List of sound effects in Super Mario Maker

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Sound effects are a feature in Super Mario Maker and its Nintendo 3DS port that can be accessed in Course Maker by tapping the Soundfrog icon. They can be placed onto the backdrop and will play if Mario touches them, but they can also be placed onto objects and enemies and will play the noise if the object does a specific thing (for example, hitting a ? Block from below). Most sound effects create visuals and will appear as the sound itself plays. Additionally, there is a sample course in the game called "Sound Effects" that shows the player how sound effects work and what they can do.

All sound effects are unlocked alongside the sixth shipment of editing tools, but are available from the start in the Nintendo 3DS version. A total of 28 sound effects are available in the game.

List of sound effects[edit]

Image Description
A sound effect from Super Mario Maker. A man shouting in pain. The screen blurs for a split second. Its icon is of a screaming cartoon face.
The first sound effect's alternate version from Super Mario Maker. A man moaning in pain. The screen blurs for a split second. Its icon is of a yelling cartoon face.
The second sound effect main version from Super Mario Maker. A crashing sound. Rocks and occasionally the landslide warning sign in the sound effect's icon can be seen falling from the top of the screen. Its icon is a warning sign with rocks falling.
The second sound effect's alt version from Super Mario Maker. A dramatic violin stab. The screen darkens for a second with white streaks appearing around the border. Its icon has flaming rocks falling.
The 3rd sound effect, from Super Mario Maker. A man shouting "Ow!" in a high-pitched voice. Two stars appear where the sound effect was played. Its icon is a shoe.
The 3rd sound effect's alt version from Super Mario Maker. A man shouting "Whoo!" in a high-pitched voice. Three stars and a rainbow appear where the sound effect was played. Its icon is a shoe lifted up by a spring.
The 4th sound effect, from Super Mario Maker. Children cheering. Confetti appears where the sound effect was played. Its icon is two clapping hands.
The 4th sound effect's alt version, from Super Mario Maker. A crowd cheering and applauding. Confetti and sparkles appear where the sound effect was played. Its icon is a blowhorn.
The fifth sound effect, from Super Mario Maker. A heavenly musical effect with church bells and a harp. A beam of light shines down from above where the sound effect was played. Its icon is an otafuku mask.
The 5th sound effect's alt version, from Super Mario Maker. An eerie piano musical effect followed by a sinister laugh. The screen darkens for a few seconds with ominous purple fog. Its icon is a hannya mask.
The 6th sound effect, from Super Mario Maker. A punching noise, occasionally accompanied by a cat's meow. A cat's paw can be seen "punching" the location the sound effect was played. Its icon is a boxing glove.
The 6th sound effect's alt version, from Super Mario Maker. Fireworks sound effects and visuals. Its icon is a firework.
The 7th sound effect, from Super Mario Maker. Festive music, with several small dancers dancing around Mario, while the Wii U GamePad plays vocals. If placed on an item or object, interacting with it does not make the dancers appear, but musical notes will appear around the screen instead. Its icon are two maracas.
The 7th sound effect's alt version, from Super Mario Maker. Rave music, with a crowd cheering and flashing lights, ending with a spotlight on Mario. Its icon is a fan.
The 4th sound effect, from Super Mario Maker. Sounds of mischievous laughter. Red, blue, and yellow mouths appear where the sound effect was played, possibly referencing the Viruses from Dr. Mario. Its icon is a mouth laughing.
The 8th sound effect's alt version, from Super Mario Maker. Calm silence, followed by a bird's chirping. A hanafuda-styled foreground appears, resembling the background of the Nintendo 3DS hanafuda theme. Its icon is a bird on a branch.
The 9th sound effect, from Super Mario Maker. The baby sound effect from Mario Paint. The same face from the icon appears where the sound effect was played. Its icon is a baby face.
The 9th sound effect's alt version, from Super Mario Maker. The clown horn noise from Mario Paint. A circle of flowers appear where the sound effect was played. Its icon is a car.
The 10th sound effect, from Super Mario Maker. A doorbell noise. A light bulb icon appears where the sound effect was played. Its icon is a lightbulb.
The 10th sound effect's alt version An error buzzer sound effect. A scribble icon appears where the sound effect was played. Its icon is a "wrong" icon.
The 11th sound effect, from Super Mario Maker. A telephone buzzing. Jagged lines representing a telephone's ringing appear at random locations around the screen. Its icon is a telephone.
The 11th sound effect's alt version, from Super Mario Maker. Distorts the game's music and screen for a short period of time. "Dizzy" stars appear around Mario's head, and if the course's theme is New Super Mario Bros. U, Mario's eyes will be half-open for the duration of this sound effect. Its icon is "dizzy" stars.
The 12th sound effect, from Super Mario Maker. Plays boss music, which changes depending on the course's theme. Bowser's emblem also briefly appears on-screen. Super Mario Bros. courses play the Enemy Course music from Super Mario Bros. 3, Super Mario Bros. 3, and Super Mario World courses play the standard boss battle music from their respective games, and New Super Mario Bros. U courses play the Castle battle music from New Super Mario Bros. Wii. Its icon is a silhouette of Bowser's face.
The 12th sound effect's alt version, from Super Mario Maker. Plays bonus area music, which changes depending on the course's theme. Three colored Mushrooms also can be seen rolling across the screen. Super Mario Bros. courses play the high score music from VS. Super Mario Bros., Super Mario Bros. 3 courses play the second World 5 Map/Coin Heaven theme, and Super Mario World and New Super Mario Bros. U play the bonus area music from their respective games. Its icon is of a Mushroom.
The 13th sound effect, from Super Mario Maker. Slow heartbeat noises. The screen pulses slightly and the edges darken for every heartbeat. Its icon is of a blue heart.
The 13th sound effect's alt version, from Super Mario Maker. Mutes the game's music. A static effect appears for a split second. Its icon is the Undodog with a surgical mask.
The special custom 14th sound effect, from Super Mario Maker. A bird's tweeting noise, or a short sound recording if the player chooses to record using the GamePad's microphone. A bird is seen flying in where the sound effect was played. Any sound recordings in courses that are uploaded to the server will be replaced by the default sound effect. Its icon is a bird.
The special custom 14th sound effect's alt version, from Super Mario Maker. A chicken's clucking noise, or a sped up or slowed down version of a sound recording. A rectangular bird is seen flying in where the sound effect was played. Any sound recordings in courses that are uploaded to the server will be replaced by the default sound effect. Its icon is of a chicken.

List of sound effect applications[edit]

It has been requested that this section be rewritten and expanded to include more information.

Image Description
SMM-SMB-Mario.png What effect the sound effects have on Mario depends on which one was used:
  • A sound effect from Super Mario Maker., The first sound effect's alternate version from Super Mario Maker., The 4th sound effect, from Super Mario Maker., The 8th sound effect's alt version, from Super Mario Maker.: Play whenever Mario gets damaged or loses a life.
  • The second sound effect main version from Super Mario Maker., The second sound effect's alt version from Super Mario Maker.: Play whenever Mario falls down a pit.
  • The 3rd sound effect, from Super Mario Maker., The 3rd sound effect's alt version from Super Mario Maker., The 6th sound effect, from Super Mario Maker., The 6th sound effect's alt version, from Super Mario Maker.: Play whenever Mario makes consecutive jumps, or jumps high from stomping an enemy.
  • The 4th sound effect, from Super Mario Maker., The 4th sound effect's alt version, from Super Mario Maker.: Play whenever Mario powers up or dons a Buzzy Shell or Spiny Shell.
  • The fifth sound effect, from Super Mario Maker., The 5th sound effect's alt version, from Super Mario Maker., The 9th sound effect, from Super Mario Maker., The 9th sound effect's alt version, from Super Mario Maker.: Play whenever Mario ducks.
  • The 7th sound effect, from Super Mario Maker., The 7th sound effect's alt version, from Super Mario Maker.: Play whenever Mario rides Lakitu's Cloud, a Koopa Clown Car, or Goomba's Shoe (it does not work on Yoshi).
  • The 10th sound effect, from Super Mario Maker., The 10th sound effect's alt version: Play every three seconds whenever Mario is not moving.
  • The 11th sound effect, from Super Mario Maker., The 11th sound effect's alt version, from Super Mario Maker.: Play whenever Mario gets damaged.
  • The 12th sound effect, from Super Mario Maker., The 12th sound effect's alt version, from Super Mario Maker., The 13th sound effect, from Super Mario Maker., The 13th sound effect's alt version, from Super Mario Maker.: Replace the music for the entire course. In the case of castle courses, the regular music returns when the Axe is touched.
  • The special custom 14th sound effect, from Super Mario Maker., The special custom 14th sound effect's alt version, from Super Mario Maker.: Play whenever Mario turns around during a sprint.
SMM-SMB-Ground-editor-Block.png Plays sound effect when hit or destroyed.
SMM-SMB-MysteryBlock.png Plays sound effect when hit in ? Block form, or destroyed in any form.
SMM-SMB-HardBlock.png Plays sound effect when destroyed.
SMM-SMB-PipeTop.png Plays sound effect when something emerges from it.
SMM-SMB-Mushroom.png
SMM-SMB-WeirdMushroom.png
Plays sound effect when collected.
SMM-SMB-Coin.png Plays sound effect when collected.
Trampoline Plays sound effect when used.
SMM-SMB-Goomba.png
SMM-SMW-Galoomba.png
Plays sound effect when defeated. In the case of The 12th sound effect, from Super Mario Maker., The 12th sound effect's alt version, from Super Mario Maker., The 13th sound effect, from Super Mario Maker., and The 13th sound effect's alt version, from Super Mario Maker., it plays while the enemy is on screen.
SMM-SMB-GreenKoopaTroopa.png
SMM-SMB-RedKoopaTroopa.png
Plays sound effect when defeated. In the case of The 12th sound effect, from Super Mario Maker., The 12th sound effect's alt version, from Super Mario Maker., The 13th sound effect, from Super Mario Maker., and The 13th sound effect's alt version, from Super Mario Maker., it plays while the enemy is on screen.
SMM-SMB-PiranhaPlant.png
SMM-SMW-PiranhaPlant.png
SMM-SMB-FirePiranhaPlant.png
Plays sound effect when defeated. In the case of The 12th sound effect, from Super Mario Maker., The 12th sound effect's alt version, from Super Mario Maker., The 13th sound effect, from Super Mario Maker., and The 13th sound effect's alt version, from Super Mario Maker., it plays while the enemy is on screen.
SMM-SMB-Lakitu.png Plays sound effect when defeated. In the case of The 12th sound effect, from Super Mario Maker., The 12th sound effect's alt version, from Super Mario Maker., The 13th sound effect, from Super Mario Maker., and The 13th sound effect's alt version, from Super Mario Maker., it plays while the enemy is on screen.
SMM-SMB-Spiny.png Plays sound effect when defeated. In the case of The 12th sound effect, from Super Mario Maker., The 12th sound effect's alt version, from Super Mario Maker., The 13th sound effect, from Super Mario Maker., and The 13th sound effect's alt version, from Super Mario Maker., it plays while the enemy is on screen.
SMM-SMB-SpinyShell.png Plays sound effect when kicked or defeated. In the case of The 12th sound effect, from Super Mario Maker., The 12th sound effect's alt version, from Super Mario Maker., The 13th sound effect, from Super Mario Maker., and The 13th sound effect's alt version, from Super Mario Maker., it plays while the enemy is on screen.
SMM-SMB-MovingPlatform.png
A Moving Platform, in Super Mario Maker.
Plays sound effect when used.
SMM-SMB-Fireflower.png Plays sound effect when collected.
SMM-SMB-Star.png Plays sound effect when collected.
SMM-SMB-1UP.png Plays sound effect when collected.
The Mystery Mushroom, in Super Mario Maker.
SMM-SMB-Mushroom.png
Super Mario Maker 30th Anniversary Amiibo Modern Color Mushroom
SMM-SMB3-SuperLeaf.png
SMM-SMW-CapeFeather.png
SMM-NSMBU-Propeller.png
Plays sound effect when collected.
SMM-SMB-BillBlaster.png
SMM-SMB-MissileBillBlaster.png
Plays sound effect when something is fired out of it.
SMM-SMB-Blooper.png
A Blooper Nanny, in Super Mario Maker.
Plays sound effect when defeated. In the case of The 12th sound effect, from Super Mario Maker., The 12th sound effect's alt version, from Super Mario Maker., The 13th sound effect, from Super Mario Maker., and The 13th sound effect's alt version, from Super Mario Maker., it plays while the enemy is on screen.
SMM-SMB-DeepCheep.png
SMM-SMB-CheepCheep.png
Plays sound effect when defeated. In the case of The 12th sound effect, from Super Mario Maker., The 12th sound effect's alt version, from Super Mario Maker., The 13th sound effect, from Super Mario Maker., and The 13th sound effect's alt version, from Super Mario Maker., it plays while the enemy is on screen.
SMM-SMB-HammerBro.png
SMM-SMB-SledgeBro.png
Plays sound effect when defeated. In the case of The 12th sound effect, from Super Mario Maker., The 12th sound effect's alt version, from Super Mario Maker., The 13th sound effect, from Super Mario Maker., and The 13th sound effect's alt version, from Super Mario Maker., it plays while the enemy is on screen.
SMM-SMB-BuzzyBeetle.png Plays sound effect when defeated. In the case of The 12th sound effect, from Super Mario Maker., The 12th sound effect's alt version, from Super Mario Maker., The 13th sound effect, from Super Mario Maker., and The 13th sound effect's alt version, from Super Mario Maker., it plays while the enemy is on screen.
SMM-SMB-BuzzyBeetleShell.png Plays sound effect when kicked or defeated. In the case of The 12th sound effect, from Super Mario Maker., The 12th sound effect's alt version, from Super Mario Maker., The 13th sound effect, from Super Mario Maker., and The 13th sound effect's alt version, from Super Mario Maker., it plays while the enemy is on screen.
SMM-SMB-Thwomp.png Plays sound effect when defeated. In the case of The 12th sound effect, from Super Mario Maker., The 12th sound effect's alt version, from Super Mario Maker., The 13th sound effect, from Super Mario Maker., and The 13th sound effect's alt version, from Super Mario Maker., it plays while the enemy is on screen.
SMM-SMB-LavaBubble.png Plays sound effect when defeated. In the case of The 12th sound effect, from Super Mario Maker., The 12th sound effect's alt version, from Super Mario Maker., The 13th sound effect, from Super Mario Maker., and The 13th sound effect's alt version, from Super Mario Maker., it plays while the enemy is on screen.
SMM-SMB-Bowser.png
SMM-SMB-BowserJr..png
Plays sound effect when defeated. In the case of The 12th sound effect, from Super Mario Maker., The 12th sound effect's alt version, from Super Mario Maker., The 13th sound effect, from Super Mario Maker., and The 13th sound effect's alt version, from Super Mario Maker., it plays while the enemy is on screen.
SMM-SMB-JumpBlock.png
A Music Block, from Super Mario Maker.
Plays sound effect when hit.
A Lava Lift, in Super Mario Maker.
A blue Lava Lift, in Super Mario Maker.
Plays sound effect when used.
SMM-SMB-RockyWrench.png Plays sound effect when defeated. In the case of The 12th sound effect, from Super Mario Maker., The 12th sound effect's alt version, from Super Mario Maker., The 13th sound effect, from Super Mario Maker., and The 13th sound effect's alt version, from Super Mario Maker., it plays while the enemy is on screen.
SMM-SMB-MontyMole.png Plays sound effect when coming out of the ground. In the case of The 12th sound effect, from Super Mario Maker., The 12th sound effect's alt version, from Super Mario Maker., The 13th sound effect, from Super Mario Maker., and The 13th sound effect's alt version, from Super Mario Maker., it plays while the enemy is on screen.
SMM-SMB-Bob-omb.png Plays sound effect when defeated. In the case of The 12th sound effect, from Super Mario Maker., The 12th sound effect's alt version, from Super Mario Maker., The 13th sound effect, from Super Mario Maker., and The 13th sound effect's alt version, from Super Mario Maker., it plays while the enemy is on screen.
SMM-SMB-DonutBlock.png Plays sound effect when used.
SMM-SMB-POW.png Plays sound effect when used.
SMM-SMB-RocketEngine.png Plays sound effect when turning on.
A Cannon, in Super Mario Maker.A Cannon, in Super Mario Maker. Plays sound effect when firing Cannonballs.
SMM-SMB-SpikeTop.png
A blue Spike Top, in Super Mario Maker.
Plays sound effect when defeated. In the case of The 12th sound effect, from Super Mario Maker., The 12th sound effect's alt version, from Super Mario Maker., The 13th sound effect, from Super Mario Maker., and The 13th sound effect's alt version, from Super Mario Maker., it plays while the enemy is on screen.
SMM-SMB-Boo.png
Boo Buddies, in Super Mario Maker.
A Stretch, in Super Mario Maker.
Plays sound effect when defeated. In the case of The 12th sound effect, from Super Mario Maker., The 12th sound effect's alt version, from Super Mario Maker., The 13th sound effect, from Super Mario Maker., and The 13th sound effect's alt version, from Super Mario Maker., it plays while the enemy is on screen.
SMM-SMB-DryBones.png
A Fish Bone, in Super Mario Maker.
Plays sound effect when defeated. In the case of The 12th sound effect, from Super Mario Maker., The 12th sound effect's alt version, from Super Mario Maker., The 13th sound effect, from Super Mario Maker., and The 13th sound effect's alt version, from Super Mario Maker., it plays while the enemy is on screen.
SMM-SMB-Magikoopa.png Plays sound effect when defeated. In the case of The 12th sound effect, from Super Mario Maker., The 12th sound effect's alt version, from Super Mario Maker., The 13th sound effect, from Super Mario Maker., and The 13th sound effect's alt version, from Super Mario Maker., it plays while the enemy is on screen.
SMM-SMB-Door.png Plays sound effect when Mario comes out.