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The title of this article is official, but it comes from a non-English source. If an official name from an English source is found that is not from the English Super Mario Bros. Encyclopedia, the article should be moved to its appropriate title.

GBDK Sukopi Artwork.png
First appearance Donkey Kong (1994)
Sukōpī (compressed)

Sukōpī are arachnid creatures, designed after scorpions, which appear in Donkey Kong for Game Boy. Three can be seen in Stage 5-11 of the Desert, out of which only two can be interacted with, since the other one is left out of the boundaries of the stage's accessible map. A lone Sukōpī can also be found in Stage 8-6.

Sukōpī are indestructible enemies that run up walls and ceilings, always following the path opening in front of them and walking at a constant speed. Should Mario come in contact with one of these enemies, he loses a life. Prior to exploring Stage 5-11, Mario encounters an enemy species whose members behave the same as Sukōpī, which are called Sniper.

In Stage 5-11, Sukōpī bustle inside small areas delimited by gates, which Mario can trigger by pulling switches. The hero can thus influence the enemies' space restrictions, as well as his own susceptibility to potential enemy attacks.

Names in other languages[edit]

Language Name Meaning
Japanese スコーピー[1]
Derived from「スコーピオン」(sukōpion, scorpion) and suffix "-y"


  1. ^ Kazuki, Motoyama. Volume 30 of the KC Deluxe manga, page 51