Fireball (Donkey Kong)

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This article is about the Donkey Kong enemy. For the similar fireball enemy from 100m, see Fire (100m).
A Fireball from Mario vs. Donkey Kong 2: March of the Minis
First appearance Donkey Kong (1981)
Latest appearance Tetris 99 (version 2.0, cameo) (2019)
Super Smash Bros. Ultimate (2018, Mario franchise)
Fire (100m)
Flame (Donkey Kong 64)

Fireballs[1][2] (also generically fireballs[3][4] or firefoxes[5]) are the first generic enemies in a Mario game. They are living embodiments of fire similar to the Lava Bubbles from Super Mario Bros.


Donkey Kong franchise[edit]

Donkey Kong[edit]

Fireball first emerging from an oil drum
Sprite of a Fireball from Donkey Kong (Arcade)
Blue Fireball

Fireballs make their first appearance in the original Donkey Kong as enemies. In levels 25 m and 50 m, Fireballs emerge from the oil drums and then chase after Mario, although they have short attention spans. In the former level, they only emerge when the oil drum is hit by a blue barrel. If Mario is touched by a Fireball, he loses a life and is forced to restart the level. Fireballs can climb ladders, no matter if they are broken or fixed, but cannot reverse directions during the climb. They cannot fall from ledges or cross gaps. Eventually, they migrate to the top of the level. If Mario jumps over a Fireball, he receives points, but the only way to destroy them is with a hammer. Picking up a hammer causes the Fireballs to turn blue. In 25m and 50m, there can be a maximum of five Fireballs simultaneously onscreen. In 75 m, two Fireballs patrol a set of platforms.

Donkey Kong Circus[edit]

In their second appearance, Donkey Kong has to dodge Fireballs while trying to juggle pineapples in Donkey Kong Circus for the Game & Watch.

Donkey Kong (Game Boy)[edit]

In Donkey Kong for Game Boy, Fireballs appear in the Start, which is a recreation of the arcade original, as well as in Stage 1-3, Stage 5-6, and Stage 5-8.

Donkey Kong 64[edit]

During the events of Donkey Kong 64, Fireballs retain their role of enemies in a built-in port of the classic Donkey Kong game, playable through an arcade machine found inside Frantic Factory.

Donkey Kong Country Returns/3D[edit]

Design on a smashing block from Shifty Smashers, capturing the older Donkey Kong posing awkwardly over a Fireball foe.

Fireballs make cameo appearances in Donkey Kong Country Returns and its enhanced port. In a level called Shifty Smashers, some crushing blocks feature renders of Donkey Kong agitatingly leaping over a Fireball enemy. The imprints are imitations of the characters' original sprites from the Donkey Kong arcade classic.

Super Mario Bros. Special[edit]


Their third appearance is in Super Mario Bros. Special, where they are credited as Sigebou. These enemies can fall off the edges of platforms.

Mario vs. Donkey Kong series[edit]

Mario vs. Donkey Kong[edit]


Fireballs appear in Mario vs. Donkey Kong, where they are often seen monitoring a set area. However, they are considerably scarce during the course of the game. They will instantly burn Mario on contact, thus causing him to lose a life. Much to the plumber's advantage, they can be crushed with hammers usually found nearby.

Mario vs. Donkey Kong 2: March of the Minis[edit]

Fireballs reappear in Mario vs. Donkey Kong 2: March of the Minis in the final boss fight with Donkey Kong, on the roof and the basement levels. They will spawn from oil drums if a wooden barrel falls in to them just like in the original Donkey Kong and they will throughout the field in the same as in the original as well. They can now reverse directions while climbing ladders.

Mario vs. Donkey Kong: Mini-Land Mayhem![edit]

Fireballs appear in Mario vs. Donkey Kong: Mini-Land Mayhem! as enemies once again, being introduced in Area 5-2. They closely resemble their arcade counterparts and walk at a moderate pace along the ground, although they will start treading faster once the Minis take hold of hammers.

Super Smash Bros. series[edit]

Fireball as it appears in Super Smash Bros. Brawl

Fireballs also appear in Super Smash Bros. Brawl, Super Smash Bros. for Wii U, and Super Smash Bros. Ultimate on the 75 m stage. On that stage, Fireballs can damage the fighters by touching them. Each hit does 10% damage and moderate knockback.




Names in other languages[edit]

Language Name Meaning
Japanese 火の玉[6]
ojama mushi

trouble bug[8][9]
French insectes à problèmes[10] problem insects
German Feuerball Fireball
Italian insetto rognoso[11] troublesome insect
Spanish el brasas[12] the embers


  1. ^ Mario vs. Donkey Kong 2: March of the Minis object graphics filename (data/data/anims/fireball_anim.bin)
  2. ^ Mario vs. Donkey Kong: Mini-Land Mayhem! Help Mode & Construction Zone
  3. ^ Instruction manuals for the Coleco tabletop, Commodore 64 (Atarisoft), TI-99/4A, MS-DOS, Apple II, and Coleco Adam ports.
  4. ^ Instruction manual for Donkey Kong Circus.
  5. ^ Instruction manual for the Commodore VIC-20 port.
  6. ^ Mario vs. Donkey Kong Shogakukan bookMedia:Mvsdk book ii.jpg
  7. ^ Smash Bros. DOJO!! 75m Entry (Japanese)
  8. ^ Smash Bros. DOJO!! 75m Post (US English)
  9. ^ Smash Bros. DOJO!! 75m Post (UK English)
  10. ^ Smash Bros. DOJO!! 75 m Article (French)
  11. ^ Smash Bros. DOJO!! 75 m Post (Italian)
  12. ^ Smash Bros. DOJO!! 75 m Commentary (Spanish)