Ruined Kingdom

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Ruined Kingdom
Stark Land Long Past Its Glory Days
SMO Ruined Brochure Art.png
A grim reminder of past conflicts.
Population Unknown
Size Unknown
Locals Unknown
Currency Unknown
Industry Unknown
Temperature Average 68°F (20°C)
First appearance Super Mario Odyssey (2017)

The Ruined Kingdom is the twelfth kingdom visited in Super Mario Odyssey. The greater location of Crumbleden, the Ruined Kingdom is a stormy and mysterious world filled with the ruins of a long-dead kingdom.

During the events of the game, Mario and Cappy crash land the Odyssey in this location after Bowser and the Ruined Dragon attack them. The crash leaves the Odyssey damaged, requiring three Power Moons to restore back to working condition. Mario fights and defeats the Ruined Dragon in this kingdom, enabling him to use the Odyssey again to leave and continue his journey to Bowser's Kingdom.

Brochure details[edit]

The moon frames the tower...ominously.

Reaching for the Heavens[edit]

This tower once collected energy from lightning in the thunderclouds that constantly swirl here. Some say it was destroyed by repeated lightning strikes, but others note the unnatural shapes into which the tower crumbled and wonder if it fell into ruin for different reasons entirely.

Buried to the hilt.

High Stakes[edit]

Amid the ruins, these swords surely stand out. They're thought to be left over from a large battle here in Crumbleden. One certainly feels a sense of intentionality in the way they're stuck straight down, as if fallen from the sky. Some see them not as swords, but rather nails or stakes. Perhaps the eyelets at the top allowed ropes or chains through to anchor something, but it's impossible to say what.

Are there clues to what happened here?

Ruined Dreams[edit]

It's only because of the people of Crumbleden's skill in construction that there are ruins left here to see. Their building style was reliable and straightforward, but whatever they'd hoped to accomplish by harnessing the fearsome power of lightning remains unclear. Some have theorized that the circular plaza atop the tower was built for a standoff of some kind.

Doesn't it look like a creature of some kind?

The Great Altar[edit]

It's thought that this altar was built so this former kingdom could communicate with (or perhaps confront) something. This is the only altar built here, and scholars have been keen to discover its intent. It's also said to be shaped like something in particular. The idea that it was meant to charge lightning has been disproven. The new theory is that it was built to call something down and then restrain the lightning.

There's got to be a logical explanation, right?

Are Those...Claw Marks?[edit]

The stone here has numerous large slashes cut through it, often in parallel tracks suggesting giant claws. But that can't be right—what could claw through stone?

SMO Ruined Brochure C.png

Buried Treasures[edit]

You'll see glowing spots scattered around on the ground. Engage in some amateur archeology by giving them a hearty stomp!

SMO Ruined Brochure G.png

Three Keys to the Kingdom[edit]

  1. Visit the vast crumbling tower still standing watch over the area.
  2. Investigate the deep, clawlike marks in the stone.
  3. Admire the durable construction techniques of a once proud kingdom.


SMO Ruined Brochure Map.png

Bonus areas[edit]

Bonus area Accessed via Location Description
SMO Ruined Moon 3.png
Roulette Tower
Mini Rocket On the western side of the arena An 8-bit area revolving around a castle tower featuring spinning lifts, where Mario must activate several P-Switches to stop the lifts in a way so that their pattern forms a staircase so he can advance. If Mario gets the lifts' pattern wrong, there is a Ground Pound Switch which he can press to make the lifts spin again so he can start over.
SMO Ruined Moon 10.png
Chincho Army Area
Moon Pipe To the southwest of the Odyssey An arena-like area full of Chinchos where Mario must free a Chargin' Chuck from its cage and capture it to fight off the Chinchos and break open a cage containing a Power Moon. One of the Chinchos, when defeated, earns Mario another Power Moon.


Enemies marked with an asterisk (*) are only found in bonus areas.


  1. Battle with the Lord of Lightning!: The goal is to defeat the Ruined Dragon to proceed to Bowser's Kingdom.

Power Moons[edit]

Main article: List of Power Moons in the Ruined Kingdom
A Power Moon in Super Mario Odyssey
The Ruined Kingdom has yellow Power Moons.

There are a total of twelve Power Moons (nine regular Power Moons and one Multi Moon) in Crumbleden. During Mario's first visit to this kingdom, he can collect three Power Moons and the Multi Moon. After Mario defeats Bowser in the Moon Kingdom, another Power Moon becomes available to collect. The Moon Rock will also be available to destroy, causing five additional Power Moons to be accessible.

In order to repair the Odyssey and progress to the next kingdom, Mario must collect three Power Moons.


Names in other languages[edit]

Ruined Kingdom[edit]

Language Name Meaning
Japanese 奪われし国
Ubawareshi Kuni
Usurped Country
Chinese 被夺之国 (Simplified)
被奪之國 (Traditional)
Bèi duó zhī guó
Seized Country
Dutch Ruïnerijk Ruin Realm
French Pays des Ruines Ruins Land
German Ruinenland Ruin Country
Italian Regno dei Ruderi Ruins Kingdom
Korean 빼앗긴 왕국
Ppae'atgin Wangguk
Seized Kingdom
Russian Руинное царство
Ruinnoye tsarstvo
Ruins Kingdom
Spanish Reino de las Ruinas Ruins Kingdom


Language Name Meaning
Japanese ホロビア
From「滅びる」(horobiru, to be ruined) and "-ia" (a suffix used for forming place names)
Chinese 霍洛比亚 (Simplified)
霍洛比亞 (Traditional)
Transliteration of the Japanese name
Dutch Drakennest Dragons nest
French Désoland From "désolant" (desolating) and the English suffix "-land"
German Schuttlingen From "Schutt" (rubble) and the place name suffix "-lingen"
Italian Vetustia From "vetusto" (ancient) and "-ia" (a suffix used for forming place names)
Korean 폐허비아
From "폐허" (pyeheo, ruin) and the Japanese name
Russian Драконий чертог
Drakoniy chertog
Dragon palace
Spanish Vetustia Same as Italian name