téléporter" ("to teleport") and "porte" ("door")

References[edit]

  1. ^ New Super Mario Bros. North American manual, page 20.
  2. ^ https://www.youtube.com/watch?v=lkkgfDdwF2g&t=38s