Fireball (Donkey Kong)

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This article is about the Donkey Kong enemy. For the similar fireball enemy from 100m, see Fire (100m).
A Fireball from Mario vs. Donkey Kong 2: March of the Minis
First appearance Donkey Kong (1981)
Latest appearance Mario vs. Donkey Kong (Nintendo Switch) (2024)

Fireballs[1] (alternatively written in lowercase[2][3]), also described as firefoxes,[4] fire thingies,[5] and fire guys,[6] are enemies that first appeared in Donkey Kong. They are living embodiments of fire comparable to Lava Bubbles from Super Mario Bros.


Donkey Kong series[edit]

Donkey Kong[edit]

Sprite of a Fireball from Donkey Kong (Arcade) Blue Fireball
Fireball coming out of an oil drum
Fireball first emerging from an oil drum

Fireballs make their first appearance in the original Donkey Kong as enemies. In levels 25 m and 50 m, Fireballs emerge from the oil drums and then chase after Mario, although they have short attention spans. In the former level, they only emerge when the oil drum is hit by a blue barrel. If Mario is touched by a Fireball, he loses a life and is forced to restart the level. Fireballs can climb ladders, no matter if they are broken or fixed, but cannot reverse directions during the climb. They cannot fall from ledges or cross gaps. Eventually, they migrate to the top of the level. If Mario jumps over a Fireball, he receives points, but the only way to destroy them is with a hammer. Picking up a hammer causes the Fireballs to turn blue. In 25m and 50m, there can be a maximum of five Fireballs simultaneously onscreen. In 75 m, two Fireballs patrol a set of platforms.

In the Game Boy version, Fireballs appear in the Start, which is a recreation of the arcade original, as well as in Stage 1-3, Stage 5-6, and Stage 5-8.

Fireballs retain their role of enemies in Donkey Kong 64's built-in port of the Donkey Kong arcade game.

Donkey Kong Circus[edit]

In their second appearance, Donkey Kong has to dodge fireballs while trying to juggle pineapples in Donkey Kong Circus for the Game & Watch.

Super Mario Bros. Special[edit]


Fireballs make a third appearance in Super Mario Bros. Special, where they are credited as Sigebou. These enemies can fall off the edges of platforms. They are found only in Worlds 7-4 and 8-2 and are indestructible.

Mario vs. Donkey Kong series[edit]

Mario vs. Donkey Kong[edit]


Fireballs appear in Mario vs. Donkey Kong, where they are often seen monitoring a set area. However, they are considerably scarce during the course of the game. They will instantly burn Mario on contact, thus causing him to lose a life. Much to the plumber's advantage, they can be crushed with hammers usually found nearby.

The remake depicts them with an updated design that gives them a closer connection to the Lava Bubbles that also return. The remake also introduces a blue, icy variant, found exclusively in the new ice-themed Slippery Summit and Slippery Summit Plus worlds. They have an identical purpose and function to Fireballs, but instead of burning, they freeze Mario and Mini-Mario on contact, which causes them to lose a life.

Mario vs. Donkey Kong 2: March of the Minis[edit]

Fireballs reappear in Mario vs. Donkey Kong 2: March of the Minis during the final battle against Donkey Kong on the Roof, as well as in B1 and B2 in DK's Hideout. On the Roof, Fireballs spawn from an oil can if a barrel falls into it, while in B1, Fireballs spawn from oil cans periodically without the use of barrels. However, in B2, two Fireballs spawn at the beginning of the level without being produced from an oil can. Similarly to their appearance in Donkey Kong, Fireballs move along girders and ladders and pursue Mini Marios. A Mini Mario is burned and destroyed if it touches a Fireball without being protected by a water drop. Unlike previous appearances, Fireballs can reverse their direction while climbing ladders. Fireballs can be defeated by any Mini using Hammers.

Fireballs also appear in the Construction Zone, where they can be used in the Lava Dome construction kit and Special Kit 3.

Mario vs. Donkey Kong: Mini-Land Mayhem![edit]

Fireballs are also enemies in Mario vs. Donkey Kong: Mini-Land Mayhem!, where they first appear in Area 5-2. They closely resemble their arcade counterparts and walk at a moderate pace along the ground, although they will start treading faster once the Minis take hold of hammers.

Super Smash Bros. series[edit]

Fireball as it appears in Super Smash Bros. Brawl
Fireball, as it appears in Super Smash Bros. Brawl

Fireballs also appear in Super Smash Bros. Brawl, Super Smash Bros. for Wii U, and Super Smash Bros. Ultimate on the 75 m stage. On that stage, Fireballs can damage the fighters by touching them. Each hit does 10% damage and moderate knockback.

Donkey Kong Country Returns / Donkey Kong Country Returns 3D[edit]

Design on a smashing block from Shifty Smashers, capturing the original Donkey Kong jumping over a Fireball foe.

Fireballs make cameo appearances in Donkey Kong Country Returns and its Nintendo 3DS version. In a level called Shifty Smashers, some crushing blocks feature renders of Donkey Kong leaping over a Fireball enemy. The imprints are imitations of the characters' original sprites from the Donkey Kong arcade classic.

Mario + Rabbids Kingdom Battle[edit]

Fireballs are referenced in the Donkey Kong Adventure DLC of Mario + Rabbids Kingdom Battle in the description of Rabbid Cranky's Barrel Bolt weapon Oil Drum (based on the Donkey Kong object), which states that the weapon does not turn enemies into blue flames with eyes that chase the player.

Mario Kart series[edit]

In Mario Kart Tour, a Fireball makes a cameo in the New York Minute courses on the Times Square jumbotron displaying gameplay of 25m from the game. The jumbotron reappears in Tour New York Minute in the Mario Kart 8 DeluxeBooster Course Pass.

Other appearances[edit]

In the NES Remix series, Fireballs appear in Donkey Kong-related challenges in NES Remix, NES Remix Pack, and Ultimate NES Remix.

Profiles and statistics[edit]

Perfect Ban Mario Character Daijiten[edit]

Donkey Kong[edit]

おじゃま虫(ファイア) (JP) / Trouble bug (EN)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.

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Original text (Japanese) Translation
種族しゅぞく ゴーストぞく Tribe Ghost clan
性格せいかく のんびり Disposition Easygoing
登場とうじょうゲーム ドンキー Game appearances Donkey


Slow but not ridiculous

He has been Mario's longest-standing enemy character for more than 10 years. He is the elder of the fire and ghost clan. He moves slowly, but he is a nuisance. Try to get out of the way at the right time.

Donkey Kong (Game Boy)[edit]

ドラムカンファイア (JP) / Fireball (EN)
Drum Can Fireball from Donkey Kong, seemingly specifically for the Game Boy game.
Original text (Japanese) Translation
出身しゅっしん ゴーストぞく Place of origin Ghost clan
性格せいかく 熱血ねっけつ Disposition Hot-blooded
登場とうじょうゲーム GBゲームボーイドンキー Game appearances GB Donkey


Get close enough and you'll get a full burn!

A fireball coming out of a drum can. If you touch it even a little, it will burn you to a crisp. If you have a hammer, you can defeat them, but you cannot hit them with your bare hands. Just keep running away from them.


For this subject's image gallery, see Gallery:Fireball (Donkey Kong).

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Mario vs. Donkey Kong 2: March of the Minis data/data/anims/fireball_anim.bin fireball -
Mario vs. Donkey Kong (Nintendo Switch) Model/FireBall_Shared.bfres.zs FireBall Fire Ball
Mario vs. Donkey Kong (Nintendo Switch) FireBallBlue.bfres.zs FireBallBlue Blue Fire Ball; applied to Slippery Summit variant

Names in other languages[edit]

Language Name Meaning
Japanese おじゃまむし[9]
Ojama mushi
Doramu Kan Faia
Hi no Tama
Trouble bug[11][12]

Drum Can Fire


French Insectes à problèmes[13]
Boule de feu[14]
Problem insects
German Feuerball
Italian Volpe di fuoco[15]
Palla di fuoco[16][17]
Insetto rognoso[18]
Troublesome insect
Little flame
Korean 방해꾼 벌레
Banghaekkun bul-lae
Disrupter Bug

Spanish El brasas[20]
The embers


  1. ^ Mario vs. Donkey Kong: Mini-Land Mayhem! Help Mode
  2. ^ Instruction manuals for the Coleco tabletop, Commodore 64 (Atarisoft), TI-99/4A, MS-DOS, Apple II, and Coleco Adam ports.[page number needed]
  3. ^ Instruction manual for Donkey Kong Circus[page number needed]
  4. ^ Instruction manual for the Commodore VIC-20 port[page number needed]
  5. ^ "Ooh, this part looks like trouble! There's way more oil drums, some fire thingies, and two hammers." – Play Nintendo (April 13, 2024). "Let’s Play Mario vs. Donkey Kong 😲🎮 Gameplay For Kids | @playnintendo" (5:51). YouTube. Retrieved April 22, 2024.
  6. ^ "Let's hammer through those fire guys!" – Play Nintendo (April 13, 2024). "Let’s Play Mario vs. Donkey Kong 😲🎮 Gameplay For Kids | @playnintendo" (6:09]). YouTube. Retrieved April 22, 2024.
  7. ^ 1994. 「パーフェクト版 マリオキャラクター大事典」 (Perfect Ban Mario Character Daijiten). Shogakukan (Japanese). Page 49.
  8. ^ a b 1994. 「パーフェクト版 マリオキャラクター大事典」(Perfect Ban Mario Character Daijiten). Shogakukan (Japanese). Page 135.
  9. ^ March 4, 2008. 75m. スマブラ拳!! (Japanese). Retrieved June 2, 2024.
  10. ^ Mario vs. Donkey Kong Shogakukan bookMedia:Mvsdk book ii.jpg[page number needed]
  11. ^ March 4, 2008. 75m. Smash Bros. DOJO!! (American English). Retrieved June 2, 2024.
  12. ^ March 4, 2008. 75m. Smash Bros. DOJO!! (British English). Retrieved June 2, 2024.
  13. ^ March 4, 2008. 75m. Smash Bros. DOJO!!. Retrieved June 2, 2024.
  14. ^ Mario vs. Donkey Kong: Mini-Land Mayhem! Help Mode & Construction Zone
  15. ^ Donkey Kong Atari manual. Page 2.
  16. ^ NES Classic Donkey Kong European manual. Page 80.
  17. ^ Mario vs. Donkey Kong: Mini-Land Mayhem!, in-game help guide
  18. ^ March 4, 2008. 75m. Smash Bros. DOJO!! (Italian). Retrieved June 2, 2024.
  19. ^ Arcade Archives Donkey Kong, in-game manual
  20. ^ March 4, 2008. 75m. Smash Bros. DOJO!! (European Spanish). Retrieved June 2, 2024.