List of Super Mario Kart pre-release and unused content

From the Super Mario Wiki, the Mario encyclopedia

This is a list of pre-release and unused content for the game Super Mario Kart.

Early Iteration[edit]

The game was initially developed as an original IP and starred a "guy in overalls"[1]. The game was retooled as a Mario spinoff after the development team replaced the player character's sprite with Mario and decided that they liked the look of the game better that way.

Early builds[edit]

Prototype cartridge[edit]

A user on the Digitpress forum bought a prototype cartridge and showcased its differences in a thread.[2]


  • The Cheep-Cheep sprite is upside-down.
  • The cup selection screen lacks a border.
  • The X on Lakitu's flag when the player drives the wrong way is not present.


  • Vanilla Lake 1 has a different theme, which does not appear in the final build.[3]
  • During the Rankings screen after completing a race, Donkey Kong Jr.'s theme is different than the final version.
  • The Bowser's Castle theme is played in Rainbow Road.
  • Most sound effects are different or have a different pitch.
  • Some themes have slightly different instrumentation and rhythms from the final version.


  • The prototype has animations when ranking 2nd or 3rd place in a championship, something which does not happen in the final game. Scoring 2nd shows a Super Koopa looping over the podium and then getting hit by the winner's champagne cork, while the 3rd place animation has a group of Koopa Paratroopas flying over the podium, the last of which is also hit by the cork.
  • The 150cc mode is not present
  • The "Replay" feature for Time Trial mode is absent.
  • Battle Course 3 is set in Choco Island and has a different layout.[4]
  • Rainbow Road is narrower.
  • The player cannot drop the Green Shell item or throw the Banana Peel.


External links[edit]