- This article is about the crocodilian enemy that first appeared in the Donkey Kong Jr. game. For the piranha-like enemy of the same name, see Snapjaw (Donkey Kong Country 2: Diddy's Kong Quest). For the crocodilian enemy from Yoshi's Island DS, see Snap Jaw.
A Snapjaw as seen in artwork for Donkey Kong Jr.
|First appearance||Donkey Kong Jr. (1982)|
|Latest appearance||Ultimate NES Remix (2014)|
Donkey Kong series
Donkey Kong Jr.
Snapjaws first appear in the game Donkey Kong Jr. Here, they are used by Mario in an attempt to defeat Donkey Kong Jr. Like the ape, Snapjaws can climb vines. Whereas blue Snapjaws simply fall off a vine when they reach the end of it, the red variety thrown by Mario can continually climb up and down vines and move on platforms. Snapjaws can only be defeated by dropping fruit on top of them. In this game, they appear as fanged monsters with a chain behind them, similar to Chain Chomps.
Donkey Kong (Game Boy)
In Donkey Kong for the Game Boy, Snapjaws appear in Stage 2-4 in the Forest and three stages of the Jungle. They act much as they do in their previous appearance, and Snapjaws thrown by Donkey Kong act like the blue ones of Donkey Kong Jr.; however, as color is not used to differentiate between enemy types, these Snapjaws have spiked bodies and shorter snouts. Snapjaws can be defeated with fruit or a hammer. They are said to have become Donkey Kong's companion and betrayed Mario.
Captain N: The Game Master
Snapjaws appear in the episode titled "Queen of the Apes" of Captain N: The Game Master. Like many entities in the series, they are very off-model, being depicted as piranhas with large underbites (incidentally similar to the creature of the same name from Donkey Kong Country 2: Diddy's Kong Quest).
Mario vs. Donkey Kong series
Mario vs. Donkey Kong
The next appearance of Snapjaws is in Mario vs. Donkey Kong. They show up in Donkey Kong Jungle, and have spikes instead of chains. They act similarly to normal red Snapjaws, but move at a less rapid speed when going down a vine, and can change direction in the middle of a vine. The ones that appear in the fifth stage have a red and green coloration, whereas Donkey Kong tosses Snapjaws with a blue and purple palette in the DK stage. These Snapjaws do not fall off their vine; rather, they will climb up a vine approximately twice, at which point they will vanish. Unlike in the Game Boy Donkey Kong, Snapjaws can be defeated with fruit, but not a hammer.
Mario vs. Donkey Kong 2: March of the Minis
Snapjaws reappear in the Mario vs. Donkey Kong 2: March of the Minis floor Jungle Hijinks, having a slightly updated appearance. During levels, they eat leafy vines as they move through them, and if a Mini Mario touches one, the Mini Mario will be defeated. During the boss battle against Donkey Kong, three of them repeatedly travel down and up ropes, and fruit can once again defeat them.
Mario vs. Donkey Kong: Minis March Again!
Snapjaws reappear in the Mario vs. Donkey Kong: Minis March Again! floor Jungle Rumble. They serve a similar capacity in the boss battle against Donkey Kong, except they spawn from the top of the ropes over time.
Profiles and statistics
Tribe: Beast clan
Disposition: Moody person
Game appearances: Jr., GB Donkey
A large-mouthed crocodile ascending a vine
An crocodile monster that opens its large mouth and chases after you by climbing up and down vines. In Donkey Jr., it worked as Mario's lackey, but in GB Donkey, it became Donkey Kong's companion and betrayed Mario.
Names in other languages
|Japanese||スナップジョー / スナップジョウ
|Literally "Fiercely Swimming Piranha"|
- A Snapjaw makes a cameo appearance in the Game Boy Camera accessory for the Game Boy handheld system, as the SHOW option's cursor.
- Donkey Kong Jr. NES instruction booklet, page 5.
- 「パーフェクト版 マリオキャラクター大事典」 (Perfect Ban Mario Character Daijiten), page 95.
- Japanese arcade instruction card, Famicom manual, and FDS manual for Donkey Kong Jr.
- Mario vs. Donkey Kong Shogakukan book
- GAME&WATCH. ique.com. Retrieved June 27, 2021.
- Donkey Kong Junior Atari computer version manual (International)
- French ColecoVision manual
- German ColecoVision manual
- Nintendo Entertainment System - Nintendo Switch Online - Sali e scendi con liane e catene e destreggiati fra le varie insidie, schivando disgustose bestiole come minicoccodrilli e volatili per arrivare alle chiavi che aprono la gabbia in cui è rinchiuso Donkey Kong.
- Donkey Kong Jr. (NES), back of the Italian box
- Donkey Kong Jr. Italian booklet
|Donkey Kong Jr.|
|Characters||Donkey Kong Jr. • Donkey Kong • Mario|
|Enemies||Snapjaw • Nitpicker • Spark • Drop* • Bird|
|Rounds||Vine Scene • Jump Board Scene • Mario's Hideout • Chain Scene|
|Other||Gallery • Media • Pre-release and unused content • Staff|
|*Only appears in the Coleco Adam version of the game|
|Mario vs. Donkey Kong: Minis March Again!|
|Characters||Mario • Pauline • Donkey Kong • Toads|
|Minis||Mini Mario • Mini Toad • Mini Peach • Mini Donkey Kong|
|Floors||Mini Mayhem • Sandstone Stroll • Magnet Mania • Jungle Rumble • Rooftop • Basement|
|Items and objects||Blue Spring • Box Spring • Cannon • Clock • Coin (large) • Color Switch • Conveyor Belt • Door • Girder • Hammer • Key • Key Door • Ladder • M-Token • Magnet • Mini Mario Card • Pink Block • Pokey Block • Pop-up Gate • Rotate Pipe • Shy Guy Block • Spike • Spin-bar magnet • Warp Pipe • Yellow Spring|
|Enemies||Monkey robots (Capture Kong · Circus Kong) • Bird • Piranha Plant (fire) • Pokey • Polterguy • Shy Guy • Snapjaw • Snifit • Thwomp|
|Miscellaneous||Media • Staff • Super Mini Mario World|