Shroom City (Paper Mario: The Origami King)

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It has been requested that this article be rewritten and expanded to Make a table for Hidden Toads, ? Blocks, Collectible Treasures, and Not-Bottomless Holes.

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

“Welcome to Shroom City, previously known as Snif City, previously known as Shroom City!”
Yellow Toad, Paper Mario: The Origami King
Shroom City / Snif City
A Snifit desert town in Paper Mario: The Origami King
Snif City
Toads 14
Not-Bottomless Holes 6
Collectible Treasures 6
? Blocks 8
Enemies Scaredy Rats

Shroom City, also known as Snif City, is a location in Paper Mario: The Origami King, a city located in the center of the Scorching Sandpaper Desert. A major landmark of the town is its large, Arabian-esque hotel. Many ancient coded texts are found around Shroom City, and only Professor Toad can decipher them. Shroom City is known as Snif City while taken over by Snifits, although after Mario defeats Hole Punch, the large number of yellow Toads he had kidnapped manage to live peacefully alongside the Snifits and restore its previous name of Shroom City.


Once Mario and Olivia reach Snif City, the former is instructed to park his Boot Car, getting a coin if he does so perfectly. They then enter the hotel and ask the bellhop for a person who can read ancient texts. Believing they work for Professor Toad, the bellhop gives Mario a key to his room. In his room, the duo find his journal, leading them to the Sun Altar. When they get back to the lobby, the bellhop reveals Professor Toad was asking for an object they had on display, and gives Mario one of the object: a Sun Incense.

The duo return with Professor Toad and he deciphers the murals written on the second floor. However, an important piece is inside the suite, which is occupied by Luigi. A staff member directs them to the market booths, and the trio finds a booth with a lamp on top. The Snifit running it is running a game where the player must guess the emotion simply from his sniff, and possibly win 10,000 coins. Mario gives 100 coins to play, giving him three tries. If he fails, the Snifit reveals losing causes the player to lose their freedom, and offers one last round of three more turns for 1,000 coins.

After Mario wins the game, the Snifit runs away without giving Mario his reward, in the process revealing a Magic Circle. Mario uses it to rub the lamp, releasing Luigi. He gives Mario the Suite Key, believing it to be the key to Peach's Castle. After realizing he was wrong again, Luigi runs off to find the correct key.

With the key in hand, the trio enters the suite and inspects the rest of the mural, revealing an ancient ritual. Professor Toad, realizing the mural is very specific over who performs the incantation, teaches Olivia, believing her to fit the requirements. With the knowledge in hand, the trio heads off to perform the ritual.


A shop is located next to DJ Toad's Groovy Sound Discs, in the east end of the area. Mario must hammer the sign for the disc shop to release a crumpled Toad, who after returning to normal will open the shop.

Image Item Price
An item from Paper Mario: The Origami King. Ice Flower 240
An item from Paper Mario: The Origami King. Shiny Mushroom 3-Pack 840
An item from Paper Mario: The Origami King. Snif City Royal Hotel 16800
A weapon from Paper Mario: The Origami King. Shiny Hurlhammer1 1380
A weapon/battle item in Paper Mario: The Origami King. Flashy Boots 1000
A weapon from Paper Mario: The Origami King. Flashy Hammer 1420
A weapon/battle item in Paper Mario: The Origami King. Flashy Iron Boots 1100

1 - Available after buying Snif City Royal Hotel

Miscellaneous buildings[edit]

A building can be found next to a seesaw. Both of the rooms in the building only provide dialogue. Another building can be found to the right of the Royal Shroom Hotel. The first room contains the Shroom City Shop, though, Mario must first find the Toad that owns the shop to buy its contents. A second room contains DJ Toad's Groovy Sound Discs, though it seems there is no purpose to this room. There is a folded Toad on a shelf in the bottom right of the room, and a hole leading to the to the third room on the left wall. The third room in this building contains a treasure.

The Singing Café can be found behind the Fun, Funky, and Functional booth and can only be accessed once the Hole Punch has been defeated. Mario can sit on the empty stool, and buy a Sombrero Blend for 100 coins. This will enter a cutscene, where a Sombrero Guy starts to play his guitar and a Ptooie and a Dino Rhino begin to sing along.

Hidden Toads[edit]

A Toad is folded into a beetle on a Snifit pillar above a building near the entrance. Mario should jump onto the rooftop of the building by walking behind it from the right and hammer the beetle to rescue the Toad. Mario rescuing one of the Hidden Toads of Shroom City in Paper Mario: The Origami King
A Toad is stuck on an entrance sign. Mario must jump to the rooftop of the building near the entrance and then jump from the rooftop onto a see-saw opposite the Snifit to catapult the Snifit into the entrance sign, knocking the Toad and some items onto the ground. Mario must then hammer the Toad to rescue him. Mario rescuing one of the Hidden Toads of Shroom City in Paper Mario: The Origami King
Inside the sign for the record shop (building to the right of the hotel).
In the record shop (middle of three doors in the building to the right of the hotel), folded into a record on the right wall.
In a hole on the wall behind two breakable crates north of the lake.
A flower on one of the barrels north of the lake.
On a palm tree that can be accessed by jumping on the hidden block by the stall north of the lake.
Inside the spotlight to the left of the hotel entrance. Mario must jump onto the railing from the barrels in the raised middle section of town.
Under the crates that can be accessed by going through the lamp shop.
Among the crates in the section right of the pool.
Being used as a surfboard by a Snifit in the hotel pool.
Under the baggage trolley in the hotel lobby; the trolley must be pushed to the side using the hammer.
Inside a vase in the right wing of the hotel.
There is a stack of 10 Toads tied up in an area behind the accessory shop, southwest of the lake. Mario can access this area of Shroom City only after clearing the yellow streamer and restoring the sun to the desert. The final Toads to be rescued in Shroom City

? Blocks[edit]

On the side of a stall north of the lake. Required to rescue two Toads.

Collectible Treasures[edit]

After returning the sun to the sky, a Toad will occupy the lamp stand and will give Mario Collectible #70: Lamp Scam.


Names in other languages[edit]

Shroom City[edit]

Language Name Meaning
Japanese キノピサンドリア
A portmanteau of「キノピオ」(Kinopio, Toad) and "Alexandria"
Chinese 奇诺比山卓 (Simplified)
奇諾比山卓 (Traditional)
Qínuòbǐ Shānzhuó
Portmanteau of Kinopio and Alexandria
Dutch Zwamstad Fungus City
French Champibourg Portmanteau of champi (short for champignon (mushroom)) and -bourg (a suffix commonly used for city names)
German Cham City Mushroom City
(Chamses is the German name for Shroomses)
Italian Città di Fungis Shroomses's City
(Fungis is the Italian name for Shroomses)
Spanish Cuidad Champi Shroom City
(champi is a shortened form of champiñón (mushroom))

Snif City[edit]

Language Name Meaning
Japanese ムーチョサンドリア
A portmanteau of「ムーチョ」(Mūcho, Snifit) and "Alexandria"
Chinese 木乔山卓 (Simplified)
木喬山卓 (Traditional)
Mùqiáo Shānzhuó
Portmanteau of Mūcho and Alexandria
Dutch Snufstad -
French (NOA) Maskrandria Portmanteau of Maskrache (Snifit) and Alexandria
French (NOE) Snifbourg Portmeanteau of Snifit (Snifit) and -bourg (a suffix commonly used for city names)
German Snif City -
Italian Città Snifit Snifit City
Spanish Ciudad Olfiti Snifit City


  • It was possible to not be able to achieve 100% completion by turning off the water before unfolding the Toad the Snifit is surfing on, although the bug has since been patched as of version 1.0.1.