Stretch

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This article is about the type of Boo that first appeared in Super Mario Bros. 3. For other uses, see Stretch (disambiguation).
Stretch
A Stretch in Super Mario Run.
In-game artwork of a Stretch from Super Mario Run
First appearance Super Mario Bros. 3 (1988)
Latest appearance Super Mario Maker 2 (2019)
Variant of Boo
Comparable

Stretches are variants of Boos attached to solid platforms that appear in the Super Mario series, debuting in Super Mario Bros. 3.

History

Super Mario series

Super Mario Bros. 3

Super Mario Bros. 3 promotional artwork: A Stretch
Original design of a Stretch for Super Mario Bros. 3

In Super Mario Bros. 3, Stretches are enemies encountered in World 3-Fortress 2 and World 6-Fortress 3. Stretches can often be found in groups, and only appear from a unique, ghostly white platform. If Mario or Luigi tries to pass a Stretch, it rises from the top or bottom of its platform in a random position and tries to hit him by moving left to right. Once a Stretch has traveled the full length of the platform in both directions, it retracts. Many platforms have a Stretch on both the top and the bottom, though not all do so. Stretches can be defeated only with a Starman or hammers thrown by Hammer Mario.

In World 7-Fortress 1, Stretches themselves do not appear, as the entire castle is devoid of enemies aside from Boom Boom. However, the white platforms that would contain them do appear.

Super Mario Maker series

SMM, SMB style
SMM, SMB3 style
SMM, SMW style
“The gravity on this planet is all over the place, and it's inhabited by spectral Stretches!”
Stargazer, Super Mario Maker 2

Stretches reappear in Super Mario Maker and its Nintendo 3DS port, 27 years following its previous appearance for the former, marking the longest gap between appearances for an enemy in the franchise. In the course editor, a Boo will automatically become a Stretch if it is placed on top of or just below a solid block. Due to this trait, they are referred to by labels and the editor voice simply as Boos in Super Mario Maker, as they do not have a separate selection icon; they are the only enemy variation in the game to have a trait like this.

In these games, they can be placed on any surface, and will pop up more periodically, making them more of an enemy than in their original appearance from Super Mario Bros. 3. Their appearance is slightly different, and they are not connected to a white platform anymore. New sprites for Stretches have been made in all styles. However, they cannot accept Super Mushrooms, as attempting to give them a Super Mushroom will just turn the Stretch into a Big Boo, rather than bigger Stretches. Giving them wings will make them faster and will teleport to the next platform in its direction once it reaches a platform's edge. Stretches can be defeated in Super Mario Maker like normal Boos, with either a Super Star or a Goomba's Shoe.

SMM2, SMB style
SMM2, SMB3 style
SMM2, SMW style

In Super Mario Maker 2, they are correctly referred to as Stretch, unlike in Super Mario Maker and Super Mario Maker for Nintendo 3DS. Stretches can now be stomped on by the player wearing a Dry Bones Shell or hit by a hammer from Builder Mario to defeat them. In the nighttime Ground theme, they stop moving when looked at.

A Boo being given a parachute will cancel out it becoming a Stretch; this is the only way to place down a Boo one tile below a ceiling or above a floor without becoming a Stretch. Taking the parachute off under these conditions, however, will turn it into a Stretch again.

Super Mario Run

Stretch from Super Mario Run

Stretches reappear in Super Mario Run, where they are usually found in Ghost Houses and act like they did in Super Mario Maker. They have the same appearance as the Stretches in the New Super Mario Bros. U style from Super Mario Maker.

Nintendo Comics System

Extract from "In the Swim! Fun and Sun Fashions"
A Stretch, as depicted in the Nintendo Comics System

A single Stretch appears in the Nintendo Comics System short "In the Swim! Fun and Sun Fashions" in an advertisement for swimwear, which depicts it lifting weights on a beach. The Stretch is considerably different than its in-game counterparts, featuring only one face markedly different from that of a Boo's, hands and feet, and a uniform Z shape.

Profiles and statistics

Perfect Ban Mario Character Daijiten

ネッチー (JP) / Stretch (EN)
A Stretch from Super Mario Bros. 3.
Original text (Japanese) Translation
種族しゅぞく ゴーストぞく Tribe Ghost clan
性格せいかく ねばりづよ Disposition Steadfast
登場とうじょうゲーム Game appearances 3
ゆかにひそむおばけだ

ネッチーは、しろゆかからかおす、いじわるなおばけだ。左右さゆううごきながら、マリオの通行つうこう妨害ぼうがいする。ファイアやシッポではたおせないので、すきをはしけよう。[1]

A ghost lurking on the floor

Stretch is a tormenting ghost that emerges from the white floor. He moves left and right, blocking Mario's path. Since he cannot be defeated by fire or a tail, watch for an opportunity to run past him.

Super Mario Maker

  • Play Nintendo: Creepy crawliesDrag a Boo to the ground and watch it transform into a Stretch, a crawling menace that pops out of nowhere to give you a scare. You can even hang them from the ceiling![2]

Super Mario Run

  • Notebook bio: This ghost really likes sticking to blocks, suddenly appearing and disappearing as it moves randomly.

Gallery

Names in other languages

The contemporaneous name for each language is listed first. Subsequent names are listed in chronological order for each language, from oldest to newest, and have the media they are associated with in the "notes" column.

Language Name Meaning Notes
Japanese ネッチー[4][5][6][7]
Netchī
Derived from「ねちねち」(nechi-nechi, Japanese ideophone for something sticky); romanized internally as "Netchi"[3]
Chinese (simplified) 拉伸幽灵[8]
Lāshēn Yōulíng
Stretched Ghost
Chinese (traditional) 拉伸幽靈[7]
Lāshēn Yōulíng
Stretched Ghost
Dutch Stretch[9][7] -
French (NOA) Stretch[10] -
French (NOE) Flexcible[9][7] Derived from flexible and cible ("target")
German Buu-Laken[11][12][7] Boo Sheet
Stretch[13] - Super Mario All-Stars Limited Edition
Italian Piattaforma Boo[7][14][15] Boo (on a) platform
Stretch[16][17] - Super Mario Bros. 3
Korean 끈쭈기[7]
Kkeunjjugi
Possibly originated from "끈적끈적" (kkeunjeok-kkeunjeok, "sticky") and "쭉쭉" (jjuk-jjuk, "stretchy"), combined with the noun-deriving suffix "~이" (-i)
스트레치[18]
Seuteulechi
Stretch Super Mario Bros. 3
네치[19]
Nechi
Transliteration of the Japanese name Super Mario All-Stars Limited Edition
Portuguese (NOA) Obustáculo[7] Pun on obstáculo ("obstacle") and Bu ("Boo")
Strech[sic][20] - Super Mario Bros. 3
Russian Тянучка[7]
Tyanuchka
Stretcher
Spanish (NOA) Boo estirado[21] Stretched boo
Bú estirado[7] Super Mario Run
Spanish (NOE) Boo Estirado[7] Stretched Boo
Stretch[22] - Super Mario Bros. 3
Swedish Stretch[23] -

References

  1. ^ 1994. 「パーフェクト版 マリオキャラクター大事典」 (Perfect Ban Mario Character Daijiten). Shogakukan. Page 144.
  2. ^ Super Mario Maker Ghost House Tips. Play Nintendo (American English). Archived October 30, 2015, 19:43:14 UTC from the original via Wayback Machine. Retrieved May 23, 2024.
  3. ^ Internal filename from Super Mario Maker 2 (Netchi).
  4. ^ 1988. 『Super Mario Bros. 3 取扱説明書』 (PDF). Kyoto: Nintendo Co., Ltd. (Japanese). Page 40.
  5. ^ Itoi, Shigesato, Ryo Kagawa (APE), Hideaki Nishitani, Masatoshi Watanabe, Koichi Sugiyama (Supersonic), Junichiro Okubo, and Shigeo Tanabe (Shogakukan), editors (1993). 『任天堂公式ガイドブック スーパーマリオコレクション』. Tokyo: Shogakukan (Japanese). ISBN 4-09-102444-0. Page 205.
  6. ^ Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). "Super Mario Bros. 3" in『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo: Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 36.
  7. ^ a b c d e f g h i j k Notebook entry (15 Dec. 2016). Super Mario Run by Nintendo EPD (Ver. 3.2.4). Nintendo. Retrieved 1 May 2025.
  8. ^ "在这颗星球上,有些地方的重力方向是“相反”的。而且还出现了很多拉伸幽灵!使用ON/OFF开关,一边转头一边冲过终点吧。" – description for Upside-Down Stretches (2019). Super Mario Maker 2 by Nintendo EPD. Nintendo (Simplified Chinese).
  9. ^ a b 1991. Super Mario Bros. 3 Handleiding / mode d'emploi. Großostheim: Nintendo of Europe GmbH (Dutch, French). Page 45.
  10. ^ "La gravité changeante de cette planète peut être déconcertante, surtout si on y ajoute la présence de ces vlimeux Stretchs... Faites bon usage des interrupteurs ON/OFF et mobilisez toutes vos facultés de réflexion pour atteindre l'arrivée et toucher la récompense!" – description for Upside-Down Stretches (2019). Super Mario Maker 2 by Nintendo EPD. Nintendo (Canadian French).
  11. ^ 1991. Super Mario Bros. 3 Spielanleitung. Großostheim: Nintendo of Europe GmbH (German). Page 39.
  12. ^ Matsumoto, Atsuko, Rie Ishii, and Claude Moyse, editors (1992). Der Spieleberater Super Mario Power. Großostheim: Nintendo of Europe GmbH (German). ISBN 3-929034-02-6. Page 15.
  13. ^ 2010. Super Mario All-Stars Bedienungsanleitung. Großostheim: Nintendo of Europe GmbH (German). Page 28.
  14. ^ Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, Ko Nakahara (Shogakukan), and Marco Figini, editors (2018). "Super Mario Bros. 3" in Super Mario Bros. Enciclopedia. Translated by Marco Amerighi. Milan: Magazzini Salani (Italian). ISBN 889367436X. Page 36.
  15. ^ "Questo pianeta ha una gravità tutta particolare ed è abitato da spettrali piattaforme Boo!" – Stargazer (2019). Super Mario Maker 2. Nintendo of Europe (Italian).
  16. ^ 1991. Super Mario Bros. 3 Libretto d'Istruzioni. Großostheim: Nintendo of Europe GmbH (Italian). Page 39.
  17. ^ 2010. Super Mario All-Stars – Edizione per il 25° Anniversario Manuale di Istruzioni. Großostheim: Nintendo of Europe GmbH (Italian). Page 28.
  18. ^ 1990. "슈퍼 마리오 브라더즈 3 사용 설명서". Icheon: Nintendo Co., Ltd. (Korean). Page 39. (Archived 29 Mar. 2007 via Naver by togepi1125.)
  19. ^ 2010. "슈퍼 마리오 컬렉션". Seoul: Nintendo of Korea Co., Ltd. (Korean). Page 30. Retrieved from Naver.
  20. ^ Gaglianone, Arthur, and Francisco Pellegrini Jr., directors (1991). Super Mario Bros. Livro Ilustrado. Rio de Janeiro: Multi Editora (Brazilian Portuguese). Page 14.
  21. ^ "¡La gravedad de este planeta cambia constantemente! Y, por si fuera poco, ¡está habitado por esos espantosos boos estirados! Usa los interruptores ON/OFF para llegar a la meta y reclamar tu recompensa." – description for Upside-Down Stretches (2019). Super Mario Maker 2 by Nintendo EPD. Nintendo (Mexican Spanish).
  22. ^ 1991. Super Mario Bros. 3 Manual de Instrucciones. Großostheim: Nintendo (Spanish). Page 39.
  23. ^ Lindberg, Gunnar, Nikolaj Lindberg, Lena Persson, and Mirielle Robert, editors (1991). Nintendobiblioteket 1: Super Mario Bros. 3 (Swedish edition of Super Mario Bros. 3 Strategy Guide). Stockholm: Atlantic Förlags AB (Swedish). Page 61.