Club Island

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Club Island
Club Island amidst The Great Sea in Paper Mario: The Origami King
Toads 4
Not-Bottomless Holes 1
? Blocks 1
Enemies Paragoombas
Koopa Paratroopas
Hammer Bros.
Ice Bros.
Nipper Plants
“Ah, an iconic, familiar club shape. I'll call this one...Club Island.”
Captain T. Ode, Paper Mario: The Origami King
Sea Chart icon for Club Island

Club Island is one of 11 accessible islands in the Great Sea in Paper Mario: The Origami King. It is charted in territory B-3 on the Sea Chart with a club icon. This is one of the four suit islands to be found, along with Diamond Island, Heart Island, and Spade Island. While there are no Collectible Treasures to be found on the island, there are four Toads to be rescued, one Not-Bottomless Hole to repair, and one ? Block to be struck.


Mario on Club Island

Upon docking at this island, it is revealed the central area of Club Island is filled with tall grass, hiding enemies and coins. There is a folded Toad at the start Mario must hammer out. He "thanks" Mario by asking him to escort him to the relaxing spot on the other side of the island, requiring a simple, straightforward walk through the grass. After making it through, the Toad "thanks" Mario again by asking him to retrieve his three other friends stuck in the tall grass.

In this relaxation spot, there is one medium-sized Not-Bottomless Hole in the ground, a ? Block to the right containing a 100-Coin, and a stone Toad statue on the northern tip of the island. Mario can examine the statue to see a diagram indicating that this island forms a baseball diamond layout with three other islands, Club Island corresponding to the third base. Additionally, there is a bench allowing Mario to recover his HP, as well as two small holes nearby containing a Shiny Fire Flower and Shiny Ice Flower. At this point, Olivia asks Mario if they have an item that would help them find the remaining Toads, referring to the Toad Radar. Fortunately, there is a Snifit stuck in a tree on this island. Mario can hammer the tree to get him down and have him refill the Toad Radar battery for 1,000 coins.

Club Island

Mario can then use the Toad Radar to find the three remaining Toads, each in a different spot in the tall grass. Additionally, Mario must watch out for the enemies hiding in the tall grass, including origami Paragoombas, Hammer Bros., and Koopa Paratroopas. Notably, each Toad rescued from the grass has a different response to being held hostage by the folded soldiers. One is angry, one is nervous, and one is silly. Once the Toads are reunited, they reveal themselves to be the "FEELIN' FUNGI!" As a reward for reuniting their troupe, they mark a spot on the Sea Chart where a treasure is to be found.


Audio.svg Club Island - Plays on Club Island.
File infoMedia:PMTOK Club Island.oga
Audio.svg Club Island - Feelin' Fungi - Plays when the Feelin' Fungi are dancing on Club Island.
File infoMedia:PMTOK Club Island Feelin' Fungi.oga
Help:MediaHaving trouble playing?

Names in other languages[edit]

Language Name Meaning
Japanese クラブ
Club Island
Chinese (Simplified) 梅花岛
Méihuā Dǎo
Club Island
Chinese (Traditional) 梅花島
Méihuā Dǎo
Club Island
Dutch Klavereneiland Club Island
French Île du trèfle Clover Island
German Kreuz-Insel
Italian Isola Fiore Club Island (literally "Flower Island")
Spanish Isla Trébol Clover Island