List of Paper Mario: Color Splash glitches
From the Super Mario Wiki, the Mario encyclopedia
This is a list of glitches from the game Paper Mario: Color Splash.
NOTE: All names are conjectural unless otherwise stated.
Out of Bounds
Daffodil Peak Yellow Pipe Excavation
At Daffodil Peak, to the right of the platform with the red Mini Paint Star, by continually pressing and , Mario can walk behind the platform. The player will get a Game Over once Mario reaches the yellow warp pipe.
Mustard Café Sign Sneakaround
Near the entrance to Mustard Café, if Mario jumps onto the crate to the left of the green warp pipe, he can jump behind the sign and end up behind it, glitching into the wall. If the player continues to move Mario to the right, the player will unexpectedly receive a Game Over.
Not entering the trapdoor in Cobalt Base
In Cobalt Base, if the player moves Mario over the trapdoor, talks to Huey as soon as he enters it, and waits for the falling sound to stop, the screen may not fade to black and not show the loading screen after closing Huey's dialog box. After a few seconds, the player will unexpectedly get a Game Over.
Floating in Dark Bloo Inn
In Dark Bloo Inn, if Mario speaks to a Tea Party Toad while standing on a table, he will walk over to the left side of the Ghost Toad, floating above the ground at the level of the table. When the conversation with the Tea Party Toad ends, Mario will fall to the ground.
Floating Paint Guy
Upon reaching the colorless Mini Paint Star in Ruddy Road along with the Paint Guy responsible, Mario must hammer the nearby bush on the right to make it stick out on its left. Mario must then carefully walk up the bush and get to the point where the next cutscene is triggered to make the Paint Guy stand in midair.
Oddly Angled Model
This glitch must be done after beating Petea Piranha. To execute it, Mario must enter Plum Park, station a raft close enough to a ledge facing north, then get between the raft and the ledge and continually hammer the raft. If done correctly, Mario will glitch into the raft. When jumping out and walking around, Mario's model will appear at an odd angle, even though the overall physics will remain constant.