White Magikoopa

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White Magikoopa
Sprite of a White Magikoopa from Mario & Luigi: Superstar Saga + Bowser's Minions
First appearance Paper Mario (2000)
Latest appearance Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey (2018)
Variant of Magikoopa
Notable members

A White Magikoopa is a white-robed Magikoopa that primarily appear in the Super Mario role-playing games.

History[edit]

Paper Mario series[edit]

White Magikoopas first appeared in Paper Mario and a single one appears in Paper Mario: The Thousand-Year Door as part of the Magikoopa Masters fighting team. Their name is abbreviated as W Magikoopa (no period) in Paper Mario and W. Magikoopa (with period) in The Thousand-Year Door. Like most Magikoopas, White Magikoopas can shoot magical blasts at enemies, but their specialty is healing either themselves or their allies in battle. They will sometimes ride a broom in battle, which will allow them to hover above the ground and cause hammer attacks to miss. Like all Magikoopas, they will duplicate themselves or run away if alone in battle.

Super Mario-Kun[edit]

In Super Mario-Kun, a White Magikoopa and several Putrid Piranhas attack Mario, Kooper, and Goombario. The Fearsome 5, however, defeat it by using a Thunder Rage.

Mario & Luigi series[edit]

Mario & Luigi: Dream Team[edit]

In Mario & Luigi: Dream Team, Kamek creates a white-robed clone of himself called Kamek (White) to assist him in his third battle against the Mario Bros. in Dreamy Neo Bowser Castle. This clone heals Kamek, his other clones (Green and Red) and itself just like White Magikoopas.

Mario & Luigi: Superstar Saga + Bowser's Minions[edit]

White Magikoopas appear in Mario & Luigi: Superstar Saga + Bowser's Minions after being absent in the original game. They are labeled as Magikoopa (White). and appear as enemies and recruitable allies exclusively in Minion Quest: The Search for Bowser. They are ranged troops, and can use their magic wands to raise the unit's speed. Like other Magikoopas, they are weak against Bowser Jr..

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]

White Magikoopas also reappear in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey as enemies and allies in the Bowser Jr.'s Journey mode. In this game, they raise the unit's DEF. The broom riding variety was going to reappear, but was cut from the game.

Profile and statistics[edit]

Paper Mario series[edit]

Paper Mario[edit]

Paper Mario enemy
W Magikoopa
Battle idle animation of a White Magikoopa from Paper Mario Battle idle animation of a White Magikoopa riding a broomstick from Paper Mario Max HP 11 Attack 3 Defense 0
Role Common, boss Type Flying or Ground Level 21
Strong None Weak None Moves Single Heal (5HP to itself or another), Multi-Heal (3HP to all), Magic Blast (3), Wand Strike (3), Flee (Runs from Battle if alone)
Sleep? 50%, 0 Dizzy? 75%, 0 Shock? 75%, 0
Shrink? 80%, 0 Stop? 90%, -1 Fright? 40%
Air Lift? 80% Hurricane? 70% Coins 2
Items N/A Run 36 Location(s) Jade Jungle, Mt. Lavalava, Flower Fields, Crystal Palace
Tattle This is a White Magikoopa. He's one of the magicians in the Koopa clan. White robes, huh? How does he keep 'em clean? Max HP: 11, Attack Power: 3, Defense Power: 0 He's a healer. When he magically heals one companion it recovers 5 HP, and when he heals all of his companions at once, they all recover 3 HP. You'd better take care of this guy but fast.
  • Paper Mario Official Nintendo Player's Guide: Attack the W Magikoopa right off the bat, or it will use healing powers on your enemies. One spell can grant five Heart Points to a single individual or three Heart Points to an entire party.[1]

Paper Mario: The Thousand-Year Door[edit]

Paper Mario: The Thousand-Year Door enemy
W. Magikoopa
White Magi Koopa.png Max HP 7 Attack 4 Defense 0
Location(s) Glitz Pit Role Common Level 17
Sleep? 70% Dizzy? 80% Confuse? 70%
Tiny? 90% Stop? 75% Soft? 95%
Burn? 100% Freeze? 70% Fright? 70%
Gale Force? 80% KO? 95% Moves 4-Polygon Blast (4, Piercing), Heal (8 HP), Magikopy (summons 4 Magikopies), 20-Polygon Blast (4, Piercing)
Exp. points 0 Coins 2 - 4 Items None
Tattle Log #:
38
Log A white-robed Koopa wizard that uses a wide variety of magic, including magic that replenishes its own HP and that of its allies.
Tattle That's a White Magikoopa. It's a Koopa wizard dressed in white. Max HP is 7, Attack is 4, and Defense is 0. It attacks with magic and can replenish its allies' HP. Better hit it first, huh? Oh, this also says it'll use magic to make copies of itself when it's all alone. …Which is totally lame, 'cause then you can't tell the real deal from the copy!
  • Copy's Tattle: That's a White Magikoopa Copy. No point in attacking it, since you can't hurt it. The real thing has a Max HP of 7, an Attack of 4, and a Defense of 0. Once you beat the real one, the copies will all vanish. So, uh, find that real one!

Mario & Luigi series[edit]

Mario & Luigi: Superstar Saga + Bowser's Minions[edit]

  • Minion Quest: The Search for Bowser profile: Magikoopas dressed in white. They use their magic wands to raise a nearby unit's SPEED!

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]

  • Bowser Jr.'s Journey profile: Magikoopas dressed in white. They use their magic wands to raise a nearby unit's DEF!

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ホワイトカメック
Howaito Kamekku
White Magikoopa

Chinese 白魔法喏库
Bái Mófǎ Nuòkù
White Magikoopa

French Magikoopa Blanc/Kamek Blanc
White Magikoopa/White Kamek
German Weißer Kamek
White Magikoopa
Italian Magikoopa b. (bianco) (Paper Mario series)
Kamek bianco (Mario & Luigi series)
W. (White) Magikoopa
White Kamek
Spanish Magikoopa B. (Paper Mario)
Magikoopa Blanco (Thousand-Year Door)
Magikoopa Blanco ("White Magikoopa")

References[edit]

  1. ^ Paper Mario Official Nintendo Player's Guide. Page 111.