List of Mario & Luigi: Superstar Saga pre-release and unused content

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The original logo for the game's international release, shown at E3 2003.[1] Note its similarities to the game's Japanese logoMedia:MLRPGBox.png with the decorative bean design.

This is a list of pre-release and unused content for the game Mario & Luigi: Superstar Saga.

Unused data[edit]

Unused cameos[edit]

The sprites of the unused characters.

Wario, Fox McCloud, Captain Olimar, Samus Aran, Toon Link, and even an Excitebike Racer (not updated for the game's art direction and thus remaining in 8-bit graphics) were going to show up in the Starbeans Cafe after Mario and Luigi made a drink, instead of E. Gadd (who was only scheduled to make one appearance)[2].

Quotes[edit]

Here is the dialog they had:

E. Gadd[edit]

E. Gadd : Hmm... My sniffer’s detecting the aroma of a new kind of juice…
Cashier : Oh! Professor Gadd! How’ve you been, sir? Are you here to try our new drink? You can ask those two there for Woohoo Blend!
E. Gadd : Oh! Just wonderful! A new blend! How about a try, youngsters? Hmm… This flavor fills the old bones with brimming strength! Yep, a drink like this’ll surely boost my spirits during ghost research. Listen, youngsters, let me thank you. I insist you take this. Hmm... I wonder what I should invent next...

Wario[edit]

Wario: Ah ha ha ha! Move it! Wow! Now that I’m here, this game’s finally gettin’ good!
Cashier: Oh! Wario! What’s a bad dude like you doing here? Oh! I got it! You came to pay your tab from the other day!
Wario: What are you talkin' about?!? You tryin’ to give me a bad rep with stupid rumors? I oughta...
Cashier: Aww, come on! Just pay up! I'll even take beans if you got 'em. Come on! You're a rich guy, right?
Wario: Uh... OK. Maybe next time. But... Don't you have free drinks for celebrity guest stars in this game? Wa ha ha ha ha ha ha! BLECH! AWFUL! Do you guys really like drinking nasty stuff like this? ...Losers. Ah! Whatever! Hope this covers your costs! Blech! Drinkin' that stuff made me wanna go shave my tongue! Uh-oh! Gotta go!

Fox McCloud[edit]

Fox: Fox here!
Cashier: Hey! Aren't you Fox McCloud, the Star Fox leader? Are you here to taste our new juice? No way!
Fox: Uh...yeah. So why don't you serve me up a cup at your special guest star rate? What’s that? A call?
Slippy Toad: Fox! Help me! Fox! Where are you?
Cashier: Wow! You sure are one busy guy... Er, I mean, one busy fox!
Fox: Thanks for the discount! Will this cover the rest? Mission complete!

Captain Olimar (Pikmin)[edit]
Olimar MLSS.png

Note: Olimar’s text would appear on the screen the same way the item text does (i.e. “You got a Mushroom!”), meaning he would not have a speech bubble.

Olimar: ...I detect a strange, yet pleasing aroma drifting through the atmosphere of this cafe. It would seem to require further investigation...
Cashier: Wow! This is a rare treat! If it isn't Captain Olimar!
Olimar: What is this? Before my eyes stands a strange life form. It resembles me slightly, so I shall dub it...Marlio! ...Further investigation indicates that the drink that this Marlio holds is the source of the aroma. I shall now partake of its flavor. Why! Its flavor is most satisfying! Finding that such a drink could be partook of in such a place is a tremendous discovery, indeed! This Marlio creature exhibits what seems to be a longing expression... Perhaps it will react if I present it with something... I have just noticed a strange, unsightly green creature standing next to the Marlio... It could be a dangerous life form. I feel I should attack it before it attacks me.

Samus Aran[edit]

Cashier: Whoa! A power outage? Yikes! Samus Aran! I see you're rocking and rolling as usual! ...Looks like your energy tanks are empty! Sorry, but can't you give your Hoolumbian to Samus? Oh! Feeling better?

Excitebike racer[edit]

Cashier: Hey? Is that the sound of a motorcycle I hear? Hey, buddy! What are you doin'?! This isn’t a drive-through! What? Are you thirsty or something? Fine, but no need to get so...EXCITED! Are your engines on full throttle?

Link[edit]

Cashier : Whoa! Link! The Hero of...what is it, now? Anyway, long-time, no see, buddy! What are you doing here? Did you get lost in a dungeon again? What? You're having trouble finding the fairy fountain? Oh... It’s game over, and your bottles are all empty? Are your hearts filled now, kiddo?

Items[edit]

These characters would also give the Bros. different items, like:

  • Game Boy Horror instead of Game Boy Horror SP
  • Wario’s Gold instead of Greed Wallet
  • Gold Ring instead of Bonus Ring
  • UV Lamp instead of Cobalt Necktie
  • Energy Tank instead of Power Grip
  • Triforce instead of Great Force

Sprites[edit]

Other[edit]

Character sprites[edit]

MLSS Beta - Cloaked Beanish.gif

Sprites of a mysterious fortune teller-like character, an early Lady Lima,[3] and an unused palette for Boddle's assistant have also been discovered within the game's data.

Items[edit]

A few unused items include Neon Beans, a Game and Watch, and an item known as the "Spiritual Bros."[2], which may have been intended to be a badge. A badge named Soulful Bros. does exist. Therefore, Nintendo may have attempted to rename this item. Originally, the Bean Fruits were each intended to be a different color, rather than the identical bean fruits of the final game [2][3].

A book, similar to the ones in Beanbean Castle, was also, a possible item. So was an unknown key. The unknown key is an icon that would be used with key items in a similar way to badges having badge icons beside their names. In the final game, the key icons were unused.

Red and green Blocks, without "M"s or "L"s, were going to appear also. Badges were also in blue and yellow-orange.

In a case exclusive to the American version, the Oho Gear was unobtainable through legitimate means. The gear, which ups Defense by 28, was changed in the Japanese release so that it is dropped by Boomerang Bros.

Enemies[edit]

The name "Sharkbone" appears alongside names for enemies found in Gwarhar Lagoon in the game's coding[2]. "Sharkbone" is presumed to be an alternate name for the ???? enemies that are actually found in the final game, as these enemies actually can come in a bony shark form, although they are also found in a living, Cheep Cheep-like variety. The Nintendo Power guide actually referred to the ????s' undead shark forms as "Sharkbones" and their living Cheep Cheep forms as "Puffer-Cheeps"[2][4], the latter being Cheep Cheep varieties present in the final game. It may also be worth noting that the German version of Mario and Luigi: Superstar Saga replaces "Sharkbone" with "Sand-Cheep"

Beta MLSS Crab.PNG

Also, Bull's-Eye Bills[citation needed], Sidesteppers[citation needed], Small Fighter Flies, Green Oho Jees[citation needed], Blue Goombas called Mossy Goombas, Paragoombas, a Hoohooligan called Nice Guy, Red Goombas called Pop Goombas, and Sergeant Starshade were meant to be enemies. Wiggler was also going to be an enemy, instead of a boss[citation needed]. The Green Oho Jee from the Surfing minigame was not planned as an actual enemy, but was supposed to be attacked like the Red and Blue Oho Jees of Oho Oasis.

Unused enemy statistics[edit]

The below charts include the statistics of the unused enemies, starting with a dummy/placeholder Goomba. The first enemy is speculated to be dummy or placeholder enemies, followed by more developed enemies (seemingly based on versions from Paper Mario), then finally, tutorial enemies.[2]).

Superstar Saga Enemy
Goomba
Goomba SSS.png
Location(s) Unknown
Level 100
HP 100
POW
Defense 3
Speed 100
Experience 2
Coins 2
Item Drop None - 0%
None - 0%
More
Fire
Thunder
Jump
Hammer
Hand
Stun?
Burn?
Stat Down?
Notice
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.
Superstar Saga Enemy
Getme!
Goomba SSS.png
Location(s) ”Unknown”
Level 100
HP 5000
POW
Defense 3
Speed 100
Experience 999
Coins 2
Item Drop None - 0%
None - 0%
More
Fire
Thunder
Jump
Hammer
Hand
Stun?
Burn?
Stat Down?
Notice
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.
Superstar Saga Enemy
Dummonster
Goomba SSS.png
Location(s) *Unknown*
Level 100
HP 100
POW
Defense 3
Speed 100
Experience 2
Coins 2
Item Drop None - 0%
None - 0%
More
Fire
Thunder
Jump
Hammer
Hand
Stun?
Burn?
Stat Down?
Notice
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.
Superstar Saga Enemy
Mossy Goomba
Beta MLSS Blue Goomba.PNG
Location(s) Unknown
Level 1
HP 3
POW
Defense 3
Speed 0
Experience 2
Coins 2
Item Drop None - 0%
None - 0%
More
Fire
Thunder
Jump
Hammer
Hand
Stun?
Burn?
Stat Down?
Notice
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.
Superstar Saga Enemy
Pop Goomba
Beta MLSS Red Goomba.PNG
Location(s) Unknown
Level 1
HP 3
POW
Defense 3
Speed 0
Experience 2
Coins 2
Item Drop None - 0%
None - 0%
More
Fire
Thunder
Jump
Hammer
Hand
Stun?
Burn?
Stat Down?
Notice
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.
Superstar Saga Enemy
Paragoomba
Beta SSS Paragoomba.png
Location(s) Unknown
Level 1
HP 3
POW
Defense 3
Speed 0
Experience 2
Coins 2
Item Drop None - 0%
None - 0%
More
Fire
Thunder
Jump
Hammer
Hand
Stun?
Burn?
Stat Down?
Notice
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.
Superstar Saga Enemy
Sgt. Starshade
Beta MLSS Sgt Starshade.PNG
Location(s) Unknown
Level 100
HP 100
POW
Defense 3
Speed 0
Experience 2
Coins 2
Item Drop None - 0%
None - 0%
More
Fire
Thunder
Jump
Hammer
Hand
Stun?
Burn?
Stat Down?
Notice
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.
Superstar Saga Enemy
Nice Guy
Beta SSS Nice Guy.png
Location(s) Unknown
Level 5
HP 100
POW
Defense 3
Speed 0
Experience 2
Coins 2
Item Drop None - 0%
None - 0%
More
Fire
Thunder
Jump
Hammer
Hand
Stun?
Burn?
Stat Down?
Notice
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.
Superstar Saga Enemy
Time Bob-omb
Time Bob-omb (5).png
Location(s) Bowser's Castle
Level 99
HP 5000
POW
Defense 999
Speed 1
Experience 0
Coins 0
Item Drop None - 0%
None - 0%
More
Fire
Thunder
Jump
Hammer
Hand
Stun?
Burn?
Stat Down?
Notice
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.

Character changes[edit]

Boddle's assistant had a different color scheme. The coins had a different design, and also came in blue, and red (but these were apparently supposed to appear in battle when fleeing). The 'Happy' statues in Woohoo Hooniversity were supposed to catch on fire. Mario and Luigi's icons at the top of the screen were entirely different. Woohoo Hooniversity's starting room looked totally different, and also had a battle backdrop. Since there are no encounters in the starting room, the background was never seen.

Music[edit]

Two unused soundtracks resembling simplified versions of Tomato Adventure's opening theme were found within the coding of Mario & Luigi: Superstar Saga after people dumped its entire track list into GSF files. Tomato Adventure is a Japanese region exclusive RPG released in January, 2002. Tomato Adventure was also developed by AlphaDream and used a similar battle system to the one used in Mario & Luigi: Superstar Saga.

Text[edit]

There was also an unused Mario label, which had each letter colored differently, as well as a small star at the end. There is no Luigi label to go with it.

Gallery[edit]

References[edit]

  1. ^ Mario & Luigi: Superstar Saga E3 2003 trailer. Retrieved June 23, 2015.
  2. ^ a b c d e f themushroomkingdom.net Accessed 8 March 2009
  3. ^ a b Mario and Luigi: Superstar Saga: More Beta Sprites
  4. ^ Nintendo Power Player's Guide, pages 88 & 127