Battle Card (Paper Mario: Color Splash)

From the Super Mario Wiki, the Mario encyclopedia
This article is about the cards used as battle commands in Paper Mario: Color Splash. For the cards used as a special effect in Mario & Luigi: Paper Jam, see Battle Card (Mario & Luigi: Paper Jam).
Mario holding a set of Battle Cards
“Whatever...We've got cards, we've got paint...YOU KNOW WHAT TO DO, MARIO!”
Huey, Paper Mario: Color Splash

Battle Cards are important elements in Paper Mario: Color Splash. They succeed Stickers from the game's predecessor and serve as Mario's main method of attacking. As such, there are a wide variety of cards that appear in the game, and can be found in blocks, or purchased from Prisma Cardware.

Variations[edit]

There are three different kinds of battle cards:

  • Basic - These cards are meant for attacking enemies, healing and defending Mario, and refilling the paint hammer.
  • Enemy - These cards summon enemies that attack for Mario and take hits for him.
  • Thing - These are obtained by finding things in the world and squeezing them into cards. They can then be used to deal big damage to enemies, solve a puzzle outside of battle, and weaken the Koopaling bosses with specific Thing Cards.

Basic Cards[edit]

From left to right: a Worn-Out Hammer Card, a Hammer Card, a Big Hammer Card, and a Huge Hammer Card.

There are 60 Basic Cards in the game pertaining to four categories: Worn-Out Basic Cards have a colored border with fine colored stripes on a white background, Normal Basic Cards have a checkered background with colored squares on a white background, Big Basic Cards have a checkered background with bigger colored squares on a background of a lighter color, and Mega or Huge Basic Cards have a striped radial background in which a striped colored slice is alternated with a striped slice of a lighter color, the stripes themselves alternating a stripe of a lighter color with a stripe of a more saturated color. There are also cards that allow to obtain the same effect up to five times, depending on the number of items in the card.

# Image Unpainted Name Details Price* Found In
01 WOJumpCard.png PMCS Worn-Out Jump card unpainted.png Worn-Out Jump Stomps a single enemy with a weak jump. N/A Ruddy Road
02 WOJump3Card.png PMCS Worn-Out Jump x3 card unpainted.png Worn-Out Jump x3 Stomps a single enemy with a weak jump. Repeats three times. N/A Ruddy Road
03 WOJump5Card.png PMCS Worn-Out Jump x5 card unpainted.png Worn-Out Jump x5 Stomps a single enemy with a weak jump. Repeats five times. N/A Sacred Forest
04 JumpCard.png PMCS Jump card unpainted.png Jump Stomps a single enemy with a regular jump. GUICoinPMCS.png5
GUICoinPMCS.png20
Port Prisma
05 Jump2Card.png PMCS Jump x2 card unpainted.png Jump x2 Stomps a single enemy with a regular jump. Repeats twice. GUICoinPMCS.png15 The Crimson Tower
06 Jump3Card.png PMCS Jump x3 card unpainted.png Jump x3 Stomps a single enemy with a regular jump. Repeats three times. N/A Fortune Island
07 BigJumpCard.png PMCS Big Jump card unpainted.png Big Jump Stomps a single enemy with a strong jump. GUICoinPMCS.png15
GUICoinPMCS.png60
Mondo Woods
08 BigJump2Card.png PMCS Big Jump x2 card unpainted.png Big Jump x2 Stomps a single enemy with a strong jump. Repeats twice. GUICoinPMCS.png40 Redpepper Volcano
09 HugeJumpCard.png PMCS Huge Jump card unpainted.png Huge Jump Stomps a single enemy with a super-strong jump. GUICoinPMCS.png36
GUICoinPMCS.png170
Green Energy Plant
10 LineJumpCard.png PMCS Line Jump card unpainted.png Line Jump Stomps all enemies in order with a jump—forward and backward with perfect execution. GUICoinPMCS.png20
GUICoinPMCS.png90
Bloo Bay Beach
11 BigLineJumpCard.png PMCS Big Line Jump card unpainted.png Big Line Jump Stomps all enemies in order with a strong jump—forward and backward with perfect execution. GUICoinPMCS.png50
GUICoinPMCS.png250
Plum Park
12 HugeLineJumpCard.png PMCS Huge Line Jump card unpainted.png Huge Line Jump Stomps all enemies in order with a super-strong jump—forward and backward with perfect execution. N/A Green Energy Plant
13 HopslipperCard.png PMCS Hopslipper card unpainted.png Hopslipper Quickly stomps a single enemy up to 10 times. GUICoinPMCS.png5
GUICoinPMCS.png15
Ruddy Road
14 Hopslipper2Card.png PMCS Hopslipper x2 card unpainted.png Hopslipper x2 Quickly stomps a single enemy up to 10 times. Repeats twice. GUICoinPMCS.png12 Plum Park
15 Hopslipper3Card.png PMCS Hopslipper x3 card unpainted.png Hopslipper x3 Quickly stomps a single enemy up to 10 times. Repeats three times. N/A Redpepper Volcano
16 BigHopslipperCard.png PMCS Big Hopslipper card unpainted.png Big Hopslipper Quickly stomps a single enemy with extra power, up to 10 times. GUICoinPMCS.png20
GUICoinPMCS.png60
Mondo Woods
17 HugeHopslipperCard.png PMCS Huge Hopslipper card unpainted.png Huge Hopslipper Quickly stomps a single enemy with super power, up to 10 times. N/A Green Energy Plant
18 IronJumpCard.png PMCS Iron Jump card unpainted.png Iron Jump Stomps even spiked enemies with a regular jump. GUICoinPMCS.png6
GUICoinPMCS.png22
Sunglow Ridge
19 IronJump2Card.png PMCS Iron Jump x2 card unpainted.png Iron Jump x2 Stomps even spiked enemies with two regular jumps. GUICoinPMCS.png20 Plum Park
20 IronJump3Card.png PMCS Iron Jump x3 card unpainted.png Iron Jump x3 Stomps even spiked enemies with three regular jumps. N/A Redpepper Crater
21 BigIronJumpCard.png PMCS Big Iron Jump card unpainted.png Big Iron Jump Stomps even spiked enemies with a strong jump. GUICoinPMCS.png20
GUICoinPMCS.png70
Plum Park
22 HugeIronJumpCard.png PMCS Huge Iron Jump card unpainted.png Huge Iron Jump Stomps even spiked enemies with a super-strong jump. N/A Mossrock Theater
23 SpinJumpCard.png PMCS Spin Jump card unpainted.png Spin Jump Stomps a single enemy—spiked or not—with a metal drill. Damages multiple enemies if executed well. GUICoinPMCS.png10
GUICoinPMCS.png30
Sunglow Ridge
24 BigSpinJumpCard.png PMCS Big Spin Jump card unpainted.png Big Spin Jump Stomps a single enemy—spiked or not—with a strong metal drill. Damages many enemies if executed well. GUICoinPMCS.png20
GUICoinPMCS.png80
Toad Trainworks
25 WOHammerCard.png PMCS Worn-Out Hammer card unpainted.png Worn-Out Hammer Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. N/A Ruddy Road
26 WOHammer3Card.png PMCS Worn-Out Hammer x3 card unpainted.png Worn-Out Hammer x3 Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. Repeats three times. N/A Ruddy Road
27 WOHammer5Card.png PMCS Worn-Out Hammer x5 card unpainted.png Worn-Out Hammer x5 Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. Repeats five times. N/A The Crimson Tower
28 HammerCard.png PMCS Hammer card unpainted.png Hammer Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. GUICoinPMCS.png5
GUICoinPMCS.png20
Port Prisma
29 Hammer2Card.png PMCS Hammer x2 card unpainted.png Hammer x2 Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. Repeats twice. GUICoinPMCS.png16 The Crimson Tower
30 Hammer3Card.png PMCS Hammer x3 card unpainted.png Hammer x3 Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. Repeats three times. N/A Redpepper Crater
31 BigHammerCard.png PMCS Big Hammer card unpainted.png Big Hammer Whacks one enemy with a strong hammer. Damages multiple enemies if executed well. GUICoinPMCS.png18
GUICoinPMCS.png75
Mondo Woods
32 BigHammer2Card.png PMCS Big Hammer x2 card unpainted.png Big Hammer x2 Whacks one enemy with a strong hammer. Damages multiple enemies if executed well. Repeats twice. GUICoinPMCS.png50 Redpepper Crater
33 HugeHammerCard.png PMCS Huge Hammer card unpainted.png Huge Hammer Whacks one enemy with a super-strong hammer. Damages multiple enemies if executed well. GUICoinPMCS.png52
GUICoinPMCS.png250
Cobalt Base or Black Bowser's Castle after beating the game
34 KOHammerCard.png PMCS KO Hammer card unpainted.png KO Hammer Whacks a single enemy from the side with a hammer. Damages multiple enemies if executed well. GUICoinPMCS.png7
GUICoinPMCS.png28
Bloo Bay Beach
35 BigKOHammerCard.png PMCS Big KO Hammer card unpainted.png Big KO Hammer Whacks a single enemy from the side with a strong hammer. Damages multiple enemies if executed well. GUICoinPMCS.png16
GUICoinPMCS.png70
Plum Park
36 HugeKOHammerCard.png PMCS Huge KO Hammer card unpainted.png Huge KO Hammer Whacks a single enemy from the side with a super-strong hammer. Damages multiple enemies if executed well. N/A Cobalt Base or Green Energy Plant
37 EekhammerCard.png PMCS Eekhammer card unpainted.png Eekhammer Quickly whacks a single enemy with a hammer up to five times. GUICoinPMCS.png5
GUICoinPMCS.png20
Fortune Island
38 Eekhammer2Card.png PMCS Eekhammer x2 card unpainted.png Eekhammer x2 Quickly whacks a single enemy with a hammer up to five times. Repeats twice. GUICoinPMCS.png15 Plum Park
39 Eekhammer3Card.png PMCS Eekhammer x3 card unpainted.png Eekhammer x3 Quickly whacks a single enemy with a hammer up to five times. Repeats three times. N/A Fortune Island
40 BigEekhammerCard.png PMCS Big Eekhammer card unpainted.png Big Eekhammer Quickly whacks a single enemy with a strong hammer up to five times. GUICoinPMCS.png15
GUICoinPMCS.png60
Mondo Woods
41 BigEekhammer2Card.png PMCS Big Eekhammer x2 card unpainted.png Big Eekhammer x2 Quickly whacks a single enemy with a strong hammer up to five times. Repeats twice. GUICoinPMCS.png40 Redpepper Volcano
42 HugeEekhammerCard.png PMCS Huge Eekhammer card unpainted.png Huge Eekhammer Quickly whacks a single enemy with a super-strong hammer up to five times. N/A Cobalt Base or Green Energy Plant
43 HurlhammerCard.png PMCS Hurlhammer card unpainted.png Hurlhammer Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. GUICoinPMCS.png15
GUICoinPMCS.png65
Marmalade Valley
44 Hurlhammer2Card.png PMCS Hurlhammer x2 card unpainted.png Hurlhammer x2 Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. Repeats twice. GUICoinPMCS.png50 Fortune Island
45 Hurlhammer3Card.png PMCS Hurlhammer x3 card unpainted.png Hurlhammer x3 Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. Repeats three times. N/A Mossrock Theater
46 BigHurlhammerCard.png PMCS Big Hurlhammer card unpainted.png Big Hurlhammer Whacks enemies with a strong thrown hammer. Can damage multiple enemies if executed well. GUICoinPMCS.png50
GUICoinPMCS.png250
Sunset Express
47 HugeHurlhammerCard.png PMCS Huge Hurlhammer card unpainted.png Huge Hurlhammer Whacks enemies with a super-strong thrown hammer. Can damage multiple enemies if executed well. N/A Cobalt Base or Black Bowser's Castle after beating the game
48 BlazehammerCard.png PMCS Blazehammer card unpainted.png Blazehammer Looses a giant flame on impact, burning all enemies if executed well. N/A Daffodil Peak
49 FireFlowerCard.png PMCS Fire Flower card unpainted.png Fire Flower Throws up to four fireballs at multiple enemies in order if executed well. GUICoinPMCS.png40
GUICoinPMCS.png200
Ruddy Road
50 BigFireFlowerCard.png PMCS Big Fire Flower card unpainted.png Big Fire Flower Throws up to four super-hot fireballs at multiple enemies in order if executed well. GUICoinPMCS.png80
GUICoinPMCS.png300
Vortex Island
51 IceFlowerCard.png PMCS Ice Flower card unpainted.png Ice Flower Throws up to four iceballs at multiple enemies in order if executed well. GUICoinPMCS.png40
GUICoinPMCS.png200
Ruddy Road
52 BigIceFlowerCard.png PMCS Big Ice Flower card unpainted.png Big Ice Flower Throws up to four freezing cold iceballs at multiple enemies in order if executed well. GUICoinPMCS.png80
GUICoinPMCS.png300
Vortex Island
53 POWBlockCard.png PMCS POW Block card unpainted.png POW Block Shakes the ground to deal damage. Can crumple enemies and deliver higher damage if executed well. GUICoinPMCS.png100 Kiwano Temple
54 MushroomCard.png PMCS Mushroom card unpainted.png Mushroom Makes you feel better. Just the thing when you're tired. GUICoinPMCS.png20 Ruddy Road
55 BigMushroomCard.png PMCS Big Mushroom card unpainted.png Big Mushroom Makes you feel quite a bit better. Unknown if it tastes good or not. GUICoinPMCS.png70 Plum Park
56 MegaMushroomCard.png PMCS Mega Mushroom card unpainted.png Mega Mushroom Makes you feel GREAT! It also tastes delicious. GUICoinPMCS.png150 Redpepper Volcano
57 1UpMushroomCard.png PMCS 1-Up Mushroom card unpainted.png 1-Up Mushroom Refills your paint reserves. Plus it's just fun to look at. GUICoinPMCS.png300 Emerald Circus
58 TailCard.png PMCS Tail card unpainted.png Tail Counters enemy attacks with a swipe of the tail. Lasts until you take damage. GUICoinPMCS.png80 Fort Cobalt
59 SpikeHelmetCard.png PMCS Spike Helmet card unpainted.png Spike Helmet Counters attacks from above. Deals more damage if executed well. Lasts until you take damage. GUICoinPMCS.png80 Indigo Underground
60 FrogSuitCard.png PMCS Frog Suit card unpainted.png Frog Suit Allows you to jump over enemy attacks completely if executed well. Lasts until you take damage. GUICoinPMCS.png80 Sunglow Ridge
*When there are two prices, the upper one is that of the unpainted card, and the lower one is that of the painted card.

Enemy Cards[edit]

There are seventy Enemy Cards in the game, and most of them are occasionally dropped by enemies. The Kamek and Koopaling Cards can be obtained by beating the Rock Paper Wizard in Super Roshambo, and the Black Bowser's Castle Card is obtained after Mario defeats Bowser. When Mario uses an Enemy Card, the enemy that is pictured on the card is summoned. The summoned enemy attacks the enemies that are in battle with Mario, and it also takes hits for Mario. The enemy continues to help Mario until it is defeated or the battle is won. Only one enemy can be summoned at a time, and summoning another causes the first one to run away. If an Enemy Card is used against a boss, the enemy runs away, and Koopaling Enemy Cards cause normal enemies to run away when used.

# Image Unpainted Name Details Best Location(s)
01 PMCS Red Shy Guy Card.png PMCS Shy Guy card unpainted.png Red Shy Guy Rushes over and punches an enemy. Ruddy Road, Cherry Lake, Indigo Underground, Daffodil Peak, The Crimson Tower, Fort Cobalt
02 PMCS Green Shy Guy Card.png PMCS Shy Guy card unpainted.png Green Shy Guy Rushes over and punches an enemy. Cherry Lake, Sunglow Ridge, Fort Cobalt, Mossrock Theater
03 PMCS Blue Shy Guy Card.png PMCS Shy Guy card unpainted.png Blue Shy Guy Rushes over and punches an enemy. Fort Cobalt
04 PMCS Yellow Shy Guy Card.png PMCS Shy Guy card unpainted.png Yellow Shy Guy Rushes over and punches an enemy. Plum Park, Fort Cobalt, Mossrock Theater
05 PMCS Pink Shy Guy Card.png PMCS Shy Guy card unpainted.png Pink Shy Guy Rushes over and punches an enemy. Plum Park, Fort Cobalt, Mossrock Theater
06 PMCS Red Slurp Guy Card.png PMCS Slurp Guy card unpainted.png Red Slurp Guy Slurps paint from a single enemy to restore its own HP. Bloo Bay Beach, The Crimson Tower, Sunglow Ridge
07 PMCS Blue Slurp Guy Card.png PMCS Slurp Guy card unpainted.png Blue Slurp Guy Slurps paint from a single enemy to restore its own HP. Cherry Lake, Fort Cobalt, Mossrock Theater
08 PMCS Yellow Slurp Guy Card.png PMCS Slurp Guy card unpainted.png Yellow Slurp Guy Slurps paint from a single enemy to restore its own HP. Cherry Lake, Sunglow Ridge, Mossrock Theater
09 PMCS Red Spike Guy Card.png PMCS Spike Guy card unpainted.png Red Spike Guy Slide into a single enemy and attacks with a head-butt. Ruddy Road, The Crimson Tower, Mossrock Theater
10 PMCS Green Spike Guy Card.png PMCS Spike Guy card unpainted.png Green Spike Guy Slide into a single enemy and attacks with a head-butt. Mossrock Theater
11 PMCS Blue Spike Guy Card.png PMCS Spike Guy card unpainted.png Blue Spike Guy Slide into a single enemy and attacks with a head-butt. Cherry Lake, The Crimson Tower, Fort Cobalt
12 PMCS Yellow Spike Guy Card.png PMCS Spike Guy card unpainted.png Yellow Spike Guy Slide into a single enemy and attacks with a head-butt. Cherry Lake, The Crimson Tower, Fort Cobalt
13 PMCS Pink Spike Guy Card.png PMCS Spike Guy card unpainted.png Pink Spike Guy Slide into a single enemy and attacks with a head-butt. Fort Cobalt
14 PMCS Red Roller Guy Card.png PMCS Roller Guy card unpainted.png Red Roller Guy Rolls into all enemies using a powerful ring. Mossrock Theater
15 PMCS Green Roller Guy Card.png PMCS Roller Guy card unpainted.png Green Roller Guy Rolls into all enemies using a powerful ring. Mossrock Theater
16 PMCS Pink Roller Guy Card.png PMCS Roller Guy card unpainted.png Pink Roller Guy Rolls into all enemies using a powerful ring. Mossrock Theater
17 PMCS Sombrero Guy Card.png PMCS Sombrero Guy card unpainted.png Sombrero Guy Throws its hat at a single enemy. Sunset Express
18 PMCS The Shy Bandit Card.png PMCS The Shy Bandit card unpainted.png Shy Bandit Slurps up paint from a single enemy. Defeating an enemy with this attack may turn the enemy into a card. Fort Cobalt, World Map
19 PMCS Goomba Card.png PMCS Goomba card unpainted.png Goomba Headbutts a single enemy. The Crimson Tower, Sunglow Ridge, Mondo Woods, The Golden Coliseum, Sacred Forest
20 PMCS Paragoomba Card.png PMCS Paragoomba card unpainted.png Paragoomba Hurls itself at a single enemy with reckless abandon. Fort Cobalt, Mustard Café, Sacred Forest
21 PMCS Bone Goomba Card.png PMCS Bone Goomba card unpainted.png Bone Goomba Headbutts a single enemy while rocking a skull on its noggin. Marmalade Valley
22 PMCS Koopa Troopa Card.png PMCS Koopa Troopa card unpainted.png Koopa Troopa Retreats inside its shell, and throws itself at all enemies. Cherry Lake, Bloo Bay Beach, The Golden Coliseum, Green Energy Plant
23 PMCS Koopa Paratroopa Card.png PMCS Koopa Paratroopa card unpainted.png Koopa Paratroopa Retreats inside its shell, and throws itself at a row of enemies. Can only attack enemies on the ground after losing its wings. Daffodil Peak, The Crimson Tower
24 PMCS Swoop Card.png PMCS Swoop card unpainted.png Swoop Swoops down and hurls itself at a single enemy. Indigo Underground
25 PMCS Cheep Cheep Card.png PMCS Cheep Cheep card unpainted.png Cheep Cheep Shoots water at a single enemy near the ground. Bloo Bay Beach, Sacred Forest
26 PMCS Blooper Card.png PMCS Blooper card unpainted.png Blooper Shoots water at a single enemy. Plum Park, Vortex Island, Lighthouse Island, Fortune Island
27 PMCS Spike Card.png PMCS Spike card unpainted.png Spike Hurls an iron ball at all enemies on the ground. Kiwano Temple, The Golden Coliseum
28 PMCS Dry Bones Card.png PMCS Dry Bones card unpainted.png Dry Bones Throws a bone at a single enemy. Marmalade Valley, Vortex Island, Lighthouse Island, Fortune Island, Redpepper Crater
29 PMCS Boo Card.png PMCS Boo card unpainted.png Boo Slaps a single enemy with its ghastly palm. Vortex Island, Lighthouse Island, Fortune Island
30 PMCS Scaredy Rat Card.png PMCS Scaredy Rat card unpainted.png Scaredy Rat Hurls itself at a single enemy. Dark Bloo Inn, Toad Trainworks
31 PMCS Ninji Card.png PMCS Ninji card unpainted.png Ninji Strikes a single enemy with an ancient ninja jump attack. Fort Cobalt
32 PMCS Fuzzy Card.png PMCS Fuzzy card unpainted.png Fuzzy Strikes a single enemy with a jump attack. The Golden Coliseum, Sunset Express, Redpepper Volcano
33 PMCS Red Snifit Card.png PMCS Snifit card unpainted.png Red Snifit Spits a bullet at a single enemy. Plum Park, Mustard Café
34 PMCS Green Snifit Card.png PMCS Snifit card unpainted.png Green Snifit Spits a bullet at a single enemy. Mustard Café
35 PMCS Blue Snifit Card.png PMCS Snifit card unpainted.png Blue Snifit Spits a bullet at a single enemy. Mustard Café
36 PMCS Yellow Snifit Card.png PMCS Snifit card unpainted.png Yellow Snifit Spits a bullet at a single enemy. Mustard Café
37 PMCS Pink Snifit Card.png PMCS Snifit card unpainted.png Pink Snifit Spits a bullet at a single enemy. Mustard Café
38 PMCS Red Slurp Snifit Card.png PMCS Slurp Snifit card unpainted.png Red Slurp Snifit Slurps up an enemy's paint to restore its own HP. Sunglow Ridge, Plum Park
39 PMCS Blue Slurp Snifit Card.png PMCS Slurp Snifit card unpainted.png Blue Slurp Snifit Slurps up an enemy's paint to restore its own HP. Plum Park
40 PMCS Yellow Slurp Snifit Card.png PMCS Slurp Snifit card unpainted.png Yellow Slurp Snifit Slurps up an enemy's paint to restore its own HP. Plum Park
41 PMCS Red Spike Snifit Card.png PMCS Spike Snifit card unpainted.png Red Spike Snifit Spits three bullets at a single enemy. Plum Park
42 PMCS Green Spike Snifit Card.png PMCS Spike Snifit card unpainted.png Green Spike Snifit Spits three bullets at a single enemy. Plum Park, Mustard Café
43 PMCS Blue Spike Snifit Card.png PMCS Spike Snifit card unpainted.png Blue Spike Snifit Spits three bullets at a single enemy. Plum Park
44 PMCS Yellow Spike Snifit Card.png PMCS Spike Snifit card unpainted.png Yellow Spike Snifit Spits three bullets at a single enemy. Plum Park
45 PMCS Pink Spike Snifit Card.png PMCS Spike Snifit card unpainted.png Pink Spike Snifit Spits three bullets at a single enemy. Mustard Café
46 PMCS Spiny Card.png PMCS Spiny card unpainted.png Spiny Retreats inside its shell, and hurls itself at all enemies. Daffodil Peak, Sunglow Ridge, Kiwano Temple
47 PMCS Buzzy Beetle Card.png PMCS Buzzy Beetle card unpainted.png Buzzy Beetle Retreats inside its shell, and hurls itself at all enemies. Indigo Underground, Sacred Forest, Lighthouse Island
48 PMCS Spike Top Card.png PMCS Spike Top card unpainted.png Spike Top Retreats inside its shell, and hurls itself at all enemies. Redpepper Volcano, Redpepper Crater
49 PMCS Rocky Wrench Card.png PMCS Rocky Wrench card unpainted.png Rocky Wrench Throws a wrench at a single enemy. Sunset Express
50 PMCS Pokey Card.png PMCS Pokey card unpainted.png Pokey Throws itself at a single enemy. Mustard Café
51 PMCS Green Pokey Card.png PMCS Green Pokey card unpainted.png Green Pokey Throws itself at a single enemy. Mustard Café
52 PMCS Bob-omb Card.png PMCS Bob-omb card unpainted.png Bob-omb Approaches a single enemy and explodes. Fort Cobalt, Redpepper Crater
53 PMCS Lava Bubble Card.png PMCS Lava Bubble card unpainted.png Lava Bubble Throws itself at a single enemy. Redpepper Volcano, Redpepper Crater
54 PMCS Fire Piranha Plant Card.png PMCS Piranha Plant card unpainted.png Fire Piranha Plant Spits a fireball at a single enemy. Mossrock Theater, Redpepper Crater
55 PMCS Ptooie Card.png PMCS Ptooie card unpainted.png Ptooie Throws an iron ball at a single enemy. Mossrock Theater
56 PMCS Dino Rhino Card.png PMCS Dino Rhino card unpainted.png Dino Rhino Charges a single enemy. Mossrock Theater, The Emerald Circus
57 PMCS Hammer Bro Card.png PMCS Hammer Bro card unpainted.png Hammer Bro Tosses a hammer at a single enemy. The Golden Coliseum
58 PMCS Boomerang Bro Card.png PMCS Boomerang Bro card unpainted.png Boomerang Bro Tosses a boomerang at all enemies. Green Energy Plant
59 PMCS Fire Bro Card.png PMCS Fire Bro card unpainted.png Fire Bro Tosses a fireball at a single enemy. Redpepper Crater, Fortune Island
60 PMCS Ice Bro Card.png PMCS Ice Bro card unpainted.png Ice Bro Tosses an iceball at a single enemy. Lighthouse Island, Fortune Island
61 PMCS Juggler Bro Card.png PMCS Juggler Bro card unpainted.png Juggler Bro Tosses a hammer at a single enemy. Mossrock Theater, The Emerald Circus
62 PMCS Circus Bro Card.png PMCS Circus Bro card unpainted.png Circus Bro Tosses a boomerang at all enemies. Mossrock Theater, The Emerald Circus
63 PMCS Sledge Bro Card.png PMCS Sledge Bro card unpainted.png Sledge Bro Pounds the ground, shaking up all standing enemies. Green Energy Plant
64 PMCS Kamek Card.png PMCS Kamek card unpainted.png Kamek Attacks all enemies with his Koopa magicks. Roshambo Temple #6
65 PMCS Morton Card.png PMCS Morton card unpainted.png Morton Scares off enemies with his imposing figure. Roshambo Temple #1
66 PMCS Iggy Card.png PMCS Iggy card unpainted.png Iggy Scares off enemies with his lanky dimensions. Roshambo Temple #2
67 PMCS Ludwig Card.png PMCS Ludwig card unpainted.png Ludwig Scares off enemies with his classical stylings. Roshambo Temple #3
68 PMCS Wendy Card.png PMCS Wendy card unpainted.png Wendy Scares off enemies with her oversized jewelry. Roshambo Temple #4
69 PMCS Larry Card.png PMCS Larry card unpainted.png Larry Scares off enemies with his kooky personality. Roshambo Temple #5
70 PMCS Lemmy Card.png PMCS Lemmy card unpainted.png Lemmy Scares off enemies with his rainbow mohawk. Roshambo Temple #7
71 PMCS Roy Card.png PMCS Roy card unpainted.png Roy Scares off enemies with his cool red shades. Roshambo Temple #8
72 PMCS Black Bowsers Castle Card.png PMCS Black Bowser's Castle card unpainted.png Black Bowser's Castle Falls from the sky and crushes everything. Defeat Black Bowser

Thing Cards[edit]

“Objects that are 3D are called Things. A Thing Card is what you get when you squeeze a Thing. When you use them, crazy things can happen.”
Huey, Paper Mario: Color Splash

Only one of each Thing Card can be carried at a time, as well as a corresponding Replica Card. Replica Cards of previously obtained Thing Cards can be found in the courses, without requiring the Thing to be squeezed into the card first. Each Replica Card has an effect similar to the Thing Cards they are replicating, but adds a transparent "REPLICA" watermark in front of the animation and the card, as well as doing less damage. During the battles against the Koopalings, failing to use the mandatory Thing Card at the right time will result in the Koopaling instantly defeating Mario; if a Replica of the mandatory Thing Card is used, the Koopaling will nullify its effect.

# Image Unpainted Name Details Origin Use The Wringer Prices
01 FireExtinguisherCard.png PMCS Fire Extinguisher card unpainted.png Fire Extinguisher Exhales a torrent of CO2 that can quell any flame. On top of the cliff in Ruddy Road To extinguish Morton's hammer in The Crimson Tower GUICoinPMCS.png300
02 FanCard.png PMCS Fan card unpainted.png Fan The blades inside rotate at high speed to create a nice breeze. Scenic spot in Cherry Lake To blow the Blue Chosen Toad's boat in Bloo Bay Beach, and to give wind to the captain's ship in Violet Passage GUICoinPMCS.png300
03 PlungerCard.png PMCS Plunger card unpainted.png Plunger The plumber's weapon of choice. Push down on the shaft to unclog even the cloggiest of pipes. Prisma Harbor in Port Prisma To free Rescue Green from the pipe in Indigo Underground. GUICoinPMCS.png150
04 LemonCard.png PMCS Lemon card unpainted.png Lemon Adds a little zest to any meal. A hill in Indigo Underground Part of cooking the Steak in Tangerino Grill GUICoinPMCS.png150
05 CatOLuckCard.png PMCS Cat-o-Luck card unpainted.png Cat-o-Luck A feline statue that purrs with good-luck vibes. Enshrined at the top of a dark-red tower. Top floor of The Crimson Tower N/A GUICoinPMCS.png300
06 PiggyBankCard.png PMCS Piggy Bank card unpainted.png Piggy Bank There's only one way to get the coins out of this bad boy: BREAK IT! Shed in Château Chanterelle N/A GUICoinPMCS.png150
07 BoneCard.png PMCS Bone card unpainted.png Bone A favorite snack of round pets with sharp teeth! High in calcium! The highest boardwalk in Marmalade Valley1
Dressing room in The Golden Coliseum
To bait Princess into coming to the professor in Château Chanterelle, and to destroy Iggy's chariots in The Golden Coliseum GUICoinPMCS.png3002
08 BottleOpenerCard.png PMCS Bottle Opener card unpainted.png Bottle Opener Harnesses the principle of leverage to pry off bottle caps. Storage in The Golden Coliseum To open a bottle in Redpepper Volcano GUICoinPMCS.png250
09 IcePickCard.png PMCS Ice Pick card unpainted.png Ice Pick Its pointy tip can chip ice into perfectly portioned pieces for any size glass. Storage in The Golden Coliseum To pop Lemmy's Wonder Ball in The Emerald Circus GUICoinPMCS.png250
10 BallonsCard.png PMCS Balloons card unpainted.png Balloons Makes things float into the sky, and raises voices by an octave or two. Performance stage in Plum Park To lift Ludwig's Super Ludsub out of the water in Fort Cobalt GUICoinPMCS.png300
11 TeapotCard.png PMCS Teapot card unpainted.png Teapot Used to steep and pour tea at fancy tea parties. Serenity Fountain in Plum Park Start the Ghost's tea party in Dark Bloo Inn GUICoinPMCS.png250
12 TurnipCard.png PMCS Turnip card unpainted.png Turnip This turnip is so big that you can't pull it out without 26 hands and a big "Heave ho!" Sacred Forest Entrance N/A GUICoinPMCS.png200
13 InstantCameraCard.png PMCS Instant Camera card unpainted.png Instant Camera The future of personal photography. Selfies so real, you'll begin to question reality itself. Snifit or Whiffit prize; Cobalt Base To stop Wendy's big ring in Fortune Island GUICoinPMCS.png150
14 BasinCard.png PMCS Basin card unpainted.png Basin An extremely heavy bathing aid. Dropping this on an enemy's head might just knock it out. Fences in Fort Cobalt To stun Draggadon in Redpepper Volcano GUICoinPMCS.png300
15 BatteryCard.png PMCS Battery card unpainted.png Battery Contains enough energy to power household items and such. Cabin in Violet Passage To power the house in Green Energy Plant GUICoinPMCS.png300
16 CompassCard.png PMCS Compass card unpainted.png Compass Directs lost travelers to their destination. Cabin in Violet Passage To clear the fog in the fifth area of the Lost Sea GUICoinPMCS.png150
17 CorkCard.png PMCS Cork card unpainted.png Cork A stopper used to keep troublesome things from coming out of dangerous holes. Pipe in Vortex Island To clog the smokestack during Larry's battle in the Sunset Express GUICoinPMCS.png200
18 WashingMachineCard.png
PALWashingMachineCard.png
PMCS Washing Machine US card unpainted.png
PMCS Washing Machine EU card unpainted.png
Washing Machine3 Swishes water and agitate clothing in order to remove stubborn stains. Parallel vortex in Vortex Island To clear the black paint during Roy's battle in Black Bowser's Castle GUICoinPMCS.png300
19 LightblulbCard.png PMCS Lightbulb card unpainted.png Lightbulb Harnesses electricity to illuminate darkness. Sunglasses recommended when handling. Top floor in Lighthouse Island To light up the lighthouse in Lighthouse Island GUICoinPMCS.png150
20 SaltandPepperCard.png PMCS Salt and Pepper card unpainted.png Salt and Pepper Seasons even the blandest of meals. Smoky room in Fortune Island Part of cooking the Steak in Tangerino Grill GUICoinPMCS.png150
21 CharcoalGrillCard.png PMCS Charcoal Grill card unpainted.png Charcoal Grill Grills food to perfection. Volcano on Fortune Island Part of cooking the Steak in Tangerino Grill GUICoinPMCS.png300
22 MegaphoneCard.png PMCS Megaphone card unpainted.png Megaphone Amplifies the sound put into the mic, turning a whisper into a shout... and a shout into an explosion of noise. Room in Toad Trainworks To awaken the Thwomp in the Sunset Express GUICoinPMCS.png150
23 HairDryerCard.png PMCS Hair Dryer card unpainted.png Hair Dryer Blows searing-hot air that can dry out or melt practically anything! Spa in Redpepper Crater To melt the ice in Tangerino Grill GUICoinPMCS.png250
24 MagnifyingGlassCard.png PMCS Magnifying Glass card unpainted.png Magnifying Glass Makes things appear larger than they are. Can also fry ants and other various creatures. Tangerino Grill freezer To enlarge the pipe in Sacred Forest, and to enlarge the small Toad in Port Prisma GUICoinPMCS.png200
25 ClawHammerCard.png PMCS Claw Hammer card unpainted.png Claw Hammer This steel-headed hammer is harder than the one Mario usually uses. It can even break huge rocks that might be blocking your path. Pipe room in Green Energy Plant N/A GUICoinPMCS.png200
26 RecorderCard.png PMCS Recorder card unpainted.png Recorder The pleasant, nostalgic melody makes you feel like you're being whirled up into the sky. Goal in Green Energy Plant N/A GUICoinPMCS.png300
27 DiscoBallCard.png PMCS Disco Ball card unpainted.png Disco Ball This relic from years past is making a comeback. None can resist its call to hit the dance floor. Backstage in The Emerald Circus To distract Lemmy from his Wonder Ball in The Emerald Circus GUICoinPMCS.png200
28 PMCS Huey Card.png PMCS Huey card unpainted.png Huey+ A sentient paint can who came from Prisma Fountain Emergency Recovery Unit. Black Bowser Boss Battle To suck the black paint from Black Bowser N/A
1: Not found in this location after using it in Château Chanterelle
2: Labeled as "Coming soon" on Wringer's list after collecting it in Marmalade Valley and up to collecting it again in The Golden Colosseum
3: The two versions of the Washing Machine thing are exclusive to different versions: the top-loading one appears in the American and Japanese versions, and the front-loading one in the European and Australian versions.
+: Although Replica versions of this card are found in the game's files, they cannot be obtained in the final game.

Play Nintendo tips[edit]

A page on the Play Nintendo website offers tips for using Battle Cards.[1]

  • Friend or foe? Mario keeps all sorts of clever cards up his sleeve in case of a battle. For instance, you can use an Enemy Card to summon an ally to stand by your side in a fight. Cool, huh? There’s just one problem: you never know if your new “ally” will turn against you! If you call on an ally, they’ll definitely hit your enemy…but they may come back and hit you, too. Ouch!
  • The right cardBefore you start throwing down Battle Cards, take a second to size up your enemy. Some enemies can’t be touched by certain cards, so it’d be kind of a waste to use that kind of card on them. For example, you can’t jump on a baddie who’s wearing a spiked hat if you don’t use an Iron Boot card!
  • Card CollectionYou can collect new Battle Cards as you play by hitting Question Blocks, winning battles, and painting colorless spots. You can use in-game coins to acquire Battle Cards and Thing Cards in Port Prisma, too. Players need the proper Thing Card to defeat a boss—and Thing Cards can only be used once—so it’s good to know there’s a place where you can try to find the one you need.
  • Mushroom CardsNot all cards are used for fighting, you know! Mushroom Cards, for example, can be used to replenish your health and paint meter. It’s not a bad idea to keep a Mushroom Card or two in your deck to help keep Mario strong during a tough battle.

Names in other languages[edit]

Language Name Meaning
German Kampfkarte Battle Card

References[edit]

  1. ^ Paper Mario: Color Splash Tips & Tricks. Play Nintendo. Retrieved July 4, 2020