List of Super Mario Odyssey glitches
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This is a list of glitches in Super Mario Odyssey.
NOTE: All glitch names are unofficial unless otherwise stated.
Talkatoo Camera Lock
If Mario performs a Cap Throw at Talkatoo and talks to him at the same time, the camera will lock into place. Additionally, if Mario performs a backflip and quickly turns the camera to face Talktoo, he will be standing in midair. This glitch can be used to cheat the Jump-Rope Challenge in the Metro Kingdom and get a maximum score of 99,999 jumps. The player can return to regular ground by shaking their controller or pressing and can end the glitch completely by entering into another area such as the Crazy Cap shop or speaking to someone else. If the player performs this glitch and performs a Cap Throw at a scarecrow, the screen will move the position as it normally would and freeze there instead. If the player performs this glitch and captures a pair of Binoculars or a spark pylon, the screen will not move and inside the Binoculars the vision is that of usually inside a pair of Binoculars.
If Mario captures an enemy and collects a Life-Up Heart on the same frame and then decaptures the enemy, all enemies will become frozen and non-collidable and all moving objects will also become frozen. Mario will be able to walk on the surface of Lava without taking damage and no enemies will hurt him. If Mario falls into an abyss, his Health Meter will deplete to zero, however he will keep falling forever and the only way to get out if this happens is by quitting and restarting the game as the player is unable to access any pause menus.
Frog Swimming in Air
If Mario manages to capture a frog in midair while bouncing on it at the same time, he can swim in the air. This glitch lasts until Mario de-captures the frog. If Mario manages to perform this glitch in the Darker Side, he can skip the vast majority of the level. Additionally, if Mario travels out of bounds while performing this glitch in the Darker Side and de-captures the frog, he will fall indefinitely without even taking damage, and if the player attempts to pause, Mario's and Cappy's models on the pause screen become increasingly corrupted.
Gushen Bouncing Indefinitely
During either battle with Mollusque-Lanceur, if Mario de-captures a Gushen, then recaptures it just as it falls onto Mollosque-Lanceur, he will indefinitely move upward. The player cannot de-capture the Gushen nor can they pause the game, and the only way to exit the glitch is to turn off the console.
Barely Grabbing the Key
During Metro Kingdom Timer Challenge 2, if Mario manages to grab a key precisely just as time runs out, the game will freeze, though the player is still able to move the camera. To end this glitch, the player must close the software on the Nintendo Switch menu.
Defeat a Captured Piranha Plant
In co-op mode, if the player playing as Mario captures a Poison Piranha Plant or a Fire Piranha Plant, the player playing as Cappy can defeat it. Cappy can still move around, but the game will freeze and eventually crash if Cappy gets stuck in a different Piranha Plant.
Out of Bounds