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Paper Mario, Paper Mario: The Thousand-Year Door, and Super Paper Mario Move
PM Tattle.png
Mastered By Goombario, Goombella, and Tippi
Attack Power 0
Rank (none)
Effect Shows the enemy's health meter
Element None
Range One enemy
Tippi using Tattle on a Frackle in Super Paper Mario.

Tattle is a move that is used in the Paper Mario series. The move can be used in battle or in the field. Used in battle, by a partner character who informs about the enemy selected, listing their HP, Attack power, and Defense power.

In Paper Mario, Goombario lists stats from memory, while Goombella reads the information out of the Tattle Log in Paper Mario: The Thousand-Year Door. In Super Paper Mario, Tippi displays the information. The Tattle partner is always the first partner gained in the game.

Tattling an enemy will also make a health meter appear under the enemy, indicating how much HP it has left. The health meter will then appear from that point on whenever Mario encounters the same enemy.

On the field, the partner will tell Mario about his surroundings, and if there is a character or object near, he or she will tell Mario about that character or object.

Goombella's version of Tattle adds an Action Command and a Stylish Move. Additionally, the Tattle Log will automatically update its data if an enemy becomes stronger (as some recurring bosses do). It is also possible to fail tattling in battle if the player does not stop the cross in the circle. Bosses who are not tattled on will get their tattling papers in Professor Frankly's wastebasket, where Mario can get them. Oddly, Goombella uses the Tattle Log in battle, and recites from memory outside battle. Mario can also always view the HP and remaining HP if he has the Peekaboo badge. In Super Mario RPG: Legend of the Seven Stars, Mallow can perform a similar move called Psychopath. In Super Paper Mario, Tippi's and Tiptron's power is identical to Tattle, as they give information about whatever the cursor is pointed on, describing enemies and stats as well as identifying things in the environment.

Tattle returns in Paper Mario: Sticker Star and Paper Mario: Color Splash, used by Kersti and Huey in the same way Tippi does it. However, only field tattles can be used.

In Paper Mario, some targets could not be tattled on in battle, including General Guy's light bulb, the slot machine in Shy Guy's Toy Box, and Fuzzipede, since the scenery becomes too dark for Goombario to use Tattle on him. However, Gulpits' Rocks, an inanimate object, can be tattled on.

In Super Paper Mario, the only bosses that can't be scanned by Tippi are the Underchomp and Dimentio. In Dimentio's first battle in Chapter 3, Tippi is still captured by Francis, and for his second battle in Castle Bleck, Mario and Tippi leave Luigi to fight him alone. It is unknown if this was done on purpose or not. Although, any one of his first set of clones can be tattled. The Underchomp cannot be tattled at all. Despite this, they still have unused Tattle text. Big Blooper is the only one that can't be tattled during its fight but can be tattled later on. Also, Bowser can't be tattled during the first fight with him, but can be tattled in the second.

Luigi can do something similar using the Game Boy Horror in Luigi's Mansion.

Names in other languages[edit]

Language Name Meaning
Japanese ものしり
Well informed person; walking dictionary.
Spanish Descripción Description
French Indic Informer
German Scanner Scanner