Game Boy Horror

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This article needs Luigi's Mansion improvement. Specifically:

  • Missing screenshots from the GCN version.
    • Separate, higher quality screenshots of the map.
    • The Treasure and important items menu
    • The Portrait Ghost menu
    • Screenshot of Professor E. Gadd calling Luigi.
    • At least one screenshot of Luigi scanning a Portrait Ghost's heart.
  • Wiki currently does not contain any dedicated screenshots from the 3DS remake. Needed content includes:
    • The map, which has been redrawn for this release.
    • The Treasure and important items menu.
    • The Portrait Ghost menu.
    • The Controls display seen in the Training Room
    • Screenshot or GIF file of E. Gadd calling Luigi
    • When scanning a Boo amiibo, the game will display where Boos are hiding via the Game Boy Horror screen in this version. It needs a screenshot.
  • More complete list of which objects trigger specific quotes from Luigi when scanned.
    • Section appears to be missing several quotes from Luigi.
  • Article currently has a somewhat messy flow. Streamline the writing and categories into something easier to read through.
Requested improvements must be clear, pertinent, and well-formed. Please refrain from adding bullet points such as "Add more information" or "Write the rest of the article".
Game Boy Horror
Game Boy Horror artwork
First appearance Luigi's Mansion (2001)
Latest appearance Luigi's Mansion (Nintendo 3DS) (2018)
Variants
Comparable
“This is the portable device I invented to help you search the mansion and help you hunt for Boos!”
Professor E. Gadd, Luigi's Mansion instruction booklet, page 28

The Game Boy Horror is a machine designed by Professor E. Gadd in Luigi's Mansion and its remake. It allows him to communicate with Luigi. It also has a map, Luigi's stats, the portrait ghosts' descriptions, and a radar for Boos. In the original game, the map and inventory are accessed by pressing Y Button and Z Button, respectively, while in the Nintendo 3DS remake, the map and inventory are shown on the Touch Screen.

The Game Boy Horror is modeled after the Game Boy Color, specifically the Japan-exclusive clear color variant, with the "HORROR" on it even resembling the Game Boy Color's "COLOR", even though the Game Boy Advance was released before Luigi's Mansion. This was done as the Game Boy Color was seen as more recognizable, and so as not to confuse people into thinking the game had compatibility with the new handheld. Additionally, the vertical layout of the Game Boy Color was better suited for the game than the Game Boy Advance's horizontal layout.[1] In Luigi's Mansion: Dark Moon, the Game Boy Horror was succeeded by the Dual Scream.

Sprite of the Game Boy Horror's appearance in Mario & Luigi: Superstar Saga.

The Game Boy Horror was originally planned to reappear as an item in Mario & Luigi: Superstar Saga, but it was replaced with the updated Game Boy Horror SP, modeled after the Game Boy Advance SP, which can be used to get rare items in every battle and is earned after the player mixes every Bean Juice blend in Starbeans Cafe. However, E. Gadd twice contacts the cafe by using a giant two-way Game Boy Horror that is capable of warping items between the two locations, demonstrating this ability during the second time. A side effect of the Game Boy Horror's arrival is that it causes a blackout in the vicinity.

Search function[edit]

Gold Mouse captured from Game Boy Horror
A Gold Mouse emerges from cheese after being scanned by the Game Boy Horror, from Luigi's Mansion.

Luigi can look in the Game Boy Horror's camera screen when the player presses X Button (or Y Button in the Nintendo 3DS remake) so they can see the mansion in the first-person perspective.

The player can scan certain objects and have Luigi say something about them, which may sometimes contain clues about how to complete the rooms puzzle, resembling the functionality of the Tattle ability from the Paper Mario series. If Luigi checks a mirror in any room—with the exception of the Mirror Room—with the Game Boy Horror, he is warped back to the Foyer automatically. If Luigi scans a piece of Cheese with the Game Boy Horror will reveal a Gold Mouse which can be vacuumed to reeive a large number of treasure, including jewels. Cheese only appears in darkened rooms, and disappears when the room is lit up. However, unlike with Speedy Spirits, Luigi gets a second chance to catch the Gold Mice he missed, during the Blackout.

Scan quotes[edit]

  • "(Way to go, genius. Got the hang of that thing yet?)" - When scanning Professor E. Gadd.
  • "What a dreadful picture... But that candle next to it might be important..." - When scanning the main painting in the Parlor
  • "I'm willing to bet there's something cold in here." - When scanning the Refrigerator in the Kitchen
  • "I always preferred the bottom bunk..." - When scanning the bunk bed in The Twins' Room.
  • "Well, at least we won't have a shortage of toilet paper..."
  • "Now that's just not my style."
  • "You know... I never noticed how cute those red polka dots look on top!" - When scanning a Toad
  • "It's a picture...but I wouldn't call it art."
  • "Simply delightful..."
  • "This looks quite old... I wonder how much it would sell for."
  • "Looks ordinary... A little TOO ordinary." - Used for various objects such as the incomplete statue in the Gallery from the 3DS remake.
  • "I wonder why only this one's frozen..." - When scanning the frozen pot in the Ceramics Studio.
  • "I bet I'd look pretty tough wearing one of these..." - When scanning a suit of armor.
  • "One really shouldn't open this kind of thing without asking..." - When scanning a Treasure Chest. (Does not work on the ones which appear after clearing a room.)
  • "Nothing unusual here... Boring!"
  • "I don't think I can reach that directly..."
  • "Boy, those Boos sure did make a realistic fake mansion..."
  • "Now that I look at it-- it's full of moth holes! Yecch!"
  • "So much dust! This will never pass the white-glove test!"
  • "Well, they sure did pile odds and ends everywhere... Filthy."
  • "I should probably give that a quick vacuuming..."
  • "Oh, what's this?! Just how I like it... Nice and clean!"
  • "That would be a good spot to hide some savings..."
  • "Well, I sure can't read that from here..."
  • "I wonder how old this is..."
  • "Do Boos wash their faces?"
  • "I've been wanting one of these for quite a while..."
  • "Oh, wow... I've always wanted one of these!"
  • "What kind of picture is this?"
  • "I'm quite taken with this..."
  • "I really have no use for this..."
  • "Not particularly interesting..."
  • "Hmmm... Weird..."
  • "Awww, poor thing..."
  • "How could anyone treat an animal that way? I won't stand for it!!" - When scanning one of the Deer heads in the Safari Room
  • "Oh, what's this?! This would sure fetch a pretty penny..."
  • "Looks like something might be in there..."
  • "Now, that's a classic. I wonder how much it would sell for."
  • "If you look closely, you can tell it's really just a photograph!"
  • "This looks like it might break if I sit on it..."
  • "Man, I'm tired... That bed sure looks comfy."
  • "I could just curl up there and sleep until dawn..."
  • "Now who is this supposed to be?"
  • "Was someone trying to show off or what?"
  • "What's this?! Looks fancy!"
  • "WAHAHA! Who designed this?!"
  • "There's something fishy here..."
  • "I really should work out more. Maybe I ought to throw a few quick jabs while I'm here..." - When scanning one of the Punching bags in the Rec Room
  • "I'm not so interested in bikes..." - When scanning the exercise bike in the Rec Room
  • "I've always been a good runner..." - When scanning the treadmill in the Rec Room
  • "I don't care much for pointy objects..." - When scanning a the sources on the
  • "It looks old, but I bet it still has a nice tone..." - When scanning one of the instruments in the Conservatory
  • "Hmm. Should I play it?" - When scanning one of the instruments in the Conservatory.
  • "I never could play the piano..." - When scanning the piano in the Conservatory.
  • "Looks like a fun place to make shadow puppets..." - When scanning the projector in the Projection Room.
  • "Looks like this hasn't gotten much use of late..."
  • "What's this, an antique?"
  • "It's a unicorn statue. The horn looks very cool..." - When scanning one of the unicorn statues on the Balcony
  • "Wouldn't it be nice if I could raise carrier pigeons here?" - When scanning the birdhouse in the Courtyard
  • "What in the world is this?" -Uses form multiple different objects, including Mario's Painting.
  • "This is the kind of thing I would put in the bathroom..."
  • "Fabulous!"
  • "Exquisite..."

3DS remake only[edit]

  • "This door... It looks... mysterious, somehow." - When scanning one of the area doors in the Mansion.
Gallery (Nintendo 3DS remake)[edit]
  • "A huge monitor... I wonder what it's for..." - When scanning the Pixelator.
  • "Some kind of blueprint?..." - When scanning the blueprint.
  • "This was very carefully balanced..." - When scanning a stack of books on a crate.
  • "There are lots of complicated calculations written here..." - When scanning the chalkboard.
  • "Reference books... Research papers... My eyes are heavy just reading the covers." - When scanning the books on the wall.
  • "A generator? I wonder if he built it all by himself..." - When scanning the generator
  • "I guess air flow is important to ghosts, too..." - when scanning the vents or fans in the room.
  • "I probably shouldn't touch this..." When scanning the machine on the top-right corner of the Gallery.
  • "This inspires me to paint..." When scanning the paintings.

Portrait Ghosts[edit]

Luigi can scan a Portrait Ghost's heart to read a quote from the ghost, usually containing a clue about how to capture them. After capturing a portrait, Luigi can read a brief profile on them by reading the menu.

Area One[edit]

Name + gold frame Biography Heart quote
Neville

Neville, the Bookish Father

Neville spends his afterlife reading all the books he missed while living. Ho ho ho ho... Go ahead, try to find me. I can see you, but you cannot see me, ho ho ho ho... (GC)/Ho ho ho ho... Go ahead, try to find me. I can see you, but you cannot see me, ho ho ho ho... Anyhoo, I'm getting very sleepy... (3DS)
Lydia

Lydia, the Mirror Gazing Mother (GC)/Mother in front of the mirror (3DS)

She's stashed her secret savings away to prepare for her long afterlife. Isn't my hair just gorgeous? Of course, I do spend a lot of time on it. I was so bored cooped up in that painting... Now I spend all my time in front of the mirror. It seems to scare people, though, so everything is coming up roses!
Chauncey

Chauncey, the Spoiled Baby (boss)

He cries loudly and never sleeps through the night, but since he was born a ghost, this seems natural. Horsey... rocky... horsey... (while sleeping)/Stay away! (while attacking)

Area Two[edit]

Name + gold frame Biography Heart quote
The Floating Whirlindas

The Floating Whirlindas, the Dancing Couple

Once the local waltz champions, they can no longer compete since their feet don't touch the floor. Male: So, you can see me? Well, that may be, but you will never find my weakness!

Female: I don't think this gent can even see us! (GC)/Let us show him how we dance... (3DS)

Shivers

Shivers, the Wandering Butler

He wanders the house, endlessly searching for his master's will. He hopes he's included in it! Ah, the beautiful Melody will not even give me the time of day... What must I do to win her? Passion! Yes! That's it! I will show her I burn for her! My unbridled passion will scorch her soul! (before lighting his candelabra)/The burning flames of unbridled passion! Or... wait, how about the passionate flames of unbridled burning? (after lighting his candelabra)
Melody_Pianissima

Melody Pianissima, the Beautiful Pianist

Despite playing moving melodies, she has a surly disposition. Oddly enough, she loves video games. Hmph! This ragamuffin looks as if he couldn't play a note! (default)/Show him the power of genius, my music sheets! (while attacking)
Mr. Luggs

Mr. Luggs, the Glutton

He prefers all-you-can-eat buffets to three meals a day. He ate himself to death but still wasn't satisfied. No one can see me in this darkness! No one no one no one noooooooooo-one!/It's so bright here. Everyone can see me eat! ...I don't care, I'll just keep eating! (3DS only, after lighting the candles)
Spooky

Spooky, the Hungry Guard Dog

This creepy canine will sink its chops into any seemingly edible thing in sight. Woof woof woof!
Bogmire

Bogmire, the Cemetery Shadow (GC)/The black shadow of the graveyard (3DS) (boss)

A product of the mansion's fear and despair, he's not sure who to fear or what to despair these days. N/A (Heart cannot be scanned.)

Note: Although Luigi first meets Madame Clairvoya in Area Two, he captures her after he begins Area Three.

Area Three[edit]

Name + gold frame Biography Heart quote
Biff Atlas

Biff Atlas, the Bodybuilder

This kind body builder loves muscles and lilies. Why lilies? They symbolize purity. Look at this buffness! I'm huge! How'd you like to be my punching bag, weakling?
Portrait ghost frame from Luigi's Mansion

Miss Petunia, the Bathing Beauty

The Miss Ghost runner-up from six years ago, she hasn't had much modeling work lately. Ahh...a piping hot shower!
Nana

Nana, the Scarf-Knitting Granny

She's still knitting the scarf she never finished in life. It now stretches to 871 feet. Hey, it's a funny man. Should I play with him?
Slim Bankshot

Slim Bankshot, the Lonely Poolshark (GC)/The lone competitor (3DS)

Slim's a legend in the world of competitive pool. Too bad he's never played a living soul. You want some of this?
Portrait ghost frame from Luigi's Mansion

Henry and Orville, the Twin Brothers (GC)/The shy twin brothers (3DS)

The twins like to play hide and seek, but since they both hide, the game never seems to end. Henry: SMASH!
Orville: Guh-waaaa!
Portrait ghost frame from Luigi's Mansion

Madame Clairvoya, the Freaky Fortune-Teller

Her close connection to the spirit world lets her see nearly 49 days into the future. Destiny chooses our paths...
Portrait ghost frame from Luigi's Mansion

Boolossus, Jumbo Ghost (boss)

When the shy, timid Boos get together, their body and their attitude get BIG! N/A (Does not have a heart to scan)

Area Four[edit]

Name + gold frame Biography Heart quote
Uncle Grimmly

Uncle Grimmly, Hermit of the Darkness (GC)/The hermit of the darkness (3DS)

Adrift in the darkness, he tends to keep to himself, which suits the rest of the family just fine. Nobody will find me because I'm old, cranky and, by gum, people are afraid of me!
Clockwork Soldiers

The Clockwork Soldiers, the Toy Platoon

They once belonged to a tightly-wound toy collector, but now they march on their own without any winding. Green: The valve... The valve...
Blue: Squeak squeak
Pink: Heyyyyy, stooooppp lookkkinnnggg at meeee!
Sue Pea

Sue Pea, the Dozing Girl

What was meant to be a short nap seems to have turned into eternal rest for sweet Sue Pea. I won't wet the bed... I promise.
Jarvis

Jarvis, the Jar Collector (GC)/The pot collector (3DS)

He loves his antique jars so much that he now lives in one. He can hardly contain himself! Go back to the woods, boyo! (3DS only)
Sir Weston

Sir Weston, the Chilly Climber

This strange fellow's icy abode may be the reason he hasn't warmed up to being a ghost. Darn, I love the cold, I mean, I just plain love it!
Vincent Van Gore

Vincent Van Gore, the Starving Artist (GC)/The unsold painter (3DS)

Despite failing to sell a single painting in 30 years, this stubborn man refuses to let his art die. Now does he grasp zee power of my creations?

Boo Radar[edit]

“That Game Boy Horror I gave you has a secret function! I knew it'd come in handy one day, so I developed it secretly. I call it the Boo Radar!”
Professor E. Gadd, Luigi's Mansion
Screenshot of the Game Boy Horror's Boo Radar from Luigi's Mansion
The Boo Radar is the LED light on top of the Game Boy Horror.

The Boo Radar is one of the features implemented into the Game Boy Horror. The function of it is to detect the presence of hidden Boos in the different rooms Luigi enters (though it also detects other spherical objects, such as Boo Balls and Bombs). It becomes functional only after Luigi accidentally releases every Boo in the mansion, as Professor E. Gadd calls him back to the Lab to show him the Boo Radar's functionality. If the light on the top of the Game Boy Horror is blue, there are no Boos in the room. If it is yellow, there is a Boo (or a Boo Ball or Bomb) in the room. If the light is red, a Boo, Boo Ball, or Bomb is very close to Luigi. Before E. Gadd reveals the Boo Radar's purpose, the Boo Radar indicator is transparent and nonfunctional. When Luigi first enters the third floor balcony, the Boo Radar goes haywire anywhere he stands in the area due to the presence of 15 Boos gathered in a single place.

In the original game, if Luigi scans an object that sets off the Boo Radar, a square with a question mark and the text "What's This?" appears onscreen, even if the room is still dark. This no longer happens in the 3DS remake.

In Luigi's Mansion 3, Gooigi can vibrate when Luigi is near a door to a room where a Boo is located; the closer Luigi is to a Boo, the more Gooigi vibrates. This functions similarly to the Boo Radar.

Gallery[edit]

Multimedia[edit]

Icon of an audio speaker. Game Boy Horror Ringtone - Ringtone when receiving a call from E. Gadd.
File info
0:30
Icon of an audio speaker. Chatting with Professor E. Gadd - Played when answering a call from E. Gadd.
File info
0:30
Icon of an audio speaker. Warp - Played when warping back to the Foyer after scanning a Mirror
File info
0:09
Icon of an audio speaker. Unused ringtone - Early version of the ringtone heared when receiving a call from E. Gadd.
File info
0:01
Help:Media fileHaving trouble playing?

Profiles[edit]

Boo Radar[edit]

  • Instruction booklet description (page 22): "This will appear during the game when Boos start to appear. When Luigi approaches a Boo, the lamp will turn red to let you know."
  • Instruction booklet description (page 28): "The Boo radar is a convenient function when you are wandering the mansion in search of Boos. When Luigi enters a room where there's a Boo, the lamp on the boo radar will change from blue to yellow. When Luigi approaches a Boo's hiding place in the room, the lamp will change color from yellow to red and start to blink. When this happens, examine all suspicious objects nearby. The Boo radar responds to all Boo-shaped objects of a similar size, though, so just because the lamp is flashing red does not mean you will find a Boo."

Names in other languages[edit]

Language Name Meaning Note(s) Ref.
Japanese ゲームボーイ・ホラー
Gēmu Bōi Horā
Game Boy Horror; from「ゲームボーイカラー」(Gēmu Bōi Karā, Game Boy Color) [?]
Dutch Game Boy Horror - [?]
French (Canada) Game Boy Horror - [2]
German Game Boy Horror - [?]
Italian Game Boy Horror - [?]
Spanish (Europe) Game Boy Horror - [?]

Boo Radar[edit]

Language Name Meaning Note(s) Ref.
Dutch Boo Radar - [?]
French Radar à Boo Boo Radar [?]
Italian Radar Scovaboo Boo-Finding Radar [?]
Spanish Detector de Boos Boo Detector [?]

Notes[edit]

  • The Game Boy Horror's more advanced features, such as cameras, backlighting, and wireless communication, were not available with its real-life counterpart the Game Boy Color without the aid of peripherals; however, each was eventually included with future Nintendo handhelds.

References[edit]

  1. ^ September 2001. 開発スタッフインタビュー ("Development staff interview"). Nintendo Online Magazine, issue 38. Page 3. Archived October 26, 2022, 12:42:38 UTC from the original via Wayback Machine. Retrieved October 31, 2025.
  2. ^ Site officiel - Luigi's Mansion: Dark Moon pour Nintendo 3DS. YouTube (French). Archived January 2, 2014, 01:25:31 UTC from the original via Wayback Machine. Retrieved May 26, 2024.