Prize Pipe Paths

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Prize Pipe Paths

Prize Pipe Paths is a minigame that appears in Paper Mario: Color Splash. It can be played by entering the Spinning-Door after matching the yellow panels.

The minigame is based on amidakuji, a type of Japanese puzzle. In this minigame, there are five vertical Warp Pipes, with each one leading to ? Blocks containing different prizes: two holding one coin, one with three coins, one with three Battle Cards, and one with five Battle Cards. Between each pipe are also several horizontal, interconnecting pipes. After a preview of the pipes' paths, Mario must enter one of the five pipes. While inside, Mario will automatically take any interconnecting pipe he comes across, and eventually reach the exit and the prize.

Cards[edit]

The following Battle Cards can be obtained from Prize Pipe Paths:

  • Worn-Out Jump
  • Worn-Out Jump x3
  • Worn-Out Jump x5
  • Jump
  • Jump x2
  • Big Jump
  • Big Jump x2
  • Hopslipper
  • Hopslipper x2
  • Hopslipper x3
  • Line Jump
  • Big Line Jump
  • Iron Jump
  • Iron Jump x2
  • Big Iron Jump
  • Big Spin Jump
  • Worn-Out Hammer
  • Worn-Out Hammer x3
  • Worn-Out Hammer x5
  • Hammer
  • Hammer x2
  • Big Hammer
  • Big Hammer x2
  • Eekhammer
  • Eekhammer x2
  • Eekhammer x3
  • Big Eekhammer x2
  • Blazehammer
  • KO Hammer
  • Big KO Hammer
  • Hurlhammer
  • Hurlhammer x3
  • POW Block
  • Spike Helmet

In-game description[edit]

"Pick a pipe–get a prize! Mario will always turn when he reaches a sideways pipe!"

Names in other languages[edit]

Language Name Meaning
Japanese すすめ!アミダドカン
Susume! Amida-dokan
Onward! Amida-pipe