|Game||Donkey Kong Land|
|<< Directory of levels >>|
Congo Carnage is a short level in similar vein to Rope Ravine except that it takes place in the jungle. Donkey Kong and Diddy Kong swing from ropes to get across the wide gaps below. The Kongs encounter many Zingers circling the ropes, as well as Kritters, Gnawtys, and perched Neckys, who first appear in the level. The Steel Keg also first appears in the level, and it can be used to defeat several enemies consecutively or to break open walls in the level.
From the start of the level, the heroes must hop in a barrel to shoot to a rope. The rope will guide them to the letter K, and then take them to a high ledge. There, they will have to drop down a smaller ledge and come up to a Steel Keg. They should throw it down the path and defeat all the enemies walking by. Once the Kongs follow the barrel until it falls into a pit, they must sneak under a nut-throwing Necky and quickly cling onto a nearby rope. It will lead them to another rope, which must be grabbed onto. This rope will take them to land again, where the Continue Point is.
Halfway through the level, the Kongs need to continue east and sneak under another Necky, before it hits them with its coconuts. Traveling down more of the path will lead the Kongs into a ditch. The walls here are too large to jump over, but there is another Steel Keg which they should throw at the wall on the right to break it, opening a small tunnel they can walk through. The group must journey along more of the jungle from there and soon reach a rope. It will guide them over a large pit. However, as it moves to the other end of the abyss, the heroes must watch out for many Zingers flying all around the area. Shortly after collecting the letter G, they will make it to a platform with a barrel on it. When they jump in the barrel, it will blast them to a portal. Jumping into this portal will take the Kongs to the next level.
Items and objects
- K: Found by climbing up the rope at the start of the level and going right.
- O: Hovering over a gap shortly after three Gnawty.
- N: In the air during a rope climbing section.
- G: After five Zingers in a later rope section, the "G" should be hovering high.
|When the Kongs grab on the first rope in the level, they must climb near the bottom of it. Directly below the letter K is a Blast Barrel, which they must fall into to access the Bonus Area. In it, Donkey Kong or Diddy must jump up a ship mast and collect four Kong Tokens along the way while avoiding some Mincers. They can return into the main level by entering a Blast Barrel at the top-right.|
|When the Kongs encounter the second perched Necky, they must jump down from the ledge and enter a nearby Blast Barrel that takes them into the second Bonus Level. There, the Kongs can jump on a button to make a barrel release their Kong Tokens, which they can jump at to obtain extra lives. After the Kongs use all of their Kong Tokens, they are automatically sent back into the main level.|
Names in other languages
|Rope Jungle 2|
|Spanish||Batalla en el Congo||Battle in the Congo|
- Donkey Kong Land instruction booklet, page 16.