List of Super Mario Maker 2 glitches
From the Super Mario Wiki
This is a list of glitches from Super Mario Maker 2.
NOTE: All names are conjectural unless otherwise specified.
Bowser Behavior on Slope
Chain Chomp Glide
If the player places a Chain Chomp in a one long gap area and make it turn around to bounce on a Note Block close to the ceiling, the Chain Chomp will fall very slowly as it moves until it stops moving infront a wall. This also works on Munchers using a Buzzy Shell and Trampoline, however; they only move on ground rather than falling very slowly.
Clip Through Semi Solids with Vine
Coin in Pipe Limit Bypass
When the player goes beyond the Coin in Pipe limit, they cannot place any more of them. However, this can be bypassed by copying a Coin in Pipe until the real limit has been met. Performing this act can corrupt the level making it impossible to save, save as, or upload the course and it will be deleted.
Floating Background Tiles
The player must multigrab and copy the background tile and a ? Block below, and placing the two ? Block under the background tile and then erase it, placing a third ? Block will remove the background tile. This glitch works on any game style.
If the player places a Thwomp facing left and a Buzzy Shell next to it and when it bounces off a Note Block, they will go up into the air and off-screen. They also get stuck in a freezing position if there is a Muncher near on top of Thwomp within the same setup. The player can fix the Thwomp by hitting it with a Buzzy Shell to revert the effects.
If the player sets a Yoshi on One-Way Wall facing down and bouncing on a Note Block, and when the lava rises to making contact with Yoshi, he will be launched up in the air very high and descend slowly back down to Lava. When this glitch is in effect, the player cannot ride Yoshi anymore due to the game thinking the Yoshi is in Lava.
Fast Koopa Troopa
Giant Player up on a wall
When the player grabs a Big Mushroom in the Super Mario Bros. style and enters the door with the Dry Bones Shell at the very right side of one vertical gap, the player will go up in the air by holding .
Hidden Air Block
To perform this glitch, the player needs to place a Hidden Block on top of a Warp Door and place a Vine inside, then hit the block to reveal the vine and quickly go inside the door. Then, the player should be able to stand on top of the Hidden Block.
Luigi Flies Up
Move After Goal
It is possible for the player to still have control of their character after touching the Goal Pole. This can be achieved by collecting a powerup that triggers a form change, then by entering the door that leads to anywhere in the Goal Pole. The player will still have control of their character for about 20 seconds, after which the course will exit.
Piranha Creeper Momentum Gain
When the player slides down a Piranha Creeper, he or she can gain a huge amount of momentum after sliding down one.
Semisolid Platform Clip
Sticking on Ceiling
When the player collects a power up and then goes through a door and gets damaged at the right time, all power ups, enemies, and the timer will freeze in place. The player is also invincible by passing through enemies and cannot die in a pit, poison or lava; however, the player cannot complete the level when the glitch is in effect, making it impossible to upload a course.