List of Paper Mario: The Origami King glitches
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This is a list of glitches in Paper Mario: The Origami King.
NOTE: All names are conjectural unless otherwise specified.
Autumn Mountain skip
At the tram station in Autumn Mountain, the player can clip between a wooden pole and the steps and jump out at a certain angle to land out of bounds on the other side of the fence behind the station. If the player walks around the corner, whilst staying close to the wall to avoid the loading zone for the secret coin area, they can access the long grass field, skipping a small portion of the area.
Bob-omb duplication glitch
If the player manages to pull off the Autumn Mountain skip, they can duplicate Bob-omb. They need to continue to the point where Bob-omb is knocked into Chestnut Valley, at which point they need to backtrack to the empty river, which activates the cutscene where Bob-omb interacts with the boulder blocking the path. After this cutscene is over, they will have a glitched clone of him, and they can have both Bob-ombs in the party if they jump down to Chestnut Valley without activating the Paper Macho Goomba cutscene. When using this glitch, it is possible to bring the cloned Bob-omb into the Water Vellumental Shrine, though if the player enters the fight against the Water Vellumental with him, he vanishes from the party afterwards.
With correct timing, if the player swings their hammer at Bob-omb and rescues a Toad, Bob-omb's sprite when hit by the hammer remains the same until Mario enters a battle. Cutscenes do not fix this glitch.
Invisible Olivia glitch
When Mario goes up the stairs outside the Earth Vellumental Temple after collecting the MAX UP Heart, Olivia comments on the Folded Soldier Goombas and tells Mario that he can defeat them with a First Strike. If Mario buys a fortune and gets the coin outcome before walking up the stairs, Olivia's dialogue appears without her. Enemies on-screen continue to move in place, while Toads move around freely.
King Olly soft-lock
In the second phase of the final battle with King Olly, it is possible for the Thwomp to get stuck in mid-air just above Mario. This prevents him from using the 1,000-Fold Arms or dying, and hence requires the player to reset the game to move on.
Mega Paper Macho Pokey victory glitch
Upon defeating the Mega Paper Macho Pokey in the Battle Lab, it is possible for Mario to be standing sideways, facing upwards, during his victory animation. This has no adverse effects and the game progresses as normal.
Missing Origami Character in the museum
If an ally finishes a battle with an enemy that only appears in a scripted battle like a Black Shy Guy, that enemy will not appear in the Musée Champignon in the Origami Character section, keeping the player from completing the game 100%.
Professor Toad in the floor
In front of any tower in Scorching Sandpaper Desert, the player can get Professor Toad stuck in the ground by having him dig in front of the structure, moving back slightly and then speaking to Olivia.
Red house roof clip
By jumping at the right angle near some crates in Toad Town, the player is able to climb onto the roof of one of the houses. From there, they can wander along the tops of the nearby hedges, as well as make their way onto other rooftops in the area.
In the Sea Tower, there is a moving pillar in the Earth Vellumental room that the player has to pull Olly Tape off of. However, in some instances, the pillar does not move after they do this, potentially rendering the save file unwinnable.
Sumo Bro glitch
Wave battle glitch
If a wave battle is supposed to start, but only one enemy is alive and another is in their death animation, it still initiates a wave battle and consider both enemies alive.
Wave phase glitch
Even though there are supposed to be three waves in the final batch of enemies battle in Origami Castle, only two are initiated, despite the second wave saying, "Next wave."
Due to patches, these glitches are impossible to perform.
Battle Lab score glitch
In the Battle Lab, the score sometimes was not properly updated if the player completed 33 or more rings in the Speed Rings mini-game.
Missing Black Shy Guy glitch
If the player let Professor Toad defeat the Black Shy Guy enemy in the Temple of Shrooms, the enemy would not be registered to the museum as defeated and they would be unable to face it again to register it. This glitch was fixed in version 1.0.1 by adding another Black Shy Guy to Scorching Sandpaper West after Hole Punch is defeated, which can be battled as many times as the player likes.
MAX UP Heart coffin skip
In the Temple of Shrooms, it was possible to collect the MAX UP Heart in the coffin room by hitting it with the hammer while the coffin is closed. If the player did this, the Love Toad would not count the upgrade has having been collected and would continue to get the player to find it.
This glitch has since been fixed in version 1.0.1. The MAX UP Heart cannot be collected without opening the coffin anymore, and any players who have collected it now find that the Love Toad considers it to have been collected.
Rubber Band freeze
In the battle with Rubber Band, it was possible to freeze the game.
Snif City Royal Hotel glitch
If the player turned off the water in the Snif City Royal Hotel, then does not free the Toad that the nearby Snifit was surfing on, they would be unable to free it when they return later in the story. This made it impossible to get 100% completion for Shroom City and locked the player out of the secret ending.
VIP pass glitch
In Shangri-Spa, after obtaining the Spring of Rainbows - VIP, if the player left the path to the Spring of Rainbows after entering, the Spring of Rainbows - VIP would disappear from the menu. If the player then spoke to the Toad at the reception, they would not have the stamp card and there was no way to get another one. Saving after this point would brick the save file. This glitch has since been patched and any players affected by the glitch would be able to progress normally.