Spiky Parabuzzy

From the Super Mario Wiki
Jump to: navigation, search
Ads keep the MarioWiki independent and free :)
Spiky Parabuzzy
Spiky Parabuzzy PM2.png
First Appearance Paper Mario: The Thousand-Year Door (2004)
Latest Appearance Super Mario Maker for Nintendo 3DS (2016)
Parent Species Spike Top, Parabuzzy

A Spiky Parabuzzy, a.k.a. S. Parabuzzy, is a Parabuzzy and Spike Top hybrid who first appeared in Paper Mario: The Thousand-Year Door. They are mainly seen in the underground rooms in Riverside Station, and the Pit of 100 Trials at around floors 41-49. Since they have both wings and a spiked shell, they cannot be jumped on and they cannot be attacked with hammers; due to them being a type of Buzzy Beetle, fire and explosion attacks cannot hurt them. Mario needs a Spike Shield, a Hammer Throw badge, or an item to attack them safely, as well as having a partner who can attack air enemies without touching the spike. Spiky Parabuzzies lose their wings when stomped, causing them to become regular Spike Tops.

In Super Paper Mario, they also appear in several locations such as the Overthere Stair and Castle Bleck. They often fly up and down, trying to block Mario's path near a pit.

SMM-SMB-SpikeTop-Wings.png

They also appear in Super Mario Maker, which can be produced by giving a Spike Top wings. If wings are applied, it will fly in a straight line, and jumping on them will cause damage, except if using a Goomba's Shoe or Yoshi. Like Parabeetles, they fly upward whenever someone or something lands on their shell.

Profiles and stats[edit]

Paper Mario: The Thousand-Year Door Enemy
Spiky Parabuzzy
Spiky Parabuzzy PM2.png Max HP 5 Attack 3 Defense 4 Location(s) Riverside Station, Pit of 100 Trials (Level 45)
Sleep? 75% Dizzy? 105% Confuse? 75% Tiny? 90%
Stop? 90% Soft? 95% Burn? 0% Freeze? 75%
Fright? 60% Gale Force? 90% KO? 95% Moves Shell Shot (3)
Level 24 Exp. points 0 Coins 2 - 4 Items Power Punch, Slow Shroom, Mr. Softener, Earth Quake
Bestiary
        34        
Log A Buzzy with wings and a spike. It flies, so a hammer won't reach. It's hard to find attacks that work.
Tattle That's a Spiky Parabuzzy. It's a Buzzy with a spike and wings. Max HP is 5, Attack is 3, and Defense is 4. Hey! The same stats as a normal Buzzy! Fire and explosions don't work on Buzzies, in case you've forgotten. ...And this one flies in the air AND has a spike. What a total pain. So...you'd better use an item or a special move.
Super Paper Mario Enemy
Spiky Parabuzzy
21. Spiky Parabuzzy Card.PNG Max HP 1 Attack 2 Defense 3 Location(s) The Overthere (Overthere Stair (7-3)), Castle Bleck
Score 300 Items Card Type Common Card Location(s) Card Shop; Catch Card/SP
Card Description Not so cute anymore, is it? Wings! Spikes! Come on! You can't stomp it AND it's hard to hammer. Brutal.
  List of Catch Cards  
  20      21      22  
Tattle That's a Spiky Parabuzzy. As you can see, this Buzzy has wings and a spike... Max HP is 1, Attack is 2, and Defense is 3. Even flames won't scorch its hard shell... With the spike and wings and hard shell, I just don't know how to get rid of it... It's a pain to deal with, but still quite adorable...

Names in other languages[edit]

Language Name Meaning
Japanese パタトゲメット
Pata Togemetto
From the Japanese names of Koopa Paratroopa, Patapata (an onomatopoeia for a flapping sound), and Spike Top, Togemetto, which in turn comes from Spiny's name, Togezō (from 「棘」 toge, "thorn") and Buzzy Beetle's name, Metto (from the English "helmet").
Spanish Parapunzón Para Spike Top
French Parapicos Para Spike Top
German Para-Pickelk. Short for Para-Pickelkäfer, or Para-Spike Top
Italian Parapunginella Para Spike Top