Zinger

From the Super Mario Wiki, the Mario encyclopedia
Zinger
DKCJZinger.jpg
Artwork of a Zinger from DK: Jungle Climber
First appearance Donkey Kong Country (SNES) (1994)
Latest appearance Super Smash Bros. Ultimate (spirit cameo) (2018)
Variants
Mechanical Zinger
Comparable
Bumbler
Buzz
Notable members
King Zing
Queen B.
“Avoid touching the stinging spikes on Zinger's back!”
Donkey Kong Country instruction booklet, page 29

Zingers, also shortened Zings,[1] are large wasps[2][3][4] (erroneously identified as bees[5]) with protective spikes on their back. They are both common and recurring enemies in the Donkey Kong franchise, and they first appear in Donkey Kong Country. In their appearances, Zingers are usually yellow with black stripes and are one of the harder enemies to defeat.

Zingers were temporarily replaced by the robotic Buzz enemies in Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III.

History[edit]

Donkey Kong franchise[edit]

It has been requested that this section be rewritten and expanded to include more info on the Zinger alterations for the GBA version of Donkey Kong Country and more info in general about the Zingers' appearances in Donkey Konga and DK: Jungle Climber.

Donkey Kong Country / Land series[edit]

Donkey Kong Country[edit]
Donkey Kong encountering orange Zingers in Forest Frenzy

Zingers are one of the most common enemies in their debut appearance, Donkey Kong Country. They first appear in the level Ropey Rampage. Because Zingers have spikes on their back and a pointed stinger, Donkey Kong and Diddy Kong cannot defeat them directly. The Kongs can only defeat Zingers with either barrel at them or help from one of two Animal Friends: Rambi the Rhino, who can defeat Zingers by touching them, and Winky the Frog, who can jump on Zingers to defeat them. In most cases, the Kongs must avoid the Zingers, such as in Forest Frenzy, where most of the level involves them moving around Zingers as they move across abysses on a vertical rope.

Zingers have four color variations: yellow, orange, red, and green. Their flight pattern is determined by their color; yellow Zingers fly vertically, orange Zingers fly horizontally, red Zingers fly in a circular path, and green Zingers fly in a U-shape formation. In the Game Boy Color version, there are only yellow Zingers. A giant Zinger named Queen B. is the boss of Vine Valley. In the Game Boy Advance version, Queen B. can summon Zingers during the battle.

Zingers have both unused silver and blue palettes, which were later used in the Game Boy Advance version but with switched wing colors.

Donkey Kong Land[edit]

Zingers make their second appearance in Donkey Kong Land, where they retain their role as aerial enemies. They are very common enemies and appear in most levels of the game. They no longer have distinguishable colors due to the Game Boy's monochrome screen (similar to the Game Boy Color version of Donkey Kong Country only having yellow Zingers). Zingers' sprite has been changed to vertically oriented instead of horizontal, and their stinger more outwardly faces the Kongs.

Donkey Kong Country 2: Diddy's Kong Quest[edit]
Both colors of Zinger in Squawks's Shaft.

Zingers reappear in Donkey Kong Country's sequel, Donkey Kong Country 2: Diddy's Kong Quest. Like their previous two appearances, Zingers appear in most levels except underwater ones. Zingers have two color variants: the regular, yellow ones and the red ones, which are stronger than the yellow ones and can only be defeated by a TNT Barrel. Yellow Zingers retain their behavior from the Zingers in Donkey Kong Country, and the flight patterns vary between Zingers, some of which stay in one position.

More Animal Friends can defeat Zingers than in Donkey Kong Country, including Squawks spitting nuts at them, Squitter shooting a web projectile at them, or Rattly bouncing onto them.

The game introduces a few levels that take place within a Zinger hive. Most of them take place in Krazy Kremland; this is reflected by Zingers flying around Krazy Kremland on the Crocodile Isle map. Although Zingers are often described as wasps, a lot of honey appears in their hives. The game features another Zinger boss, King Zing, who is fought in a hive at the end of Krazy Kremland. Late into the battle, King Zing shrinks to the size of a Zinger and summons several other small ones to guard him (just as Queen B. does in Donkey Kong Country's Game Boy Advance remake).

In the ending's Cast of Characters, Zingers are categorized within the Lazy Landlubbers enemy class.

Donkey Kong Land 2[edit]

Zingers also appear in Donkey Kong Land 2. Like the previous game, Donkey Kong Land, Zingers are not color-coded because of the Game Boy's monochromatic screen, thus only the yellow Zingers return, retaining their Donkey Kong Country 2 look in this game. In the ending, Zingers are classified under "The Baddies".

Donkey Kong Country novel[edit]

A single Zinger appears as an antagonist in the Donkey Kong Country novel. Upon entering the Kremling's factory, Donkey Kong, Diddy Kong and Cranky Kong eavesdrop on Zinger complaining to his co-worker Klap Trap about King K. Rool's absence. Klap Trap then notices the group and Zingers lunges at Donkey Kong, only to be defeated by being hand slapped (which is not possible in the games).

Donkey Kong 64[edit]

Zingers return in Donkey Kong 64, though they appear less often than in the Donkey Kong Country and Donkey Kong Land games. Zingers may attack in either one of two ways. In DK Isles and some earlier levels, the Zingers dive-bomb at the active Kong on sight, while other Zingers instead drop unripe green Oranges when spotting the Kong.

Zingers can be defeated more easily than in the previous games. The Kongs can defeat a Zinger by blasting it with their personal weapon, playing their musical instrument, or by throwing an Orange at it. In Fungi Forest, Zingers appear during the day but are replaced by Bats at night.

In Frantic Factory Zingers have a robotic variety, Mechanical Zingers, which are prominent in the level, though regular Zingers are not featured in the level.

Donkey Konga[edit]

Mario head smaller.png This section is a stub. You can help the Super Mario Wiki by expanding it.

Zingers have a minor appearance in Donkey Konga.

DK: King of Swing[edit]

Zingers return as enemies in DK: King of Swing, and they first appear in the level Cactus Woods. Zingers move by continuously flying back and forth in a set horizontal or vertical pattern. They have spikes on their back and a stinger, which protect them from Donkey Kong or Diddy Kong's charge attack. If either Kong touches or performs a charge attack into a Zinger's spikes or stinger, they take one heart of damage. A Zinger can be defeated by either a charge attack into its face or by the special move, Going Bananas.

DK: Jungle Climber[edit]

Mario head smaller.png This section is a stub. You can help the Super Mario Wiki by expanding it.

Zinger appear as enemies in DK: Jungle Climber. They retain most of their behavior from DK: King of Swing.

Donkey Kong: Barrel Blast[edit]

A Zinger, as seen in Donkey Kong Barrel Blast

In Donkey Kong Barrel Blast, Zingers were made larger than their previous appearances. They are enemies on the racetracks DK Jungle, DK Jungle Falls, DK Jungle Sunset, Scorching Canyon and Cranky's Temple. They fly around in a set pattern and can be defeated from one hit. They also appear in two of Candy's Challenges, were Donkey Kong needs to beat a set amount of Zingers on the Training Course before time expires.

Donkey Kong Racing[edit]

Taj and Donkey Kong race each other on Zingers

In the canceled Donkey Kong Racing, part of the trailer showed Donkey Kong and Taj the Genie racing each other on Zingers in a forest area. This suggests that Zingers would have been rideable vehicles. At the end of the trailer, Taj moves past the slogan "Let's Ride" as he rides a Zinger.

Diddy Kong Pilot (2003)[edit]

Zingers are defensive items in the 2003 version of the canceled Diddy Kong Pilot. If a racer has a Zinger, they can drop it behind to protect them from an incoming Buzz. If a racer flies into the Zinger, their plane briefly crashes onto the ground. A Zinger breaks if a character or object crashes into it. Like Buzzes, it is possible for racers to pick up three Zingers at once.

In Banjo-Pilot, Zingers were replaced by Ice Eggs.

Club Nintendo[edit]

The Zinger in the Club Nintendo comic

A Zinger appears in the Club Nintendo comic "Donkey Kong Country" as an enemy of Donkey and Diddy Kong. However, it does not attack the pair until Donkey Kong swears at the wasp. Ultimately, Donkey defeats the Zinger (which, like every enemy in the comic, is able to speak) by doing a special rolling move and then kicking the enemy. When defeated, the Zinger claims that its stinger is deformed.

Super Smash Bros. series[edit]

Super Smash Bros. Brawl[edit]

In Super Smash Bros. Brawl, a Zinger appears as a sticker. When used in The Subspace Emissary, it raises resistance to slashing attacks (such as Link's sword) by five points. The sticker can be used by any character.

Super Smash Bros. for Wii U[edit]

A Zinger trophy can be unlocked in Super Smash Bros. for Wii U. It is obtainable only when it appears at random in one of the game's single-player modes. The trophy's description generalizes that yellow Zingers fly up and down while red Zingers fly in circles based on their behavior in Donkey Kong Country, although Donkey Kong Country 2: Diddy's Kong Quest shows some exceptions.

Super Smash Bros. Ultimate[edit]

A Zinger appears in Super Smash Bros. Ultimate as a Novice-class Shield-type primary spirit. It has no support slots and, when used, simply raises a fighter's power without granting any special effects. In World of Light, the spirit can be encountered on the DK Island sub-world of the Light Realm map, on the Reptile Rumble spot. The spirit's puppet fighter, Pikachu, has increased throw power and is fought on the omega form of The Great Cave Offensive stage, with Unira being the only items that spawn during the battle.

A Zinger's core can be combined with a Princess Shroob core to summon Queen Sectonia's spirit.

WarioWare: D.I.Y. Showcase[edit]

In DK Country, one of 18-Volt's microgames from WarioWare: D.I.Y. Showcase, a red Zinger must be avoided when the player shoots Diddy Kong out of a Bonus Barrel.

Levels[edit]

Donkey Kong Country[edit]

Level Color variation(s)
Ropey Rampage yellow
Reptile Rumble yellow and orange
Barrel Cannon Canyon yellow and orange
Winky's Walkway red
Bouncy Bonanza green and yellow
Millstone Mayhem orange
Vulture Culture orange, yellow, and red
Tree Top Town orange
Forest Frenzy orange, yellow, and red
Temple Tempest orange and yellow
Orang-utan Gang red
Snow Barrel Blast green, yellow, orange, and red
Slipslide Ride orange
Rope Bridge Rumble red and orange
Trick Track Trek orange, yellow, and red
Elevator Antics yellow and orange
Mine Cart Madness orange, red, and yellow
Tanked Up Trouble orange, red, and yellow
Loopy Lights orange and yellow
Platform Perils orange, yellow, and red

Donkey Kong Land[edit]

Donkey Kong 64[edit]

Notable Zingers[edit]

Profiles and statistics[edit]

Super Smash Bros. Brawl sticker[edit]

Image Artwork from Effect in The Subspace Emissary
Sticker Zinger.png DK: King of Swing [Slash] - Resistance +5

Super Smash Bros. for Wii U trophy[edit]

Name Image Appears in American English description British English description
Zinger ZingerTrophyWiiU.png SNES Donkey Kong Country (11/1994)
N64 Donkey Kong 64 (11/1999)
It'd be a ton of fun to ride on a Zinger, flying high up into the sky. Too bad they're covered in spikes and not all that friendly to begin with. Zingers come in different colors, with the yellow ones flying up and down and the red ones flying in circles. We don't want to spoil it, so you'll have to play to find out what the others do! It'd be great if you could fly through the sky on a Zinger - too bad they're covered in spikes and far too nasty to let you. The yellow ones fly up and down while the red ones go round in circles. Want to know more? Go and check them out yourself, then. No promises you'll come back in one piece, though!

Super Smash Bros. Ultimate spirit[edit]

Name Image Series / game Type Class Strength / effect(s) How to obtain Spirit battle
Opponent(s) Battle conditions Stage Song
Zinger DKCJZinger.jpg Donkey Kong Series Primary (0) Novice Shield World of Light (DK Island); Spirit Board Pikachu Rule: Item: Unira
  • The enemy's throwing-type items have increased power
The Great Cave Offensive (Ω) Stickerbush Symphony

Gallery[edit]

Artwork[edit]

Sprites and models[edit]

Screenshots[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ジンガー
Jingā
Zinger
German Zinger -
Italian Zinger -
Russian Жужа
Zhuzha
Derived from жужжание (buzzing).

Trivia[edit]

  • Steve Mayles, who was involved in character design for Donkey Kong Country and Donkey Kong Country 2: Diddy's Kong Quest, confirmed via Twitter that he dislikes wasps in real life, and designing the Zinger enemy scared him.[4]
  • Tiki Zings of Donkey Kong Country Returns have some similarities to Zingers in that they're usually used as indestructible obstacles against the Kongs.

References[edit]

  1. ^ File:Toxic Tower concept.jpg
  2. ^ Early DKC general naming sheetMedia:DKC general naming.jpg
  3. ^ Swanky's Bonus Bonanza, Donkey Kong Country 2: Diddy's Kong Quest
  4. ^ a b WinkySteve (September 28, 2016). Twitter response from Steve Mayles (screencapture backup). Twitter. Retrieved October 23, 2016.
  5. ^ "These bees are usually quite busy protecting their assigned area!" - Donkey Kong Country Player's Guide, page 15.