Stage 9-6
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| Level | |||||||
|---|---|---|---|---|---|---|---|
| Stage 9-6 | |||||||
| |||||||
| Level code | 9-6 | ||||||
| World | Tower | ||||||
| Game | Donkey Kong | ||||||
| Time limit | 200 seconds | ||||||
| Boss | Donkey Kong | ||||||
| |||||||
Stage 9-6 is the sixth level of the Tower in the Game Boy version of Donkey Kong.
Layout[edit]
Mario starts the level on the bottom-left portion of the map. At the top is Donkey Kong, who will occasionally use a switch to make bridges and walls appear and disappear. Mario must first move across multiple wires while avoiding two Wire Traps and a Gyātoru, then move past the Robo NO.1 and do a Wire Spin from a diagonal wire to reach Pauline.
